Too me wooden tool (except the Wooden Pickaxe). I always immediately go straight to stone and dont even worry about wooden tools.
You really can't count wooden tools as the most useless. Weren't it for a wooden pickaxe, you could never upgrade to the stone one, unless you wandered around until you found iron bars in some loot chest.
Well, in 1.9 survival, emeralds are incredibly useful, as trading with villagers gives you tons of goodies, including the 'Mending' enchant.... emeralds are very useful.
Well, in 1.9 survival, emeralds are incredibly useful, as trading with villagers gives you tons of goodies, including the 'Mending' enchant.... emeralds are very useful.
They are useful in 1.8 and many previous versions too. In fact, ever since emeralds were introduced they have been useful. I think most people don't know how OP a villager trading hall can be.
i must go with... bedrock or enderegg, the enderegg is just... a bigger egg and bedrock just is there, you cant mine it and its just in the way( and without bedrock your a lot more carefull when mining wich i love)
Clown Fish. I have a chest full and they do nothing. The next usless one is feathers. Only has 1 used, and chicken cookers give you tons. If you dont setup a sorting system, feather destroyer, You will have hundreds of them!
Clown Fish. I have a chest full and they do nothing. The next usless one is feathers. Only has 1 used, and chicken cookers give you tons. If you dont setup a sorting system, feather destroyer, You will have hundreds of them!
They can be used to craft arrows and other things.
They are useful in 1.8 and many previous versions too. In fact, ever since emeralds were introduced they have been useful. I think most people don't know how OP a villager trading hall can be.
Was the dead bush obtainable in 1.8 and previous versions?
I'd say that emeralds were even more valuable in older versions - you can buy every single piece of diamond equipment from villagers - no need to ever mine diamonds (even more so than with Mending, where you need diamonds to make the gear in the first place) as long as you only use moderately enchanted gear or are willing to use unenchanted items a bit before using them in repairs (I can use a slightly damaged sword, through killing animals for trading, to repair my sword, which otherwise requires 2 diamonds for a half-repair; the anvil adds a 12% bonus to repairs using items so it is possible to get full durability back). You can also infinitely repair some gear with mid-level enchantments by trading them to priests, which will accept damaged gear and give you a new piece - for the cost of only 2-4 emeralds. Villagers also accept charcoal in place of coal, making that trade renewable (this is a bit silly given how much coal I have but I don't trade actual coal).
Once I decided to see just how many trades a blacksmith would offer and by the time they stopped offering new trades I had all diamond gear, plus most iron and chain gear, more than 20 trades total (they might have unlocked more if I had persisted; by the time you reach the last few trades the chances of a new trade become very low so most of the time it just choose an existing offer, which may decrease in cost. In 1.8 you just have to trade one of the last trades and they unlock several more; for librarians you don't need to trade at all to unlock an enchanted book trade).
The last time I checked, I'd traded for more than 2,000 emeralds (trading for an emerald counts as crafting one so if you don't uncraft emerald blocks your statistics will count the number you've traded for), and have probably bought 70-80 diamond pickaxes so far - that's 210-240 diamonds (not that I really need them; in the same time I mined around a thousand without using Fortune).
Also, there is a good use for feathers - use them to make written books, then trade them for emeralds (only one book is needed in the version I play on); when compared to paper or regular books they are a steal when considering how much paper and leather is needed (3 paper + leather + ink sac + feather vs. at least 24 paper or 33 paper + 11 leather).
Every item and block has it own unique purpose. So There isnt any "most useless" item in minecraft. But, i'd say that wheat and seeds is pretty useless because nowadays you basicly get food from Every mob and wheat takes alot of time to produce
Wheat+seeds do have a use... Ever heard of chickens and sheep?
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The point was that wheat & seeds is useless due to being so hard to gain, but not giving you alot.
I think it heals like 3 hunger bars or something, meat gives you much much much more hunger bars plus, it's much easier to gain.
That doesn't make any sense from both a mathematical and gameplay standpoint.
Seeds are readily available from any long grass (available from any grassy surface) and are yielded up to 3 from ripe wheat.
Meat is only available from Cows, Sheep, Chickens, Pigs and Rabbits; which are a finite source in a set area, unless you breed them which once again requires wheat and seeds. Travelling to find more animals once you've exhausted your immediate area consumes more hunger in travel time than the minimum amount food you're leaving to get.
