If you were to measure how good or bad a game is by it's sales, Minecraft is one of the best-selling indie game of all time.
It's not overrated. Rather for most people who have never played the game in depth they underestimate it. The beauty of Minecraft is that Notch made a game so simple as breaking and placing blocks and yet each second it players people to be creative and resourceful.
It's not about the limitations you face while playing the game (i.e. no circles XD ) but rather the clever methods you create to get around the limitations that makes this game so playable and fun.
It's the most original game i ever seen/played
so...no,it's not overrated,it's just rated as how good it is
I find it to be overrated. Sure, the gameplay is smooth and it's addicting, but on an un-modded world this game has barely anything interesting to offer.
If you were to measure how good or bad a game is by it's sales, Minecraft is one of the best-selling indie game of all time.
It's not overrated. Rather for most people who have never played the game in depth they underestimate it. The beauty of Minecraft is that Notch made a game so simple as breaking and placing blocks and yet each second it players people to be creative and resourceful.
It's not about the limitations you face while playing the game (i.e. no circles XD ) but rather the clever methods you create to get around the limitations that makes this game so playable and fun.
That's what you think, but I disagree. You made some good points, but in the end this game gets almost TOO much attention, so much so that other indie games that might be good as well are instantly forgotten.
Nope.
The PVP is fine as it is. The simplicity of the PVP in this game is what makes it good. The only problem with the PVP is the randomness of the damage. I swear, every attack possible has a random amount of damage, effectively making PVP luck based. Jeb refuses to change this even though everyone hates it, PVPer or not.
Nope.
The PVP is fine as it is. The simplicity of the PVP in this game is what makes it good. The only problem with the PVP is the randomness of the damage. I swear, every attack possible has a random amount of damage, effectively making PVP luck based. Jeb refuses to change this even though everyone hates it, PVPer or not.
No, PVP is pretty lackluster. There's no strategy, the winner is the one who can smash the buttons the fastest.
Rollback Post to RevisionRollBack
Pointing out fallacies to undermine an argument is also a fallacy...
If we speak in of hours of enjoyment, I think MC is the best buy I have ever made. Biggest time waster since DooM or Diablo 2. I just keep coming back for another round of creation. So I cannot say it is overrated as games go without contradicting myself.
Minecraft isnt a one of a kind but it isnt like other games, there isnt a game completly made out of block with limitless generation of world and a pretty big community and wonderful developers and i have seem them made some good and not so good decisions about the game but thats what game developers do. Ok yes Minecraft might be talked up a bit to much and i can accept that also it definitely isnt the best Indie game there is and yes it is up there but not the best
Minecraft is really.... unique. It makes you have to work for what you get, but gives you endless possibilities for what you get and how. Get bored of singleplayer? You have a massive community for multiplayer... I'm not really sure if I can call it overrated or not. It's definetely worth buying though, I've gotten hunderds of hours of enjoyment out of that one simple 20 dollar buy around 2 years ago.
1) Not every post.
2) Here it's valid as I am using it to support my argument.
Name one thing that Mojang is too lazy to do. (Not terrain )
1) Terrain is a perfectly valid thing to use here.
2) Fixing the crappy bosses and to a lesser extent, mobs. Especially the Wither as he is pretty much the embodiment of everything wrong with the combat system.
3) Adding in more depth to survival (e.g. instead of improving redstone which was already pretty good, Mojang could have fleshed out the Nether or the End more and make it more of a goal to get there rather than just a place to get enderpearls/fight the Enderdragon or a place to get netherrack/glowstone/blaze rods/nether warts/etc).
4) Fixing the lackluster combat system.
5) Did I mention terrain? Yeah, it's a huge issue. Even if you ignore the repetitive landscape, the structures are still boring since those hardly vary either (especially the more recent ones from 1.4 which are practically incapable of variety).
What main features?
Terrain, combat, survival, pretty much everything besides building and redstone. Some are better than others, but most are simply lacking.
Before you say "minecraft isn't an [X] game and thus doesn't need those features to be good", take a moment to consider why the features are there in the first place. If they're there, they sure as hell better be good features. Otherwise, they're just reminding me of what they could have been instead of what they are.
Sky dimension? That was replaced by the end.
Hardly. What we wanted was another infinite dimension of even more possibilities than before (remember, this was at a time where the possibilities for terrain didn't feel like they were under 10,000 or so). What we got was a floating rock with Endermen and a crappy boss fight. [sarcasm] That sure is a good replacement! [/sarcasm] Though I like the idea of the End, with it's status as a boss dimension, it shouldn't qualify as a replacement for a sky dimension which was most certainly NOT going to be a boss dimension (though they do have similarities).
Granted, I don't really consider the sky dimension to be or have been a main feature. I'm thinking broader than that.
