I dunno about you guys but i have never played a game with as many utter screw-ups as Minecraft. I have seen bugs and problems that simply shouldn't exist. Now, I am not much of a programmer yet and I know its not always easy (or fun) to sit there trying to fix heaps of problems. Here is an idea, TEST THINGS BETTER! then, when you find a mistake, FIX IT COMPLETELY! Mojang fails at this and instead, finds a mistake and covers it up in a lazy and rather stupid way. Not to mention they used the worst language the could for making a game. Java may work for a smaller browser game but not for a full-fledge multi-million player game!
Also, mojang sucks at making decent plots/storylines in a game. Instead of an amazing and down right awesome skylands dimension... they scrap it for the end! The end is lame! I don't even make an effort to find the end as endstone is ugly and the dragon is too ed up to try and fight.
That leads me to enchants. I spend hours and hours grinding mobs until i can finally enchant at the only level that will give a useful enchantment, lvl 30! I use the enchanting table and get... ing unbreaking III
Also, the costs of an anvil are insane. I spend hours and hours getting levels so i can fix a sword a tiny amount. Mojang sucks at math too as last i checked 1 + 2 = 3. Nope! gotta have a book with unbreaking II and another with unbreaking II to get unbreaking III. Well done mojang, go back to kindergarten!
most if not all of the sfx in minecraft are annoying and repetitive. The sound engine itself is a complete failure. I hear a zombie... but i cannot figure out what direction the sound came from!
Thunder is annoying and just plain spammy. Its loud as and made no sense when you are at the bedrock and can hear it as loud as if you were right beside it.
Rain is ugly and spammy, both sfx and gfx.
Zombies are as they are annoying and getting rather OP
Creepers are just greif machines. I think a sandbox game, a game about BUILDING should not have a walking bomb that s up hours and hours of work. Mojang how would you like it if i walked into your office and deleted all the files off of your systems? Its like spending hours and hours doing something and suddenly its gone. Its frusterating and annoying.
A video game is meant to be an escape from school, work and other boring life activities. While games have a few challenges to keep it interesting, annoying SFX and stupidly OP baddies is just something to make my angry, hence the reason for this post.
I am srsly considering quitting minecraft unless i see mojang get some education and learn how to properly make a game
If you disagree, thats fine, if you do agree with me, say so!
The Meaning of Life, the Universe, and Everything.
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HockeyLegend87
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If you hated Minecraft so much, why did you go on to the Minecraft forums and make a post like that, offending thousands if not millions of people, showing how irrelevant and stupid you really are. If you think Minecraft is so bad and their system of doing things is terrible, let's see you give it a go.
If you hated Minecraft so much, why did you go on to the Minecraft forums and make a post like that, offending thousands if not millions of people, showing how irrelevant and stupid you really are. If you think Minecraft is so bad and their system of doing things is terrible, let's see you give it a go.
i'd love to make a game, but first I am going to university to learn programming and proper development. I know i will make errors but at least I will fix them correctly
You do it. That's right, code the entire game. If not, quit. We do not want to see your face around here. You unappreciative, useless, spoiled, little brat. Mojang would be happy to see you gone. They don't care wether you did not get what you want for once. You show absolutely no respect for them. You don't deserve to talk about these things if you only have a third grade education.
Oh and do you know why the Skyland mod exists? Because Mojang coded the game in java.
Send me a free copy of the game you end up developing, I will do a Let's Play or review or something like that. Minecraft is a good game though, we must be playing two different games.
How come you have so much posts if you hate Minecraft so?
I disagree too. With your rant, you seem to be saying that if it's not 100% bug free or something like that, it sucks. Nothing is perfect. Also, if you don't like the mobs, do Peaceful mode! And about the enchanting, it's magic! It was programmed to be unpredictable! And if you don't like the textures and the SFX, get a resource pack! Go away now, and stop thinking that the world revolves around you. Mojang worked hard to make this game, and you're just going to say "It sucks worse than poo,"? Go and play something like Duke Nukem Forever and THEN say Minecraft is horrible.
TL;DR: Haters gonna hate, but you should GO AWAY.
Rollback Post to RevisionRollBack
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft? TOPICS I MAKE, Y U NO STAY ALIVE?
