Sheeps should be in an 11 * 11 area because the maximum range of tall grass spawning when using bone meal is 5 blocks away from the block the bone meal is used on.
Also you should use an airlock to get into the pen to prevent mobs from walking out in the sheer second you open the door (which has happened to me).
The cow pen provides just one block of room for the cow to allow the easiest possible milking. A path one block below the base of the pen allows easy milking and minecart breaking. The minecart entrance is the exact same as the chicken coops.
Don't the cows get stuck in the blocks and suffocate with this setup?
Yes, very awesome productive useful thread...
1.8 section NEEDS more posts like THIS, instead of the usual whiny kid crying.
Putting your design to very good use...
The only issue I have with it though, is that I built my house under water and it's hard to keep them close... then it's a good thing... monsters chase after me a lot now that most of my traps don't work due to different physics in place.
You have my +1 Rep, my diamonds , and... what the hell... a little bit of my respect.
Animals can glitch through transparent blocks such as glass and fence when the chunk they're in is unloaded and loaded again. It's rare, but I've seen it happen a few times.
whenever I trap chickens they eventually spontaneously die.. sometimes I think the chickens fought and killed one another,.. but i have single ones die to, alone...
whenever I trap chickens they eventually spontaneously die.. sometimes I think the chickens fought and killed one another,.. but i have single ones die to, alone...
anyone know what is up with this??
Also some chickens simply DO NOT lay eggs!
Yeah, there is a limit to the number of chickens you can have in a given pen size. If you have too many you produce raw chicken rather than eggs =)
Also, can anyone confirm that sheep do not regrow wool in 1.8? I'm gonna have a lot of bald sheep very soon .
In my opinion, pigs should be the most valuable for their pork, giving more food than steak. Pigs would also not require you to feed them, making them the best to farm for food.
Sheep
Sheep should be as the original post said, used to grow wool from tall grass.
Cows
Cows should have a limit on their milk, just like sheep have a limit with their wool. After being milked they should eat grass so they could be milked again.
Chickens
Chickens are fine however after being hatched from a egg a chicken should first become a chick and then grow into a chicken where it could lay eggs.
Genders
In addition to all this, I wish we'd have genders for animals. For example, having a bull to allow cows to reproduce but they wouldn't give you any milk or a rooster to allow hens to lay eggs, since eggs are a little to easy to obtain but they wouldn't lay eggs themselves. A female pig could be called a sow and a male pig could be called a boar. You can easily tell the difference because boars have tusks and females do not. All male animals would attack you if they're attacked or someone from their species is being attacked. Only sheeps wouldn't matter about gender.
Behaviors
Also with the behaviors, they need to stop trying to jump over fences.
Interesting ideas. I wonder if leather will be collectable though, without killing cows. It seems strange to make the player still have to kill around 25 cows for a full armor set.
Iron is so plentiful now you should never need to make a leather set.
Excellent ideas. I didn't realize that mobs would spontaneously board minecarts until recently, whereupon I immediately started planning a rail network.
As I was trying to figure out how to collect animals for my farms, I decided to exploit something which had been a problem with my first wheat farm in 1.7.3: building the fence in the wrong place. I kept finding animals trampling my crops, despite the surrounding fence. Turns out, they were stepping onto the top of the fence from an adjacent block of higher elevation.
So, using the concept of the fish weir, I present to you my Minecraft corral, into which mobs can wander, but not back out. Find a convenient depression, 1 block deep. A valley between two hills will do. Place fencing all along the outer perimeter of the depression, adjacent to the edge of the next level up. Place a gate somewhere along the fence, so if you fall in, you can open the gate and hop out.
Over time, the animals in the area will eventually find their way into the corral, and stay there. You can hasten the process by making additional levels of weir in concentric rings around the bottom corral, so that animals' random wanderings will always be constrained inward, ultimately trapping them in your pasture. In time you may wish to construct a removal system, by rail perhaps, to transport the collected animals to your base.
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For philosophy, law, science, religion and other topics: A Blog of Tom
The problem I find with this is that it's hard to make arrows right now, Since the animals don't breed you will end upp with killing all the chickens to get feathers and then there will be no more arrows when you run out of chickens to hunt... of course you can take arrows from skeletons you'll kill, but they drop like one arrow each so you won't get much arrows.... And I like arrows! :sad.gif:
WHich is why chicken farming becomes worthwhile. Once you have enough to start generating lots of eggs, you can start producing chickens to eat and for feathers. It takes a fairly intensive operation, though, since eggs so rarely produce chickens, but you can rig up a rapid-fire dispenser to "incubate" stacks of eggs at once.
I started my chicken coop just by collecting eggs in the while. I now have a total of one captive chicken. But that will grow, and I have lots of other stuff to do while I wait.
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For philosophy, law, science, religion and other topics: A Blog of Tom
The problem I find with this is that it's hard to make arrows right now, Since the animals don't breed you will end upp with killing all the chickens to get feathers and then there will be no more arrows when you run out of chickens to hunt... of course you can take arrows from skeletons you'll kill, but they drop like one arrow each so you won't get much arrows.... And I like arrows! :sad.gif:
How many are "many", then, and how big is that pen size? Because my chickens are spontaneously dying when they're alone in a 20x20x6 area.