I don't care for the API. Mods are pretty much the only thing that gives the game it's replay value (the other things being the two good main features, building and redstone). If mods went away, so would much of the players (in my eyes anyway), which is why I don't like them: Mojang relies on them far too much and they allow Mojang to do a crappy job on a feature because they know someone is going to come along and fix it for them.
terrrain? this is already one of the main features BUT! The terrain is something I would like improved. Its just not on my list of things I have to complain about in every post,
I don't complain about it every post. I complain about it when it would support an argument or when it is relevant. There's a big difference.
Rollback Post to RevisionRollBack
Did something happen to you in your childhood to give you this unreasonable fear of rutabaga?
In the Gmod Steam workshop section you can find some really good maps.
Ok so first of all I hate COD or mostly any shooter so take those out of the discussion lol. And also MC is not the only game that has near infinite possibilities.
Oh boy... the community. It is a big community, but sometimes it gets annoying. Big part of it is a bunch of 7 year olds that compare EVERYTHING to Minecrart. Ex "Hey skitscape in GTA4 i found a street called obsidian street. minecraft references!". I literally read that comment on a Skitscape video of GTA4.
Sorry for getting Gmod into this discussion so dang much, but I need to. Gmod was first released as a tiny sandbox where you could only connect things by ropes. This Gmod demo thing was released at 2006. Also, Notch got the Minecraft idea from Infiniminer. So Notch got ideas from other indie games which were quite not popular, but MC actually became popular.
Not overrated? Wat. Are you kidding me? This is the most popular "Indie" game and probably the most well known game ever! It's a huge part of the gaming section in Youtube, and probably has the most active community ever. And it's not original. Notch took the idea from Infiniminer.
I don't think it's over-rated at all... I think it's UNDER-rated.
I have plenty of friends who haven't even HEARD of it until I told them about it.
The same can't be said for games like Crysis or Battlefield or Skyrim or Civilisations or Age Of Empires for example.
They become so highly rated due to huge amounts of money being sunk into their publication.
As another poster in this thread said, when the Minecraft killer comes out, it's going to be amazing.
The key thing that I think needs to be improved on MC is the removal of the blockiness - I think this can be achieved by increasing their resolution and instead of 1 "pixel" editing as currently, instead there is larger "brush sizes" so that players can destroy and build many blocks at once... but the blocks are much smaller. In this way you can make "piles of sand" and break up large chunks of rocks, etc.
Another key thing that would improve it is "dependancy gravity". For example you cut a branch and the entire branch, leaves and all fall. You break a stick holding a few rocks with a switch on top and the entire switch and everything falls. And rotates past the grid too... like in Crysis and Far-Cry. This would need an entirely new engine of course, since this one is based around layers of pixels in images and the grid is hard-wired into everything about it... but ya, that Minecraft killer which can achieve these things and even rag-doll physics would be a true virtual world...
I haven't read the posts from page 2 to 5. But, I really agree that the game is overrated. It's flawed by the community by itself. COD is overrated? Everyone hates that game, so I think not. What I see is half the community saying that Minecraft is a godly game and hating on games like Blockland, Roblox and Cube World. They aren't even alike. Roblox and Blockland were made before Minecraft. People still say Roblox and Blockland are copies of Minecraft. Infact, I was watching Cube World and a person said Minecraft was better. Another person said that he thought Cube World was better, then a Minecraft fanboy said he had "no creativity" for liking Cube World better. Minecraft is original? Roblox, Blockland, Infiniminer and more.
Ok, hello guys. I'm not being a hater or anything and I am new to the forums. I have played Minecraft with my friends, but I don't see why they think it's better than any other sandbox game or to any game in general.
They keep saying "Oh minecraft is the only game of it's kind and you can do anything in it". I disagree with that.
Garry's Mod is another sandbox game with a bunch of content and mods and such. There is even a Minecraft mod for Gmod!
The other thing I don't get is why people say it's the best Indie game EVER. I wouldn't even call MC an indie.
I do like MC but I don't see why it's so overrated.
So anyways, bye.
I really dont see a significant reason as to why you had to make this thread, no one really cares about your opinion anyways, but like everyone here i feel the need to defeat the bastardly troll. To start off this game is not made to take seriously. You are to take your time and enjoy the game as it is. And during your fantastic speech you say "I wouldn't even call MC and Indie"... I would take this as a complement at Mojang! This guy is saying that this game is so complex and well put together that he thinks it is a corporate game.
It's not overrated. Rather for most people who have never played the game in depth they underestimate it. The beauty of Minecraft is that Notch made a game so simple as breaking and placing blocks and yet each second it players people to be creative and resourceful.
It's not about the limitations you face while playing the game (i.e. no circles XD ) but rather the clever methods you create to get around the limitations that makes this game so playable and fun.
I find it to be overrated. Sure, the gameplay is smooth and it's addicting, but on an un-modded world this game has barely anything interesting to offer.
That's what you think, but I disagree. You made some good points, but in the end this game gets almost TOO much attention, so much so that other indie games that might be good as well are instantly forgotten.
