Alright let's face it, there's going to be a thread on this soon, may as well start.
So some of us have heard at this point about the "Better Together Update." Upon first look, this looks like a neat concept, and it really is. Playing together with other people from different platforms? That sounds pretty good. In fact, I'm fairly sure this is a first in the gaming world. Okay so there's that, and the non-PC versions of Minecraft are being merged into one? Smart move. Development and updating should be easier now. VR and 4K support, along with graphical improvements? Kind of gimmicky IMO, but I'm sure there's plenty who'll love it.
Except, sadly, there's a catch.
So going forward, the edition you'll find on Xbox One, Nintendo Switch, mobile and VR will simply be known as 'Minecraft', a separate entity from 'Minecraft: Java Edition', which is the original PC game (that we'll continue to support, of course).
No. Oh no no no no. Okay, so the original Minecraft is getting renamed and implied to be pushed to the side in favor of the other? Why not just name the new one "Minecraft: Crossover edition?" This is starting to feel very ominous, and I'm getting the feeling something bigger is probably going to drop in the coming year. The fact they're beginning to shove us aside is concerning, to say the least.
Then, the very first thing in the trailer is the "community marketplace." Seriously? What happened to making stuff because you liked something or did it because you like it? I've long thought Mojang was really against the DLC plague. I've tried holding hope through the initial emergence of it, but at this point that no longer seems to be the case. I can understand groups putting up their hard work and perhaps getting something in return. But really? Why not show off the new features first instead of touting this at the start?
Along with the multiplayer server defaults, it's starting to feel like they have lost direction with what Minecraft is/was. I think most of us can agree this is at the very least a bit concerning with what they're doing to the original Minecraft we all know and love, even if it has great perks for the other editions.
It's now 1 AM here, so I'm probably going to edit this later on. Tried digging up tweets as far as responses to concerns, found zilch.
For the past while now, Mojang have been referring to the original edition as PC/Mac or Java edition, now it is official. And while some might be confused why the Pocket/Console line up is getting the premier title, just remember that waaaay more people play those editions than the Java edition.
2. The Marketplace
For starters, think about how you get a custom map in Java. You go to a third party (not always reputable) website and download a folder. Then you have to go into the game's files and edit them (let alone even find .minecraft in the first place). Downloading stuff from the Marketplace is like 3 button presses. Showing it off at the start instead of the new features as because not only is it like the biggest feature they added, it is showing how they care about the community (and if you think they are doing it for money, groups they worked with for the Marketplace launch line up said they did it because they genuinely cared about the community). The people who get stuff on the Marketplace I imagine are not going to get a whole lot of money, but it is more than the little they earned off advertising revenue before. I can't imagine anyone who has a map on the the Marketplace is doing it even though they don't enjoy it.
The lack of comment perhaps reflects the statistics about which platforms are now more popular for Minecraft. Like yourself I am a Java edition player, but the writing is on the wall and it is not a debate any more (in reality, it never was).
It's really the fact they're usurping the original, legacy version as the Minecraft. I can't name any other indie studio or individual that would do that. The original has been in need of good attention for a while, and just sidelining it is not a good thing. This would be completely different if the likes of Unknown Worlds and Yacht Club Games were developing.
As for popularity? Possibly. It's extremely rare for me to see someone playing the mobile edition, and I seldom hear anything about console apart from releases for new platforms. Starting to wonder how many that have purchased still actively play it.
And just to debunk this even further: did the Windows 10 version really sell more? Considering the fact that most of us Java players got access to it for free
Mojang does not include those free copies in their sales:
Microsoft’s previous milestone was 100 million copies, which Minecraft reached in early June 2016. That means that a whopping 22 million people bought a copy of the game in the last nine months. Asked by Polygon, a Microsoft representative clarified that although the company has been allowing owners of the original Java-based PC/Mac version of Minecraft to get a free copy of Minecraft: Windows 10 Edition, Microsoft does not include those redemptions in its sales calculation.
“The 122M units is paid units to players only,” the spokesperson told Polygon.
