Yes, it was SO much better back then in certain ways. Now they've added a bunch of junk, but it doesn't even have that damn feeling of survival anymore. +1
And for anyone who's gonna call us nostalgia idiots, I just want to make it clear that I started in release 1.2.5, but I still greatly prefer the old versions even though I didn't experience those versions when I first tried out the game.
And at least back then they didn't have the Endermen, who's purpose is to scare the hell out of you. Endermen are pretty much the only mob I get really freaked out about. Why did Notch even add them? Was their purpose to get little children out of the game?
There are too many little things I appreciate about newer releases, I can't play older versions anymore.
Sprinting, dragging items in crafting, Nether Fortresses, Strongholds, Abandoned Mineshafts, Anvil world heights, stuff like that.
Sprinting is the most important thing though. It's the only thing stopping me from checking out my favorite old version, 1.7.3 Beta. I can't stand how slow walking is anymore.
1- MC is NOT a "RPG". You never play 'as' someone else with their abilities, etc.- you always play as yourself. You don't play as Batman, Master Chief, etc. You can apply all the skins you want, but you'll only look different- you are still "you". There is no "role playing" in MC.
2- It wouldn't hurt anybody to go back and at least try Alpha. That's how MC was 'suppose' to be, before the 'community' got ahold of it and filled it with junk. At times is seems that MC has become nothing but a DIY game designer. Kids use it to design games because it's easier and simpler than programming a game yourself. MC has become THE vehicle to design and play mini-games (games within a game). (If I see one more "Hunger Games", I'm gonna hurl). For some unknown reason, no matter how bad it is, works, or looks, people think any game can be made with MC. There can be hundreds of same game out there that do it much better, but people will bust their butts for hours (or days) trying to make tic-tat-toe in MC. And then brag about it. Whatever.
I understand what the OP is saying. I miss the days when it was 'their' (the developer's) game and the challenge was playing within 'their' rules. (The "Minecraft" that started it all).
Now days, people think MC belongs to them, and it's their god-given right to change it however they want- and if the developers won't, mod it.
Now, would I miss (only a very few) of the newer stuff (like hoppers) in the current MC? Of course. Do I want MC to revert back to Alpha? Of course not.
But sometimes I feel that some people's definition and mental picture of "Minecraft" varies a lot.
Please, go play the alpha, at least once. This was when Minecraft was not an rpg, but a sandbox. It was simple, and fun. Not stressful like it is now.
But it's not stressful. If it was stressful, I wouldn't be playing it at all. And it's fun. The only reason it isn't simple, too, is my obsession with automating everything, building secret doors, a railroad, and so on. In fact, a version where I couldn't do that (like, y'know, Alpha) wouldn't be much fun for me.
And that's the point: for me. For you, Alpha conjures up the feelings you had when you first encountered this unique new game. For me, it would be just an early development version of a game I play -- interesting for historical value, but not something I would want to actually play. No two people experience the same thing in the same way.
Another thing: People who started in Alpha started then because Minecraft/Alpha was a kind of game they liked. Aside from the people who were too young to play then, most of the people who didn't start in Alpha did so because Minecraft/Alpha was not a kind of game they liked. When they did start, later on, it was because that new version of the game, whatever one it was, was a kind of game they liked -- unlike earlier ones. Take me and my obsession with automation: Minecraft wouldn't have been much fun for me -- okay to try, I guess, but not something that kept me playing for more than a few weeks -- before 1.5. I actually have an example of this: I started with the XBox 360 version. After a few weeks, I bought the PC version and have played that almost exclusively. Why? Hoppers. I needed hoppers to build the kind of things that I have fun building. I actually did play something much more like Alpha than 1.8 is ... and I quit playing it because it didn't have the game elements that made the game fun for me.
Different strokes for different folks. Most of the people who have started playing Minecraft since Alpha are people who wouldn't find Alpha fun -- if they would, they'd have been playing Alpha. Part of the beauty of Minecraft is that it is so many different things to different people. Enjoy it however you like, but don't expect that other people will like exactly what you do. (it's good we don't all like the same things, or what a terrible shortage of haggis there would be).
