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Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)
Poll: Did THE TERRAIN BECOME BORING?
Did THE TERRAIN BECOME BORING? - Single Choice
- No (please state why) 20.5%
- Yes (please state why) 79.5%
Ended May 15, 2014
Nope, It's a map, made by aurelien_sama. You can find it here and it's a beautiful job!
I also think that the terrain generation is really dull, due to the biomes being too specific. My favorite terrain before 1.8 was a forest on a large mountain and maybe a little snow. After one of the per-releases I haven't seen a mountain with more then 3 trees or a snow biome with nothing more then a few hills and 3 trees. I don't mind the way swamps currently look, but to each is their own.
Fixed some grammar, but not all. Sorry
-Above-ground ravines. I always wanted to come across a mountain that was split in the middle by a ravine
-Brown or reddish stone blocks that appear only in desert biomes
-And to go with the one above, rock formations that one would find in a desert. Like arches, rock pillars, etc.
-I think it would be cool to take the mushroom biomes and put them onto floating islands. Of course these would be rare but it would be cool to stumble across a big mushroom biome floating island.
Other then that I really don't have much problems with the terrain generation. I have gotten some pretty cool worlds with it.
I don't hate massive caves being existent, I just don't like that they're so common today.
this is exactly what i'm talking about, this would make mc the most epic gameworld ever.
If the community really wanted larger biomes, that is only one variable that would have had to have been changed -- Mojang rewrote the whole terrain generator. Mojang may have had its valid reasons for redoing the terrain generator, but it wasn't because "people wanted larger biomes".
As far as your statement about people having romantic views about the old terrain generator, it is not like we have to "remember back to the good times". We can actively start up and play old maps on 1.0.0, so those of us who have pre-1.8 or pre-halloween maps can practically do a side-by-side comparison of the terrain and resultant gameplay.
I haven't played single player minecraft but once since the 1.0 update. I'd seen enough of terrain generation within a day. I'm one to explore, and I noticed pretty quickly the blatant lack of variation within biomes. Also, damn near every underground cave I found was absurdly huge and stretched from surface to near bedrock, on top of being littered with iron ore which spawned visibly even in surface caves.
I hope you're not completely right. It seems like the community is not really satisfied with many aspects of the actual world generator. At one point, if the threads continue, Jeb might notice it.
Anyways what else can we do?
Anyone remember he was rightly so proud of a year ago?
Make NPC Villages have their own biome
Re-add the chance of mountains in every biome (Except plains, of course)
Add a swamp grass hue and a swamp water hue to the game, not hard-coding it.
So Mojang shouldn't make the change because of the potential forum spam?
In the current terrain generator, if you have mountains in your way, just walk 500 meters in any direction and you will be free of those pesky mountains.
"NPC Villages are only spawned in desert or grassland biomes. Eventually they will have their own biome in order to solve many of the problems that were hindering their development."
I guess they will soon.
'Technology has left us hopelessly spoiled,' Charlie Brooker wrote. 'We whine like disappointed emperors the moment it does anything other than pander to our every whim.'