i don't know if maybe this is part of your thing, but if you open a corrupted world in mcedit and save it, often it becomes playable. this works for worlds that are locked out of the client but still exist in the saves folder.
I fixed yours, its up there about 10 posts or so ^^
Erp, didn't see that :tongue.gif:
Quote from apocalypse_r »
Not sure why the chunk reverted itself, but it probably got borked when the power failed and was regenerated the next time the server tried to load it. I can't fix the chunk, you will have to rebuild over it.
The good news is that between all of the copies of the world you sent me, there was exactly one working metadata backup, and I was able to fix the world from that, and it should load properly again.
Also, the two worlds you gave me were radically different, as though one was an old backup of the other. I was under the impression that survival2 was a copy of the world that you saved immediately prior to fiddling with it.
I just tried downloading it, the link isn't working.
Also, the reason they are so different is because they are different - after the first one got boned, we decided to start anew and made the second one, which got boned about a week later. Unless you've included both in the file linked (which I don't know because, again, it appears to be a broken link) could you please fix/upload the second one as well? :smile.gif:
Hi, I ran into a somewhat weird problem in my world recently. There's a series of chunks just south of my house which freeze anything inside of them- arrows freeze midflight, mobs are motionless from the moment they spawn there and don't despawn even on peaceful, and i can't move if I enter the chunks. I don't actually care about anything in the affected chunks, since I haven't built anything in them, but they are hogging a lot of mob spawns (I've noticed numbers elsewhere going down) and it's annoying to have to go around when I want to wander off in that direction.
I saved the world standing right next to the affected chunks- you should be able to see some mobs stuck right in front of me. I also used arrows to test the edges of the affected block, and tried to put down some wool blocks to mark the closer three corners of it- it seems to be a rectangular region.
Do you have a backup? If you have a backup, no matter how old, I can fix it.
Unfortunately, no. And that lev_old.dat thing or whatever didn't work either.
Does that mean we're boned?
I can't restore the metadata from nothing, it's not possible. since you have no alternative, use the level.dat from a different world and use mcedit to move the spawn back.
Quote from mrbill1032 »
i don't know if maybe this is part of your thing, but if you open a corrupted world in mcedit and save it, often it becomes playable. this works for worlds that are locked out of the client but still exist in the saves folder.
MCedit will restore metadata from level.dat_old if it finds it. It it doesn't find it, it uses generic default information and wont actually fix anything.
Quote from p0rtalplayer »
Erp, didn't see that :tongue.gif:
I just tried downloading it, the link isn't working.
Also, the reason they are so different is because they are different - after the first one got boned, we decided to start anew and made the second one, which got boned about a week later. Unless you've included both in the file linked (which I don't know because, again, it appears to be a broken link) could you please fix/upload the second one as well? :smile.gif:
link works for me. what country are you in? try using a proxy server in the US. Can't think of why it wouldn't have worked otherwise.
also, if the worlds are different it might not be fixed. I think I had to take metadata from the second world to fix the first, which means it won't really be fixed properly. There is nothing more I can do though, make backups in the future as soon as you start the world so you can fix the metadata if you need to.
To other people with broken worlds, I will look at them later today.
Ok, lost power today and when I got my server back up the world file is extremely corrupted. I keep getting the Java Severe warnings and such and my last backup was made three weeks ago (I know, I know, I have been busy with school, but its no excuse). My friends and little brother are very upset, and if there is anything you can do we would be extremely thankful.
Now there were already chunk errors from the conversion to the new save format in 1.3, but we are more concerned with the total loss of the stuff they had constructed recently.
Anything at all you can do would be appreciated to the extreme. You are a gentleman and a scholar for doing this for people. Thank you so much in advance, and I am implementing a cron backup job (which I should have done weeks ago) so this will never happen again.
My computer froze while i was playing so i had to shut it down manually, but when i restarted minecraft i couldn't seem to be able to recover my game. it's visible in the save folder in .minecraft, but not in the launcher.
Here is a link to my save file: http://www.mediafire.com/?1i2ilsl07p95pn2
Can anyone help me fix this?
Hello, my computer crashed while I was playing my file and it was a classic class of the disappearing world but intact save file. I was able to do the level.dat swap with some success but my hero continues to freeze in place at certain parts near my base. I was able to get inside my old base and everything is intact except for the random freeze points. Here is the original file which i cant seem to open in mcedit or anything like that. Any help would be greatly appreciated even is if its just to let me know if I'm completely screwed and should rebuild or not.
