The Meaning of Life, the Universe, and Everything.
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DanielSuarez369
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Hello there.. This is one of the first times i post here so please do not judge my grammar i am not with minecraft well and been playing for 3 months now and have the following questions.
What are 'mods'?
If i cut down the wood of a tree but leave the leaves will the wood grow back?
If i dig so down can i die like in the pocket edition?
Mods are modpacks that give you more freedoms and content than vanilla. If you wish to try modpacks, i highly recommend Technic Launcher, google it.
No the wood does not grow back, if you cut down the leaves or let them decay, you will get saplings, those will grow.
No, the ground is normally very deep, and at the bottom is bedrock, only way you can get through bedrock in vanilla is if your in creative mode.
And as for the last one, no, BUT some modpacks do oxygen loss in deep mineshafts, if your interested in things like that, try the modpack "Hexplore-IT!"
"Vanilla" means your basic, unmodded minecraft game, modpacks are "mods" they just add more content, for more information on "mods" the technic website has alot of info about its mods, and what they add.
A mod is a way to add things into the game that the developers didn't put in. They are coded by players, and are available for download if you want to change the way Minecraft usually is. However, they can be difficult to install for beginners, so it is best to get to know normal (vanilla) Minecraft before you get into them.
The Meaning of Life, the Universe, and Everything.
Join Date:
9/22/2014
Posts:
88
Location:
(Noises) Knock knock
Minecraft:
DanielSuarez369
Xbox:
DanielSuarez369
PSN:
Why would i want PSN?
Member Details
Also may i ask if i make a hole in the ground (2x2) and put items in there and close the hole when i come back will they still be there? Cause i am running low in inventory space
Mods are modifications to the core game. Modpacks are packages of many different mods functioning together.
Vanilla is your original software without modifications.
Plugins are, well, plugins, that "plug-in" to the game. They do not modify the core game, rather, they extend it. Plugins require a built-in API to reference and work with the plugins. (Note there is no Plugin API yet, but probably coming soon) Plugins are limited, but with mods you can do anything.
There are different kinds of mods. Some mods are client-only or server-only, and other's require both sides to have the same mods. Mods that add items to the game, such as enderiumitimeriun ore, plasmaniumaranianotion ball, retarded squid, etc, require both sides to be modified. Mods that improve the client such as Forge, OptiFine, or TooManyItems do not require the server to be modded too, so you can connect to a regular vanilla server. Same with servers.
Plugins are one-sided, and do not need to match between server and client.
Most servers use an unofficial Plugin API called "Bukkit," and use plugins written for it. Due to legal issues, and Microsoft's acquisition of Mojang, the future of Bukkit is uncertain and it may die out; however, a new API, Sponge, has just sprouted.
The only way leaving items will work is if you leave the chunk, and let it unload, but it is unwise to do so, make yourself a chest (planks around the outside of the crafting table guide) and as a rule of thumb, i think its like 5min for items to despawn if they are loaded in a chunk? im not sure, but i am sure poiihy will swoop in and correct me if im wrong
The Minecraft world is divided into "chunks" that are 16x16 blocks from the bottom of the world to the ceiling. Everything related to the shape and contents of the world is calculated on a per-chunk basis. Knowing the chunk boundaries isn't something you'll need to worry about until you start building complex redstone machines.
Your draw distance, which you find in your video options, determines how many chunks are loaded at one time. If you are having problems with low fps, turn down your draw distance so that fewer chunks are loaded at the same time.
Chunks are segments of the Minecraft worlds. They are 16 blocks wide, 16 blocks long, and 256 blocks deep (As of version 1.2), which is 65,536 blocks total. Chunks are generated around players when they first enter the world. As they wander that world, nearby chunks are generated as needed. There are a possible fourteen trillion (14,062,500,000,000) real chunks that can be generated.
The exact number of generated chunks varies in single player mode, depending on view distance and movement. In multiplayer mode, a grid with a default radius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this radius can be configured to be between 3 and 15, usually only lowered with a poor connection home server. These chunks may have activity (mobs spawning, trees growing, water flowing, dropped items disappearing etc.), while the other world chunks are inactive, stored on your hard drive. Chunks will not save again if they were saved in the last 30 seconds.
Slimes can only spawn in specific chunks, determined by a calculation performed on the chunk coordinates. There are a number of utilities and mods which allow the player to tell which chunks they can spawn in; see the Slime article for details.
Minecraft's renderer divides a world chunk into eight 16x16x16 render chunks, which are compiled OpenGL display lists, to speed up rendering significantly. They need to be rebuilt each time when blocks within these chunks are changed.
All you need to know at Minecraft Wiki. I suggest you read everything.
Also, if you would like to jump right in to modpacks, which are super fun because they allow you to play Minecraft in more detail, then I suggest visiting http://technicpack.net/download It is a quick and painless download which allows you to very quickly install and play modpacks. No manual download whatsoever. I'm a skeptic about most downloads, and this one works just fine.
1. Mods are modifications. They allow you to do stuff that normally you wouldn't be able to, such as finding special ores.
