I have opened this topic to see what people like which villagers. Just to see which ones you like.
My favourite is the Farmer, as you can trade all that food that is using up some precious chest or inventory space for some emeralds, which you can them buy to get even more food!
The Blacksmith came close with a chest in its house, but I didn't really trade with the blacksmith too often.
Can't wait to see what villager you all like, if this post even does get one post extra.
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Don't be a bull in a china shop, be an elephant in a china shop!
Brown robes are useful for emeralds and providing food to others. Librarians if they offer good books. First cartographer for mansion map. Maybe a purple robe to get rid of all the rotten flesh. The rest go into lava.
Mine is between the farmer and the blacksmith... the farmers (in my opinion) have the best deals, but the blacksmith has a chest, furnaces, lava, iron bars, and stone slabs. Occasionally, you can get really lucky with good trades from them, but it's definitely a tie between him and the farmer.
Prior to 1.8 blacksmiths sold every single type of diamond tool and armor - you only had to mine two diamonds to make an enchantment table - and I've saved at least a thousand on diamond pickaxes alone since I started trading in my first world (not that I need to as I've mined over 10 times as many diamonds, without Fortune; I just started trading for fun after I came across a village with a blacksmith who sold diamond pickaxes 2 1/2 years after I started playing).
Their trades really are a steal; 10 emeralds for a diamond pickaxe, which can then be obtained with 160 coal, 180 wheat, etc (if you are lucky the last offer from the blacksmith will be as little as 16 coal for an emerald so you only need a single villager; they would never lock the trade (it would automatically be unlocked when you close the GUI after reaching the trade limit) so you could keep trading it over and over. By this metric, one diamond is worth 40 coal when buying pickaxes, making it more than twice as common as what I find while caving. Even better, they treat charcoal the same as coal; even though I mine 2000 coal per play session I do not use any of it for trading, only charcoal).
Rather than favourite villagers, I have favourite buys. I like trading crops, wool, block crops, paper, raw meat, and iron as they are renewable from within most villages. I am neutral about rotten flesh and gold, as zombie pigmen and drowned are easy kills but time and food consuming to get reasonable amounts of drops from. I dislike leather and string for being too expensive, and I like trading coal but only once I have a Fortune III pickaxe or a Looting III sword as so I don't worry about running out of it. I never sell written books as that trade is glitchy as Herobrine, and I avoid selling diamonds an compasses obviously, unless I have just raided a million structures and the blacksmith or cartographer in question is being picky and blocking off ores or papers.
I also think that many villager sells are unbalanced. Why are iron and chainmail armour nearly as expensive as diamond armour, when they should be ions easier to craft? Same lack of logic for how redstone, glowstone, and lapis, which are all semi-common, are worth only 4 times less than ender pearls, which are actually hard to obtain.
Fun fact: coal is the most common villager buy. Half of all trading villagers right now buy it, and masons will all likely as well.
What irks me is that villagers are so uber-specific about what they buy. Although valid to some extent that coal and white wool are superior to charcoal and grey wool, for instance, you should still be able to sell them - maybe more of them for less? I will add this to a suggestion topic sometime.
If one has them, moving a 24paper/5glass librarian (or near to this) to the site of a large build and setting up a cane farm can be more convenient than making/moving the glass. [Depending on circumstances, one would still need to move 'small' amounts of leather, feathers, and ink to the site, but there will still likely be an advantage.]
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WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.
One of my favourite trades is from the tool smith, where you give 6 emeralds for an Efficiency III and Unbreaking III Iron Shovel. Definitely useful when shovelling underground to reach that exposed ore. I also use it to shovel out dirt/sand/gravel underground, as lots of ores are located in these blocks. . Or to still free those villagers trapped in their houses, due to blocks blocking the way out...
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Don't be a bull in a china shop, be an elephant in a china shop!
One of my favourite trades is from the tool smith, where you give 6 emeralds for an Efficiency III and Unbreaking III Iron Shovel. Definitely useful when shovelling underground to reach that exposed ore. I also use it to shovel out dirt/sand/gravel underground, as lots of ores are located in these blocks. . Or to still free those villagers trapped in their houses, due to blocks blocking the way out...
Agreed, shovels are very useful in any village. I like your taste.