Mojang also announced today that Minecraft currently has 55 million monthly active players, an increase of 37.5 percent from the 40 million that Microsoft reported back in June. It’s possible that the recent release of version 1.0 of Minecraft’s Windows 10 Edition and Pocket Edition — the former is essentially a port of the latter — helped raise the number of monthly active users.
Note that 22 million copies was nearly as many as all PC sales up to then; just by looking at their sales stats less than 10% of all new copies are for the PC edition (the chart posted by CreepaShadowz includes past sales, hence shows higher percentages). And, of course, the total number of players is more than double all PC sales to date - with much of the recent increase attributed to Win10/PE.
That said, I am not very concerned about the future of the Java edition, seeing that I still play a version that will celebrate its 4th birthday on July 1, even if Mojang completely discontinues it, making it impossible to download or log in (if you paid for a game it is legal to circumvent that, plus the game itself does not even depend on a login unless you play multiplayer. What if Java itself gets discontinued (based on the dropping of support in Firefox there seem to be a push to kill it off; most people probably used it for Web apps)? Surely there will be JVMs designed for the purpose of being able to run old Java apps, just as you can run 30 year old DOS programs in a VM).
If anything, modders will no longer be pressured to constantly update their mods (which I've never understood anyway, seeing that a heavily modded version can be seen as its own version with its own features, which is how I see my own mods) and we'll see a lot more such content. Unless Mojang fully exposes all the code (not just an API; even with Forge you have to occasionally directly alter core code to do things, or implement them in a hacky manner; while not official PC is basically open source due to the ease of decompiling Java) I doubt modding would ever become as popular on Win10/PE.
"Embrace, Extend and ", sans-serif">Exterminate" *chills run down spine*
Calling it Minecraft: Java Edition and leaving us out, I (and I am sure you sheeple too) feel betrayed. Makes me feel nostalgic to be honest, and not even in a good way.
But I'm pretty sure this doesn't mean they will abandon 'Java' ( ) Edition.
That sounds true, and it does feel like the position of Java Minecraft is being usurped, but that has been inevitable since Microsoft paid 100 squizillion dollars for Minecraft. But it is also true to say that (perhaps) most Java version players never wanted a commercial add-ons market, and it is the case that the Java platform was never going to be a viable platform for one anyway. So the reality is nothing has really changed for Java Minecraft; it is simply that the game has progressed to places the Java edition could never have reached or serviced.
My only concern is this; although Mojang say they will continue to support Java Minecraft, future updates may be very limited. Why produce a new mob when players can just go to the market and get whatever they want? It is the case that the 'Market' will provide add-ons and mods with much longer shelf lives than the Java version, which is a guarantee that would have to come with any commercially available content. So Minecraft game versions hooked into the new market will probably be more individualized than Java versions, which have to reset to vanilla every time a game or Java update is launched. But this does mean that the parrot may be the last meaningful new mob added to core Minecraft. Thereafter I expect most updates will focus on improved performance for Xbox/Win10 (etc) versions.
As an example of why this progress/switch is perhaps necessary (ignoring financial/business reasons), imagine is every mod produced for the Java version of Minecraft still worked with the latest version, and could be downloaded from one central server? That would be amazing, but sadly for us Java jockeys, it was never going to be possible. But for user of other MC platforms the price for such variation and convenience will probably be a more limited core game. Maybe. Or maybe their versions of core Minecraft will be further improved. if Mojang indicated this was going to happen many Java jockeys (like myself) could be tempted to jump ship.
Microsoft didn't buy Minecraft, they bought a Swedish gave developer studio called Mojang.
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(just a theory)I think the reason of mcpe having the most users is just how easy to pirate it. I mean, just send someone the apk using bluetooth or ShareIt. And there we go, another mcpe user. And having the "better together" update is like letting this kind of players play with the real players, which might give the real players a bad experience. but, probably.
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Would it really be so bad if Javacraft was no longer updated? The game is pretty much feature-complete.
Maybe I'm biased because I like mods, and the modding community (or at least /r/feedthebeast) thinks that a final version of Java Minecraft would be good; there would be no mod updating to do, mods would have an infinite amount of time to develop, and because of this the stability of the modded game like it was in 1.7.10. would be much easier to achieve.