What were these "utter screw-ups" and "bugs and problems that simply shouldn't exist?" Seriously lol if you hate the game so much, why put so many hours into it? I once played Halo Wars for about two hours, realized I didn't like it much, and haven't played it since. I didn't put thirty more hours into it.
Alright, I'm just going to step in here and point out the flaws in your argument before a Mod locks this topic (which they really should)...
Now, I am not much of a programmer
Yet you make broad statements about how Mojang leaves lots of bugs, creates bad code, Java is a bad language to code in, etc. I myself have encountered maybe two or three bugs in my entire time playing Minecraft (which I started playing in the late stages of Infdev). Also, I doubt Notch had the possibility of this game becoming one of the best-selling PC games of all time in mind when he was coding it. And when it did, he couldn't simply recode it all in a different language. That's simply ignorance saying that he shouldn't have programmed in Java, especially from one who admits to having little knowledge of programming. Besides, Java is an excellent language; one of the many reasons it's used in billions of devices worldwide.
Mojang sucks at math too as last i checked 1 + 2 = 3. Nope! gotta have a book with unbreaking II and another with unbreaking II to get unbreaking III. Well done mojang, go back to kindergarten!
That's simply flaming right there. It was obviously a design choice, and had no regard towards their mathematical abilities. I personally support this mechanic.
most if not all of the sfx in minecraft are annoying and repetitive. The sound engine itself is a complete failure. I hear a zombie... but i cannot figure out what direction the sound came from!
That's an opinion, and the sound engine functions perfectly fine. I, and many others, are able to locate something by sound. If you can't, that's your fault.
Thunder is annoying and just plain spammy. Its loud as and made no sense when you are at the bedrock and can hear it as loud as if you were right beside it. Rain is ugly and spammy, both sfx and gfx. Zombies are as they are annoying and getting rather OP
More opinions, general whining...
Creepers are just greif machines. I think a sandbox game, a game about BUILDING should not have a walking bomb that s up hours and hours of work. Mojang how would you like it if i walked into your office and deleted all the files off of your systems? Its like spending hours and hours doing something and suddenly its gone. Its frusterating and annoying.
Creepers are another design choice, and quite an iconic one at that. You might as well lament about how minecraft is made of blocks. As for the rest of that paragraph, you're exaggerating and overreacting quite a bit. One creeper is not that destructive anymore in vanilla minecraft, and equating a creeper explosion (which occurs in a virtual world) to the removal of real-world assets is idiotic.
I am srsly considering quitting minecraft unless i see mojang get some education and learn how to properly make a game
Again, coming from a person who admits to having little experience in programming to people who make a living off of it. If you dislike the game so much, then quit already. None of us want to hear your rant, especially one with such poorly constructed and flawed arguments such as this.
Creepers are just greif machines. I think a sandbox game, a game about BUILDING should not have a walking bomb that s up hours and hours of work. Mojang how would you like it if i walked into your office and deleted all the files off of your systems? Its like spending hours and hours doing something and suddenly its gone. Its frusterating and annoying.
The simple solution is to switch to peaceful mode or build a wall and fill the area inside the walls with torches. I have built huge construction projects on hard without seeing any creepers at my construction site. No Creepers or Zombies are around when the place is lit up.
Now, I am not much of a programmer yet and I know its not always easy (or fun) to sit there trying to fix heaps of problems. Here is an idea, TEST THINGS BETTER! then, when you find a mistake, FIX IT COMPLETELY! Mojang fails at this and instead, finds a mistake and covers it up in a lazy and rather stupid way. Not to mention they used the worst language the could for making a game. Java may work for a smaller browser game but not for a full-fledge multi-million player game!
I'd like you to write 1 million lines of code. The chances of you making it perfect are next to none. All it takes is one error, and it will ruin 600 lines of code. HELLO, THEY TEST IT FOR WEEKS ON END. You have no idea how much I dislike people who think programming is just 'magic' and that everything is fixable within a week. I really would like you to try "properly" coding a game. I program in Java for a living, and find Minecraft to be an excellent example of what Java is really capable of.
Yo, dude!
