Help! Ive made a machine that allows me to be almost a ninga but i have to throw a snowball on the ground, i know how to kill items in a radius of a command block but i want it o be in a certain radius around me... any way? what i think should work: /kill @e[type=Item,@p[name=PixelatedGalaxy] r=10]
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The most advanced advanced adventure map ever created!
Help! Ive made a machine that allows me to be almost a ninga but i have to throw a snowball on the ground, i know how to kill items in a radius of a command block but i want it o be in a certain radius around me... any way? what i think should work: /kill @e[type=Item,@p[name=PixelatedGalaxy] r=10]
You cannot currently do this. It would require hundreds (or essentially infinite if it's open-world) of command blocks checking each square the player could be standing at, and then following up with a unique command per command block.
You cannot currently do this. It would require hundreds (or essentially infinite if it's open-world) of command blocks checking each square the player could be standing at, and then following up with a unique command per command block.
Thanks, i have another question though... can i do /playsound so players in a certain radius of me could hear it and no one else?
Rollback Post to RevisionRollBack
The most advanced advanced adventure map ever created!
Thanks, i have another question though... can i do /playsound so players in a certain radius of me could hear it and no one else?
No, it's the same issue as above; the playsound's origin would have to be defined based on player location, so would again require an unknown/large number of command blocks.
Ive made a machine that allows me to be almost a ninga but i have to throw a snowball on the ground, i know how to kill items in a radius of a command block but i want it o be in a certain radius around me... any way?
what i think should work:
/kill @e[type=Item,@p[name=PixelatedGalaxy] r=10]
The most advanced advanced adventure map ever created!
You cannot currently do this. It would require hundreds (or essentially infinite if it's open-world) of command blocks checking each square the player could be standing at, and then following up with a unique command per command block.
Minecraft-things: http://skylinerw.com
More Minecraft-things: https://sourceblock.net
Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides
I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/
Thanks, i have another question though... can i do /playsound so players in a certain radius of me could hear it and no one else?
The most advanced advanced adventure map ever created!
No, it's the same issue as above; the playsound's origin would have to be defined based on player location, so would again require an unknown/large number of command blocks.
Minecraft-things: http://skylinerw.com
More Minecraft-things: https://sourceblock.net
Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides
I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/