On the other hand, 2 ripe wheat yields 2 Wheat and up to 6 Seeds. With which you can breed 2 cows and 6 chickens for an extra cow and 3 chickens, without needing to go anywhere and incur the hunger loss of travel.
Wheat can also be used aesthetically to produce Hay Bales for Roof Thatching and Cakes for... well, being cakes. In any case, both wheat and seeds are not useless; they have at least 2 uses each, regardless of how you feel.
When it comes down to it, any block that can be placed, no matter how ugly has a use. Either as a building or filler block or aesthetics, and almost every item in the game has at least one functional use. ALMOST every item; Music Discs are used in no crafting recipes, do not stack, cannot be placed, cannot be eaten and are comparitively difficult to obtain. While they are pleasant to listen to, they have no practical use inside the game. An exception to this in recent times is that a comparator will send a redstone signal from a jukebox depending on the disc being played; with "wait" sending the highest signal and "13" sending no signal at all.
So my answer is the Music Disc: "C418 - 13" (Which not only sounds terrible, but has no use with a comparator)
That doesn't make any sense from both a mathematical and gameplay standpoint.
Seeds are readily available from any long grass (available from any grassy surface) and are yielded up to 3 from ripe wheat.
Meat is only available from Cows, Sheep, Chickens, Pigs and Rabbits; which are a finite source in a set area, unless you breed them which once again requires wheat and seeds. Travelling to find more animals once you've exhausted your immediate area consumes more hunger in travel time than the minimum amount food you're leaving to get.
On the other hand, 2 ripe wheat yields 2 Wheat and up to 6 Seeds. With which you can breed 2 cows and 6 chickens for an extra cow and 3 chickens, without needing to go anywhere and incur the hunger loss of travel.
Wheat can also be used aesthetically to produce Hay Bales for Roof Thatching and Cakes for... well, being cakes. In any case, both wheat and seeds are not useless; they have at least 2 uses each, regardless of how you feel.
When it comes down to it, any block that can be placed, no matter how ugly has a use. Either as a building or filler block or aesthetics, and almost every item in the game has at least one functional use. ALMOST every item; Music Discs are used in no crafting recipes, do not stack, cannot be placed, cannot be eaten and are comparitively difficult to obtain. While they are pleasant to listen to, they have no practical use inside the game. An exception to this in recent times is that a comparator will send a redstone signal from a jukebox depending on the disc being played; with "wait" sending the highest signal and "13" sending no signal at all.
So my answer is the Music Disc: "C418 - 13" (Which not only sounds terrible, but has no use with a comparator)
I still say that because it is a music disc that plays music, it isn't wortheless. Also, you could make a music disc redstone clock of some sort by having discs that send power being played for a few seconds and then "C418 - 13" being played on not sending power to the comparator. Not very useful but a cool idea in my opinion. It is indeed to each their own, but in my own opinion I think there is no arguing that the poisonous patatoe is most worthless (although I still like to collect them because they are rare).
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Too me wooden tool (except the Wooden Pickaxe). I always immediately go straight to stone and dont even worry about wooden tools.
Well... they at least burn, right?
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Yeah but i never use wood to make tools when i could just burn wood.
You really can't count wooden tools as the most useless. Weren't it for a wooden pickaxe, you could never upgrade to the stone one, unless you wandered around until you found iron bars in some loot chest.
As far as obtainable items go, probably the poisonous potato as others have pointed out.
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That's why i excluded the pickaxe in the comment.
Well, in 1.9 survival, emeralds are incredibly useful, as trading with villagers gives you tons of goodies, including the 'Mending' enchant.... emeralds are very useful.
Good question. I would say dead bush. Literally no use. Diamond hoe? In terms of other hoes, even a wooden one does the same quality/efficiency....
Dead bush gives sticks when broken now. That's a use.
They are useful in 1.8 and many previous versions too. In fact, ever since emeralds were introduced they have been useful. I think most people don't know how OP a villager trading hall can be.
Was the dead bush obtainable in 1.8 and previous versions?
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i must go with... bedrock or enderegg, the enderegg is just... a bigger egg and bedrock just is there, you cant mine it and its just in the way( and without bedrock your a lot more carefull when mining wich i love)
(http://roorevamped.weebly.com)
Netherrack, sure you can smelt it into bricks but you can get bricks from nether fortresses without wasting coal/wood/whatever you have.
