I personally think they need tropical biome and a heaven such at the aether is you don't know what I mean it's the opposite of the nether.
i also think there should be vehicles such at helicopters,cars,better boats and planes if you agree or you just want to get people to know what you want just reply with what you want to say. sorry for misspelling it late at night so I'm not at my best and I'm not good at punctuation.
i also think there should be vehicles such at helicopters,cars,better boats and planes if you agree or you just want to get people to know what you want just reply with what you want to say.
No. Keep vehicles like helicopters and cars in mods.
I just think if you can't put mods on you minecraft you should be able to have some sought of fun stuff to muck around with and i think there should be a list of mods you can choose to put on off the menu
I just think if you can't put mods on you minecraft you should be able to have some sought of fun stuff to muck around with and i think there should be a list of mods you can choose to put on off the menu
Well...you can put mods on Minecraft though. I don't see what you mean.
They need to improve the customized world settings; you may have noticed that while you can turn structures, caves, etc on or off you can't actually customize them - despite the fact that you can customize many of them in Superflat (e.g. village size and distance), but why do you have to make a Superflat world if you want to do so? There isn't anything about a normal world that disallows this; they use the exact same code to generate them.
Especially caves, a common cause of complaint on the forums, with some people still complaining that they are too common after 1.7 nerfed them, while people like me would want more and bigger caves instead, which can be done by simply changing a few values which are currently hard-coded in but can be easily replaced with variables similar to villages/etc (also possible to change more than this but it would quickly get too complicated; the number of parameters that can be changed is similar to those for terrain generation; three of these should be enough for most people, the first controlling the density/size of cave systems (varying over a range up to this size with smaller values being more common), second the chance of one in a chunk, and the last the diameter of individual caves (which vary over a range with narrower caves being more common).
I have to admit, I like the idea of Volcanoes, but then when I think about them further, I realize a lot of the aspects of volcanoes they might implement are already in the game. For example, there are multiple types of volcanoes including ones that just spew lava--which is already in the game, random lava flows out the sides of cliffs and mountains. If you want a very high mountain that spews lava out the top, then that might be an interesting terrain type but it doesn't do much else. If you want one that occasionally "blows its top", well, that could be interesting but I'm not sure it fits in with the rest of the game. You might as well request adding earthquakes to the game too.
Why not add a wasteland area where no animals spawn and only certain monsters such as zombies spawn. Plants would also not be able to grow, not even the cactus. And to make it even worse if you stay out in the sun too long without at least gold armor you would catch on fire and also any combustible blocks. Finally, there could be acid rain as well as acid water which upon contact would degrade a player's currently-equipped armor and tools and if no armor is on the player, it would damage the player every 3 seconds by 1/3 of a heart.
So probably you're thinking who would even waste time going to the wasteland when it is so dangerous? Well, because of the loot to be found there. Normally uncommon ores such as emeralds and diamonds would spawn near or on the surface of a wasteland. Also there could be hidden underground ruins which would hold tons of loot (guarded, of course) that would be naturally hard to find and/or make (such as compass and obsidian). Another benefit of this biome is that only certain monsters spawn in it, such as the slow and stupid zombie. They would be immune to the acid rain, of course.
All one would need to survive in the wasteland is a house built from blocks that can't be destroyed through fire. An easy one would be cobblestone. Another necessity is a food source. I believe mushrooms would do the trick and you could always just go back and forth between the wastes and your home base for supplies.
Oh, and one last thing: water can't be placed in the wastes without it drying up or turning into acid water.
In terms of biomes, I'd love a tropical island biome with palm trees and coconuts. An 'Origin Valley' biome with the bright green trees and grass of Alpha would be really cool as well. In terms of dimensions, I'd LOVE the Aether to be added, especially if there was some form of Notch npc there. The Void would also be really cool to travel to through some sort of temple/altar underground or in The End.
In terms of biomes, I'd love a tropical island biome with palm trees and coconuts. An 'Origin Valley' biome with the bright green trees and grass of Alpha would be really cool as well. In terms of dimensions, I'd LOVE the Aether to be added, especially if there was some form of Notch npc there. The Void would also be really cool to travel to through some sort of temple/altar underground or in The End.