That's just my opinion. But I guess that's what forums are for, discussing our opinions.
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I'm just a Minecraft player that likes to give my opinion. Nothing special to see here.
To download the other ones you need to make a folder in the versions folder for minecraft and put the client and JSON file for the versions in there. They all need to be named the same aside from file extensions. Once you do that, you will be able to choose that version when making a new profile with the minecraft launcher.
It's incompatible with the other versions, due to being coded in Java. They could recode the entire game, but the result would pretty much be Minecraft: Windows 10 Edition anyways.
Interestingly enough, loads of coders have mentioned otherwise. Now, I'm no coder myself and never will be so I don't have much background on this, so I'll take their word for it. If it is indeed possible to wire them with the crossover edition, I'm pretty sure why they left it out. If my memory serves me correctly, there's a clause in the contract for Microsoft's purchase of Mojang that says Microsoft cannot interfere with the original/PC version in any way possible.
Interestingly enough, loads of coders have mentioned otherwise.
This is true - the programming language has nothing to do with any incompatibilities*, just as you can use a Windows computer to connect to a Linux server (the most common scenario) - the issue is the network protocol, which also isn't language dependent (they may have to change the library used, which they have done before in 1.7 when they switch to Netty; worse-case they'd have to write their own to emulate whatever protocol PE uses but that is basically what Notch did), but due to various design decisions would require a lot of translation; for example, when they added new types of wooden fences they used new block IDs in the PC edition but in Pocket Edition they used metadata instead and only oak and Nether brick fences are directly cross-compatible as a result. Entities also often use different network IDs (e.g. zombies, the internal ID listed on the right), and so on; it would be possible to add a translator but Mojang probably feels it is too much work, and there are more significant differences such as version-exclusive blocks and items, though that should become a non-issue if the intent is to bring all updates to feature parity (they would also have to update every edition at the same time but they are basically going to have to do that anyway).
*Case in point - Java has a class, Random, that is used by much of the code in the game to generate random numbers; you could perfectly replicate it in any language as long as it has the data types and operators used using readily available documentation. They could have done this to make PE and PC 100% seed compatible but decided not to (in PC the biome generator even uses its own home-brew RNG, which is nothing more than a multiplication and addition to get the next random number, aka linear congruential generator).
But only certain tasks, like changing how all the versions store info.
True, "a programming language does not define what a software product can or cannot do".... but it does define how it gets done.
Mastermined above has it correct.
*SIGH* I know we have been though this many times before but you are wrong. How does MCEdit, written in Python, or MCMap, written in C++, manage to load and even save worlds generated in Java? In fact, NONE of the various utilities that I have that can open or map Minecraft worlds were written in Java! Because Java does NOT, repeat, does NOT, save data in any special way; like, you think that a byte in Java is 7 or 9 bits and not the industry standard 8? Same for any sort of networking protocols - like I said, the issue is that the PC and PE versions use different IDs for blocks and entities. MCEdit can even convert between save formats (with some loss due to some blocks not being present in both versions, which obviously will not work for multiplayer, so all versions have to reach feature parity or the game has to be smart enough to disable blocks, items, or entities which do not match between the server and all clients).
there's a clause in the contract for Microsoft's purchase of Mojang that says Microsoft cannot interfere with the original/PC version in any way possible.
Really? That is fantastic news! ^-^ I am so relieved to hear that.
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Actually - when you see it from another angle - it's a nice thing.
Let me do a list.
PROS
- finally, all versions of MC can enjoy mods, maps and other graphical stuff easily!
- no more updates of MCPC, so no more modding problems!
I'm fine with them.
CONS
- no more MCPC updates
- microtransactions everywhere, for stuff you can get for free on PC
- no more game soul and body, AKA crafting and freedom (now crafting is done with a list of recipes, come on, this sucks, and no more creating servers everywhere, no more content makers.)
- no more MCPC community (the ONE who goes the most frequently on this forum, the ONE who makes content, and the ONE who made live this game)
Ways to fix that:
- Make MCPC open-source. Modding will eat MCPC and let it shine alone.
