So I found a world with a really cool natural island with an expansive ocean on all sides. However, I'm having a problem with a lack of passive mobs.
I've planted all of the trees, reeds, cacti, wheat and melons and bonemeal'd all of the flowers/weeds. Aside from those, the small stone shack, fenced off mining pit and a few terrain repairs/fillings, this island is completely natural spawned.
Anyways, the purpose of the post is that I've been playing a 'Survival Island' type game on here, and a man can only eat zombie flesh and fish for so long. I've got wheat on it's way for some bread, but I could go for some porkchops or a steak. However passive mobs won't spawn, and I'm getting a little tired (15 nights without sleep will do that to you).
Does anyone know how to fix this, or am I'm just doomed to eating the flesh of my fallen enemies for the rest of eternity?
Info:
I'm using DokuCraft The Saga Continues Light texture pack, and the only mod I have installed is TooManyItems, which I refuse to use on this world.
As of 1.8 passive animals don't spawn like they used to. This is because mob breeding was meant to be included as well. Sadly like a lot of things we were promised it was moved back. The mob breeding may be in 1.9.
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Please learn to use the search bar. 22-11-11The day I finally realized exactly how immature this community can be
Just find new land that you haven killed the animals and get them. 1.8 cut donw on mob spawns due to 1.9 animal breeding. But for now grow wheat and melons.
I have this same issue on my SMP server. I don't think there is any fix other than to move to a new chunk. Currently on my map I have no mobs but as soon as I go to the next chunk over all I see are animals.
Mob breeding better be worth it. I strangely miss all those annoying, derpy cows. :sad.gif:
Me too :sad.gif: long gone are the sounds of the mooing food items known as cows. I think the breeding will be worth it. Possibly buggy at first but worth it in the long run :smile.gif:
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Please learn to use the search bar. 22-11-11The day I finally realized exactly how immature this community can be
The reason for this problem, first of all, there is animal breeding. I dont know if Notch added it in 1.8.1 but he mentioned that you have to breed animals for food, this meaning. All animals that spawn when you start a new world, they are the ONLY animals you are ever going to have on that world (that was just a heads-up). Secondly, you could try getting animals to spawn at night with torches. My suggestion is. Gather some dirt, build an extension onto your island and fence it. Thirdly, (well personally) it doesnt matter what you eat. If there were no fish in the sea or no zombies around or no seeds in the wild-grass. I would worry. =) Hope this helps a liitle bit.
Thank you, everyone, for replying so fast. I must have missed the memo about mob breeding. maybe i'll make a really long bridge with a minecart path to main land and try to get a shipment of cows, pigs and sheep. I could put a pig spawner in as well now that I think about it.
Side question - how long does it take for a melon plant to spawn? mine don't seem to grow past:
Thank you, everyone, for replying so fast. I must have missed the memo about mob breeding. maybe i'll make a really long bridge with a minecart path to main land and try to get a shipment of cows, pigs and sheep. I could put a pig spawner in as well now that I think about it.
Side question - how long does it take for a melon plant to spawn? mine don't seem to grow past:
You need to have empty farmland around the plant for it to spawn a Melon. The same goes for Pumpkins :smile.gif:
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Please learn to use the search bar. 22-11-11The day I finally realized exactly how immature this community can be
So I found a world with a really cool natural island with an expansive ocean on all sides. However, I'm having a problem with a lack of passive mobs.
...
Does anyone know how to fix this, or am I'm just doomed to eating the flesh of my fallen enemies for the rest of eternity?
Sadly, nothing will spawn on your island because it is part of the Ocean biome, and only squid spawn in oceans.
I would suggest going to another larger body of land that has some chickens, collect a couple stacks of eggs (or more to be safe), and start a chicken farm on your home island. If you have a walled area ~2-3 deep/tall and at least 4x4 with a ladder in and out, and build up a population of chickens, the number of eggs (and chickens that pop out of them when broken) should easily be able to sustain your hunger (12-20 birds should do the trick).
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More Ocean Life: Kelp, Coral, Crabs and Jellyfish; Coconut Palm trees for beaches and islands. Terrain Generation Changes: Which biomes and world-building features are most in need of change?
I would suggest going to another larger body of land that has some chickens, collect a couple stacks of eggs (or more to be safe), and start a chicken farm on your home island. If you have a walled area ~2-3 deep/tall and at least 4x4 with a ladder in and out, and build up a population of chickens, the number of eggs (and chickens that pop out of them when broken) should easily be able to sustain your hunger (12-20 birds should do the trick).
I may or may not love you. I'm building a boat as we speak!
I've planted all of the trees, reeds, cacti, wheat and melons and bonemeal'd all of the flowers/weeds. Aside from those, the small stone shack, fenced off mining pit and a few terrain repairs/fillings, this island is completely natural spawned.
Anyways, the purpose of the post is that I've been playing a 'Survival Island' type game on here, and a man can only eat zombie flesh and fish for so long. I've got wheat on it's way for some bread, but I could go for some porkchops or a steak. However passive mobs won't spawn, and I'm getting a little tired (15 nights without sleep will do that to you).
Does anyone know how to fix this, or am I'm just doomed to eating the flesh of my fallen enemies for the rest of eternity?
Info:
I'm using DokuCraft The Saga Continues Light texture pack, and the only mod I have installed is TooManyItems, which I refuse to use on this world.
Seed: -5991343661879096701
Coords: x=581, z= -571
22-11-11The day I finally realized exactly how immature this community can be
I have this same issue on my SMP server. I don't think there is any fix other than to move to a new chunk. Currently on my map I have no mobs but as soon as I go to the next chunk over all I see are animals.
Me too :sad.gif: long gone are the sounds of the mooing food items known as cows. I think the breeding will be worth it. Possibly buggy at first but worth it in the long run :smile.gif:
22-11-11The day I finally realized exactly how immature this community can be
Side question - how long does it take for a melon plant to spawn? mine don't seem to grow past:
You need to have empty farmland around the plant for it to spawn a Melon. The same goes for Pumpkins :smile.gif:
22-11-11The day I finally realized exactly how immature this community can be
Sadly, nothing will spawn on your island because it is part of the Ocean biome, and only squid spawn in oceans.
I would suggest going to another larger body of land that has some chickens, collect a couple stacks of eggs (or more to be safe), and start a chicken farm on your home island. If you have a walled area ~2-3 deep/tall and at least 4x4 with a ladder in and out, and build up a population of chickens, the number of eggs (and chickens that pop out of them when broken) should easily be able to sustain your hunger (12-20 birds should do the trick).
Terrain Generation Changes: Which biomes and world-building features are most in need of change?
I may or may not love you. I'm building a boat as we speak!