1) Which is youre preffred method of getting them down, manual chopping (From around you), Manual (farm) or one of those high-powered TNT tree destroyers (Don't know if that's still a thing?) Or other?
2) Favourite and least favourite Trees?
3) Is getting larger trees down a pain?
=============================
1) I actually prefer chopping down trees manually, I find it very relaxing. I do have planted farms for each and granted a timber datapack; which makes it all the more satifying. but nevertheless manual chooping for me.
2) Spruce and Dark oak naturally, logs and planks. Least Is probablly jungle trees either getting them doen and using the logs/planks.
3) For me, anyone that complains too hard is down to player laziness. Even before the datapack I scaled jungle and large spruces, also dark oaks; in a rotation method. Cutting the 2nd log up, jumping on that and cutting the next one and scaling my way up and then back down. Even with large Oaks, you've got dirt all around you to scale up, there really is no reason to whine and complain!
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1) Manually harvested tree farms (I've never made anything automated)
2) In vanilla (this means 1.6.4) 2x2 jungle trees, the only "big tree" type other than oak trees and quickest way to collect large amounts of wood (used for torches, I tend to use other types of wood in my "bases" but this use is very minimal, I just harvest some nearby trees for this, replanting them). In modded worlds I use 2x2 spruce trees, which have the advantage of lacking branches.
Examples of a "secondary base" (used to grow food/wood and store resources between caving trips); just one tree is enough as I use about half a stack of logs per session and just harvest them as needed on trips back to my base every few sessions. 2x2 trees also grow faster than single trees since any of 4 saplings can trigger growth of the entire tree (I actually nerfed this in TMCW but they still grow fast enough, and bonemeal is always an option):
Vanilla (jungle tree):
Modded (essentially the same design, just a spruce instead of jungle tree):
3) Considering the mount of wood yet get, no, I generally use ladders to scale 2x2 trees and chop them down from the top, but also used the 2x2 staircase method, or climbing the vines on 2x2 jungle trees. I did add a "vein miner" enchantment in TMCW but it only slightly impacts the ability to chop down trees (it mines up to 2 more logs above or below the one you mined, basically, what you'd remove when making a 2x2 spiral staircase).
You can also grow regular trees next to each other to make "big" trees, e.g. 2x2 oaks, or a 1xn line, scaling the "trunk" as you might with real 2x2 trees (the reduction in leaves/tree isn't as important due to the greater drop rate vs 2x2 jungle,. The latter also had more leaves back in 1.6.4 and I've never had a problem getting enough saplings, even big oaks used to be "fuller" than what I've seen from screenshots in recent versions).
The only type of tree that might be too much is my own mod's "mega tree", more because of their sheer size (upwards of 400 wood, 64 blocks tall, and 20 blocks wide) than actual difficulty in harvesting them (they do have a lot of branches, and until more recently, a lot of scattered wood blocks to prevent leaf decay), in one world I did use my own 3x3 spruces for a wood source, only mining the trunk itself and enough leaves to collect 9 saplings (a max-height tree has 360 wood in its trunk, enough for two weeks of playing).
Usually I just grab an axe and find the nearest forest. Subtropical forest trees are easy to clear and also any vanilla tree. Although the modpack had some birch trees in a swamp and those were tricky to clear. They were so high up and with log blocks hidden in leaves. If I want a mass amount of chests or planks for a build then the autoplacer farm does the job much quicker than manual clearing. That not to say I completely abandon axe use once farms are made its depends on the quantity needed. TNT dupers looks super useful for clearing a flat area. Once the mass area is done the rest can be done with shovel and axe.
Preferred trees for large harvests, as for making a large charcoal batch, are beech as they don't branch and when raised from seedlings are never too tall to reach all from the ground, I plant on a 2X2 grid and it's fast going.
For cutting the 2X2 trees like Dark Oak and Jungle, I stand against them, and pillar up to the top with dirt. I then stand in the top of the tree and chop myself down to the ground, layer by layer, downing the dirt pillar also as I go. No problem at all..
1) Manual chopping for a small supply, manual farming for larger quantities.
2) As a modder, my favorite trees are my own. From vanilla, the spruces and large oaks, which are large enough not to be a joke. Jungle and Mega Taiga trees have their attraction, but I don't like the really flat spread Jungle leaves or the skimpy leaves on Mega spruces.
3) I find clambering up and taking down big trees is a pain; but so is running from one tree to another, and on the whole I think it's a wash.
