Also lol who cares if you have to pay more money for a game you already got hundreds of hours out of it? Right now its Pennies for the dollars you spent in how much hours you played
I'm torn on what Notch is doing in regards to the modding api, on one hand it will be nice to see the source code and know what all those variables names are supposed to be and all the comments will be nice as well. There are a few games that I would like to have access to the source as well to fix a few issuesMorrowind in particular. On the other hand, it is Notch's work and he should not have to give his source away to appease the mod makers so that they can make what ever mod they want. It also does not help the mod compatibility issue.
Also everyone please note that this new modding system does hinder the way mods are currently made in any way - the API would have been a failure because Notch is nowhere near as smart as the modders, so he's merely licensing the code to people. Any way you look at it it's an improvement, and fortunately Notch realized how unwise it would be to charge for this service.
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BETA
"When we release a pure bugfix update, people get VERY upset ("NOTHING CHANGED!").. Adding features gives us much happier users. But I do realize that it's only happier users in the short term." - Notch
To the topic of the thread - I think it's a good idea at this very early stage of things. I think a better implementation woudl be to allow anyone to mod for FREE, but, teams who want to buy "MineCraft OFFICIAL Mod" status could pay the modest fee (and have their SVN access, to update their "OFFICIAL" mods that much faster than the guys who didn't pony up the money for that access, along with the accompanying "seal of approval").
Quote from DaBiggman »
Why in God's name would I pay for a mod?
It's a MOD!
How about, "because someone else DID WORK in order for that mod to exist". Do you not believe that WORK should be COMPENSATED ...?
Quote from jacobdb »
i dont get why notch doesnt make minecraft opensource at some point.
.... because he likes to eat? And sleep indoors?
Quote from Joshannia »
At least those who bought in alpha get the 'free content forever' that the T&C promised...
Quote from DaBiggman »
I'm sure he could find some way to twist this. This man has proven time and again, it's all about the money for him.
No twisting necessary. You still get everything for free, that is produced by Mojang ... that doesn't mean you get stuff produced by "Bob, Inc" for free, too.
Quote from ManiaChris »
You should be able to still make mods, just for real complicate mods that require you to edit things in the game's source code, you've got to buy that license.
This, I also approve of.
As for the rest of the whining about "OMG Notch wants money" - grow up, move out of your parents' house, and support yourself on your own (with no help) ... and tell me you're still so gung-ho about not being paid for your work and effort.
I don't understand what everyone doesn't like about this. I mean, this way we can have an API that's community made AND full access. I mean, that was the original problem with notch making the API, he wouldn't be able to get enough access to it for multiple months of work. I mean, do you want an API, or new content AND FULL access to the source?
The community will make an API since we have full access. It will end up being better than notch's API. W will also have more access to the ame than pretty much any other game. I mean, seriously, look at it that way.
Wth regards to the mod shop.... You don't HAVE to sell them. I'm quite pleased with what he said, because it looks like mod developers COULD earn money from their mods. They don't have to remember. It also means that notch will but the best of the mo to put in the game. So if your mod really is good, it won't just be taken off you. Notch will buy it.
As he said with regards to reserving the right to implement mods, he even explained it in the post. It's so he doesn't ever get into the situation where he wants to add something in, however he can't due to that already eistng in mod form. Most of that stuff is just covering himself, which he needs to do. It's just common sense.
Seriously, this is a very good thing to happen. I would've happily paid for access to the source. I would have asked for donations to cover the cost of it through my mods, but I would never sell a mod. If notch nted to implement something I had made, and he was willing to buy it off me, fantastic! It shows that he's supporting modding. He could just say all mods are against the terms of service etc, and that's it. No mods. But he's TRYING to help. The mod compatability issue will be fixed by the community, since we have full access.
This is the best thing to happen to the modding community by far. It's now legitimised. We now have source code. Notch will now develop content in those two months instead of an API.
It's good.
Check out FPSCreator by The Game Creators (http://www.thegamecreators.com/?id=2001&m=view_product). The source code is posted to Google code, and modders can download and mod to their heart's content (provided they have Dark Basic Pro which was used to write the game to begin with). The modders are free to release their mods for no cost, or to charge money for them. Also some of the mods have been incorporated into releases of the game to provide better features.
I'd only pay for a mod if it completely revamped the game, such as turning it into an Daggerfall/Oblivion type game with quests/NPC's, etc. I wouldn't pay any price for 99% of the mods that currently exist, such as mipmapping, pistons, and ambient occlusion before it was implemented by Mojang...
And I expect that's exactly how it's going to be.
The community is used to having mods available free, so any mod that charges for use without being something incredibly big and game changing will probably face a backlash. Just because you give modders the chance to charge money doesn't automatically mean they'll do it.
So why not create a marketplace? A vast majority will probably be free, but the incentive of possibly making a profit could lead to some incredible things, especially with a modding community as creative as Minecraft's. Think about mods now, and then, imagine the sort of mod that people might be willing to pay for.