2. No. When you destroy the wood only the tree goes into a dead state. The leaves slowly break and drop items such as apples and saplings. That is good for tree farms
3. No. The only way digging down in survival you can die is lava, mobs (definition is something mobile, eg. Zombie, Cow, etc.) and fall damage (falling from a height causing damage to yourself). Although I'm guessing you mean in creative mode, and if so, then yes
4. No, there is no oxygen levels in Minecraft. Although if you would like that, try to find a mod that adds that to your game.
P.S: If you're wondering how to get mods in your game, click on this --->
Well there you go
Also, if you have any other questions, send me a private message (click on the arrow next to my name on this post and then click 'send message' )
Rollback Post to RevisionRollBack
Everything is awesome!
一切是真棒!
A wise man once told me that if you win an argument you have learnt nothing.
What are 'mods'?
If i cut down the wood of a tree but leave the leaves will the wood grow back?
If i dig so down can i die like in the pocket edition?
If i dig so down can i die from loss of oxygen?
No the wood does not grow back, if you cut down the leaves or let them decay, you will get saplings, those will grow.
No, the ground is normally very deep, and at the bottom is bedrock, only way you can get through bedrock in vanilla is if your in creative mode.
And as for the last one, no, BUT some modpacks do oxygen loss in deep mineshafts, if your interested in things like that, try the modpack "Hexplore-IT!"
I hope this helped
What are mod packs?
I forgot the
I used to have a good signature, but it got nerfed.
Vanilla is your original software without modifications.
Plugins are, well, plugins, that "plug-in" to the game. They do not modify the core game, rather, they extend it. Plugins require a built-in API to reference and work with the plugins. (Note there is no Plugin API yet, but probably coming soon) Plugins are limited, but with mods you can do anything.
There are different kinds of mods. Some mods are client-only or server-only, and other's require both sides to have the same mods. Mods that add items to the game, such as enderiumitimeriun ore, plasmaniumaranianotion ball, retarded squid, etc, require both sides to be modified. Mods that improve the client such as Forge, OptiFine, or TooManyItems do not require the server to be modded too, so you can connect to a regular vanilla server. Same with servers.
Plugins are one-sided, and do not need to match between server and client.
Most servers use an unofficial Plugin API called "Bukkit," and use plugins written for it. Due to legal issues, and Microsoft's acquisition of Mojang, the future of Bukkit is uncertain and it may die out; however, a new API, Sponge, has just sprouted.
Your draw distance, which you find in your video options, determines how many chunks are loaded at one time. If you are having problems with low fps, turn down your draw distance so that fewer chunks are loaded at the same time.
Chunks[/header]
Visualization of the ground portion of a single chunk. The entire chunk extends up to a height of 256.
The size of a chunk, visualized with Iron Blocks.
Chunks are segments of the Minecraft worlds. They are 16 blocks wide, 16 blocks long, and 256 blocks deep (As of version 1.2), which is 65,536 blocks total. Chunks are generated around players when they first enter the world. As they wander that world, nearby chunks are generated as needed. There are a possible fourteen trillion (14,062,500,000,000) real chunks that can be generated.
The exact number of generated chunks varies in single player mode, depending on view distance and movement. In multiplayer mode, a grid with a default radius of 10 (for a total of 21x21 or 441) chunks is loaded around each player and sent to the player by default, although this radius can be configured to be between 3 and 15, usually only lowered with a poor connection home server. These chunks may have activity (mobs spawning, trees growing, water flowing, dropped items disappearing etc.), while the other world chunks are inactive, stored on your hard drive. Chunks will not save again if they were saved in the last 30 seconds.
Slimes can only spawn in specific chunks, determined by a calculation performed on the chunk coordinates. There are a number of utilities and mods which allow the player to tell which chunks they can spawn in; see the Slime article for details.
Minecraft's renderer divides a world chunk into eight 16x16x16 render chunks, which are compiled OpenGL display lists, to speed up rendering significantly. They need to be rebuilt each time when blocks within these chunks are changed.
All you need to know at Minecraft Wiki. I suggest you read everything.
Have fun, hope this helped.
And no, this is not an ad, its a recommendation
2. Nope
3. Yes
4. Nope
Show my dragons some love by clicking on them! :-D
2. No. When you destroy the wood only the tree goes into a dead state. The leaves slowly break and drop items such as apples and saplings. That is good for tree farms
3. No. The only way digging down in survival you can die is lava, mobs (definition is something mobile, eg. Zombie, Cow, etc.) and fall damage (falling from a height causing damage to yourself). Although I'm guessing you mean in creative mode, and if so, then yes
4. No, there is no oxygen levels in Minecraft. Although if you would like that, try to find a mod that adds that to your game.
P.S: If you're wondering how to get mods in your game, click on this --->
Well there you go
Also, if you have any other questions, send me a private message (click on the arrow next to my name on this post and then click 'send message' )
一切是真棒!
A wise man once told me that if you win an argument you have learnt nothing.
一位智者曾經告訴我,如果你贏得一場爭論,你什麼也沒學到。
~The_Blocky_Gamer~
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