Rollback Post to RevisionRollBack
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
1. Manual chopping, preferably with an Efficiency axe.
2. My favourite trees are those that yield sufficient logs for building purposes but also look neat; these include mega spruces and oak trees with 6 logs. I somewhat dislike the 4-logged "balloon oaks" that make up most of the forest biome.
3. Cutting down big trees isn't a massive issue for me, but it kind of depends on the shape of tree. I sometimes have trouble removing trees with numerous branches such as giant oaks and cherry trees as the leaves occasionally conceal the logs, but other than that they're all right. For 2x2 trees I mine a spiral staircase up. At least that was what I did to remove the mega pine tree that grew on my survival island world.
I try to "naturally" take trees down and not leave awkward floating bits, or odd extensions where trees were too close.
I don't usually make permanent farms, but I will often throw random saplings around for the sole purpose of being farmed, especially for wood of types that I don't have nearby.
For when a larger amount of wood is needed, I'll often take down parts of forests.
I don't find any particular tree too bothersome to take down, and I actually think modern Minecraft has trees that no longer fit in and need redone (but it would probably be unpopular for the very reason of too many players finding it too much effort to gather wood from them). I'd rather the trees be more time or effort but give you more wood per tree. Most trees aren't farmed anyway so I'd rather they look better.
If I had to name some particular ones that are among the least favorite, I guess mangrove trees and normal spruce trees.
The former splits in Y shapes a lot and often has a lot of leaves as one thick canopy rather than clusters.
The latter because there's that one spruce tree that's a height that is too tall to gather without pillaring up (or repeatedly jumping while mining it, which is a bit slower), so you have to do it but it feels wasted as its for one log. Oh, and the leave formation often leaves logs stuck up on them,, but I often use a hoe to clear leaves from trees I'm farming anyway.
Favorites would be jungle trees or dark oak.
Unfortunately I seldom use jungle wood, so... I barely get to experience that joy.
The latter I use a lot. It's too short of a tree though.
Large oaks would be an honorable mention. They're definitely more involved, but unless you're looking to farm a lot of wood as fast as possible, it's nice to break up the boring monotony of regular oak and birch trees, which I find uninteractive and boring.
I try to "naturally" take trees down and not leave awkward floating bits, or odd extensions where trees were too close.
I don't usually make permanent farms, but I will often throw random saplings around for the sole purpose of being farmed, especially for wood of types that I don't have nearby.
For when a larger amount of wood is needed, I'll often take down parts of forests.
I don't find any particular tree too bothersome to take down, and I actually think modern Minecraft has trees that no longer fit in and need redone (but it would probably be unpopular for the very reason of too many players finding it too much effort to gather wood from them). I'd rather the trees be more time or effort but give you more wood per tree. Most trees aren't farmed anyway so I'd rather they look better.
If I had to name some particular ones that are among the least favorite, I guess mangrove trees and normal spruce trees.
The former splits in Y shapes a lot and often has a lot of leaves as one thick canopy rather than clusters.
The latter because there's that one spruce tree that's a height that is too tall to gather without pillaring up (or repeatedly jumping while mining it, which is a bit slower), so you have to do it but it feels wasted as its for one log. Oh, and the leave formation often leaves logs stuck up on them,, but I often use a hoe to clear leaves from trees I'm farming anyway.
Favorites would be jungle trees or dark oak.
Unfortunately I seldom use jungle wood, so... I barely get to experience that joy.
The latter I use a lot. It's too short of a tree though.
Large oaks would be an honorable mention. They're definitely more involved, but unless you're looking to farm a lot of wood as fast as possible, it's nice to break up the boring monotony of regular oak and birch trees, which I find uninteractive and boring.
The only thing I don't like about Mangroves is the fact I have an excess of the root blocks that grow on the side. I think I already have a double chest full so it's got to the point where I stop keeping them now when I cut them down. I also have my own little custom mangrove swamp area for farming, also home to numerous frogs.
Other than rafts I can't see me using bamboo wood to be honest. Regular oaks are pretty boring and I do like the large ones with multile branches, to me it suggest an old oak that's been there many years and has history. Therefore I hold them in higher reguard than regular and treat them with a bit more special kindness.
Like Minecraft forums or interested in my world? Try My message board, it's better moderated because I run it directly and have run Internet message boards for 21+ years! Better software and I have much more control to keep the content more up to date. Free to join, 13 years+.
The best use I found for the roots is for composting into bone meal.
