Glow Squids and Axolotls seem to have exactly the same spawn conditions (light level 0 and natural stone ≤5 blocks below), which at first seemed like a handy auto-killing feature for my squid farm, but in practice the mob cap quickly fills with axolotls and the squid stop spawning. Swimming around killing the axolotls as they spawn *kinda* works, but I'd much rather have the tank filled with glow squid and I just kill them with my Looting III sword when I need the glow ink sacs.
Anyone know a way to stop the axolotls from spawning?
Warf, that's less than ideal! I built the tank right under my basement and put dark glass in the floor so it can double as an aquarium, but without the glow squids, it just looks black from the outside. >< I guess I'll have to make a separate tank for the ink sac grinder, or just rethink the design from scratch...
Glow Squids and Axolotls seem to have exactly the same spawn conditions (light level 0 and natural stone ≤5 blocks below), which at first seemed like a handy auto-killing feature for my squid farm, but in practice the mob cap quickly fills with axolotls and the squid stop spawning. Swimming around killing the axolotls as they spawn *kinda* works, but I'd much rather have the tank filled with glow squid and I just kill them with my Looting III sword when I need the glow ink sacs.
Anyone know a way to stop the axolotls from spawning?
Does the glow ink only drop when you kill the squids?
If not i suggest to build a fall trap. You can stop the water with open fencegates.
I agree, it's not a beautiful design, painful to build and doesn't look like a smart farm compared to redstone builds.
But it's the only way i know for an efficient ink farm without having other creatures filling the mobcap, since everything will fall and die.
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q
Warf, that's less than ideal! I built the tank right under my basement and put dark glass in the floor so it can double as an aquarium, but without the glow squids, it just looks black from the outside. >< I guess I'll have to make a separate tank for the ink sac grinder, or just rethink the design from scratch...
I suggest you build the farm somewhere else, maybe close to another mobfarm.
Axolotels and Glowsquids shouldn't interfere with hostile mobs mobcap.
I wouldn't try to implement the farm into your aquarium.
They are nice to have. Imo they work best with some silktouched ores and just a few seapickles to light them up.
Aquariums work best if everything else is dark. I'd spawnproof with slabs in that room.
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q