Don`t be so mad If you hate Mojang and Minecraft that much, you should probably stop playing the game. Some tips if you want to continue playing:
1. Make an XP farm. It`s easy.
2. Make a cow farm to get leather.
3. Make a sugar cane farm to get paper.
4. Make som books, grind at your XP farm for a couple of minutes and enchant books until you get the ones you want.
The best XP farm you can make is with the Edermen, so that should be a good motivation to go there and fight the dragon. You can also make an Iron Golem farm in the overworld if you are low on iron. Go on youtube and you wil find tutorials for all the farms you need!
Congrats. You're outvoted. A whole lot of people think technology in general sucks too, because it has tons of problems. But we generally agree here that technology is extremely useful.
I dunno about you guys but i have never played a game with as many utter screw-ups as Minecraft. I have seen bugs and problems that simply shouldn't exist. Now, I am not much of a programmer yet and I know its not always easy (or fun) to sit there trying to fix heaps of problems. Here is an idea, TEST THINGS BETTER! then, when you find a mistake, FIX IT COMPLETELY! Mojang fails at this and instead, finds a mistake and covers it up in a lazy and rather stupid way. Not to mention they used the worst language the could for making a game. Java may work for a smaller browser game but not for a full-fledge multi-million player game!
Also, mojang sucks at making decent plots/storylines in a game. Instead of an amazing and down right awesome skylands dimension... they scrap it for the end! The end is lame! I don't even make an effort to find the end as endstone is ugly and the dragon is too ed up to try and fight.
That leads me to enchants. I spend hours and hours grinding mobs until i can finally enchant at the only level that will give a useful enchantment, lvl 30! I use the enchanting table and get... ing unbreaking III
Also, the costs of an anvil are insane. I spend hours and hours getting levels so i can fix a sword a tiny amount. Mojang sucks at math too as last i checked 1 + 2 = 3. Nope! gotta have a book with unbreaking II and another with unbreaking II to get unbreaking III. Well done mojang, go back to kindergarten!
most if not all of the sfx in minecraft are annoying and repetitive. The sound engine itself is a complete failure. I hear a zombie... but i cannot figure out what direction the sound came from!
Thunder is annoying and just plain spammy. Its loud as and made no sense when you are at the bedrock and can hear it as loud as if you were right beside it.
Rain is ugly and spammy, both sfx and gfx.
Zombies are as they are annoying and getting rather OP
Creepers are just greif machines. I think a sandbox game, a game about BUILDING should not have a walking bomb that s up hours and hours of work. Mojang how would you like it if i walked into your office and deleted all the files off of your systems? Its like spending hours and hours doing something and suddenly its gone. Its frusterating and annoying.
A video game is meant to be an escape from school, work and other boring life activities. While games have a few challenges to keep it interesting, annoying SFX and stupidly OP baddies is just something to make my angry, hence the reason for this post.
I am srsly considering quitting minecraft unless i see mojang get some education and learn how to properly make a game
If you disagree, thats fine, if you do agree with me, say so!
Haha sir u, Minecraft is a very awesome game that inspires people to use their creativity. Also no game has no bugs or glitches man and also if you hate minecraft how come you have 57 posts on a freaking MINECRAFT FORUM
Mojang does test the games. That's why they make snapshots. Believe me, if they didn't find bugs through snapshots, Minecraft would practically be unplayable.
Why did you sign up and make 50+ posts if you hate Mojang. I am learning JavaScript right now and it's not the best code. One out of place number or semicolon can mess up half of what your coding. So, with a game containing a good bit of code, there will be bugs.
Just for the heck of it, I took a look. You've been playing Minecraft a lot longer than I have. I found one of your posts from last April where you were complaining that Minecraft was too hard -- that you just couldn't handle playing it on normal. Some of your comments in this post imply that you still feel that way.
Now, I want to make a minor point here: I'm not a particularly good player. My castle is lopsided. My redstone stuff is awkward. And I stay inside at night. But I'm not afraid of mobs. (y'know, I stay inside at night....) I have no problems growing enough food. I put up fences to keep the creepers out of range. I have an iron farm, a gold farm (kind of inadequate, but better than nothing), zombie and skeleton farms at their respective spawners, and a handy slime-spawning area. Underground minecart railways to most of those facilities, so I don't have to worry about an annoying spider when I go there at night. I've written a whole long rant about why Minecraft shouldn't be made harder, but I certainly don't find it too hard.