I think a bigger complaint I have about them are how close they are spaced together in mangrove swamps, but that's less of a problem with the tree itself and more with the biome.
They definitely give a lot of roots. I wonder if being able to craft the roots into logs would be a good idea, or if that'd be too good? It would make sense, but it might make them useful while also helping with the (sort of) low log per time spent payout of those trees. It wouldn't be 1:1, but perhaps 4:1 or 9:1? The former might still be too good, but the latter seems not enough. I guess non-square recipes could work too (like 6:1)?
1) Which is youre preffred method of getting them down, manual chopping (From around you), Manual (farm) or one of those high-powered TNT tree destroyers (Don't know if that's still a thing?) Or other?
2) Favourite and least favourite Trees?
3) Is getting larger trees down a pain?
=============================
1) I actually prefer chopping down trees manually, I find it very relaxing. I do have planted farms for each and granted a timber datapack; which makes it all the more satifying. but nevertheless manual chooping for me.
2) Spruce and Dark oak naturally, logs and planks. Least Is probablly jungle trees either getting them doen and using the logs/planks.
3) For me, anyone that complains too hard is down to player laziness. Even before the datapack I scaled jungle and large spruces, also dark oaks; in a rotation method. Cutting the 2nd log up, jumping on that and cutting the next one and scaling my way up and then back down. Even with large Oaks, you've got dirt all around you to scale up, there really is no reason to whine and complain!
Closed old thread
Like Minecraft forums or interested in my world? Try My message board, it's better moderated because I run it directly and have run Internet message boards for 21+ years! Better software and I have much more control to keep the content more up to date. Free to join, 13 years+.
16yrs+ only
1) Manually harvested tree farms (I've never made anything automated)
2) In vanilla (this means 1.6.4) 2x2 jungle trees, the only "big tree" type other than oak trees and quickest way to collect large amounts of wood (used for torches, I tend to use other types of wood in my "bases" but this use is very minimal, I just harvest some nearby trees for this, replanting them). In modded worlds I use 2x2 spruce trees, which have the advantage of lacking branches.
Examples of a "secondary base" (used to grow food/wood and store resources between caving trips); just one tree is enough as I use about half a stack of logs per session and just harvest them as needed on trips back to my base every few sessions. 2x2 trees also grow faster than single trees since any of 4 saplings can trigger growth of the entire tree (I actually nerfed this in TMCW but they still grow fast enough, and bonemeal is always an option):
Modded (essentially the same design, just a spruce instead of jungle tree):
3) Considering the mount of wood yet get, no, I generally use ladders to scale 2x2 trees and chop them down from the top, but also used the 2x2 staircase method, or climbing the vines on 2x2 jungle trees. I did add a "vein miner" enchantment in TMCW but it only slightly impacts the ability to chop down trees (it mines up to 2 more logs above or below the one you mined, basically, what you'd remove when making a 2x2 spiral staircase).
You can also grow regular trees next to each other to make "big" trees, e.g. 2x2 oaks, or a 1xn line, scaling the "trunk" as you might with real 2x2 trees (the reduction in leaves/tree isn't as important due to the greater drop rate vs 2x2 jungle,. The latter also had more leaves back in 1.6.4 and I've never had a problem getting enough saplings, even big oaks used to be "fuller" than what I've seen from screenshots in recent versions).
The only type of tree that might be too much is my own mod's "mega tree", more because of their sheer size (upwards of 400 wood, 64 blocks tall, and 20 blocks wide) than actual difficulty in harvesting them (they do have a lot of branches, and until more recently, a lot of scattered wood blocks to prevent leaf decay), in one world I did use my own 3x3 spruces for a wood source, only mining the trunk itself and enough leaves to collect 9 saplings (a max-height tree has 360 wood in its trunk, enough for two weeks of playing).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Usually I just grab an axe and find the nearest forest. Subtropical forest trees are easy to clear and also any vanilla tree. Although the modpack had some birch trees in a swamp and those were tricky to clear. They were so high up and with log blocks hidden in leaves. If I want a mass amount of chests or planks for a build then the autoplacer farm does the job much quicker than manual clearing. That not to say I completely abandon axe use once farms are made its depends on the quantity needed. TNT dupers looks super useful for clearing a flat area. Once the mass area is done the rest can be done with shovel and axe.
Survivalist gamer, sandstone is best stone
Always chop them manually.
Preferred trees for large harvests, as for making a large charcoal batch, are beech as they don't branch and when raised from seedlings are never too tall to reach all from the ground, I plant on a 2X2 grid and it's fast going.