I just think if you can't put mods on you minecraft you should be able to have some sought of fun stuff to muck around with and i think there should be a list of mods you can choose to put on off the menu
I think Forge Might be able to do that in the future anyways forge today makes it so easy to install a mod the is a automated installer to install forge then simply drop the mod zip or jar into the mods folder in the mc directory then your done
and get off your ancient computer and get a real computer that uses updated java
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I think that Minecraft right now is a platform to BUILD on I think all other biomes should be kept to mods. Although mod devs watch out, there are some AWESOME ideas I think here.
As for cars, trucks etc Just No... If anything keep that to mods!
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i also think there should be vehicles such at helicopters,cars,better boats and planes if you agree or you just want to get people to know what you want just reply with what you want to say.
sorry for misspelling it late at night so I'm not at my best and I'm not good at punctuation.
No. Keep vehicles like helicopters and cars in mods.
I think a tropical biome would be nice though.
My house is made of steel, with paper for doors.
Well...you can put mods on Minecraft though. I don't see what you mean.
My house is made of steel, with paper for doors.
Then don't use a cracked version, and don't use an ancient computer.
My house is made of steel, with paper for doors.
Another weather-locked biome would be pretty cool.
My house is made of steel, with paper for doors.
Especially caves, a common cause of complaint on the forums, with some people still complaining that they are too common after 1.7 nerfed them, while people like me would want more and bigger caves instead, which can be done by simply changing a few values which are currently hard-coded in but can be easily replaced with variables similar to villages/etc (also possible to change more than this but it would quickly get too complicated; the number of parameters that can be changed is similar to those for terrain generation; three of these should be enough for most people, the first controlling the density/size of cave systems (varying over a range up to this size with smaller values being more common), second the chance of one in a chunk, and the last the diameter of individual caves (which vary over a range with narrower caves being more common).
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I have to admit, I like the idea of Volcanoes, but then when I think about them further, I realize a lot of the aspects of volcanoes they might implement are already in the game. For example, there are multiple types of volcanoes including ones that just spew lava--which is already in the game, random lava flows out the sides of cliffs and mountains. If you want a very high mountain that spews lava out the top, then that might be an interesting terrain type but it doesn't do much else. If you want one that occasionally "blows its top", well, that could be interesting but I'm not sure it fits in with the rest of the game. You might as well request adding earthquakes to the game too.
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So probably you're thinking who would even waste time going to the wasteland when it is so dangerous? Well, because of the loot to be found there. Normally uncommon ores such as emeralds and diamonds would spawn near or on the surface of a wasteland. Also there could be hidden underground ruins which would hold tons of loot (guarded, of course) that would be naturally hard to find and/or make (such as compass and obsidian). Another benefit of this biome is that only certain monsters spawn in it, such as the slow and stupid zombie. They would be immune to the acid rain, of course.
All one would need to survive in the wasteland is a house built from blocks that can't be destroyed through fire. An easy one would be cobblestone. Another necessity is a food source. I believe mushrooms would do the trick and you could always just go back and forth between the wastes and your home base for supplies.
Oh, and one last thing: water can't be placed in the wastes without it drying up or turning into acid water.
Hopefully I'll live a good life.
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In terms of biomes, I'd love a tropical island biome with palm trees and coconuts. An 'Origin Valley' biome with the bright green trees and grass of Alpha would be really cool as well. In terms of dimensions, I'd LOVE the Aether to be added, especially if there was some form of Notch npc there. The Void would also be really cool to travel to through some sort of temple/altar underground or in The End.
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I think Forge Might be able to do that in the future anyways forge today makes it so easy to install a mod the is a automated installer to install forge then simply drop the mod zip or jar into the mods folder in the mc directory then your done
and get off your ancient computer and get a real computer that uses updated java
Um, I like the idea of like a huge garden. But this is probably too common place. It can be like a heavenly garden I guess.
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Peek in the spoiler.As for cars, trucks etc Just No... If anything keep that to mods!
Seriously, there is no real reason to visit Mesa, Ice Plains, and Roofed Forest Biomes except like, 1 exclusive decorative block per biome.
And Savanna is just a 2nd version of the plains biome, the only unique feature of savanna is a diffrent wood type
Yes, So true!