Let's see, we have an ore just for fuel, an ore just for dye, and an ore just for machines. Derpa herp, let's get rid of them because they're lame! Maybe with the addition of rubies, lasers could go from an idea only for mods to a distant possibility in vanilla.
This is an absurd addition. In much less time it takes me to get 20 chickens i can get IRON armor breast plate. Jeb continues to dumb down and imbalance the game.
I really hope, if jeb is planning to do a "trade 300 cobble for a dia" type of thing right now, that he will change it. I am sorry to be one of the update haters, but that is one of the worst things you can do to ruin a lot of the experience.
I really hope, if jeb is planning to do a "trade 300 cobble for a dia" type of thing right now, that he will change it. I am sorry to be one of the update haters, but that is one of the worst things you can do to ruin a lot of the experience.
Well, if they add a new ore but only sell leather, wheat and other byproducts of a village(oh wait, i forgot the blacksmith has freaking diamonds in his chest, but exclude that) then I think it would only make it more of a mining experience.
Yeah, what I am thinking, already not very hard once you get armor and enchanting, this will just make it super easy
It was easy before then... You just had to mine for it.
For all intents and purposes, there isn't anything which is in a limited quantity in the world. I have yet to hear of anyone fully mining out a 100,000 x 100,000 space for materials (even just layers 5-15). And even if they did (even 1/5 of it mined out would be 20,000,000,000, blocks (or about 12 million diamond picks) that would be more diamond, iron, gold, redstone, and everything else than any person or server would realistically be able to use. And that is only a small fraction of the total area that can exist in a single world. Even on a 1000+ person server, that would be several million blocks to mine per person. Scarcity in Minecraft is only related to the amount of work spent for it. What's the difference between 10 hours mining, and 10 hours farming and hunting? Only play-style.
*edit* For those of limited math skills... Each chunk area (16x16x15 (3840 blocks)) has on average about 5 diamonds, with most of that space usually lava. Meaning that you can realistically mine out 1/3 of that area and still get more diamonds than you are using up without enchantments. Given that much of that area is filled with lava, dirt, gravel, or air, you're usually removing less than 800 stone per chunk. So... About a gain of 2 diamond per chunk should you continue mining out that chunk after you find diamond (just for worthless iron, gold, and redstone), for a fair deal over 70 million diamonds for the 100,000x100,000 area... After mining.
Oh, and on a server, that 20 billion blocks would take 100 people roughly 132 weeks of non-stop 24/7 mining (100 times that long for a single person (meaning you could have started in Indev, mining constantly with infinite durability tools, mining non-stop 24/7 for the past 2 and a half years, and might be close to only 1% done by now)).
Plus the resources could just be regenerated by the server Admin, so it quickly becomes a moot point.
It's probably 1 chicken -> 1 coin, following crafting table logic. That means you are getting 1 chest piece (8 leather) for 4 chicken, which is a pretty good deal.
Here's my texture that I made as best as possible with the pixles available in jeb_'s picture. I carefully recreated it by lining up which direction he was looking at the block from, and used the shading of the pixels on the stone to determine where pixels ("rubies") should go. Then I used the colors from the "rubies" on the trade menu to make up red color pallette for the "rubies" on the stone. Now on my texture I obviously had to make up the rest of the pattern seeing as you cannot see it all in the real picture. The green is the real pattern that you can see, the rest (orange) is made up.
Enjoy. P.S. I suggest looking at it in an image program.
The Trolls will be coming out of their caves flaming in droves!
can't be redstone since there is some in the inventory as well.
Let's see, we have an ore just for fuel, an ore just for dye, and an ore just for machines. Derpa herp, let's get rid of them because they're lame! Maybe with the addition of rubies, lasers could go from an idea only for mods to a distant possibility in vanilla.
If anyone wants to port/remake this, feel free to do that! Or don't. It's up to you, really.
Maybe mining this block would drop the ore in which you can use in a crafting grid to get maybe 4 red coins per ore or something.
Exactly, why not just eliminate survival mode and hardcore survival mode and let us play on creative.
Yeah, what I am thinking, already not very hard once you get armor and enchanting, this will just make it super easy
Now just "Craft"
I really hope, if jeb is planning to do a "trade 300 cobble for a dia" type of thing right now, that he will change it. I am sorry to be one of the update haters, but that is one of the worst things you can do to ruin a lot of the experience.
It was easy before then... You just had to mine for it.
For all intents and purposes, there isn't anything which is in a limited quantity in the world. I have yet to hear of anyone fully mining out a 100,000 x 100,000 space for materials (even just layers 5-15). And even if they did (even 1/5 of it mined out would be 20,000,000,000, blocks (or about 12 million diamond picks) that would be more diamond, iron, gold, redstone, and everything else than any person or server would realistically be able to use. And that is only a small fraction of the total area that can exist in a single world. Even on a 1000+ person server, that would be several million blocks to mine per person. Scarcity in Minecraft is only related to the amount of work spent for it. What's the difference between 10 hours mining, and 10 hours farming and hunting? Only play-style.
*edit* For those of limited math skills... Each chunk area (16x16x15 (3840 blocks)) has on average about 5 diamonds, with most of that space usually lava. Meaning that you can realistically mine out 1/3 of that area and still get more diamonds than you are using up without enchantments. Given that much of that area is filled with lava, dirt, gravel, or air, you're usually removing less than 800 stone per chunk. So... About a gain of 2 diamond per chunk should you continue mining out that chunk after you find diamond (just for worthless iron, gold, and redstone), for a fair deal over 70 million diamonds for the 100,000x100,000 area... After mining.
Oh, and on a server, that 20 billion blocks would take 100 people roughly 132 weeks of non-stop 24/7 mining (100 times that long for a single person (meaning you could have started in Indev, mining constantly with infinite durability tools, mining non-stop 24/7 for the past 2 and a half years, and might be close to only 1% done by now)).
Plus the resources could just be regenerated by the server Admin, so it quickly becomes a moot point.
Mostly moved on. May check back a few times a year.
Enjoy. P.S. I suggest looking at it in an image program.
Mostly moved on. May check back a few times a year.