I find it confusing that people would say something like that. What was how Minecraft was supposed to be, and according to what? What is the argument as to it having supposed to have been a given way, and what is that supposed way.
As for what it was supposed to be, as far as I know, Notch has been known to have said it turned out bigger than it was expected/planned to, so what it may have supposed to have been isn't necessarily the same as what it should be now anyway.
But let's toss that aside for a minute and assume maybe it was supposed to be a given way. So? That itself isn't something I'm going to hinge my preference on. Do you? Some people might prefer recent versions for reasons other than whether it was supposed to have been this way or that way.
If you prefer the older versions, go play them. That an argument has to be made time and again really makes one think. It's like the "Minecraft is dying" threads. That they are repeatedly brought up and argued speaks volumes to me about what someone might really want everyone else to think.
But sometimes I feel that some people's definition and mental picture of "Minecraft" varies a lot.
That's a bad thing? To me, that sounds like the game is flexible. Why should it be a certain way a select vocal group says it should be?
The irony is, you claim people think it is their game and not Mojang's, yet you say it is supposed to be a given way despite Mojang making it what it is now. Did the community voice get heard and that influence development some? Maybe, but that's more of a good thing in my opinion. They listen to fan feedback and churn out free updates for years and people just tell them they ruined everything and that it was better before they started any of it. My goodness... just go play the older version if you prefer it maybe? This almost seems like it's taken like religion around here lately...
And for anyone who's gonna call us nostalgia idiots, I just want to make it clear that I started in release 1.2.5, but I still greatly prefer the old versions even though I didn't experience those versions when I first tried out the game.
So your attempt to dismiss a claim is by insulting anyone who may say such a thing as proclaiming it rudely?
Having started beyond it's time yet preferring it doesn't make it objective; it just means you subjectively prefer it more. I started playing during the time of release 1.2.5 as well and yet prefer the game as it is now. That's simply my opinion.
As for trying to scare anyone off from bringing up nostalgia by calling them out as insulting, it won't work on me. I'll still say it; nostalgia is at play. I'm not saying it is the whole thing, nor am I trying to dismiss the entirety of this with that. I do believe it to be a big part of this though. I'm not calling anyone anything, however, so don't throw words like that in the mouth of everyone who may bring a given point up.
Just tried it. I couldn't set some of the controls to how I usually play. I also had no sound. So for me, as someone who didn't play Alpha - it was inferior.
I can understand nostalgia, it's perfectly normal to be fond of something you have been with from the start. What I don't understand is people who weren't using Alpha being retro-nostalgic for something they weren't even part of. Baffling.
I am about to make a thread on how this dumb "Nostalgia idiots" is a complete fallacy. Why? Because I like they Beta and Alpha versions better even though I started in 2012! Please stop always using that to defend your argument.
And I bet that the majority of players saying we are nostalgic idiots can't/haven't even tried the old versions themselves, so they get all angry and atart attacking us. The old versions are better; it doesn't matter when you started.
I am about to make a thread on how this dumb "Nostalgia idiots" is a complete fallacy. Why? Because I like they Beta and Alpha versions better even though I started in 2012!
Please don't. We don't need yet another thread trying where a guy tries to tell the world that Alpha and Beta was the best - and it's not because of nostalgia.
Just because you prefer those version doesn't mean that everybody do. Stop thinking that your opinion should define the world. People who liked those version could do it our of nostalgia. Because they felt it was more survival back then. Sure it was; What else was there to do? If the game haven't moved on from that time, it's unlikely it would've been worth 2 billions USD this day today.
I remember alpha, was embedded on the website for a long time. I read about minecraft in a random IGN magazine while waiting on a car repair lol. Got home and just had to try it out, was the first sandbox type game I ever played. Been hooken on them since.
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Each update is degrading Minecraft. I wish we could go back to 2011. Thinking about the old days makes me feel weird.
Minecraft is my childhood. After I was done with Roblox in 2010 I stumbled upon Minecraft. I loved the game so much. I loved it even more than I do now, even though Minecraft is a part of me.
No matter how much Minecraft gets degraded I will always love it. If my brother stole from me and started doing drugs I would still love him.
I am about to make a thread on how this dumb "Nostalgia idiots" is a complete fallacy. Why? Because I like they Beta and Alpha versions better even though I started in 2012! Please stop always using that to defend your argument.
