In Toximit page on the wiki, it says that melons are the rivals of pumpkins. I thought it was only fair that I make a melon god.
The Path of Fructum -- The Melon Faith:
Backstory: Toximit, fascinated by the creations of the other gods, learned from Terrae how to create life. He first combined his two favorite things, snow and pumpkins, to create snow golems. These creatures were so simple that anyone could create them. Even Roki was proud of his creation, and allowing him to use his resources to create the Iron Golem. But Toximit still wanted to create more. One day, when exploring an abandoned mineshaft, he found a chest. The chest contained a single seed. He showed this seed to Terrae, she was puzzled, and helped him grow the plant, and the first melon was born. Toximit tried to create a snow golem out of the melon, but failed. After scratching his head for a good amount of time, he decided to try and enchant the melon. It worked. The "Melon Man" called himself Fructum. He was much less shy and more sociable than Toximit, and he made friends with many other gods. This angered Toximit, and in his anger he sent Fructum down into the mineshaft where he came from. Fructum began planting more melons, storing their seeds in chests. He even got friendly with the spiders that infested the mineshafts, infusing them with chlorophyll, causing them to possess poison. Toximit and Fructum are still enemies to this day. SHORT VERSION: Toximit made Fructum. Fructum was an ass, Toximit sent him to the mineshaft. THE END.
Biome: Anything above an abandoned mineshaft. Stray away from snow biomes.
Materials: Melons, dirt, any kind of wood, any kind of stone except for cobblestone, and gold.
Colours: Green and brown.
Armour: One piece of gold armor, preferably a hat. Never use a full set.
Food: MELONS!
Weapons: Splash potions, wooden and gold weapons.
Shrine: A gold block with a melon on top.
Level one - Taste the melon:
1. Find melon seeds and start a melon farm. From now on you will only eat melons.
2. Collect enough gold for a gold hat, a gold sword, and a gold block. Acquiring gold is the only time you will be aloud to use stone or iron tools. For the rest of the path you must only use wooden or golden tools.
3. Build a shrine to Fructum.
You have now earned the title: Melon Man
Level two - Feel the melon:
1. Collect an entire stack of melon blocks. By now you should have an extremely vast melon farm, maybe even automatic.
2. Always keep at least one melon in the first box of your hotbar and wield it as often as you can.
3. Make your shrine even larger by making a 2x2x2 square made of gold blocks and a 2x2x2 square made of melons on top of that.
You have now earned the title: Melon Prince
Level three - See the melon:
1. Starting now, every morning of every minecraft day, throw a single melon on or around your shrine as a present to Fructum.
2. Continue collecting gold and melons. You can get lots of gold by killing pigmen, as well as mining at level 21.
3. Start a pumpkin farm underground. Light it very dimly so that it will be infested with monsters. Collect a stack of pumpkins and burn them all one by one. Then blow up your pumpkin farm. This is meant to give Toximit a giant middle finger.
You have now earned the title: Melon King
Level four - BE THE MELON:
1. Once you have collected a cornucopia of gold and melons, build shrines to Fructum in eight different biomes of your world.
2. Build a giant melon out of whatever material you need, then put a 2x2x2 area of water in the middle. Throw all of your worldly possessions into the pool and wait for them to despawn. Once, they've despawned, drown yourself in the pool, sacrificing yourself and all that you own to Fructum. Path complete.
You have now earned the title: Disciple of the Melon
I approve of this deity. However, you might want to increase the difficulty or amount of challenges per level. But no matter what, Fructum is being added to the wiki.
I approve of this deity. However, you might want to increase the difficulty or amount of challenges per level. But no matter what, Fructum is being added to the wiki.
Thank you! I will work on the challenges. It was more of a proof of concept than an actual final submission.
One of your higher level challenges should be: make a giant 16x16 melon out of melons. Line the inside with red wool, and spots of black wool. (for the illusion of juicy, edible parts, and seeds.)
One of your higher level challenges should be: make a giant 16x16 melon out of melons. Line the inside with red wool, and spots of black wool. (for the illusion of juicy, edible parts, and seeds.)
