True only if this is read at produce a game that can be sold to generate a reasonable profit… [At which task, I expect the consensus will be that they have succeded.]
In terms of the self defeating changes in 1.13 water related changes:
Having added waterlogged block so underwater builds would no longer be uglified by partial blocks causing air bubbles, they proceeded to inflict the drowned mob with a volume spawning mechanic that requires massive walls and three-dimensional matrices of light sources to render builds safe…
The result being that (in survival) no one can appreciate the pretty new builds through the required mess of drowned proofing…
This must surely trump the continuing air bubble formation they were unsuccessful in removing.
Rollback Post to RevisionRollBack
WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.