My point made on this topic was proved when I found Diamond Horse Armor and a Library at layer 3 (Seed: ender portal)
Those are the only real purposes of strongholds.End portals silverfish and chest with loot.Thats why people only look for the portal.Every YouTube video I have watched I have never seen someone actually explore a stronghold,only looking for chest on the way to the portal room.
I treat Strongholds like villages. The loot is not mine to take. I'm merely passing through on my way to my final quest.
But I will clear out the cobwebs from the libraries, and gradually I like to replace mossy and broken stone with proper brick stone. I see it as giving back to the world, and preserving the location for future generations. After all, there are only three strongholds in an infinite world.
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By the time I've located the stinking portal I've usually found all the loot imaginable to mankind. It seems like the portal is always the LAST thing I see.
It's also the least rewarding, other monster have the chance to drop useful items.
I know, killing a good few Silverfish can give you the XP that caused production drops in Beta 1.8. Fighting them is a good challenge, too
Those are the only real purposes of strongholds.End portals silverfish and chest with loot.Thats why people only look for the portal.Every YouTube video I have watched I have never seen someone actually explore a stronghold,only looking for chest on the way to the portal room.
slash through the madness that shaped our destiny...

The Sliverfish XP Grinder is a really bad idea because of two things.
1. It's too close to the portal.
2. No drops from them at all except XP.
That's just my opinion.
But I will clear out the cobwebs from the libraries, and gradually I like to replace mossy and broken stone with proper brick stone. I see it as giving back to the world, and preserving the location for future generations. After all, there are only three strongholds in an infinite world.
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Why are we greedy?
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