- Remove the crafting book, "new MC" servers, and let the content makers free
To download the other ones you need to make a folder in the versions folder for minecraft and put the client and JSON file for the versions in there. They all need to be named the same aside from file extensions. Once you do that, you will be able to choose that version when making a new profile with the minecraft launcher.
Not to say I expected this, but at the same time I didn't think it would actually happen. Microsoft dropped a lot of money into the game. What's the best way to make it back? Force out the old and replace it with the new. The marketplace is fine by me, but what has me bothered is why I should buy the game again when I already own it?
Assuming they are "retiring/pushing out" the Java edition, it would be a complete loss for them because those who are still with the game at this point having to pay for it again would sooner keep their old edition or just stop playing. Not only are they going to lose the bundle of sales which they can't possibly make back until a couple generations after, they'll also lose potential sales from Marketplace purchases.
Minecraft is already on the quiet side along with World of Warcraft and Dota, the last thing they want to do is completely axe such an investment. 2 billion may not seem like much, but that is still a VERY heavy investment which would hurt even the richest person's wallet. Are they cruel? Probably, but so far I have given them the benefit of the doubt these past two years that they haven't touched a thing up until this point.
Basically, they must play careful or they will find themselves on a pike while other, much profitable avenues make more money such as Overwatch.
For the past while now, Mojang have been referring to the original edition as PC/Mac or Java edition, now it is official. And while some might be confused why the Pocket/Console line up is getting the premier title, just remember that waaaay more people play those editions than the Java edition.
2. The Marketplace
For starters, think about how you get a custom map in Java. You go to a third party (not always reputable) website and download a folder. Then you have to go into the game's files and edit them (let alone even find .minecraft in the first place). Downloading stuff from the Marketplace is like 3 button presses. Showing it off at the start instead of the new features as because not only is it like the biggest feature they added, it is showing how they care about the community (and if you think they are doing it for money, groups they worked with for the Marketplace launch line up said they did it because they genuinely cared about the community). The people who get stuff on the Marketplace I imagine are not going to get a whole lot of money, but it is more than the little they earned off advertising revenue before. I can't imagine anyone who has a map on the the Marketplace is doing it even though they don't enjoy it.
Reason why people play with Windows 10 / Pocket / Console versions of the game is because they had a marketing budget via Microsoft. the PC version of Minecraft was never directly advertised by Mojang (Word was only spread by youtubers) , and while still extremely popular before the purchase, Microsoft was able to do better because they're a multimillion dollar company with advertising campaigns better than Mojang themselves.
But still, the Java Version of Minecraft has a large legacy and is what people think of when they hear the word. It won't die out because people refer it when they hear java, it's been there longer than any other version. Likewise, I don't think the Java version is going to die because it's what people will think and will always hear of.
I wonder what would happen if the normal PC version of the game eventually did become part of the "Better Together" update.
That might be cool...
But then again it might not.
Personally, I don't mind the market place THAT much... Frankly, there should be a way to get "Minecraft coins" without having to pay. Lot's of mobile games do that. Just watch a short ad or something.
On second though, Minecraft and ads aren't two words I like to hear together.
Maybe just get 5 per hour or something.
I don't actually know how much the coins are worth IRL so...
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Alright let's face it, there's going to be a thread on this soon, may as well start.
So some of us have heard at this point about the "Better Together Update." Upon first look, this looks like a neat concept, and it really is. Playing together with other people from different platforms? That sounds pretty good. In fact, I'm fairly sure this is a first in the gaming world. Okay so there's that, and the non-PC versions of Minecraft are being merged into one? Smart move. Development and updating should be easier now. VR and 4K support, along with graphical improvements? Kind of gimmicky IMO, but I'm sure there's plenty who'll love it.
Except, sadly, there's a catch.
No. Oh no no no no. Okay, so the original Minecraft is getting renamed and implied to be pushed to the side in favor of the other? Why not just name the new one "Minecraft: Crossover edition?" This is starting to feel very ominous, and I'm getting the feeling something bigger is probably going to drop in the coming year. The fact they're beginning to shove us aside is concerning, to say the least.