Well, you can make the giant melon out of whatever you want. So, people can do that if they want.
One of your higher level challenges should be: make a giant 16x16 melon out of melons. Line the inside with red wool, and spots of black wool. (for the illusion of juicy, edible parts, and seeds.)
I finished the god of British stereotypes from many pages back. Do you really want me to post it (and if I do, Spastic has to make a god of american stereotypes)?
DO IT AND I WILL UPHOLD MY END OF THE BARGAIN, YOU GLORIOUS MONOCLED GENTLEMAN.
If you post it though, mine won't be done till tomorrow, for the reason I haven't been around in several days; I had a paper and test due today, and 2 papers and 2 tests due tomorrow, so I'm kinda busy Plus I'll have to post the completed path for the OTHER god I was working on first...so, yeah, tomorrow night (American time ) most likely. But I already have most of the ideas in place for the American stereotype god, so it won't take long!
I think there should be AT LEAST 6 or 8 gods on the server... I know that brings up the problem of the players being spread thin, but I think that sacrifice could be made to make things more interesting on the server. Anyone else agree?
I think there should be AT LEAST 6 or 8 gods on the server... I know that brings up the problem of the players being spread thin, but I think that sacrifice could be made to make things more interesting on the server. Anyone else agree?
I do, Dbone and I have been working on the wiki to make all the gods make sense in the universe, for a self-sustainable RP experience. By the time we're done it won't matter what path you're following, it'll have a place in the general story and lore of the cubaism world.
I do, Dbone and I have been working on the wiki to make all the gods make sense in the universe, for a self-sustainable RP experience. By the time we're done it won't matter what path you're following, it'll have a place in the general story and lore of the cubaism world.
Yeah, we've been working on clearing up any issues between the deities and the Cubeaism Creation and Second Coming Stories to make it flow smoothly.
EDIT: Mainly that guy, reicomatricks. He's the one with the ideas. I've just been helping to make sure that the changes fit.
I couldn't help but notice some holes between some of the gods' lore and their challenges, not to mention a lack of update with the new game mechanics. How do these sound as optional additions to some of the pre-existing gods' paths?
Optional Challenges and Playstyles:
Abstergo – God of The Void
This path cannot be followed until: You must fall into the Void. Dig down to bedrock level and find a hole in which you can fall through. Upon your disintegration, you will have heard the will of Abstergo and now know what it is you must do, proceed with the challenges.
Deus Ignis – God of Fire and Lava
Perpetual: Light yourself on fire at once per day, extinguishing yourself with water is prohibited. You must burn until the fire decides when it's time to stop.
Perpetual: Fire Resistance Potions, and Fire Protection Armor are considered heresy and are strictly disallowed.
Fructus - God of Watermellons Perpetual: Craft a Glistering Melon and keep it in your active items bar at all times, use it as a weapon against those that disbelieve in its power.
Huon – God of Exploration and Settlers
Once all challenges are completed: Play a Nomadic game style, build temporary shelters each night, sleep, and then break them down and take them with you. If you discover a particularly picturesque area, feel free to build a village, but once it's complete, continue. Never stop travelling and exploring.
Kopom – God of Boundaries, Rivers, and Death
Once all challenges are completed: Build gates between every biome you find, actively seek out new biomes. Play a Nomadic game, building gates everywhere you go.
Kratae – God of ______
SMP Only: You are not permitted to use full sentences when speaking, never under any circumstances speak of your challenges or your progress, never tell someone your name, or your god's name. You should craft a helmet of any variety as soon as possible, keep your face covered.
Net – God of Insanity, Madness, and The Nether
Once all challenges are completed: open as many portals to the nether as you can. The more portals you create, the weaker the boundaries between the worlds will become, and the easier it will be for Net to bring about the Great Shift. This will also create a labyrinth-like nexus of portals that only the truly insane will understand. Once all challenges are completed: Prepare for The Second Coming: Craft Gold Swords for Nets Pigman Army, and Fire Charges so you may burn the world in new ways.