And I bet that the majority of players saying we are nostalgic idiots can't/haven't even tried the old versions themselves, so they get all angry and atart attacking us. The old versions are better; it doesn't matter when you started.
I also started Minecraft in 2012. I remember playing Alpha and remembered my friend playing it in 2010-2011, but I am not a nostalgic "idiot".
They also attack nostalgic "idiots" because I don't think you people know how annoying it is to browse the forum and see people write things like "Go play alpha! It is inferior to the new versions of what is so called Minecraft!"
Also, saying that the old versions are better is just an opinion, just like me thinking that alpha is inferior to 1.8.
If I wanted character levelling and RPG mechanics- I wouldn't play Minecraft for it; I'd choose a different game that's designed for that.
The core strength of MC is the freeform ability to change the world; you can place anything anywhere in any combination you like. Very few other games let you do that, at least not on the scale of Minecraft- in a near infinite world.
Survival works because you use this freeform ability to manipulate the terrain to your advantage. You don't "level up" and unlock some super sword/spell to repel monsters- you build a wall, or dig a ditch to keep them out.
Taking in community ideas/features itself isn't a bad idea- Listening to the only loudest shout and treating it like some kind of democracy is.
Game design is NOT a democracy- you cannot take the middle row and try to please everyone simply because everyone is different. Trying to do that results in gray, bland mechanics.
Also it'll help if a certain API specialist who was hired to build an API actually focussed on that instead of fancying himself a lead game designer. You need a strong, experienced designer to make these decisions and focus the game into a single cohesive experience- rather than a rather disconnected, lacklustre design with no real theme or continuity we see at the moment.
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A mighty machine built within the wake
Of a long dead dream, little demon awake
The citizens sleep, never quite knowing when
The device will reawaken, hungry again.
These people just miss the memories they had. The game itself has only been improved. If Alpha is your thing, they made it where you can easily go play Alpha and be happy :] The thing is, I don't think that will make any of you happy either. Why? Cause honestly it sucked. You just miss when you first discovered Minecraft. I personally do not miss any of it. I enjoy the memories and I miss the feeling I had back then. I'll accept the fact that it's better now though, and will continue to enjoy it.
Quote from trollsack»I am about to make a thread on how this dumb "Nostalgia idiots" is a complete fallacy. Why? Because I like they Beta and Alpha versions better even though I started in 2012! Please stop always using that to defend your argument.And I bet that the majority of players saying we are nostalgic idiots can't/haven't even tried the old versions themselves, so they get all angry and atart attacking us. The old versions are better; it doesn't matter when you started.
The reason you are all idiots is because you can't just go play Alpha and quit complaining! You have nothing to complain about. You don't like Minecraft release version. Okay that's fine. You are entitled to that opinion. You want to go play Alpha instead? You CAN do that! What's stopping you? Not too sure. Maybe lack of people to play with? Well, then again probably not since there are so many of you! How about you all get together and play Alpha together and quit complaining about something that isn't going to change? You've been given every version of Minecraft. You obviously have at least a very small % (still decent amount) of people that have the same opinion as you-ish. So what the hell keeps you on the forums complaining about current Minecraft versions when you "hate" them so much?
My OPINION is-
Current Minecraft is better. I can build with stairs without spending an additional hour positioning them with sloppy build controls. Same with slabs. I enjoy the fact that I don't have to break blocks at about 100 blocks an hour. I can get an enchantment that allows me to be more CREATIVE. Wasn't that the whole purpose of Minecraft? A building sandbox game? Yeah, before building was extremely difficult, lacking in options, and you spent loads more time gathering/clearing land to build with. Everything they have added has created an easier enviroment to be creative. It's also a lot more exciting, harder (when it comes to combat) and capabilities as far as server operation or mini-game/adventure map making is honestly outrageous. So I will play the latest version of Minecraft very happily. I hope that you can play whatever version you'd like happily, just as I do.
