There are no dangerous weapons. There are only dangerous people. R.A. Heinlein
If you aren't part of the solution, then you obviously weren't properly dissolved.
Thanks for your input. Just to set the record straight (and this is not aimed at you at all) it would never occur to me to make it myself and then troll (whatever that is) I really don't see the point in doing that. I simply came across something strange and asked if anyone else had come across something like it before. I really didn't expect to be accused of deliberately making something just to put a post on here. However, if in future I come across something else that I feel is strange, I will certainly not bother exposing myself to claims of CHEAT. Thank you to everyone who tried to help with various explanations, I really wasn't expecting this much interest. I noticed that the picture Hexalobular provided showed a lava pool in that position. When I loaded a new game with the same seed etc. I found that the pool was water and the terrain was slightly different. So I really don't know what the answer is and will probably never know. Thanks again for all the replies.
Sorry if I came across heavy handed, and want to say I was not accusing you of doing this intentionally, I honestly believe this happened naturally somehow and you didn't create it. But I've seen enough of these types of discussion where the OP is instantly accused of creating something then claiming it was naturally spawned. I'm actually a bit surprised there hasn't been a post like that already in this thread, just goes to show, I suppose
Minecraft has enough weirdness in it's terrain generation that I think this is very possible naturally, especially when the world was created in one version of the game and then updated to a newer version of the game with different terrain generation rules. Replicating the exact circumstances of that though, is probably almost impossible.
Well, here's what happens if you fill a bunch of buckets with lava from that pool and then flood it with water.
I didn't get holes with water. I got cobble stone blocks.
Oh, and digging out the cobble and then flooding the area doesn't work either.
Each hole has to be filled with a water source.
Interesting mystery. Why would someone do that?
I don't think it was done intentionally, I think it's some weirdness. Maybe it was flowing lava in those places, then for some reason the flowing lava was removed and replaced with water? Just guessing again though.
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D_B
To tell them how to live is to prevent them living.
The Meaning of Life, the Universe, and Everything.
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Hi Dweller,
No need for you to apologise - as I said my comments were not aimed at you. BTW do you make Minecraft YouTube videos at all, would be interested to view them if you do? Anyway, I appreciate everyone's input and hope you all have a great day
I do random videos on youtube now and then and have only one Minecraft one from a long time ago, I don't upload that often, usually when I have something I want to show someone in a forum or something.
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D_B
To tell them how to live is to prevent them living.
The Meaning of Life, the Universe, and Everything.
Location:
London
Join Date:
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Hi and thanks for your question. This game is on my personal computer and I am the only person who has access to it. I used this game to create a building which I then videoed for You Tube. I started the game over a year ago, so it is an old version that has had several updates, including the latest 14.4.4. I do believe it must be some kind of a glitch as there cannot be any other reason for it to happen.
I once started playing on a different game, about a year ago, and had spent ages building a fortress with pens for animals etc. One night I logged off and the next day I logged back in to find half the building had fallen into a "new" ravine. I can only assume an earthquake caused it - I wasn't happy, having to re-build the sides and a lot of the interior of my building It appears things do happen in the game, even when you're not playing it.
I once started playing on a different game, about a year ago, and had spent ages building a fortress with pens for animals etc. One night I logged off and the next day I logged back in to find half the building had fallen into a "new" ravine. I can only assume an earthquake caused it - I wasn't happy, having to re-build the sides and a lot of the interior of my building It appears things do happen in the game, even when you're not playing it.
This can only ever possibly happen in multiplayer - singleplayer worlds are frozen in time when you are not playing on them (or the game isn't running with the save loaded); a while ago I started playing on a world which hadn't been touched for 5 years and it was exactly as I'd left it - the only way an unloaded world could ever change is due to file corruption (bad disk, malware, etc); ravines also don't just magically appear in existing chunks (they can't even generate unless the chunks were regenerated from scratch as they are part of the terrain itself, which is generated as a 3D array of block data which is used to initialize a new chunk, as contrasted to decorations, like trees, which can be regenerated later on). I assume that what you actually saw looked like this, which is a chunk error and has/had been extremely common since 1.8 and especially 1.14 (claimed to have been fixed in the latest snapshot):
Sorry for doubting you but I simply cannot believe that either of the occurrences you mentioned can ever happen in vanilla - as a modder who specializes in world generation I know more about things like this than most people (arguably, even Mojang). Reports of such occurrences are also quite common, and all of them are just as unlikely (for example, claims of pre-lit caves, which is more likely due to a bug like MC-315, or reports of structures which are clearly not vanilla in a supposedly vanilla world).