I dunno about you guys but i have never played a game with as many utter screw-ups as Minecraft.
One word, a word that will strike fear into the heart of MMORPG players everywhere: Shadowbane.
Shadowbane, where "play to crush" became "pay to crash".
Shadowbane, where the login servers acted more like firewalls.
Shadowbane, where they put the GM switch in the client, and a guild found it and griefed everyone.
Shadowbane, a highly-promoted AAA title published by UbiSoft, which is not one guy in Sweden coding what he wants to play.
Oh, I have played a game with far, far more utter screw-ups than Minecraft. I have played a lot of games that fit into that category, in fact. And I've paid a whole lot more money for them than I have for Minecraft. If you think MC is the worst of the worst, bug-wise, all I can say is you need to get out (in the game market) more.
I have seen bugs and problems that simply shouldn't exist.
So have I. They're in my computer's operating system. They're in my Web browser. They're in Pandora, which has decided it's going to do nothing but crash on my tablet. They are, in fact, in every non-trivial piece of software out there. Bugs in general should not exist. But, take it from someone who has coded for a living before, and probably will again, bugs happen. Sometimes they sneak out the door. So you find them and fix them.
Now, I am not much of a programmer yet and I know its not always easy (or fun) to sit there trying to fix heaps of problems. Here is an idea, TEST THINGS BETTER! then, when you find a mistake, FIX IT COMPLETELY!
That's just insulting.
I can tell you're not much of a programmer. I can tell you're also a child, since you think people making a living selling software only do things that are easy and fun. You think they wouldn't know to test things unless you told them. Guess what: Mojang is the one making millions of dollars selling Minecraft, and you're not. That right there should tell you how things stand, relatively speaking. You are not selling your perfect, bug-free software (you do have some for sale, right, since you know all about how to do it?) and Mojang collectively, and Notch in particular, will never have to dig under the sofa cushions to find money for pizza again. (they'll just buy the local pizza shop)
You are not much of a programmer. Oh, how true that is.
Mojang fails at this and instead, finds a mistake and covers it up in a lazy and rather stupid way.
I've seen a game where the company really DID that, one of the very first MMORPGs, NexusTK. Mojang does not do this. If it does, please give an example.
Not to mention they used the worst language the could for making a game. Java may work for a smaller browser game but not for a full-fledged multi-million player game!
Three things:
One, Java is far from the worst language they could use. I wrote a game in Fortran IV, back in the day. I'll put Fortran IV against any other language a game has ever been written in for "worst" and have a good chance of winning, unless someone has written a game in COBOL. Which, come to think of it, in a perverse, coding-oriented version of Rule 34, they probably have.
Two, Notch didn't start out writing a full-fledged multi-million-player game. He started out writing the Cave Game for the fun of it. It ... grew. Lots. But it's not easy to go back and rewrite something in a whole different language. (I know; I'm doing it at the moment)
Three, you complain about bugs, but Java is one of the more forgiving languages, bug-wise. A wise man once said that bugs in C can be so subtle they're practically theological. Java might not be the best for speed, but for ease of coding, it's way up there.
Also, mojang sucks at making decent plots/storylines in a game.
That's because Minecraft is a sandbox game! It doesn't have a plot. It doesn't have a storyline. And it's not supposed to. Y'know, not every game has to tell you a story. (actually, most of us have books for that) What's the storyline for checkers? What's the plot of backgammon?
Instead of an amazing and down right awesome skylands dimension... they scrap it for the end! The end is lame! I don't even make an effort to find the end as endstone is ugly and the dragon is too ed up to try and fight.
Does this fall into your "Minecraft is too hard" thing? Seriously ... "try and fight" ... an awful lot of people have XP farms in the end after killing the dragon, so maybe it's just you.
That leads me to enchants. I spend hours and hours grinding mobs until i can finally enchant at the only level that will give a useful enchantment, lvl 30! I use the enchanting table and get... ing unbreaking III;
Well, you could spend hours and hours grinding mobs, or you could find something like a skeleton spawner and build yourself a skell farm for easy XP. My friend The_Pastmaster has built a really crazy XP farm with cows. And as I read the forums this morning, and type this, I switch over to the other computer when the grunting tells me that enough zombie pigmen have built up in my gold farm so I can kill them manually (I have an on/off switch on the crusher) for XP; I've gotten 12 levels in the past 45 minutes while doing other things, with only maybe 3 minutes actual playing time.