Technical question: The old style chunk files (e.g., c.0.0.dat) are gzipped right? Do they contain any intrinsic location info, or are they located by (file) name only?
I can't restore the metadata from nothing, it's not possible. since you have no alternative, use the level.dat from a different world and use mcedit to move the spawn back.
Alright, I'll look into doing that.
First, though... what would it do? Would it be exactly the same? I'm not really sure what you mean...
I'm in need of some help myself! Alright, so on my multiplayer server, there was an amazing map! Then, somehow... I dunno how.. it spams the console when I try to use it..
Technical question: The old style chunk files (e.g., c.0.0.dat) are gzipped right? Do they contain any intrinsic location info, or are they located by (file) name only?
Don't mean to interupt, but Speaking of GZIP.. it keeps saying a bunch of stuff about that when I try to start my new server map ....
Technical question: The old style chunk files (e.g., c.0.0.dat) are gzipped right? Do they contain any intrinsic location info, or are they located by (file) name only?
Don't mean to interupt, but Speaking of GZIP.. it keeps saying a bunch of stuff about that when I try to start my new server map ....
Yeah I'm having the same problems as you. I even started the server again but with a completely new world file and it crashed my computer again! I'm thinking one of the plugins led to the corruption of the world file. I didn't think of this before because I tried the corrupted file after turning all the plugins off, it never occurred to me that the plugins couldve done the initial damage.
I tried loading my world file in MCedit and then i deleted the weird chunks. But now it won't let me start the server with that file anymore. This is frustrating as heck, lol
I found this one in the forum list so I thought I'd give it a try. The error occurs just in front of where I've saved the game (between x: 143 and 144, y: 65, z: -156) and it appears to be the entire chunk there. I've uploaded the save to mediafire:
apocalypse_r said:
Been dormant for a while, sorry. I'm kind of holding out on the *~FORUM UPGRADE~* slated to happen in a few weeks. I'll look at these saves tomorrow.
The power went out last night, which caused the machine I had running a server to shut down unexpectedly. I had been backing up the level.dat file regularly, but haven't been backing up the Regions folder since I didn't know that was something I should be doing. When I went to restart the server with the backed-up version of level.dat, I got "Wrong Location!" errors spammed to the server. It appears to be only two locations, 1, -4 and 2, -6, but I can't figure out how to fix this problem. I have no save data from this world on my client machine (or it's hiding somewhere I can't find)
I am able to load the correct world as it was when I first started playing on it, but I can't seem to get it to load in all of the changes that have been made since then.
Is it possible to fix this from the back up of level.dat, the broken region folder, and the clean region folder?
Edit: I've narrowed the problem down to the r.0.-1.mcr file ...not sure if this is helpful or not :0\
I sent you a pm and you fixed my save already and it works fine.
BUT when i break my sky castle and try to fill a giant hole i found in the ground WITHOUT editing(only seems to be breaking the castle that does it really) when i try to move in that area on the ground where the castle would of hovered I encounter the same freezing up problem as before.
I can play it without delting the castle or plugging the hole just. It's an eyesore to have the castle in the sky and stuff.
So you able to delete it fill the hole and delete the little staircase coming OFF my glass walkway in the sky and get it to run?
I still want my glass walkway just i got a staircase coming off it that leads to the castle that i want gone as well as the castle and the hole ot be plugged.
IF you don't feel it's worth trying to do I understand. I'll just play without it being deleted. I fyou say yes I'll upload the save.
Erp, didn't see that :tongue.gif:
I just tried downloading it, the link isn't working.
Also, the reason they are so different is because they are different - after the first one got boned, we decided to start anew and made the second one, which got boned about a week later. Unless you've included both in the file linked (which I don't know because, again, it appears to be a broken link) could you please fix/upload the second one as well? :smile.gif:
I saved the world standing right next to the affected chunks- you should be able to see some mobs stuck right in front of me. I also used arrows to test the edges of the affected block, and tried to put down some wool blocks to mark the closer three corners of it- it seems to be a rectangular region.
Here's the world: http://dl.dropbox.com/u/7568717/World3bugged.rar
It seems like you've helped some other people with similar problems, so hopefully this won't be too much trouble.
I can't restore the metadata from nothing, it's not possible. since you have no alternative, use the level.dat from a different world and use mcedit to move the spawn back.
