So I was just thinking about my previous Minecraft experiences when I remembered something quite odd. One evening I was playing around and loading up some new worlds, This was pre 1.14 java. (But one thing to note, I was playing on an Ipad at the time) I am guessing this because I vividly remember the textures. So one world in specific, I loaded into it, Walked only a couple block and then encountered a exposed dungeon right there. Out in the sunlight. I freaked and then somehow lost the world ): So now I am wondering, Am i just crazy or has someone also experienced something like this?
Also, If it helps. It was behind a big plain, And in front of a small forest with a mountain the back. Or at least I THINK.
The only restriction on dungeon generation is that the floor and ceiling must be entirely solid (other structures, collapsing sand, etc can disrupt them after generation) and there must be 1-5 2 block high "openings" at floor level; exposure to skylight does not matter.
I recently found such a dungeon myself, a zombie dungeon under a village (of all places!):
In another world there was a zombie dungeon close to spawn, a few blocks into a small hill, with a zombie coming out right after I'd spawned in the world, followed by a few more later (I discovered the dungeon a bit later):
The zombies and dungeon are mentioned near the bottom of the first post and #9:
Both of these were modded worlds but dungeons generate the same way as in vanilla; here is an example from the current vanilla version which is directly exposed (the ones mentioned above are both a few blocks into a cave while this one has one side completely exposed in the open):
Dungeons generating in hillsides is a thing that happens, under the floor of deserts was more noticeable before 1.7 when they were made rarer and also a few updates later when sand no longer fell until touched if it generated floating.
So I was just thinking about my previous Minecraft experiences when I remembered something quite odd. One evening I was playing around and loading up some new worlds, This was pre 1.14 java. (But one thing to note, I was playing on an Ipad at the time) I am guessing this because I vividly remember the textures. So one world in specific, I loaded into it, Walked only a couple block and then encountered a exposed dungeon right there. Out in the sunlight. I freaked and then somehow lost the world ): So now I am wondering, Am i just crazy or has someone also experienced something like this?
Also, If it helps. It was behind a big plain, And in front of a small forest with a mountain the back. Or at least I THINK.
Amazing picture below.
The only restriction on dungeon generation is that the floor and ceiling must be entirely solid (other structures, collapsing sand, etc can disrupt them after generation) and there must be 1-5 2 block high "openings" at floor level; exposure to skylight does not matter.
I recently found such a dungeon myself, a zombie dungeon under a village (of all places!):
In another world there was a zombie dungeon close to spawn, a few blocks into a small hill, with a zombie coming out right after I'd spawned in the world, followed by a few more later (I discovered the dungeon a bit later):
The zombies and dungeon are mentioned near the bottom of the first post and #9:
https://www.minecraftforum.net/forums/minecraft-java-edition/survival-mode/2116812-themastercavers-world
Both of these were modded worlds but dungeons generate the same way as in vanilla; here is an example from the current vanilla version which is directly exposed (the ones mentioned above are both a few blocks into a cave while this one has one side completely exposed in the open):
https://www.reddit.com/r/minecraftseeds/comments/w1v4im/119_skeleton_spawner_underneath_village_massive/
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Dungeons generating in hillsides is a thing that happens, under the floor of deserts was more noticeable before 1.7 when they were made rarer and also a few updates later when sand no longer fell until touched if it generated floating.