And you could always do the save/reload thing if you're playing SSP, if you find the game too hard for you.
Also, the costs of an anvil are insane. I spend hours and hours getting levels so i can fix a sword a tiny amount.
See above regarding building an XP farm.
Mojang sucks at math too as last i checked 1 + 2 = 3. Nope! gotta have a book with unbreaking II and another with unbreaking II to get unbreaking III. Well done mojang, go back to kindergarten!
What makes you think that an enchant level is supposed to be the sum of items being combined?
Let's say that it did work the way you want. You could get Unbreaking I at XP 1. You can get that much XP just by mining some coal. So you do it three times, have three Unbreaking I books, and now you have Unbreaking III -- for a total of 3 points of XP. Yeah, that's real balanced. Not.
Game design decisions are not the result of being unable to add small whole numbers; they're game design decisions. Those things that people who know something about game design (and programming) make.
most if not all of the sfx in minecraft are annoying and repetitive. The sound engine itself is a complete failure. I hear a zombie... but i cannot figure out what direction the sound came from!
Either your sound system is set to mono, your speakers aren't in the right positions, or you just can't localize sounds. This is not a problem that the rest of us have.
Thunder is annoying and just plain spammy. Its loud as and made no sense when you are at the bedrock and can hear it as loud as if you were right beside it.
I'll agree that hearing thunder underground can be kind of weird, but if it really annoys me that much, I'll just turn it off. So far, it hasn't.
Rain is ugly and spammy, both sfx and gfx.
To you. Not, from the look of this thread, to most people.
Zombies are as they are annoying and getting rather OP
If you can't kill zombies, might I suggest playing in Peaceful? No zombies.
Creepers are just greif machines. I think a sandbox game, a game about BUILDING should not have a walking bomb that s up hours and hours of work. Mojang how would you like it if i walked into your office and deleted all the files off of your systems? Its like spending hours and hours doing something and suddenly its gone. Its frusterating and annoying.
If you don't like creepers, then turn them off. There is a "peaceful" setting, you know. And a "creative" setting. Either one would be more suitable, it seems, for someone who can apparently neither put up fences nor keep a few cats around to repel creepers. (or, y'know, stay inside at night)
A video game is meant to be an escape from school, work and other boring life activities. While games have a few challenges to keep it interesting, annoying SFX and stupidly OP baddies is just something to make my angry, hence the reason for this post.
Yes, we got it. Something gave it away, maybe the screaming all-caps topic title? Maybe the problem isn't that 20 million people are wrong and you are right. Maybe the problem is that you need to play some game that isn't Minecraft.
I am srsly considering quitting minecraft unless i see mojang get some education and learn how to properly make a game
Please do.
If you disagree, thats fine, if you do agree with me, say so!
I hope people who disagree with you are allowed to say so, too, given that there are now two pages of people disagreeing with you, if it hasn't grown to three while I've been typing.
The problem, my dear Horatio, is not in our stars, but in ourselves.
I dunno about you guys but i have never played a game with as many utter screw-ups as Minecraft. I have seen bugs and problems that simply shouldn't exist. Now, I am not much of a programmer yet and I know its not always easy (or fun) to sit there trying to fix heaps of problems. Here is an idea, TEST THINGS BETTER! then, when you find a mistake, FIX IT COMPLETELY! Mojang fails at this and instead, finds a mistake and covers it up in a lazy and rather stupid way. Not to mention they used the worst language the could for making a game. Java may work for a smaller browser game but not for a full-fledge multi-million player game!
Also, mojang sucks at making decent plots/storylines in a game. Instead of an amazing and down right awesome skylands dimension... they scrap it for the end! The end is lame! I don't even make an effort to find the end as endstone is ugly and the dragon is too ed up to try and fight.
That leads me to enchants. I spend hours and hours grinding mobs until i can finally enchant at the only level that will give a useful enchantment, lvl 30! I use the enchanting table and get... ing unbreaking III
Also, the costs of an anvil are insane. I spend hours and hours getting levels so i can fix a sword a tiny amount. Mojang sucks at math too as last i checked 1 + 2 = 3. Nope! gotta have a book with unbreaking II and another with unbreaking II to get unbreaking III. Well done mojang, go back to kindergarten!
most if not all of the sfx in minecraft are annoying and repetitive. The sound engine itself is a complete failure. I hear a zombie... but i cannot figure out what direction the sound came from!