Netherracks also so eat pickaxes and by itself is HIDEOUS.
Clown Fish. I have a chest full and they do nothing. The next usless one is feathers. Only has 1 used, and chicken cookers give you tons. If you dont setup a sorting system, feather destroyer, You will have hundreds of them!
They can be used to craft arrows and other things.
I'd say that emeralds were even more valuable in older versions - you can buy every single piece of diamond equipment from villagers - no need to ever mine diamonds (even more so than with Mending, where you need diamonds to make the gear in the first place) as long as you only use moderately enchanted gear or are willing to use unenchanted items a bit before using them in repairs (I can use a slightly damaged sword, through killing animals for trading, to repair my sword, which otherwise requires 2 diamonds for a half-repair; the anvil adds a 12% bonus to repairs using items so it is possible to get full durability back). You can also infinitely repair some gear with mid-level enchantments by trading them to priests, which will accept damaged gear and give you a new piece - for the cost of only 2-4 emeralds. Villagers also accept charcoal in place of coal, making that trade renewable (this is a bit silly given how much coal I have but I don't trade actual coal).
Once I decided to see just how many trades a blacksmith would offer and by the time they stopped offering new trades I had all diamond gear, plus most iron and chain gear, more than 20 trades total (they might have unlocked more if I had persisted; by the time you reach the last few trades the chances of a new trade become very low so most of the time it just choose an existing offer, which may decrease in cost. In 1.8 you just have to trade one of the last trades and they unlock several more; for librarians you don't need to trade at all to unlock an enchanted book trade).
The last time I checked, I'd traded for more than 2,000 emeralds (trading for an emerald counts as crafting one so if you don't uncraft emerald blocks your statistics will count the number you've traded for), and have probably bought 70-80 diamond pickaxes so far - that's 210-240 diamonds (not that I really need them; in the same time I mined around a thousand without using Fortune).
Also, there is a good use for feathers - use them to make written books, then trade them for emeralds (only one book is needed in the version I play on); when compared to paper or regular books they are a steal when considering how much paper and leather is needed (3 paper + leather + ink sac + feather vs. at least 24 paper or 33 paper + 11 leather).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Wheat+seeds do have a use... Ever heard of chickens and sheep?
I post pretty rarely nowadays. Gosh, I wish this place weren't so... empty...
And bread?
That doesn't make any sense from both a mathematical and gameplay standpoint.
Seeds are readily available from any long grass (available from any grassy surface) and are yielded up to 3 from ripe wheat.
Meat is only available from Cows, Sheep, Chickens, Pigs and Rabbits; which are a finite source in a set area, unless you breed them which once again requires wheat and seeds. Travelling to find more animals once you've exhausted your immediate area consumes more hunger in travel time than the minimum amount food you're leaving to get.
On the other hand, 2 ripe wheat yields 2 Wheat and up to 6 Seeds. With which you can breed 2 cows and 6 chickens for an extra cow and 3 chickens, without needing to go anywhere and incur the hunger loss of travel.
Wheat can also be used aesthetically to produce Hay Bales for Roof Thatching and Cakes for... well, being cakes. In any case, both wheat and seeds are not useless; they have at least 2 uses each, regardless of how you feel.
When it comes down to it, any block that can be placed, no matter how ugly has a use. Either as a building or filler block or aesthetics, and almost every item in the game has at least one functional use. ALMOST every item; Music Discs are used in no crafting recipes, do not stack, cannot be placed, cannot be eaten and are comparitively difficult to obtain. While they are pleasant to listen to, they have no practical use inside the game. An exception to this in recent times is that a comparator will send a redstone signal from a jukebox depending on the disc being played; with "wait" sending the highest signal and "13" sending no signal at all.
So my answer is the Music Disc: "C418 - 13" (Which not only sounds terrible, but has no use with a comparator)
The player head, because most of them are generally empty
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So in other words they are not useless.
I still say that because it is a music disc that plays music, it isn't wortheless. Also, you could make a music disc redstone clock of some sort by having discs that send power being played for a few seconds and then "C418 - 13" being played on not sending power to the comparator. Not very useful but a cool idea in my opinion. It is indeed to each their own, but in my own opinion I think there is no arguing that the poisonous patatoe is most worthless (although I still like to collect them because they are rare).
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