MCedit will restore metadata from level.dat_old if it finds it. It it doesn't find it, it uses generic default information and wont actually fix anything.
link works for me. what country are you in? try using a proxy server in the US. Can't think of why it wouldn't have worked otherwise.
also, if the worlds are different it might not be fixed. I think I had to take metadata from the second world to fix the first, which means it won't really be fixed properly. There is nothing more I can do though, make backups in the future as soon as you start the world so you can fix the metadata if you need to.
To other people with broken worlds, I will look at them later today.
[FAQ] Extremely Common Problems
[OFFICIAL] Dragon Cave Thread
The world file is at:
http://www.filehosting.org/file/details/210633/corrupt_world.zip
My three week old backup is:
http://www.filehosting.org/file/details/210634/old_backup.zip
An even older (pre 1.3) backup is:
http://www.filehosting.org/file/details/210635/very_old_backup.zip
Now there were already chunk errors from the conversion to the new save format in 1.3, but we are more concerned with the total loss of the stuff they had constructed recently.
Anything at all you can do would be appreciated to the extreme. You are a gentleman and a scholar for doing this for people. Thank you so much in advance, and I am implementing a cron backup job (which I should have done weeks ago) so this will never happen again.
Here is a link to my save file:
http://www.mediafire.com/?1i2ilsl07p95pn2
Can anyone help me fix this?
Save file: http://www.megaupload.com/?d=Z9WTHOPL
I've never installed texture packs, hacks, mods, never backed it up, etc. It's pristine. ever had a single error.
But if I ever do have a problem I'll come here. Bookmarked.
I was the second person to use the avatar I have. The rest took it from me. The first I asked, he said yes.
I know what I'm doing. I plan ahead, or get tired and screw up everything.
Alright, I'll look into doing that.
First, though... what would it do? Would it be exactly the same? I'm not really sure what you mean...
Well, if anyone could help me, here is the link http://dl.dropbox.com/u/15481090/Tap%27 ... %20map.rar
Don't mean to interupt, but Speaking of GZIP.. it keeps saying a bunch of stuff about that when I try to start my new server map ....
Yeah I'm having the same problems as you. I even started the server again but with a completely new world file and it crashed my computer again! I'm thinking one of the plugins led to the corruption of the world file. I didn't think of this before because I tried the corrupted file after turning all the plugins off, it never occurred to me that the plugins couldve done the initial damage.
I tried loading my world file in MCedit and then i deleted the weird chunks. But now it won't let me start the server with that file anymore. This is frustrating as heck, lol
This is my corrupted world, would be great if you could take a look at it.
http://www.multiupload.com/GV2904UNNF
Thanks.
[FAQ] Extremely Common Problems
[OFFICIAL] Dragon Cave Thread
viewtopic.php?f=1020&t=226232
I found this one in the forum list so I thought I'd give it a try. The error occurs just in front of where I've saved the game (between x: 143 and 144, y: 65, z: -156) and it appears to be the entire chunk there. I've uploaded the save to mediafire:
http://www.mediafire.com/?aoxq2i7qszot30g
I greatly appreciate your time and any help you can give!
GENERATION 17: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
We appreciate your time.
The power went out last night, which caused the machine I had running a server to shut down unexpectedly. I had been backing up the level.dat file regularly, but haven't been backing up the Regions folder since I didn't know that was something I should be doing. When I went to restart the server with the backed-up version of level.dat, I got "Wrong Location!" errors spammed to the server. It appears to be only two locations, 1, -4 and 2, -6, but I can't figure out how to fix this problem. I have no save data from this world on my client machine (or it's hiding somewhere I can't find)
I am able to load the correct world as it was when I first started playing on it, but I can't seem to get it to load in all of the changes that have been made since then.
Is it possible to fix this from the back up of level.dat, the broken region folder, and the clean region folder?
Edit: I've narrowed the problem down to the r.0.-1.mcr file ...not sure if this is helpful or not :0\
BUT when i break my sky castle and try to fill a giant hole i found in the ground WITHOUT editing(only seems to be breaking the castle that does it really) when i try to move in that area on the ground where the castle would of hovered I encounter the same freezing up problem as before.
I can play it without delting the castle or plugging the hole just. It's an eyesore to have the castle in the sky and stuff.
So you able to delete it fill the hole and delete the little staircase coming OFF my glass walkway in the sky and get it to run?
I still want my glass walkway just i got a staircase coming off it that leads to the castle that i want gone as well as the castle and the hole ot be plugged.
IF you don't feel it's worth trying to do I understand. I'll just play without it being deleted. I fyou say yes I'll upload the save.