Recently I tried out the Windows 10 Edition of Minecraft and I was surprised by its stability. Using a render distance of 48 chunks and having hundreds of FPS either is nice.
But sadly, the Windows 10 Edition has a lot of missing features that would just better the overall experience (and are already there in Java Edition).
Here is a little list of things I realized and I don't think that this is even everything:
Movement:
If you are sprinting and jumping while having the viewing perspective toggled, the animation is very strange compared to Java Edition.
While going diagonally it is impossible to start sprintig.
-> Overall sprintig mechanics feel unfinished in the Bedrock Edition of Minecraft.
Sound design:
In the situation described in number 1 in movement, the sound seems glitchy and its almost painful to listen to it.
The game supports stereo, but uses it pretty weird. For example eating food often is louder on the left than on the right and vice versa. Sometimes the sides are switching, but its never a clean sound on both sides. (And yes, I tried it out with several devices.)
-> Overall the sound design isn't that clean.
Graphics:
If enabled, the menu popup effect is damn unsmooth. That's why I have disabled it but even then, there's a bit of a lag that damages the overall experience of the game.
Other:
A lot of little things are also missing in the game, that are self-evident in other applications and also in Java Edition. For example it is impossible to make selections in text-fields. CTRL + A also isn't working.
Thats normal for windows applications in the store, but the overall modability of the game is a bit of a joke.
In the end I have to say that the performance of the game is biggest argument to choose the Windows 10 Edition (for me). But because I have no performance issues in Java Edition (while having just like 16 chunks enabled), the Java Edition feels more like a finished game to me. (and custom server menus are a cool thing too in Bedrock Edition)
Agreed. We switched from win 10 bedrock to java because of the terrible spawning issues in bedrock.
The ONLY things I miss from it is the performance improvement, the bad omen and hero of the village tumble in effect, and the built in excellent controller support. I really wish there was a complete controller support option for java.
The spawn issues alone are the reason to ditch bedrock for java though.
Recently I tried out the Windows 10 Edition of Minecraft and I was surprised by its stability. Using a render distance of 48 chunks and having hundreds of FPS either is nice.
But sadly, the Windows 10 Edition has a lot of missing features that would just better the overall experience (and are already there in Java Edition).
Here is a little list of things I realized and I don't think that this is even everything:
Movement:
-> Overall sprintig mechanics feel unfinished in the Bedrock Edition of Minecraft.
Sound design:
-> Overall the sound design isn't that clean.
Graphics:
Other:
In the end I have to say that the performance of the game is biggest argument to choose the Windows 10 Edition (for me). But because I have no performance issues in Java Edition (while having just like 16 chunks enabled), the Java Edition feels more like a finished game to me. (and custom server menus are a cool thing too in Bedrock Edition)
Agreed. We switched from win 10 bedrock to java because of the terrible spawning issues in bedrock.
The ONLY things I miss from it is the performance improvement, the bad omen and hero of the village tumble in effect, and the built in excellent controller support. I really wish there was a complete controller support option for java.
The spawn issues alone are the reason to ditch bedrock for java though.
For controller support maybe check out LabyMod and install the controller addon.
(But it is only available for the versions 1.8 and 1.12)
We are on 1.14, so I guess we will have to pass on that. 8(