Oh my gosh, another one of these threads. *Sigh* Ok, if you want to go play alpha, go play it. But when you really look at it, it stinks compared to what we have now. If you don't like all of the new features, then go play alpha. And trust me, I've played it before and I couldn't get myself interested at all. I missed having up side down stairs, slide crafting, awesome biomes, sprinting, enchanting, and even blocking with a sword for goodness sake! Honestly, I don't get why people like alpha so much more than the new releases. And please don't say "I like the old terrain generation durrrr" because now we have, like I said before, Ice Spike biomes, Mesa biomes, those awesome tree biomes and much more! So, go play alpha if you want. But, I can almost promise you that you won't enjoy it as much. Of course, everyone has their own opinions, and if yours is to like alpha, then like it, but you don't have to force everyone else to like it if they don't.
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My avatar is not made by ThePiDay, but I'm too lazy to remove this link so it can stay he
I must say that as far as vanilla is concerned the game reached its peak in 1.6 for me - every version since then has nerfed something fundamental to my gameplay and the last addition that otherwise affected my gameplay was the coal block in 1.6; sure, I've modded in new biomes and even some later features into my game but I don't really NEED them, nor do they have any impact on gameplay (I even made the 1.8 stones ("raw" forms) require Silk Touch to harvest so I can mine them like normal stone and get cobblestone; I did add recipes for polished versions but have never used them).
Not that I'm complaining though; well, they should add in customization sliders for caves, etc but that isn't necessary for me and I could revert other changes, like the anvil mechanics since I know how to mod (they conveniently left in the enchantment costs, e.g. Protection = 1 per level, Fortune = 4 per level, etc, used when combining items, so it would be easy to factor them into repair costs).
Of course, those older versions lack many of the features that I use, and I did try Beta 1.7.3 once but for those reasons I didn't play more than 10-20 minutes.
And for anyone who's gonna call us nostalgia idiots, I just want to make it clear that I started in release 1.2.5, but I still greatly prefer the old versions even though I didn't experience those versions when I first tried out the game.
And at least back then they didn't have the Endermen, who's purpose is to scare the hell out of you. Endermen are pretty much the only mob I get really freaked out about. Why did Notch even add them? Was their purpose to get little children out of the game?
Sprinting, dragging items in crafting, Nether Fortresses, Strongholds, Abandoned Mineshafts, Anvil world heights, stuff like that.
Sprinting is the most important thing though. It's the only thing stopping me from checking out my favorite old version, 1.7.3 Beta. I can't stand how slow walking is anymore.
I played since the alpha when I was 9. Now I am 14 and I have grown bored of minecraft. It is part of my life though, basically my childhood.
1- MC is NOT a "RPG". You never play 'as' someone else with their abilities, etc.- you always play as yourself. You don't play as Batman, Master Chief, etc. You can apply all the skins you want, but you'll only look different- you are still "you". There is no "role playing" in MC.
2- It wouldn't hurt anybody to go back and at least try Alpha. That's how MC was 'suppose' to be, before the 'community' got ahold of it and filled it with junk. At times is seems that MC has become nothing but a DIY game designer. Kids use it to design games because it's easier and simpler than programming a game yourself. MC has become THE vehicle to design and play mini-games (games within a game). (If I see one more "Hunger Games", I'm gonna hurl). For some unknown reason, no matter how bad it is, works, or looks, people think any game can be made with MC. There can be hundreds of same game out there that do it much better, but people will bust their butts for hours (or days) trying to make tic-tat-toe in MC. And then brag about it. Whatever.
I understand what the OP is saying. I miss the days when it was 'their' (the developer's) game and the challenge was playing within 'their' rules. (The "Minecraft" that started it all).
Now days, people think MC belongs to them, and it's their god-given right to change it however they want- and if the developers won't, mod it.
Now, would I miss (only a very few) of the newer stuff (like hoppers) in the current MC? Of course. Do I want MC to revert back to Alpha? Of course not.
But sometimes I feel that some people's definition and mental picture of "Minecraft" varies a lot.
(Jumps off soapbox.... and ducks).
But it's not stressful. If it was stressful, I wouldn't be playing it at all. And it's fun. The only reason it isn't simple, too, is my obsession with automating everything, building secret doors, a railroad, and so on. In fact, a version where I couldn't do that (like, y'know, Alpha) wouldn't be much fun for me.