Thunder is annoying and just plain spammy. Its loud as and made no sense when you are at the bedrock and can hear it as loud as if you were right beside it.
Rain is ugly and spammy, both sfx and gfx.
Zombies are as they are annoying and getting rather OP
Creepers are just greif machines. I think a sandbox game, a game about BUILDING should not have a walking bomb that s up hours and hours of work. Mojang how would you like it if i walked into your office and deleted all the files off of your systems? Its like spending hours and hours doing something and suddenly its gone. Its frusterating and annoying.
A video game is meant to be an escape from school, work and other boring life activities. While games have a few challenges to keep it interesting, annoying SFX and stupidly OP baddies is just something to make my angry, hence the reason for this post.
I am srsly considering quitting minecraft unless i see mojang get some education and learn how to properly make a game
If you disagree, thats fine, if you do agree with me, say so!
A few words for you. Quit The Game Or Deal With It
Rollback Post to RevisionRollBack
I really have no idea what's going on with this forum because I've been away for like, 1 or 2 years...
Also, mojang sucks at making decent plots/storylines in a game. Instead of an amazing and down right awesome skylands dimension... they scrap it for the end! The end is lame! I don't even make an effort to find the end as endstone is ugly and the dragon is too ed up to try and fight.
That leads me to enchants. I spend hours and hours grinding mobs until i can finally enchant at the only level that will give a useful enchantment, lvl 30! I use the enchanting table and get... ing unbreaking III
Also, the costs of an anvil are insane. I spend hours and hours getting levels so i can fix a sword a tiny amount. Mojang sucks at math too as last i checked 1 + 2 = 3. Nope! gotta have a book with unbreaking II and another with unbreaking II to get unbreaking III. Well done mojang, go back to kindergarten!
most if not all of the sfx in minecraft are annoying and repetitive. The sound engine itself is a complete failure. I hear a zombie... but i cannot figure out what direction the sound came from!
Thunder is annoying and just plain spammy. Its loud as and made no sense when you are at the bedrock and can hear it as loud as if you were right beside it.
Rain is ugly and spammy, both sfx and gfx.
Zombies are as they are annoying and getting rather OP
Creepers are just greif machines. I think a sandbox game, a game about BUILDING should not have a walking bomb that s up hours and hours of work. Mojang how would you like it if i walked into your office and deleted all the files off of your systems? Its like spending hours and hours doing something and suddenly its gone. Its frusterating and annoying.
A video game is meant to be an escape from school, work and other boring life activities. While games have a few challenges to keep it interesting, annoying SFX and stupidly OP baddies is just something to make my angry, hence the reason for this post.
I am srsly considering quitting minecraft unless i see mojang get some education and learn how to properly make a game
If you disagree, thats fine, if you do agree with me, say so!
Lets keep it at thousands here boy.
Oh and do you know why the Skyland mod exists? Because Mojang coded the game in java.
I disagree too. With your rant, you seem to be saying that if it's not 100% bug free or something like that, it sucks. Nothing is perfect. Also, if you don't like the mobs, do Peaceful mode! And about the enchanting, it's magic! It was programmed to be unpredictable! And if you don't like the textures and the SFX, get a resource pack! Go away now, and stop thinking that the world revolves around you. Mojang worked hard to make this game, and you're just going to say "It sucks worse than poo,"? Go and play something like Duke Nukem Forever and THEN say Minecraft is horrible.
TL;DR: Haters gonna hate, but you should GO AWAY.
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
TOPICS I MAKE, Y U NO STAY ALIVE?
Just quit minecraft if you hate Mojang...No one cares..
Remember..Nothing in the earth is perfect..
"No,This wasn't my last post."
Yet you make broad statements about how Mojang leaves lots of bugs, creates bad code, Java is a bad language to code in, etc. I myself have encountered maybe two or three bugs in my entire time playing Minecraft (which I started playing in the late stages of Infdev). Also, I doubt Notch had the possibility of this game becoming one of the best-selling PC games of all time in mind when he was coding it. And when it did, he couldn't simply recode it all in a different language. That's simply ignorance saying that he shouldn't have programmed in Java, especially from one who admits to having little knowledge of programming. Besides, Java is an excellent language; one of the many reasons it's used in billions of devices worldwide.