I'm not too sure, but it seems as if a lava and water pool generated in the same area.
As I mentioned before, this can't happen because the lake generator will abort generation if it detects a liquid (or non-solid) block that isn't the block being used for the liquid:
// This code checks if the location is suitable for the lake to generate; lakeData is an array that is
// used to store a mask of the lake, where relative y-values of 4 or more become air and 3 or less
// become liquid.
for (x = 0; x < 16; ++x)
{
for (z = 0; z < 16; ++z)
{
for (y = 0; y < 8; ++y)
{
if (!lakeData[(x * 16 + z) * 8 + y] && (x < 15 && lakeData[((x + 1) * 16 + z) * 8 + y] || x > 0 && lakeData[((x - 1) * 16 + z) * 8 + y] || z < 15 && lakeData[(x * 16 + z + 1) * 8 + y] || z > 0 && lakeData[(x * 16 + (z - 1)) * 8 + y] || y < 7 && lakeData[(x * 16 + z) * 8 + y + 1] || y > 0 && lakeData[(x * 16 + z) * 8 + (y - 1)])
{
Material var12 = par1World.getBlockMaterial(posX + x, posY + y, posZ + z);
// Checks for liquid blocks in the part that will become air
if (y >= 4 && var12.isLiquid()) return false;
// Checks for non-solid blocks which aren't the same as the liquid block being used in the
// part that will become liquid
if (y < 4 && !var12.isSolid() && par1World.getBlockId(posX + x, posY + y, posZ + z) != this.liquidBlock) return false;
}
}
}
}
// This code does the actual block placement; it simply replaces all blocks in the way without checking what
// they are (even bedrock; a prior check prevents them from being placed deep enough to remove the lowest
// layer)
for (x = 0; x < 16; ++x)
{
for (z = 0; z < 16; ++z)
{
for (y = 0; y < 8; ++y)
{
if (lakeData[(x * 16 + z) * 8 + y])
{
par1World.setBlock(posX + x, posY + y, posZ + z, y >= 4 ? 0 : this.liquidBlock, 0, 2);
}
}
}
}
There's an entire community based around coming up with weird scenarios like this, with the intent being wholly to stump the knowledgeable players. It's basically a form of Herobrine trolling, except self-limited to plausible constructs such as "weird worldgen" or "glitches". Initially, these players were really bad at it and would post the screenshot with the identifying materials in their hands/hotbar (or would "cleverly" use the noHUD setting to remove the hotbar but refusing to reveal it later when asked) but lately they've gotten better at the make-believe.
There's an entire community based around coming up with weird scenarios like this, with the intent being wholly to stump the knowledgeable players. It's basically a form of Herobrine trolling, except self-limited to plausible constructs such as "weird worldgen" or "glitches". Initially, these players were really bad at it and would post the screenshot with the identifying materials in their hands/hotbar (or would "cleverly" use the noHUD setting to remove the hotbar but refusing to reveal it later when asked) but lately they've gotten better at the make-believe.
Am I to deduce from this comment that you believe I am part of an entire community who wants to troll Herobrine? Haha, well you can think what you like, but you couldn't be further from the truth. Indeed, shame on you for suggesting such a thing without any proof. BTW, what is noHUD? Anyway I would gladly reveal it if I knew what it was. Also I would take a lie-detector test without a seconds thought to silence the doubters such as you. But I also believe that you enjoy winding up little old ladies like me - am I right?
HUD in games means Heads Up Display, and can also be called your hot bar. No-hud is when you turn off your HUD in settings so you can’t see it. And I provided an image of a hud down below. Kind of sad this is the only question I can answer in this post ;-;
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I am most active on Discussion, but you'll see my messages all around the place since threads get moved a lot.
Well, here's what happens if you fill a bunch of buckets with lava from that pool and then flood it with water.
I didn't get holes with water. I got cobble stone blocks.
Oh, and digging out the cobble and then flooding the area doesn't work either.
Each hole has to be filled with a water source.
Interesting mystery. Why would someone do that?
There are no dangerous weapons. There are only dangerous people. R.A. Heinlein
If you aren't part of the solution, then you obviously weren't properly dissolved.