And that's the point: for me. For you, Alpha conjures up the feelings you had when you first encountered this unique new game. For me, it would be just an early development version of a game I play -- interesting for historical value, but not something I would want to actually play. No two people experience the same thing in the same way.
Another thing: People who started in Alpha started then because Minecraft/Alpha was a kind of game they liked. Aside from the people who were too young to play then, most of the people who didn't start in Alpha did so because Minecraft/Alpha was not a kind of game they liked. When they did start, later on, it was because that new version of the game, whatever one it was, was a kind of game they liked -- unlike earlier ones. Take me and my obsession with automation: Minecraft wouldn't have been much fun for me -- okay to try, I guess, but not something that kept me playing for more than a few weeks -- before 1.5. I actually have an example of this: I started with the XBox 360 version. After a few weeks, I bought the PC version and have played that almost exclusively. Why? Hoppers. I needed hoppers to build the kind of things that I have fun building. I actually did play something much more like Alpha than 1.8 is ... and I quit playing it because it didn't have the game elements that made the game fun for me.
Different strokes for different folks. Most of the people who have started playing Minecraft since Alpha are people who wouldn't find Alpha fun -- if they would, they'd have been playing Alpha. Part of the beauty of Minecraft is that it is so many different things to different people. Enjoy it however you like, but don't expect that other people will like exactly what you do. (it's good we don't all like the same things, or what a terrible shortage of haggis there would be).
The golden age: it's not the game, it's you ⋆ Why Minecraft should not be harder ⋆ Spelling hints
Last I tried, I couldn't even play beta for more than a day, so I don't really care to try and play alpha.
I find it confusing that people would say something like that. What was how Minecraft was supposed to be, and according to what? What is the argument as to it having supposed to have been a given way, and what is that supposed way.
As for what it was supposed to be, as far as I know, Notch has been known to have said it turned out bigger than it was expected/planned to, so what it may have supposed to have been isn't necessarily the same as what it should be now anyway.
But let's toss that aside for a minute and assume maybe it was supposed to be a given way. So? That itself isn't something I'm going to hinge my preference on. Do you? Some people might prefer recent versions for reasons other than whether it was supposed to have been this way or that way.
If you prefer the older versions, go play them. That an argument has to be made time and again really makes one think. It's like the "Minecraft is dying" threads. That they are repeatedly brought up and argued speaks volumes to me about what someone might really want everyone else to think.
That's a bad thing? To me, that sounds like the game is flexible. Why should it be a certain way a select vocal group says it should be?
The irony is, you claim people think it is their game and not Mojang's, yet you say it is supposed to be a given way despite Mojang making it what it is now. Did the community voice get heard and that influence development some? Maybe, but that's more of a good thing in my opinion. They listen to fan feedback and churn out free updates for years and people just tell them they ruined everything and that it was better before they started any of it. My goodness... just go play the older version if you prefer it maybe? This almost seems like it's taken like religion around here lately...
So your attempt to dismiss a claim is by insulting anyone who may say such a thing as proclaiming it rudely?
Having started beyond it's time yet preferring it doesn't make it objective; it just means you subjectively prefer it more. I started playing during the time of release 1.2.5 as well and yet prefer the game as it is now. That's simply my opinion.
As for trying to scare anyone off from bringing up nostalgia by calling them out as insulting, it won't work on me. I'll still say it; nostalgia is at play. I'm not saying it is the whole thing, nor am I trying to dismiss the entirety of this with that. I do believe it to be a big part of this though. I'm not calling anyone anything, however, so don't throw words like that in the mouth of everyone who may bring a given point up.
Because "nostalgia idiots" think their opinion is superior and wants to inform the masses.
I can understand nostalgia, it's perfectly normal to be fond of something you have been with from the start. What I don't understand is people who weren't using Alpha being retro-nostalgic for something they weren't even part of. Baffling.
And I bet that the majority of players saying we are nostalgic idiots can't/haven't even tried the old versions themselves, so they get all angry and atart attacking us. The old versions are better; it doesn't matter when you started.
Please don't. We don't need yet another thread trying where a guy tries to tell the world that Alpha and Beta was the best - and it's not because of nostalgia.