In terms of usefulness definetely a tie between farmers and librarians. However, in terms of its uniquness and how it adds to the game, I like the leatherworkers.
Hi all,
I have opened this topic to see what people like which villagers. Just to see which ones you like.
My favourite is the Farmer, as you can trade all that food that is using up some precious chest or inventory space for some emeralds, which you can them buy to get even more food!
The Blacksmith came close with a chest in its house, but I didn't really trade with the blacksmith too often.
Can't wait to see what villager you all like, if this post even does get one post extra.
Don't be a bull in a china shop, be an elephant in a china shop!
Brown robes are useful for emeralds and providing food to others. Librarians if they offer good books. First cartographer for mansion map. Maybe a purple robe to get rid of all the rotten flesh. The rest go into lava.
Mine is between the farmer and the blacksmith... the farmers (in my opinion) have the best deals, but the blacksmith has a chest, furnaces, lava, iron bars, and stone slabs. Occasionally, you can get really lucky with good trades from them, but it's definitely a tie between him and the farmer.
Prior to 1.8 blacksmiths sold every single type of diamond tool and armor - you only had to mine two diamonds to make an enchantment table - and I've saved at least a thousand on diamond pickaxes alone since I started trading in my first world (not that I need to as I've mined over 10 times as many diamonds, without Fortune; I just started trading for fun after I came across a village with a blacksmith who sold diamond pickaxes 2 1/2 years after I started playing).
Their trades really are a steal; 10 emeralds for a diamond pickaxe, which can then be obtained with 160 coal, 180 wheat, etc (if you are lucky the last offer from the blacksmith will be as little as 16 coal for an emerald so you only need a single villager; they would never lock the trade (it would automatically be unlocked when you close the GUI after reaching the trade limit) so you could keep trading it over and over. By this metric, one diamond is worth 40 coal when buying pickaxes, making it more than twice as common as what I find while caving. Even better, they treat charcoal the same as coal; even though I mine 2000 coal per play session I do not use any of it for trading, only charcoal).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Rather than favourite villagers, I have favourite buys. I like trading crops, wool, block crops, paper, raw meat, and iron as they are renewable from within most villages. I am neutral about rotten flesh and gold, as zombie pigmen and drowned are easy kills but time and food consuming to get reasonable amounts of drops from. I dislike leather and string for being too expensive, and I like trading coal but only once I have a Fortune III pickaxe or a Looting III sword as so I don't worry about running out of it. I never sell written books as that trade is glitchy as Herobrine, and I avoid selling diamonds an compasses obviously, unless I have just raided a million structures and the blacksmith or cartographer in question is being picky and blocking off ores or papers.
I also think that many villager sells are unbalanced. Why are iron and chainmail armour nearly as expensive as diamond armour, when they should be ions easier to craft? Same lack of logic for how redstone, glowstone, and lapis, which are all semi-common, are worth only 4 times less than ender pearls, which are actually hard to obtain.
Fun fact: coal is the most common villager buy. Half of all trading villagers right now buy it, and masons will all likely as well.
What irks me is that villagers are so uber-specific about what they buy. Although valid to some extent that coal and white wool are superior to charcoal and grey wool, for instance, you should still be able to sell them - maybe more of them for less? I will add this to a suggestion topic sometime.
If one has them, moving a 24paper/5glass librarian (or near to this) to the site of a large build and setting up a cane farm can be more convenient than making/moving the glass. [Depending on circumstances, one would still need to move 'small' amounts of leather, feathers, and ink to the site, but there will still likely be an advantage.]
WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.
One of my favourite trades is from the tool smith, where you give 6 emeralds for an Efficiency III and Unbreaking III Iron Shovel. Definitely useful when shovelling underground to reach that exposed ore. I also use it to shovel out dirt/sand/gravel underground, as lots of ores are located in these blocks.
. Or to still free those villagers trapped in their houses, due to blocks blocking the way out... 
Don't be a bull in a china shop, be an elephant in a china shop!
Agreed, shovels are very useful in any village. I like your taste.
Hah! If only the Nitwits could learn different jobs...
Don't be a bull in a china shop, be an elephant in a china shop!
In terms of usefulness definetely a tie between farmers and librarians. However, in terms of its uniquness and how it adds to the game, I like the leatherworkers.