Trying to start up a 'Roast Chicken'/'Feather' farm in 1.19.2 and can't seem to get any chickens. Have thrown over 2 dozen eggs into the pen and not a single chick generated. Has this changed, ir is this just A BIT OF BAD LUCK STRING?
An egg has a 1/8 chance of spawning chick(s) but this doesn't mean that you'll always get one after 8 eggs; the probability of this is about 2/3, calculated as 1 / (7/8)^n, which gives a 96% chance of spawning a chick after 24 eggs, so while unlikely it can still take that long (at the same time, you might get chicks from 2 eggs in a row, which is about as likely than nothing from 31 eggs).
I wouldn't be surprised if I've thrown two stacks (so slightly over what you stated since they are 16 a stack) and gotten none or only one before.
That's definitely low results though, since they have a 1/8th chance to spawn a chicken, and then there's the even rarer chance of four being spawned, so slightly less than 1 in ever 8 eggs should average a chicken. You tried three times that amount and got none so yes that is below usual.
so slightly less than 1 in ever 8 eggs should average a chicken
The fact that 1/32 eggs that spawn a chick may spawn 4 doesn't change the fact that the chance of getting anything from an egg is 1/8; the probabilities are not independent with the 1/32 chance being directly dependent on whether anything spawned at all, so while the average per egg is indeed slightly higher than 1/8 the chance of anything spawning is still 1/8, so the probabilities I gave previously are valid, even if they always spawned 4 chicks (i.e. if instead of calculating it based on a 1/8 chance if you used a 4/8 or 1/2 chance you'd get results which are way too high):
if (this.rand.nextInt(8) == 0)
{
int var2 = 1;
if (this.rand.nextInt(32) == 0)
{
var2 = 4;
}
for (int var3 = 0; var3 < var2; ++var3)
{
EntityChicken var4 = new EntityChicken(this.worldObj);
var4.setGrowingAge(-24000);
var4.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, 0.0F);
this.worldObj.spawnEntityInWorld(var4);
}
}
The fact that 1/32 eggs that spawn a chick may spawn 4 doesn't change the fact that the chance of getting anything from an egg is 1/8; the probabilities are not independent with the 1/32 chance being directly dependent on whether anything spawned at all
Yes, I know.
I was referencing the Wiki for chances before posting (since I didn't know exactly what they were, but had luck similar to GeoFor at times and felt those results were probably below the norm), and it states what you did.
Sorry, I probably worded what i was trying to say poorly then. You still have no greater than 1/8th chance to get any number of chickens versus no chockens, but chickens per egg averages out to a bit better than 1/8 as a result of there being a rare chance of more than one at all.
the egg can hatch a chicken that lays infinite eggs which hatch infinite chickens which lays infinite eggs. egg is greater
The egg has a chance to not hatch anything while the chicken is guaranteed to lay eggs. The egg can be picked up and stored, but the chicken can be closed behind walls without inventory. The egg can despawn or be blown up or burnt, the chicken can take a couple hits and does not despawn (aside jockeys).
the chicken can take a couple hits and does not despawn (aside jockeys).
I'm not sure about now, but at least once upon a time (and maybe still now?), they didn't depsawn. The mob riding them would the despawn, but the chicken would remain.
It was leading to chickens in the nether because the old baby piglin could spawn riding on one (probably because they reuse a lot of zombie behavior, it seems, and baby zombies can spawn riding them).
They changed it, and apparently also gave jockey chickens a zombified texture in some screenshot I saw recently. They still breed normal chickens though afaik.
Trying to start up a 'Roast Chicken'/'Feather' farm in 1.19.2 and can't seem to get any chickens. Have thrown over 2 dozen eggs into the pen and not a single chick generated. Has this changed, ir is this just A BIT OF BAD LUCK STRING?
Never mind. After another 2 dozen eggs, I finally got 2 chicks so I can start breeding them.
An egg has a 1/8 chance of spawning chick(s) but this doesn't mean that you'll always get one after 8 eggs; the probability of this is about 2/3, calculated as 1 / (7/8)^n, which gives a 96% chance of spawning a chick after 24 eggs, so while unlikely it can still take that long (at the same time, you might get chicks from 2 eggs in a row, which is about as likely than nothing from 31 eggs).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
I wouldn't be surprised if I've thrown two stacks (so slightly over what you stated since they are 16 a stack) and gotten none or only one before.
That's definitely low results though, since they have a 1/8th chance to spawn a chicken, and then there's the even rarer chance of four being spawned, so slightly less than 1 in ever 8 eggs should average a chicken. You tried three times that amount and got none so yes that is below usual.
The fact that 1/32 eggs that spawn a chick may spawn 4 doesn't change the fact that the chance of getting anything from an egg is 1/8; the probabilities are not independent with the 1/32 chance being directly dependent on whether anything spawned at all, so while the average per egg is indeed slightly higher than 1/8 the chance of anything spawning is still 1/8, so the probabilities I gave previously are valid, even if they always spawned 4 chicks (i.e. if instead of calculating it based on a 1/8 chance if you used a 4/8 or 1/2 chance you'd get results which are way too high):
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Yes, I know.
I was referencing the Wiki for chances before posting (since I didn't know exactly what they were, but had luck similar to GeoFor at times and felt those results were probably below the norm), and it states what you did.
Sorry, I probably worded what i was trying to say poorly then. You still have no greater than 1/8th chance to get any number of chickens versus no chockens, but chickens per egg averages out to a bit better than 1/8 as a result of there being a rare chance of more than one at all.
The chicken is still greater than the egg as a single chicken can lay infinite eggs. (No need to get two for breeding).
the egg can hatch a chicken that lays infinite eggs which hatch infinite chickens which lays infinite eggs. egg is greater
The egg has a chance to not hatch anything while the chicken is guaranteed to lay eggs. The egg can be picked up and stored, but the chicken can be closed behind walls without inventory. The egg can despawn or be blown up or burnt, the chicken can take a couple hits and does not despawn (aside jockeys).
I'm not sure about now, but at least once upon a time (and maybe still now?), they didn't depsawn. The mob riding them would the despawn, but the chicken would remain.
It was leading to chickens in the nether because the old baby piglin could spawn riding on one (probably because they reuse a lot of zombie behavior, it seems, and baby zombies can spawn riding them).
They changed it, and apparently also gave jockey chickens a zombified texture in some screenshot I saw recently. They still breed normal chickens though afaik.