I'm not sure of the maths of it but, as an example, I have a dozen chickens in an area of about 16x16. The area is penned in by a 1m high fence. So far, only eggs and no dead chickens. However, as others have said, chickens may push each other into solid blocks and cause damage. Therefore, I'd expect that an earth wall would lead to more deaths than a wooden fence.
That was a really interesting link :ohmy.gif: I'd give you a + reputation but the forums keeps telling me I've used all mine up for today even though I haven't given a single one out yet :sad.gif:
All of the responses were fine and dandy to the questiion of why chickens just die but still Boone has addressed the phenomenon of a SINGLE SOLITUDE CHICKEN dying all by itself in ANY SIZE PEN
Also you should use an airlock to get into the pen to prevent mobs from walking out in the sheer second you open the door (which has happened to me).
Don't the cows get stuck in the blocks and suffocate with this setup?
1.8 section NEEDS more posts like THIS, instead of the usual whiny kid crying.
Putting your design to very good use...
The only issue I have with it though, is that I built my house under water and it's hard to keep them close... then it's a good thing... monsters chase after me a lot now that most of my traps don't work due to different physics in place.
You have my +1 Rep, my diamonds , and... what the hell... a little bit of my respect.
Chariots Chariots
Just a warning. Nice thread by the way.
Nope.
whenever I trap chickens they eventually spontaneously die.. sometimes I think the chickens fought and killed one another,.. but i have single ones die to, alone...
anyone know what is up with this??
Also some chickens simply DO NOT lay eggs!
Yeah, there is a limit to the number of chickens you can have in a given pen size. If you have too many you produce raw chicken rather than eggs =)
Also, can anyone confirm that sheep do not regrow wool in 1.8? I'm gonna have a lot of bald sheep very soon .
Dave
In my opinion, pigs should be the most valuable for their pork, giving more food than steak. Pigs would also not require you to feed them, making them the best to farm for food.
Sheep
Sheep should be as the original post said, used to grow wool from tall grass.
Cows
Cows should have a limit on their milk, just like sheep have a limit with their wool. After being milked they should eat grass so they could be milked again.
Chickens
Chickens are fine however after being hatched from a egg a chicken should first become a chick and then grow into a chicken where it could lay eggs.
Genders
In addition to all this, I wish we'd have genders for animals. For example, having a bull to allow cows to reproduce but they wouldn't give you any milk or a rooster to allow hens to lay eggs, since eggs are a little to easy to obtain but they wouldn't lay eggs themselves. A female pig could be called a sow and a male pig could be called a boar. You can easily tell the difference because boars have tusks and females do not. All male animals would attack you if they're attacked or someone from their species is being attacked. Only sheeps wouldn't matter about gender.
Behaviors
Also with the behaviors, they need to stop trying to jump over fences.
Interesting but that really belongs in the 1.9 section of the forum. This is about animal keeping in 1.8.
Dave
Iron is so plentiful now you should never need to make a leather set.
I did some searching for that and found this.
http://heatherpringle.wordpress.com/2010/01/15/how-early-wooden-armor-defeated-russian-firearms/
As I was trying to figure out how to collect animals for my farms, I decided to exploit something which had been a problem with my first wheat farm in 1.7.3: building the fence in the wrong place. I kept finding animals trampling my crops, despite the surrounding fence. Turns out, they were stepping onto the top of the fence from an adjacent block of higher elevation.
So, using the concept of the fish weir, I present to you my Minecraft corral, into which mobs can wander, but not back out. Find a convenient depression, 1 block deep. A valley between two hills will do. Place fencing all along the outer perimeter of the depression, adjacent to the edge of the next level up. Place a gate somewhere along the fence, so if you fall in, you can open the gate and hop out.
Over time, the animals in the area will eventually find their way into the corral, and stay there. You can hasten the process by making additional levels of weir in concentric rings around the bottom corral, so that animals' random wanderings will always be constrained inward, ultimately trapping them in your pasture. In time you may wish to construct a removal system, by rail perhaps, to transport the collected animals to your base.
WHich is why chicken farming becomes worthwhile. Once you have enough to start generating lots of eggs, you can start producing chickens to eat and for feathers. It takes a fairly intensive operation, though, since eggs so rarely produce chickens, but you can rig up a rapid-fire dispenser to "incubate" stacks of eggs at once.
I started my chicken coop just by collecting eggs in the while. I now have a total of one captive chicken. But that will grow, and I have lots of other stuff to do while I wait.
Throw eggs at the ground, you'd be surprised.
I'm not sure of the maths of it but, as an example, I have a dozen chickens in an area of about 16x16. The area is penned in by a 1m high fence. So far, only eggs and no dead chickens. However, as others have said, chickens may push each other into solid blocks and cause damage. Therefore, I'd expect that an earth wall would lead to more deaths than a wooden fence.
Dave
That was a really interesting link :ohmy.gif: I'd give you a + reputation but the forums keeps telling me I've used all mine up for today even though I haven't given a single one out yet :sad.gif:
All of the responses were fine and dandy to the questiion of why chickens just die but still Boone has addressed the phenomenon of a SINGLE SOLITUDE CHICKEN dying all by itself in ANY SIZE PEN
thanks!!!
_
You sir win the cookie of the day!!