Then, the very first thing in the trailer is the "community marketplace." Seriously? What happened to making stuff because you liked something or did it because you like it? I've long thought Mojang was really against the DLC plague. I've tried holding hope through the initial emergence of it, but at this point that no longer seems to be the case. I can understand groups putting up their hard work and perhaps getting something in return. But really? Why not show off the new features first instead of touting this at the start?
Along with the multiplayer server defaults, it's starting to feel like they have lost direction with what Minecraft is/was. I think most of us can agree this is at the very least a bit concerning with what they're doing to the original Minecraft we all know and love, even if it has great perks for the other editions.
It's now 1 AM here, so I'm probably going to edit this later on. Tried digging up tweets as far as responses to concerns, found zilch.
EDIT: Just found something. Java edition is screwed.
Figured it was time for a change.
1. The Renaming
For the past while now, Mojang have been referring to the original edition as PC/Mac or Java edition, now it is official. And while some might be confused why the Pocket/Console line up is getting the premier title, just remember that waaaay more people play those editions than the Java edition.
2. The Marketplace
For starters, think about how you get a custom map in Java. You go to a third party (not always reputable) website and download a folder. Then you have to go into the game's files and edit them (let alone even find .minecraft in the first place). Downloading stuff from the Marketplace is like 3 button presses. Showing it off at the start instead of the new features as because not only is it like the biggest feature they added, it is showing how they care about the community (and if you think they are doing it for money, groups they worked with for the Marketplace launch line up said they did it because they genuinely cared about the community). The people who get stuff on the Marketplace I imagine are not going to get a whole lot of money, but it is more than the little they earned off advertising revenue before. I can't imagine anyone who has a map on the the Marketplace is doing it even though they don't enjoy it.
It's really the fact they're usurping the original, legacy version as the Minecraft. I can't name any other indie studio or individual that would do that. The original has been in need of good attention for a while, and just sidelining it is not a good thing. This would be completely different if the likes of Unknown Worlds and Yacht Club Games were developing.
As for popularity? Possibly. It's extremely rare for me to see someone playing the mobile edition, and I seldom hear anything about console apart from releases for new platforms. Starting to wonder how many that have purchased still actively play it.
Figured it was time for a change.
Mojang does not include those free copies in their sales:
Note that 22 million copies was nearly as many as all PC sales up to then; just by looking at their sales stats less than 10% of all new copies are for the PC edition (the chart posted by CreepaShadowz includes past sales, hence shows higher percentages). And, of course, the total number of players is more than double all PC sales to date - with much of the recent increase attributed to Win10/PE.
That said, I am not very concerned about the future of the Java edition, seeing that I still play a version that will celebrate its 4th birthday on July 1, even if Mojang completely discontinues it, making it impossible to download or log in (if you paid for a game it is legal to circumvent that, plus the game itself does not even depend on a login unless you play multiplayer. What if Java itself gets discontinued (based on the dropping of support in Firefox there seem to be a push to kill it off; most people probably used it for Web apps)? Surely there will be JVMs designed for the purpose of being able to run old Java apps, just as you can run 30 year old DOS programs in a VM).
If anything, modders will no longer be pressured to constantly update their mods (which I've never understood anyway, seeing that a heavily modded version can be seen as its own version with its own features, which is how I see my own mods) and we'll see a lot more such content. Unless Mojang fully exposes all the code (not just an API; even with Forge you have to occasionally directly alter core code to do things, or implement them in a hacky manner; while not official PC is basically open source due to the ease of decompiling Java) I doubt modding would ever become as popular on Win10/PE.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
"Embrace, Extend and ", sans-serif">Exterminate" *chills run down spine*
Calling it Minecraft: Java Edition and leaving us out, I (and I am sure you sheeple too) feel betrayed. Makes me feel nostalgic to be honest, and not even in a good way.
But I'm pretty sure this doesn't mean they will abandon 'Java' ( ) Edition.
Microsoft didn't buy Minecraft, they bought a Swedish gave developer studio called Mojang.