Just because you prefer those version doesn't mean that everybody do. Stop thinking that your opinion should define the world. People who liked those version could do it our of nostalgia. Because they felt it was more survival back then. Sure it was; What else was there to do? If the game haven't moved on from that time, it's unlikely it would've been worth 2 billions USD this day today.
Minecraft is my childhood. After I was done with Roblox in 2010 I stumbled upon Minecraft. I loved the game so much. I loved it even more than I do now, even though Minecraft is a part of me.
No matter how much Minecraft gets degraded I will always love it. If my brother stole from me and started doing drugs I would still love him.
If you are planning to make a suggestion, please read this.
If you want to know more, you can read this.
For those who complain about post-Beta generation, you might want to see this.
I also started Minecraft in 2012. I remember playing Alpha and remembered my friend playing it in 2010-2011, but I am not a nostalgic "idiot".
They also attack nostalgic "idiots" because I don't think you people know how annoying it is to browse the forum and see people write things like "Go play alpha! It is inferior to the new versions of what is so called Minecraft!"
Also, saying that the old versions are better is just an opinion, just like me thinking that alpha is inferior to 1.8.
The core strength of MC is the freeform ability to change the world; you can place anything anywhere in any combination you like. Very few other games let you do that, at least not on the scale of Minecraft- in a near infinite world.
Survival works because you use this freeform ability to manipulate the terrain to your advantage. You don't "level up" and unlock some super sword/spell to repel monsters- you build a wall, or dig a ditch to keep them out.
Taking in community ideas/features itself isn't a bad idea- Listening to the only loudest shout and treating it like some kind of democracy is.
Game design is NOT a democracy- you cannot take the middle row and try to please everyone simply because everyone is different. Trying to do that results in gray, bland mechanics.
Also it'll help if a certain API specialist who was hired to build an API actually focussed on that instead of fancying himself a lead game designer. You need a strong, experienced designer to make these decisions and focus the game into a single cohesive experience- rather than a rather disconnected, lacklustre design with no real theme or continuity we see at the moment.
A mighty machine built within the wake
Of a long dead dream, little demon awake
The citizens sleep, never quite knowing when
The device will reawaken, hungry again.
I think it was Alpha 1.2.6, might have been my end though, I sometimes get no sound in 1.8 and have to F3 and S to get it back.
The reason you are all idiots is because you can't just go play Alpha and quit complaining! You have nothing to complain about. You don't like Minecraft release version. Okay that's fine. You are entitled to that opinion. You want to go play Alpha instead? You CAN do that! What's stopping you? Not too sure. Maybe lack of people to play with? Well, then again probably not since there are so many of you! How about you all get together and play Alpha together and quit complaining about something that isn't going to change? You've been given every version of Minecraft. You obviously have at least a very small % (still decent amount) of people that have the same opinion as you-ish. So what the hell keeps you on the forums complaining about current Minecraft versions when you "hate" them so much?
My OPINION is-
Current Minecraft is better. I can build with stairs without spending an additional hour positioning them with sloppy build controls. Same with slabs. I enjoy the fact that I don't have to break blocks at about 100 blocks an hour. I can get an enchantment that allows me to be more CREATIVE. Wasn't that the whole purpose of Minecraft? A building sandbox game? Yeah, before building was extremely difficult, lacking in options, and you spent loads more time gathering/clearing land to build with. Everything they have added has created an easier enviroment to be creative. It's also a lot more exciting, harder (when it comes to combat) and capabilities as far as server operation or mini-game/adventure map making is honestly outrageous. So I will play the latest version of Minecraft very happily. I hope that you can play whatever version you'd like happily, just as I do.
Did I help? Click that green button!

My avatar is not made by ThePiDay, but I'm too lazy to remove this link so it can stay he
Not that I'm complaining though; well, they should add in customization sliders for caves, etc but that isn't necessary for me and I could revert other changes, like the anvil mechanics since I know how to mod (they conveniently left in the enchantment costs, e.g. Protection = 1 per level, Fortune = 4 per level, etc, used when combining items, so it would be easy to factor them into repair costs).
Of course, those older versions lack many of the features that I use, and I did try Beta 1.7.3 once but for those reasons I didn't play more than 10-20 minutes.
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?