Hate it or tolerate it, the chances are we all have to deal with it. This seldom-discussed bug has been plaguing our games for weeks now.
Anyone who has generated a new map since 1.3 came out has probably noticed quite a few of these black spaces. Here are some interesting facts to clear up some misconceptions in the minecraft community:
- It is not a hardware-related issue, the bug WILL occur regardless of specs
- It is a glitch that occurs when generating NEW chunks
- These black spaces will NOT show up on older maps unless you explore new chunks (which is why so many players deny the bug even exists due to sheer ignorance)
- The dark areas can be cleared up by updating nearby blocks
- The lighting has to be re-calculated to fix these chunks, which means an update will not likely fix any current dark areas
- These dark patches are saved upon logging out and are a part of the map data, not merely a graphical glitch (further more these dark patches can be observed on MCEdit)
- It IS possible to fix any affected chunks with 3rd party programs such as MCEdit
Unfortunately fixing these chunks is no easy task (honestly who feels like updating the lighting manually in-game?) , relighting any more than a few thousand chunks with MCEdit can take hours, and the application will almost certainly crash.
It is possible to select smaller sections of chunks and manually relight small sections of your map (to prevent MCEdit from crashing), but depending on your world size this task would be tedious at best.
This brings me to my conclusion; How does everyone else deal with this bug? Do you fly around your map with torches fixing every dark spot manually? Fix it with MCEdit? Ignore it?
I am also wondering if there is a tool other than MCEdit which can relight chunks efficiently? Any mods?
1.4 is a long ways away, and so far I've heard no progress in tackling this overly prominent bug. 'Dealing with it' until then is not an option.
I think this lighting bug has been in the game since before 1.3.1. So many times I've experience this since about Beta 1.8...in SSP.
Anyways, I just end up walking up to the dark spots, place a torch, and in my mind believe that I'm dispelling some of the darkness that plagues the land. It's similar to what I do with floating sand; walk up, place torch, and pretend I'm setting the world's physics back to normal one partial covered desert pond at a time.
Weeks? Where have you been? It's been a constant problem since at least 1.0 without letup. Some of us might be getting it worse than others due to computer strength but hopefully even more people will get it so they'll finally do something about it. It's so incrediugly. Although using a Night Vision Potion (creative only) at least temporarily removes the shadows. Useful if you want to take a picture. I haven't spent enough time in the snapshot to see if they come back when you revisit the area.
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Under no circumstances do I want villagers building ugly little houses in my world. That's my job.
I usually just ignore them, but if I pass by one or I see a particularly big one I will dispel it with a torch or other block update. It's not a huge issue, and it's been around since the new lighting introduced in beta 1.8.