The latest release of Amidst, version 4.6 can be found here:
https://github.com/toolbox4minecraft/amidst/releases
You should probably also read this:
https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/2970854-amidst-map-explorer-for-minecraft-1-14
You can find me on the Minecraft Forums Discord server.
https://discord.gg/wGrQNKX
Sorry if I came across heavy handed, and want to say I was not accusing you of doing this intentionally, I honestly believe this happened naturally somehow and you didn't create it. But I've seen enough of these types of discussion where the OP is instantly accused of creating something then claiming it was naturally spawned. I'm actually a bit surprised there hasn't been a post like that already in this thread, just goes to show, I suppose
Minecraft has enough weirdness in it's terrain generation that I think this is very possible naturally, especially when the world was created in one version of the game and then updated to a newer version of the game with different terrain generation rules. Replicating the exact circumstances of that though, is probably almost impossible.
D_B
To tell them how to live is to prevent them living.
I don't think it was done intentionally, I think it's some weirdness. Maybe it was flowing lava in those places, then for some reason the flowing lava was removed and replaced with water? Just guessing again though.
D_B
To tell them how to live is to prevent them living.
Hi Dweller,
No need for you to apologise - as I said my comments were not aimed at you. BTW do you make Minecraft YouTube videos at all, would be interested to view them if you do? Anyway, I appreciate everyone's input and hope you all have a great day
It's all good, no worries!
I do random videos on youtube now and then and have only one Minecraft one from a long time ago, I don't upload that often, usually when I have something I want to show someone in a forum or something.
D_B
To tell them how to live is to prevent them living.
Fair enough.
Dose anyone else play on or are you playing alone when you found it? If so maybe a glitch.
Hi and thanks for your question. This game is on my personal computer and I am the only person who has access to it. I used this game to create a building which I then videoed for You Tube. I started the game over a year ago, so it is an old version that has had several updates, including the latest 14.4.4. I do believe it must be some kind of a glitch as there cannot be any other reason for it to happen.
I once started playing on a different game, about a year ago, and had spent ages building a fortress with pens for animals etc. One night I logged off and the next day I logged back in to find half the building had fallen into a "new" ravine. I can only assume an earthquake caused it - I wasn't happy, having to re-build the sides and a lot of the interior of my building
It appears things do happen in the game, even when you're not playing it.
This can only ever possibly happen in multiplayer - singleplayer worlds are frozen in time when you are not playing on them (or the game isn't running with the save loaded); a while ago I started playing on a world which hadn't been touched for 5 years and it was exactly as I'd left it - the only way an unloaded world could ever change is due to file corruption (bad disk, malware, etc); ravines also don't just magically appear in existing chunks (they can't even generate unless the chunks were regenerated from scratch as they are part of the terrain itself, which is generated as a 3D array of block data which is used to initialize a new chunk, as contrasted to decorations, like trees, which can be regenerated later on). I assume that what you actually saw looked like this, which is a chunk error and has/had been extremely common since 1.8 and especially 1.14 (claimed to have been fixed in the latest snapshot):
MC-150202 Chunks sometimes are dislocated / copied to another location
Sorry for doubting you but I simply cannot believe that either of the occurrences you mentioned can ever happen in vanilla - as a modder who specializes in world generation I know more about things like this than most people (arguably, even Mojang). Reports of such occurrences are also quite common, and all of them are just as unlikely (for example, claims of pre-lit caves, which is more likely due to a bug like MC-315, or reports of structures which are clearly not vanilla in a supposedly vanilla world).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Like I said.
I'm not too sure, but it seems as if a lava and water pool generated in the same area.
Hi orangalotYT, That was my thinking exactly.
As I mentioned before, this can't happen because the lake generator will abort generation if it detects a liquid (or non-solid) block that isn't the block being used for the liquid:
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
There's an entire community based around coming up with weird scenarios like this, with the intent being wholly to stump the knowledgeable players. It's basically a form of Herobrine trolling, except self-limited to plausible constructs such as "weird worldgen" or "glitches". Initially, these players were really bad at it and would post the screenshot with the identifying materials in their hands/hotbar (or would "cleverly" use the noHUD setting to remove the hotbar but refusing to reveal it later when asked) but lately they've gotten better at the make-believe.
Hello Derp,
You're free to voice your opinion.
Quote from Pixie_2Adventure >>
HUD in games means Heads Up Display, and can also be called your hot bar. No-hud is when you turn off your HUD in settings so you can’t see it. And I provided an image of a hud down below. Kind of sad this is the only question I can answer in this post ;-;
I am most active on Discussion, but you'll see my messages all around the place since threads get moved a lot.
Thank you cinaritea for explaining that for me. I'm grateful that you took the trouble to answer it for me.