That's simply flaming right there. It was obviously a design choice, and had no regard towards their mathematical abilities. I personally support this mechanic.
That's an opinion, and the sound engine functions perfectly fine. I, and many others, are able to locate something by sound. If you can't, that's your fault.
More opinions, general whining...
Creepers are another design choice, and quite an iconic one at that. You might as well lament about how minecraft is made of blocks. As for the rest of that paragraph, you're exaggerating and overreacting quite a bit. One creeper is not that destructive anymore in vanilla minecraft, and equating a creeper explosion (which occurs in a virtual world) to the removal of real-world assets is idiotic.
Again, coming from a person who admits to having little experience in programming to people who make a living off of it. If you dislike the game so much, then quit already. None of us want to hear your rant, especially one with such poorly constructed and flawed arguments such as this.
Mojang will never make Minecraft the way you want them to.
I think you're going to have to quit.
The golden age: it's not the game, it's you ⋆ Why Minecraft should not be harder ⋆ Spelling hints
The simple solution is to switch to peaceful mode or build a wall and fill the area inside the walls with torches. I have built huge construction projects on hard without seeing any creepers at my construction site. No Creepers or Zombies are around when the place is lit up.
I'd like you to write 1 million lines of code. The chances of you making it perfect are next to none. All it takes is one error, and it will ruin 600 lines of code. HELLO, THEY TEST IT FOR WEEKS ON END. You have no idea how much I dislike people who think programming is just 'magic' and that everything is fixable within a week. I really would like you to try "properly" coding a game. I program in Java for a living, and find Minecraft to be an excellent example of what Java is really capable of.
Don`t be so mad If you hate Mojang and Minecraft that much, you should probably stop playing the game. Some tips if you want to continue playing:
1. Make an XP farm. It`s easy.
2. Make a cow farm to get leather.
3. Make a sugar cane farm to get paper.
4. Make som books, grind at your XP farm for a couple of minutes and enchant books until you get the ones you want.
The best XP farm you can make is with the Edermen, so that should be a good motivation to go there and fight the dragon. You can also make an Iron Golem farm in the overworld if you are low on iron. Go on youtube and you wil find tutorials for all the farms you need!
Have fun
Haha sir u, Minecraft is a very awesome game that inspires people to use their creativity. Also no game has no bugs or glitches man and also if you hate minecraft how come you have 57 posts on a freaking MINECRAFT FORUM
Now, I want to make a minor point here: I'm not a particularly good player. My castle is lopsided. My redstone stuff is awkward. And I stay inside at night. But I'm not afraid of mobs. (y'know, I stay inside at night....) I have no problems growing enough food. I put up fences to keep the creepers out of range. I have an iron farm, a gold farm (kind of inadequate, but better than nothing), zombie and skeleton farms at their respective spawners, and a handy slime-spawning area. Underground minecart railways to most of those facilities, so I don't have to worry about an annoying spider when I go there at night. I've written a whole long rant about why Minecraft shouldn't be made harder, but I certainly don't find it too hard.
One word, a word that will strike fear into the heart of MMORPG players everywhere: Shadowbane.
Shadowbane, where "play to crush" became "pay to crash".
Shadowbane, where the login servers acted more like firewalls.
Shadowbane, where they put the GM switch in the client, and a guild found it and griefed everyone.
Shadowbane, a highly-promoted AAA title published by UbiSoft, which is not one guy in Sweden coding what he wants to play.
Oh, I have played a game with far, far more utter screw-ups than Minecraft. I have played a lot of games that fit into that category, in fact. And I've paid a whole lot more money for them than I have for Minecraft. If you think MC is the worst of the worst, bug-wise, all I can say is you need to get out (in the game market) more.
So have I. They're in my computer's operating system. They're in my Web browser. They're in Pandora, which has decided it's going to do nothing but crash on my tablet. They are, in fact, in every non-trivial piece of software out there. Bugs in general should not exist. But, take it from someone who has coded for a living before, and probably will again, bugs happen. Sometimes they sneak out the door. So you find them and fix them.
