Maps now align to a grid, making it easier to create adjacent maps. Maps can also be cloned
Stairs now auto-arrange into corners. This is a test and may change based on feedback
Mobs can travel through portals
Leather clothes can be dyed
Removed the “wip block” from the creative menu
Added two new crops and associated items
F3+P will toggle the auto-pause when the window loses focus (it’s for debugging, mainly)
F3+H will toggle detailed item descriptions (also for debugging)
Added arrow-sensitive wooden buttons
Trapdoors can be placed in top-most position (based on cross-hair aim)
The frames and stone walls are great.
The auto-arrangement of stairs? Hell yeah!
Mobs traveling through portals... cool(ish). Time for some defense building...
Leather dyed, ... meh
New crops.. intrigued.
Arrow sensitive buttons??!!? **** Yeah!
Trapdoors being able to be place in top of block is wonderful. I hate having to have a block for the trap door in the center of a room.
The auto-arrangement of stairs? Hell yeah!
Mobs traveling through portals... cool(ish). Time for some defense building...
Leather dyed, ... meh
New crops.. intrigued.
Arrow sensitive buttons??!!? **** Yeah!
Trapdoors being able to be place in top of block is wonderful. I hate having to have a block for the trap door in the center of a room.
In short.. VERY looking forward to 1.4!