Nixos – Man Made into a God
Once all challenges are completed: never stop learning. Your life should be dedicated to obtaining a higher knowledge. Just because you have completed the challenges listed, does not mean you're done.
Penna – Goddess of the Air and Heavens
Perpetual: Vow of Non-Violence: You are not allowed to harm any mob or player.
Perpetual: Lament of Penna: The rain is a sign of Penna's sorrow. The First Sign of The Second Coming disturbs her and causes her great pain. Despite being peaceful, she is also capable of anger, the thunder that strikes at the earth is her rage of emotions at the thought of the coming war. You are permitted to break your vow only during a thunder storm.
Poise – God of the Oceans
This path cannot be followed until: You drown. Upon releasing your soul to the waters, Poise will hear your prayers.
Rifl – God of the Hunt
This path cannot be followed until: You starve within one bar on your food meter. In the depths of your despair and loss of hope will you find your inner hunter.
Roki – God of the Underground
Perpetual: The Eye of Roki, also known as the Moon, rises and falls each night. When the moon is Full, the Acolytes of Roki are permitted to return to the surface to prove their strength to their god. On the Full Moon, Acolytes may return to the surface to wage war with Nets Forces. Under no circumstances are you to resurface at any other time.
Soukia – God of the Seven Sins
This path cannot be followed until: You start the path of another god. Soukia is all about sinning. Start the path of another god, and halfway through, abandon it by sinning. Example: Play as Terrae, during the Tree Herder phase, burn down a tree, you may then be permitted to follow the path of Soukia. Be creative with this.
Spartificate – God of Honour and Honourable Combat
Perpetual: Defend all Villagers from Zombie attacks. Keep a headcount of the number of villagers at sun down, and check again at sun rise. Pray for any souls lost, and make a grave for each.
Terrae – Goddess of the Overworld
Perpetual: Terrae's Eye sees all things during the day. Ensure her shrines have adequate sunlight, to ensure she may see them. Say a prayer to her at your shrine at high noon each day. Optional Tree Herder: Go on a pilgrimage to collect one of each tree sapling in preparation of The Sacred Grove. (Oak, Birch, Darkwood, and Redwood (jungle)).
Toximit – God of Pumpkins
Perpetual: Wear a pumpkin on your head at all times. If for any reason you need to take it off, place it on the ground in a place where it can watch you work, and put it back on when you're done.
Due to my minecraft situation taking time to fix... if anyone wants to do a Kratae play-through and wants a guest commentator, skype me. I created him and can "speak" of him some...
just don't expect me to be any help...
EDIT: Read one of the forum comments (the Cubeaism wiki has forums) made by VicariousMe for the reasons behind the winking Steve.....
The Path of Fructum -- The Melon Faith:
Backstory: Toximit, fascinated by the creations of the other gods, learned from Terrae how to create life. He first combined his two favorite things, snow and pumpkins, to create snow golems. These creatures were so simple that anyone could create them. Even Roki was proud of his creation, and allowing him to use his resources to create the Iron Golem. But Toximit still wanted to create more. One day, when exploring an abandoned mineshaft, he found a chest. The chest contained a single seed. He showed this seed to Terrae, she was puzzled, and helped him grow the plant, and the first melon was born. Toximit tried to create a snow golem out of the melon, but failed. After scratching his head for a good amount of time, he decided to try and enchant the melon. It worked. The "Melon Man" called himself Fructum. He was much less shy and more sociable than Toximit, and he made friends with many other gods. This angered Toximit, and in his anger he sent Fructum down into the mineshaft where he came from. Fructum began planting more melons, storing their seeds in chests. He even got friendly with the spiders that infested the mineshafts, infusing them with chlorophyll, causing them to possess poison. Toximit and Fructum are still enemies to this day. SHORT VERSION: Toximit made Fructum. Fructum was an ass, Toximit sent him to the mineshaft. THE END.
Biome: Anything above an abandoned mineshaft. Stray away from snow biomes.