For cutting the 2X2 trees like Dark Oak and Jungle, I stand against them, and pillar up to the top with dirt. I then stand in the top of the tree and chop myself down to the ground, layer by layer, downing the dirt pillar also as I go. No problem at all..
Learn something new each day
1) Manual chopping for a small supply, manual farming for larger quantities.
2) As a modder, my favorite trees are my own. From vanilla, the spruces and large oaks, which are large enough not to be a joke. Jungle and Mega Taiga trees have their attraction, but I don't like the really flat spread Jungle leaves or the skimpy leaves on Mega spruces.
3) I find clambering up and taking down big trees is a pain; but so is running from one tree to another, and on the whole I think it's a wash.
Geographicraft (formerly Climate Control) - Control climate, ocean, and land sizes; stop chunk walls; put modded biomes into Default worlds, and more!
RTG plus - All the beautiful terrain of RTG, plus varied and beautiful trees and forests.
Better Forests Varied and beautiful trees and forests, in modern Minecraft.
1. Manual chopping, preferably with an Efficiency axe.
2. My favourite trees are those that yield sufficient logs for building purposes but also look neat; these include mega spruces and oak trees with 6 logs. I somewhat dislike the 4-logged "balloon oaks" that make up most of the forest biome.
3. Cutting down big trees isn't a massive issue for me, but it kind of depends on the shape of tree. I sometimes have trouble removing trees with numerous branches such as giant oaks and cherry trees as the leaves occasionally conceal the logs, but other than that they're all right. For 2x2 trees I mine a spiral staircase up. At least that was what I did to remove the mega pine tree that grew on my survival island world.
I always manually gather resources.
I try to "naturally" take trees down and not leave awkward floating bits, or odd extensions where trees were too close.
I don't usually make permanent farms, but I will often throw random saplings around for the sole purpose of being farmed, especially for wood of types that I don't have nearby.
For when a larger amount of wood is needed, I'll often take down parts of forests.
I don't find any particular tree too bothersome to take down, and I actually think modern Minecraft has trees that no longer fit in and need redone (but it would probably be unpopular for the very reason of too many players finding it too much effort to gather wood from them). I'd rather the trees be more time or effort but give you more wood per tree. Most trees aren't farmed anyway so I'd rather they look better.
If I had to name some particular ones that are among the least favorite, I guess mangrove trees and normal spruce trees.
The former splits in Y shapes a lot and often has a lot of leaves as one thick canopy rather than clusters.
The latter because there's that one spruce tree that's a height that is too tall to gather without pillaring up (or repeatedly jumping while mining it, which is a bit slower), so you have to do it but it feels wasted as its for one log. Oh, and the leave formation often leaves logs stuck up on them,, but I often use a hoe to clear leaves from trees I'm farming anyway.
Favorites would be jungle trees or dark oak.
Unfortunately I seldom use jungle wood, so... I barely get to experience that joy.
The latter I use a lot. It's too short of a tree though.
Large oaks would be an honorable mention. They're definitely more involved, but unless you're looking to farm a lot of wood as fast as possible, it's nice to break up the boring monotony of regular oak and birch trees, which I find uninteractive and boring.
The only thing I don't like about Mangroves is the fact I have an excess of the root blocks that grow on the side. I think I already have a double chest full so it's got to the point where I stop keeping them now when I cut them down. I also have my own little custom mangrove swamp area for farming, also home to numerous frogs.
Other than rafts I can't see me using bamboo wood to be honest. Regular oaks are pretty boring and I do like the large ones with multile branches, to me it suggest an old oak that's been there many years and has history. Therefore I hold them in higher reguard than regular and treat them with a bit more special kindness.
Closed old thread
Like Minecraft forums or interested in my world? Try My message board, it's better moderated because I run it directly and have run Internet message boards for 21+ years! Better software and I have much more control to keep the content more up to date. Free to join, 13 years+.
16yrs+ only
The best use I found for the roots is for composting into bone meal.
I think a bigger complaint I have about them are how close they are spaced together in mangrove swamps, but that's less of a problem with the tree itself and more with the biome.
They definitely give a lot of roots. I wonder if being able to craft the roots into logs would be a good idea, or if that'd be too good? It would make sense, but it might make them useful while also helping with the (sort of) low log per time spent payout of those trees. It wouldn't be 1:1, but perhaps 4:1 or 9:1? The former might still be too good, but the latter seems not enough. I guess non-square recipes could work too (like 6:1)?