- C.C.
(just a theory)I think the reason of mcpe having the most users is just how easy to pirate it. I mean, just send someone the apk using bluetooth or ShareIt. And there we go, another mcpe user. And having the "better together" update is like letting this kind of players play with the real players, which might give the real players a bad experience. but, probably.
Would it really be so bad if Javacraft was no longer updated? The game is pretty much feature-complete.
Maybe I'm biased because I like mods, and the modding community (or at least /r/feedthebeast) thinks that a final version of Java Minecraft would be good; there would be no mod updating to do, mods would have an infinite amount of time to develop, and because of this the stability of the modded game like it was in 1.7.10. would be much easier to achieve.
That's just my opinion. But I guess that's what forums are for, discussing our opinions.
I'm just a Minecraft player that likes to give my opinion. Nothing special to see here.
So, the original version of minecraft (Java Edition), won't be part of this crossover thing?
Remember those versions that minecraft pranked us with? Specifically:
Those are still downloadable! Watch this video for 2.0:
https://www.youtube.com/watch?v=PQdu9LKAdIU
To download the other ones you need to make a folder in the versions folder for minecraft and put the client and JSON file for the versions in there. They all need to be named the same aside from file extensions. Once you do that, you will be able to choose that version when making a new profile with the minecraft launcher.
15w14a is on this link:
http://minecraft.gamepedia.com/15w14a
1.RV-Pre1 is here:
http://minecraft.gamepedia.com/1.RV-Pre1
Minecraft 3D is here:
https://minecraft.gamepedia.com/Java_Edition_3D_Shareware_v1.34
Correct. However, if you got Java edition before a certain date you can get Win10 edition, which is part of the crossover, for free.
I'm just a Minecraft player that likes to give my opinion. Nothing special to see here.
Interestingly enough, loads of coders have mentioned otherwise. Now, I'm no coder myself and never will be so I don't have much background on this, so I'll take their word for it. If it is indeed possible to wire them with the crossover edition, I'm pretty sure why they left it out. If my memory serves me correctly, there's a clause in the contract for Microsoft's purchase of Mojang that says Microsoft cannot interfere with the original/PC version in any way possible.
Figured it was time for a change.
This is true - the programming language has nothing to do with any incompatibilities*, just as you can use a Windows computer to connect to a Linux server (the most common scenario) - the issue is the network protocol, which also isn't language dependent (they may have to change the library used, which they have done before in 1.7 when they switch to Netty; worse-case they'd have to write their own to emulate whatever protocol PE uses but that is basically what Notch did), but due to various design decisions would require a lot of translation; for example, when they added new types of wooden fences they used new block IDs in the PC edition but in Pocket Edition they used metadata instead and only oak and Nether brick fences are directly cross-compatible as a result. Entities also often use different network IDs (e.g. zombies, the internal ID listed on the right), and so on; it would be possible to add a translator but Mojang probably feels it is too much work, and there are more significant differences such as version-exclusive blocks and items, though that should become a non-issue if the intent is to bring all updates to feature parity (they would also have to update every edition at the same time but they are basically going to have to do that anyway).
*Case in point - Java has a class, Random, that is used by much of the code in the game to generate random numbers; you could perfectly replicate it in any language as long as it has the data types and operators used using readily available documentation. They could have done this to make PE and PC 100% seed compatible but decided not to (in PC the biome generator even uses its own home-brew RNG, which is nothing more than a multiplication and addition to get the next random number, aka linear congruential generator).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
But only certain tasks, like changing how all the versions store info.
True, "a programming language does not define what a software product can or cannot do".... but it does define how it gets done.
Mastermined above has it correct.
*SIGH* I know we have been though this many times before but you are wrong. How does MCEdit, written in Python, or MCMap, written in C++, manage to load and even save worlds generated in Java? In fact, NONE of the various utilities that I have that can open or map Minecraft worlds were written in Java! Because Java does NOT, repeat, does NOT, save data in any special way; like, you think that a byte in Java is 7 or 9 bits and not the industry standard 8? Same for any sort of networking protocols - like I said, the issue is that the PC and PE versions use different IDs for blocks and entities. MCEdit can even convert between save formats (with some loss due to some blocks not being present in both versions, which obviously will not work for multiplayer, so all versions have to reach feature parity or the game has to be smart enough to disable blocks, items, or entities which do not match between the server and all clients).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Really? That is fantastic news! ^-^ I am so relieved to hear that.