That's just insulting.
I can tell you're not much of a programmer. I can tell you're also a child, since you think people making a living selling software only do things that are easy and fun. You think they wouldn't know to test things unless you told them. Guess what: Mojang is the one making millions of dollars selling Minecraft, and you're not. That right there should tell you how things stand, relatively speaking. You are not selling your perfect, bug-free software (you do have some for sale, right, since you know all about how to do it?) and Mojang collectively, and Notch in particular, will never have to dig under the sofa cushions to find money for pizza again. (they'll just buy the local pizza shop)
You are not much of a programmer. Oh, how true that is.
I've seen a game where the company really DID that, one of the very first MMORPGs, NexusTK. Mojang does not do this. If it does, please give an example.
Three things:
One, Java is far from the worst language they could use. I wrote a game in Fortran IV, back in the day. I'll put Fortran IV against any other language a game has ever been written in for "worst" and have a good chance of winning, unless someone has written a game in COBOL. Which, come to think of it, in a perverse, coding-oriented version of Rule 34, they probably have.
Two, Notch didn't start out writing a full-fledged multi-million-player game. He started out writing the Cave Game for the fun of it. It ... grew. Lots. But it's not easy to go back and rewrite something in a whole different language. (I know; I'm doing it at the moment)
Three, you complain about bugs, but Java is one of the more forgiving languages, bug-wise. A wise man once said that bugs in C can be so subtle they're practically theological. Java might not be the best for speed, but for ease of coding, it's way up there.
That's because Minecraft is a sandbox game! It doesn't have a plot. It doesn't have a storyline. And it's not supposed to. Y'know, not every game has to tell you a story. (actually, most of us have books for that) What's the storyline for checkers? What's the plot of backgammon?
Does this fall into your "Minecraft is too hard" thing? Seriously ... "try and fight" ... an awful lot of people have XP farms in the end after killing the dragon, so maybe it's just you.
Well, you could spend hours and hours grinding mobs, or you could find something like a skeleton spawner and build yourself a skell farm for easy XP. My friend The_Pastmaster has built a really crazy XP farm with cows. And as I read the forums this morning, and type this, I switch over to the other computer when the grunting tells me that enough zombie pigmen have built up in my gold farm so I can kill them manually (I have an on/off switch on the crusher) for XP; I've gotten 12 levels in the past 45 minutes while doing other things, with only maybe 3 minutes actual playing time.
And you could always do the save/reload thing if you're playing SSP, if you find the game too hard for you.
See above regarding building an XP farm.
What makes you think that an enchant level is supposed to be the sum of items being combined?
Let's say that it did work the way you want. You could get Unbreaking I at XP 1. You can get that much XP just by mining some coal. So you do it three times, have three Unbreaking I books, and now you have Unbreaking III -- for a total of 3 points of XP. Yeah, that's real balanced. Not.
Game design decisions are not the result of being unable to add small whole numbers; they're game design decisions. Those things that people who know something about game design (and programming) make.
Either your sound system is set to mono, your speakers aren't in the right positions, or you just can't localize sounds. This is not a problem that the rest of us have.
I'll agree that hearing thunder underground can be kind of weird, but if it really annoys me that much, I'll just turn it off. So far, it hasn't.
To you. Not, from the look of this thread, to most people.
If you can't kill zombies, might I suggest playing in Peaceful? No zombies.
If you don't like creepers, then turn them off. There is a "peaceful" setting, you know. And a "creative" setting. Either one would be more suitable, it seems, for someone who can apparently neither put up fences nor keep a few cats around to repel creepers. (or, y'know, stay inside at night)
Yes, we got it. Something gave it away, maybe the screaming all-caps topic title? Maybe the problem isn't that 20 million people are wrong and you are right. Maybe the problem is that you need to play some game that isn't Minecraft.
Please do.
I hope people who disagree with you are allowed to say so, too, given that there are now two pages of people disagreeing with you, if it hasn't grown to three while I've been typing.
The problem, my dear Horatio, is not in our stars, but in ourselves.
The golden age: it's not the game, it's you ⋆ Why Minecraft should not be harder ⋆ Spelling hints
I really have no idea what's going on with this forum because I've been away for like, 1 or 2 years...
Patrick is surprised.