Materials: Melons, dirt, any kind of wood, any kind of stone except for cobblestone, and gold.
Colours: Green and brown.
Armour: One piece of gold armor, preferably a hat. Never use a full set.
Food: MELONS!
Weapons: Splash potions, wooden and gold weapons.
Shrine: A gold block with a melon on top.
Level one - Taste the melon:
1. Find melon seeds and start a melon farm. From now on you will only eat melons.
2. Collect enough gold for a gold hat, a gold sword, and a gold block. Acquiring gold is the only time you will be aloud to use stone or iron tools. For the rest of the path you must only use wooden or golden tools.
3. Build a shrine to Fructum.
You have now earned the title: Melon Man
Level two - Feel the melon:
1. Collect an entire stack of melon blocks. By now you should have an extremely vast melon farm, maybe even automatic.
2. Always keep at least one melon in the first box of your hotbar and wield it as often as you can.
3. Make your shrine even larger by making a 2x2x2 square made of gold blocks and a 2x2x2 square made of melons on top of that.
You have now earned the title: Melon Prince
Level three - See the melon:
1. Starting now, every morning of every minecraft day, throw a single melon on or around your shrine as a present to Fructum.
2. Continue collecting gold and melons. You can get lots of gold by killing pigmen, as well as mining at level 21.
3. Start a pumpkin farm underground. Light it very dimly so that it will be infested with monsters. Collect a stack of pumpkins and burn them all one by one. Then blow up your pumpkin farm. This is meant to give Toximit a giant middle finger.
You have now earned the title: Melon King
Level four - BE THE MELON:
1. Once you have collected a cornucopia of gold and melons, build shrines to Fructum in eight different biomes of your world.
2. Build a giant melon out of whatever material you need, then put a 2x2x2 area of water in the middle. Throw all of your worldly possessions into the pool and wait for them to despawn. Once, they've despawned, drown yourself in the pool, sacrificing yourself and all that you own to Fructum. Path complete.
You have now earned the title: Disciple of the Melon
I approve of this deity. However, you might want to increase the difficulty or amount of challenges per level. But no matter what, Fructum is being added to the wiki.
Thank you! I will work on the challenges. It was more of a proof of concept than an actual final submission.
One of your higher level challenges should be: make a giant 16x16 melon out of melons. Line the inside with red wool, and spots of black wool. (for the illusion of juicy, edible parts, and seeds.)
Well, you can make the giant melon out of whatever you want. So, people can do that if they want.
I got it! It will be an optional level 4 challenge... do it if you are truly devoted to your melon lord!
DO IT AND I WILL UPHOLD MY END OF THE BARGAIN, YOU GLORIOUS MONOCLED GENTLEMAN.
If you post it though, mine won't be done till tomorrow, for the reason I haven't been around in several days; I had a paper and test due today, and 2 papers and 2 tests due tomorrow, so I'm kinda busy Plus I'll have to post the completed path for the OTHER god I was working on first...so, yeah, tomorrow night (American time ) most likely. But I already have most of the ideas in place for the American stereotype god, so it won't take long!
I do, Dbone and I have been working on the wiki to make all the gods make sense in the universe, for a self-sustainable RP experience. By the time we're done it won't matter what path you're following, it'll have a place in the general story and lore of the cubaism world.
Yeah, we've been working on clearing up any issues between the deities and the Cubeaism Creation and Second Coming Stories to make it flow smoothly.
EDIT: Mainly that guy, reicomatricks. He's the one with the ideas. I've just been helping to make sure that the changes fit.
Post the info when you got it, I'd love to join.
I second that!
Optional Challenges and Playstyles:
Abstergo – God of The Void
This path cannot be followed until: You must fall into the Void. Dig down to bedrock level and find a hole in which you can fall through. Upon your disintegration, you will have heard the will of Abstergo and now know what it is you must do, proceed with the challenges.
Deus Ignis – God of Fire and Lava
Perpetual: Light yourself on fire at once per day, extinguishing yourself with water is prohibited. You must burn until the fire decides when it's time to stop.