Click here to see dragons I've successfully raised! (EDIT: Veeeery old; I don't raise dragons anymore)
Actually - when you see it from another angle - it's a nice thing.
Let me do a list.
PROS
- finally, all versions of MC can enjoy mods, maps and other graphical stuff easily!
- no more updates of MCPC, so no more modding problems!
I'm fine with them.
CONS
- no more MCPC updates
- microtransactions everywhere, for stuff you can get for free on PC
- no more game soul and body, AKA crafting and freedom (now crafting is done with a list of recipes, come on, this sucks, and no more creating servers everywhere, no more content makers.)
- no more MCPC community (the ONE who goes the most frequently on this forum, the ONE who makes content, and the ONE who made live this game)
Ways to fix that:
- Make MCPC open-source. Modding will eat MCPC and let it shine alone.
- Remove the crafting book, "new MC" servers, and let the content makers free
- Make this a modding forum on the long term, lol
I don't have Windows 10, so this will affect me a lot.
Remember those versions that minecraft pranked us with? Specifically:
Those are still downloadable! Watch this video for 2.0:
https://www.youtube.com/watch?v=PQdu9LKAdIU
To download the other ones you need to make a folder in the versions folder for minecraft and put the client and JSON file for the versions in there. They all need to be named the same aside from file extensions. Once you do that, you will be able to choose that version when making a new profile with the minecraft launcher.
15w14a is on this link:
http://minecraft.gamepedia.com/15w14a
1.RV-Pre1 is here:
http://minecraft.gamepedia.com/1.RV-Pre1
Minecraft 3D is here:
https://minecraft.gamepedia.com/Java_Edition_3D_Shareware_v1.34
Not to say I expected this, but at the same time I didn't think it would actually happen. Microsoft dropped a lot of money into the game. What's the best way to make it back? Force out the old and replace it with the new. The marketplace is fine by me, but what has me bothered is why I should buy the game again when I already own it?
Assuming they are "retiring/pushing out" the Java edition, it would be a complete loss for them because those who are still with the game at this point having to pay for it again would sooner keep their old edition or just stop playing. Not only are they going to lose the bundle of sales which they can't possibly make back until a couple generations after, they'll also lose potential sales from Marketplace purchases.
Minecraft is already on the quiet side along with World of Warcraft and Dota, the last thing they want to do is completely axe such an investment. 2 billion may not seem like much, but that is still a VERY heavy investment which would hurt even the richest person's wallet. Are they cruel? Probably, but so far I have given them the benefit of the doubt these past two years that they haven't touched a thing up until this point.
Basically, they must play careful or they will find themselves on a pike while other, much profitable avenues make more money such as Overwatch.
Reason why people play with Windows 10 / Pocket / Console versions of the game is because they had a marketing budget via Microsoft. the PC version of Minecraft was never directly advertised by Mojang (Word was only spread by youtubers) , and while still extremely popular before the purchase, Microsoft was able to do better because they're a multimillion dollar company with advertising campaigns better than Mojang themselves.
But still, the Java Version of Minecraft has a large legacy and is what people think of when they hear the word. It won't die out because people refer it when they hear java, it's been there longer than any other version. Likewise, I don't think the Java version is going to die because it's what people will think and will always hear of.
I'm back
Hmm.
I wonder what would happen if the normal PC version of the game eventually did become part of the "Better Together" update.
That might be cool...
But then again it might not.
Personally, I don't mind the market place THAT much... Frankly, there should be a way to get "Minecraft coins" without having to pay. Lot's of mobile games do that. Just watch a short ad or something.
On second though, Minecraft and ads aren't two words I like to hear together.
Maybe just get 5 per hour or something.
I don't actually know how much the coins are worth IRL so...
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.