I can never grow to like them, I dislike the fact that I despise them for the simple reason that they're indeed beautiful but they just make my eyes hurt, and it sucks because it's hard for me to watch videos that uses shaders. I wish really do wish I could use them and tolerate with the brightness..
Just turn your brightness down if its too bright. I don't use shaders because a lot of them are ugly and make my game lag.It also makes a lot of things unclear.
Just turn your brightness down if its too bright. I don't use shaders because a lot of them are ugly and make my game lag.It also makes a lot of things unclear.
There's an option in shaders to do that? I normally play on moody - %50 brightness
I can never grow to like them, I dislike the fact that I despise them for the simple reason that they're indeed beautiful but they just make my eyes hurt, and it sucks because it's hard for me to watch videos that uses shaders. I wish really do wish I could use them and tolerate with the brightness..
Far as I can see SEUS is the only one that's overly bright, and that's for realism. SEUS is designed to be realistic, and dunno 'bout you, but I and many others have eyes that adjust to light. Walk out of a dark room into a bright area and you're flooded with light until your eyes have time to adjust. That's what SEUS is replicating, it's a shader pack meant for realism, making Minecraft appear closer to our own vision in terms of things like DoF and bloom (a visual effect where brighter colours bleed into darker colours giving off a "rim" of light, also includes the adjustments to brightness in real-time), that's why it doesn't have lens flares and gods rays, lens flares only occur on cameras and gods rays are a cheap fantasy effect used to make an image look better (they're screen-space, which means the source of light and surrounding geometry needs to be on-screen for them to render and in real life you never see visible rays of light unless you have a medium to diffuse and bounce light into your retina, such as steam, fog, water vapour / clouds, smoke, dust, etc, Sonic Ether was working on something called volumetric light which was world space and filled the world with a thin sheet of fog to "pick up" light and scatter it, this meant you could see the rays of light regardless of if geometry or the sun was on the screen; you could be in a cave underground and a shaft above you could be letting light flood into the cave, you'd see the rays render through that shaft without looking up, just looking ahead).
If you want less intense shaders, try more fantasy-oriented shaders like KUDA, Sildur's, Chocapic13's, etc.
Just turn your brightness down if its too bright. I don't use shaders because a lot of them are ugly and make my game lag.It also makes a lot of things unclear.
I know how they can be laggy considering their designed to run on high-end rigs, but I'm curious as to how you find them ugly. Explain?
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Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
I can never grow to like them, I dislike the fact that I despise them for the simple reason that they're indeed beautiful but they just make my eyes hurt, and it sucks because it's hard for me to watch videos that uses shaders. I wish really do wish I could use them and tolerate with the brightness..
Just turn your brightness down if its too bright. I don't use shaders because a lot of them are ugly and make my game lag.It also makes a lot of things unclear.
Yes, I do. I wish there was a way for it not to be like that...
There's an option in shaders to do that? I normally play on moody - %50 brightness
Far as I can see SEUS is the only one that's overly bright, and that's for realism. SEUS is designed to be realistic, and dunno 'bout you, but I and many others have eyes that adjust to light. Walk out of a dark room into a bright area and you're flooded with light until your eyes have time to adjust. That's what SEUS is replicating, it's a shader pack meant for realism, making Minecraft appear closer to our own vision in terms of things like DoF and bloom (a visual effect where brighter colours bleed into darker colours giving off a "rim" of light, also includes the adjustments to brightness in real-time), that's why it doesn't have lens flares and gods rays, lens flares only occur on cameras and gods rays are a cheap fantasy effect used to make an image look better (they're screen-space, which means the source of light and surrounding geometry needs to be on-screen for them to render and in real life you never see visible rays of light unless you have a medium to diffuse and bounce light into your retina, such as steam, fog, water vapour / clouds, smoke, dust, etc, Sonic Ether was working on something called volumetric light which was world space and filled the world with a thin sheet of fog to "pick up" light and scatter it, this meant you could see the rays of light regardless of if geometry or the sun was on the screen; you could be in a cave underground and a shaft above you could be letting light flood into the cave, you'd see the rays render through that shaft without looking up, just looking ahead).
If you want less intense shaders, try more fantasy-oriented shaders like KUDA, Sildur's, Chocapic13's, etc.
I know how they can be laggy considering their designed to run on high-end rigs, but I'm curious as to how you find them ugly. Explain?
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!
I personally like the brightness of it, If I had a strong enough computer I would play with shaders all the time.
"The only way to do great work is to love what you do" - Steve Jobs
Well no but you can do that for your screen in general.
I wish I could find a shader that was just minecraft with proper shadows.
What do you mean? A shader with only shadows, or a shader with proper shadows?
Author of the Clarity, Serenity, Sapphire & Halcyon shader packs for Minecraft: Java Edition.
My Github page.
The entire Minecraft shader development community now has its own Discord server! Feel free to join and chat with all the developers!