Ive made mob towers before, but I had a few questions.
1) I found an area where I have a zombie dungeon on top of a skeleton dungeon. If I built the mob tower around them, would it spawn more or less mobs? Should I put these spawners inside my tower or not?
2) With the newer mob AI, hostile mobs tend to wander around less. Which would deliver more mobs, a room with water in the corners that has more area for spawning or a room with more water currents so that mobs don't have to walk as far to get carried away?
3) I usually go for a lava blade trap on the bottom floor of I'm just looking for items. If I'm looking for experience, is it easier to use a fall damage trap to get their hp as low as possible or something else?
1) I found an area where I have a zombie dungeon on top of a skeleton dungeon. If I built the mob tower around them, would it spawn more or less mobs? Should I put these spawners inside my tower or not?
2) With the newer mob AI, hostile mobs tend to wander around less. Which would deliver more mobs, a room with water in the corners that has more area for spawning or a room with more water currents so that mobs don't have to walk as far to get carried away?
3) I usually go for a lava blade trap on the bottom floor of I'm just looking for items. If I'm looking for experience, is it easier to use a fall damage trap to get their hp as low as possible or something else?
Give him a rose!
No because I created my world in beta 1.1, so seeds don't work for it anymore
Give him a rose!