Meh, the PVP certainly needs improvements.
Nope.
The PVP is fine as it is. The simplicity of the PVP in this game is what makes it good. The only problem with the PVP is the randomness of the damage. I swear, every attack possible has a random amount of damage, effectively making PVP luck based. Jeb refuses to change this even though everyone hates it, PVPer or not.
No, PVP is pretty lackluster. There's no strategy, the winner is the one who can smash the buttons the fastest.
So really its how you view the game
1) Not every post.
2) Here it's valid as I am using it to support my argument.
1) Terrain is a perfectly valid thing to use here.
2) Fixing the crappy bosses and to a lesser extent, mobs. Especially the Wither as he is pretty much the embodiment of everything wrong with the combat system.
3) Adding in more depth to survival (e.g. instead of improving redstone which was already pretty good, Mojang could have fleshed out the Nether or the End more and make it more of a goal to get there rather than just a place to get enderpearls/fight the Enderdragon or a place to get netherrack/glowstone/blaze rods/nether warts/etc).
4) Fixing the lackluster combat system.
5) Did I mention terrain? Yeah, it's a huge issue. Even if you ignore the repetitive landscape, the structures are still boring since those hardly vary either (especially the more recent ones from 1.4 which are practically incapable of variety).
Terrain, combat, survival, pretty much everything besides building and redstone. Some are better than others, but most are simply lacking.
Before you say "minecraft isn't an [X] game and thus doesn't need those features to be good", take a moment to consider why the features are there in the first place. If they're there, they sure as hell better be good features. Otherwise, they're just reminding me of what they could have been instead of what they are.
Hardly. What we wanted was another infinite dimension of even more possibilities than before (remember, this was at a time where the possibilities for terrain didn't feel like they were under 10,000 or so). What we got was a floating rock with Endermen and a crappy boss fight. [sarcasm] That sure is a good replacement! [/sarcasm] Though I like the idea of the End, with it's status as a boss dimension, it shouldn't qualify as a replacement for a sky dimension which was most certainly NOT going to be a boss dimension (though they do have similarities).
Granted, I don't really consider the sky dimension to be or have been a main feature. I'm thinking broader than that.
I don't care for the API. Mods are pretty much the only thing that gives the game it's replay value (the other things being the two good main features, building and redstone). If mods went away, so would much of the players (in my eyes anyway), which is why I don't like them: Mojang relies on them far too much and they allow Mojang to do a crappy job on a feature because they know someone is going to come along and fix it for them.
I don't complain about it every post. I complain about it when it would support an argument or when it is relevant. There's a big difference.
FALSE: Infiniminer was the first. Notch used the source code from infiniminer and even said it was and infiniminer clone. And yes it is overrated.
This is why it is overrated. There are fanboys that cannot accept any other game as a good game and compare everything to minecraft.
I have plenty of friends who haven't even HEARD of it until I told them about it.
The same can't be said for games like Crysis or Battlefield or Skyrim or Civilisations or Age Of Empires for example.
They become so highly rated due to huge amounts of money being sunk into their publication.
As another poster in this thread said, when the Minecraft killer comes out, it's going to be amazing.
The key thing that I think needs to be improved on MC is the removal of the blockiness - I think this can be achieved by increasing their resolution and instead of 1 "pixel" editing as currently, instead there is larger "brush sizes" so that players can destroy and build many blocks at once... but the blocks are much smaller. In this way you can make "piles of sand" and break up large chunks of rocks, etc.
Another key thing that would improve it is "dependancy gravity". For example you cut a branch and the entire branch, leaves and all fall. You break a stick holding a few rocks with a switch on top and the entire switch and everything falls. And rotates past the grid too... like in Crysis and Far-Cry. This would need an entirely new engine of course, since this one is based around layers of pixels in images and the grid is hard-wired into everything about it... but ya, that Minecraft killer which can achieve these things and even rag-doll physics would be a true virtual world...
[/endrant]
EDIT: What is the Minecraft Killer?
I really dont see a significant reason as to why you had to make this thread, no one really cares about your opinion anyways, but like everyone here i feel the need to defeat the bastardly troll. To start off this game is not made to take seriously. You are to take your time and enjoy the game as it is. And during your fantastic speech you say "I wouldn't even call MC and Indie"... I would take this as a complement at Mojang! This guy is saying that this game is so complex and well put together that he thinks it is a corporate game.
Mixed Up Troll Is Mixed Up.
My fan fiction of the game: http://www.minecraftforum.net/topic/1957118-programmer-my-first-fan-fiction/#entry24096758
StarForge
Garry's Mod
Kerbal Space Program
Scribblenauts
Universe Sandbox
Rollercoaster Tycoon 1, 2, and 3
Terraria
Spore
The Sims 3
Roblox
Blockland
Blockscape
I'm sure there's a ton of other sandbox games too. Minecraft isn't the only one.