I'm using 1.13_pre2 in my world. When I respawn, my game lags out (from 60 fps down to 2-5 fps until I reload the world). Nothing like this happened in my world until I upgraded it from 1.12.2 to one of the early snapshots (I don't remember the exact one). I do have a lot of command blocks, and scoreboards, and things like that in the world, but it isn't those. I know this because when I refresh the world, the problem is gone, and I am back up to 60 fps. I want to know if anyone else is having similar issues when they die. I haven't seen anyone else talk about it yet. Any feedback would be appreciated!
Edit: I did some testing and learned that the lag only happens the first time I die each time I load the world. The lag also fixes itself when I unload the chunks that I died in, or near.
I'm using 1.13_pre2 in my world. When I respawn, my game lags out (from 60 fps down to 2-5 fps until I reload the world). Nothing like this happened in my world until I upgraded it from 1.12.2 to one of the early snapshots (I don't remember the exact one). I do have a lot of command blocks, and scoreboards, and things like that in the world, but it isn't those. I know this because when I refresh the world, the problem is gone, and I am back up to 60 fps. I want to know if anyone else is having similar issues when they die. I haven't seen anyone else talk about it yet. Any feedback would be appreciated!
Edit: I did some testing and learned that the lag only happens the first time I die each time I load the world. The lag also fixes itself when I unload the chunks that I died in, or near.