Perpetual: Fire Resistance Potions, and Fire Protection Armor are considered heresy and are strictly disallowed.
Fructus - God of Watermellons
Perpetual: Craft a Glistering Melon and keep it in your active items bar at all times, use it as a weapon against those that disbelieve in its power.
Huon – God of Exploration and Settlers
Once all challenges are completed: Play a Nomadic game style, build temporary shelters each night, sleep, and then break them down and take them with you. If you discover a particularly picturesque area, feel free to build a village, but once it's complete, continue. Never stop travelling and exploring.
Kopom – God of Boundaries, Rivers, and Death
Once all challenges are completed: Build gates between every biome you find, actively seek out new biomes. Play a Nomadic game, building gates everywhere you go.
Kratae – God of ______
SMP Only: You are not permitted to use full sentences when speaking, never under any circumstances speak of your challenges or your progress, never tell someone your name, or your god's name. You should craft a helmet of any variety as soon as possible, keep your face covered.
Net – God of Insanity, Madness, and The Nether
Once all challenges are completed: open as many portals to the nether as you can. The more portals you create, the weaker the boundaries between the worlds will become, and the easier it will be for Net to bring about the Great Shift. This will also create a labyrinth-like nexus of portals that only the truly insane will understand.
Once all challenges are completed: Prepare for The Second Coming: Craft Gold Swords for Nets Pigman Army, and Fire Charges so you may burn the world in new ways.
Nixos – Man Made into a God
Once all challenges are completed: never stop learning. Your life should be dedicated to obtaining a higher knowledge. Just because you have completed the challenges listed, does not mean you're done.
Penna – Goddess of the Air and Heavens
Perpetual: Vow of Non-Violence: You are not allowed to harm any mob or player.
Perpetual: Lament of Penna: The rain is a sign of Penna's sorrow. The First Sign of The Second Coming disturbs her and causes her great pain. Despite being peaceful, she is also capable of anger, the thunder that strikes at the earth is her rage of emotions at the thought of the coming war. You are permitted to break your vow only during a thunder storm.
Poise – God of the Oceans
This path cannot be followed until: You drown. Upon releasing your soul to the waters, Poise will hear your prayers.
Rifl – God of the Hunt
This path cannot be followed until: You starve within one bar on your food meter. In the depths of your despair and loss of hope will you find your inner hunter.
Roki – God of the Underground
Perpetual: The Eye of Roki, also known as the Moon, rises and falls each night. When the moon is Full, the Acolytes of Roki are permitted to return to the surface to prove their strength to their god. On the Full Moon, Acolytes may return to the surface to wage war with Nets Forces. Under no circumstances are you to resurface at any other time.
Soukia – God of the Seven Sins
This path cannot be followed until: You start the path of another god. Soukia is all about sinning. Start the path of another god, and halfway through, abandon it by sinning. Example: Play as Terrae, during the Tree Herder phase, burn down a tree, you may then be permitted to follow the path of Soukia. Be creative with this.
Spartificate – God of Honour and Honourable Combat
Perpetual: Defend all Villagers from Zombie attacks. Keep a headcount of the number of villagers at sun down, and check again at sun rise. Pray for any souls lost, and make a grave for each.
Terrae – Goddess of the Overworld
Perpetual: Terrae's Eye sees all things during the day. Ensure her shrines have adequate sunlight, to ensure she may see them. Say a prayer to her at your shrine at high noon each day.
Optional Tree Herder: Go on a pilgrimage to collect one of each tree sapling in preparation of The Sacred Grove. (Oak, Birch, Darkwood, and Redwood (jungle)).
Toximit – God of Pumpkins
Perpetual: Wear a pumpkin on your head at all times. If for any reason you need to take it off, place it on the ground in a place where it can watch you work, and put it back on when you're done.
just don't expect me to be any help...
EDIT: Read one of the forum comments (the Cubeaism wiki has forums) made by VicariousMe for the reasons behind the winking Steve.....
also, poise all the way! What is dead may never die, but rises again harder and stronger!
I want to join pm me or post the info.