Notch could have gone either way with this. Charging money for modding in any way just means more things someone could steal and pirate.
Win Win situation in either case. But going the "Free" route was the smarter choice anyways. as if the 2mil sales arent enough.
seeriously? People have requested this for crying out loud. There's no way to win, is there?
People requested proper support for modding. They did not request paying to have the ability to have there mod stolen and put in the game if notch feels like it, or access to the source code. This is rubbish. Wish I hadn't brought the game now, seriously.
Notch said in his blog post - the one in the OP - that modders would sign up through a license to make their mods with the official code. This means that they have a contract to read before signing up, and can easily choose not to sign up if they don't like what they see. However - for those who do sign up - their mods would be easily seen by Notch. For any that he felt would be good to be in the actual game, he may propose to buy the mod from the creator. Just like the license, this is not something that is forced upon the modder.
Please try reading the thread (or even just the OP) before commenting - it gives people far fewer headaches that way.
The first thing I'll be doing once I get my hands on the source code is implementing infinite map height.
Also I think Notch should switch to Mercurial instead of SVN.
Wasn't he using Git for a while? I seem to recall his repo got trashed or he had some other negative experience with it. Hope it hasn't soured him on all DVCS :smile.gif:
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This forum ticked me off so much I went to random.org and set my password to something I'll never be able to remember, then switched my password reset to a throwaway.
The first thing I'll be doing once I get my hands on the source code is implementing infinite map height.
Also I think Notch should switch to Mercurial instead of SVN.
Wasn't he using Git for a while? I seem to recall his repo got trashed or he had some other negative experience with it. Hope it hasn't soured him on all DVCS :smile.gif:
Yea I heard about that. I've been using Mercurial for months with TortoiseHg and its been a great experience. I picked Mercurial over Git because of superior Windows support at the time and a more familiar interface for those that have used SVN.
We retain the right to use your mod idea and implement it ourselves
in Minecraft. This is to prevent the situation where we have to avoid
adding a feature just because there’s a mod out there that does
something similar. It’s also great for dealing with bug fixes provided
by the community.
That's what was meant by the "stealing" part. By the way, let me add that I love Minecraft and support Notch's decisions (I'm happy he changed his mind about the Mod API). This is all just in good fun.
We retain the right to use your mod idea and implement it ourselves
in Minecraft. This is to prevent the situation where we have to avoid
adding a feature just because there’s a mod out there that does
something similar. It’s also great for dealing with bug fixes provided
by the community.
That's what was meant by the "stealing" part. By the way, let me add that I love Minecraft and support Notch's decisions (I'm happy he changed his mind about the Mod API). This is all just in good fun.
I never understood why Notch was wary of implementing other peoples' ideas in his own way. It's not against the law, especially not in Sweden. Notch could have already implemented every mod out there if he programmed it himself and the statement "implement it ourselves" implies just that. I guess he's just covering his ass.
But yeah, this is probably the first thing in a long time that I can say I don't think Notch screwed it up.
Also lol who cares if you have to pay more money for a game you already got hundreds of hours out of it? Right now its Pennies for the dollars you spent in how much hours you played
Yes, poor baby Notch, my heart goes out to him
Also everyone please note that this new modding system does hinder the way mods are currently made in any way - the API would have been a failure because Notch is nowhere near as smart as the modders, so he's merely licensing the code to people. Any way you look at it it's an improvement, and fortunately Notch realized how unwise it would be to charge for this service.
"When we release a pure bugfix update, people get VERY upset ("NOTHING CHANGED!").. Adding features gives us much happier users. But I do realize that it's only happier users in the short term." - Notch
How about, "because someone else DID WORK in order for that mod to exist". Do you not believe that WORK should be COMPENSATED ...?
.... because he likes to eat? And sleep indoors?
No twisting necessary. You still get everything for free, that is produced by Mojang ... that doesn't mean you get stuff produced by "Bob, Inc" for free, too.
This, I also approve of.
As for the rest of the whining about "OMG Notch wants money" - grow up, move out of your parents' house, and support yourself on your own (with no help) ... and tell me you're still so gung-ho about not being paid for your work and effort.
Oh well, running a business is running a business I guess.
The community will make an API since we have full access. It will end up being better than notch's API. W will also have more access to the ame than pretty much any other game. I mean, seriously, look at it that way.
Wth regards to the mod shop.... You don't HAVE to sell them. I'm quite pleased with what he said, because it looks like mod developers COULD earn money from their mods. They don't have to remember. It also means that notch will but the best of the mo to put in the game. So if your mod really is good, it won't just be taken off you. Notch will buy it.
As he said with regards to reserving the right to implement mods, he even explained it in the post. It's so he doesn't ever get into the situation where he wants to add something in, however he can't due to that already eistng in mod form. Most of that stuff is just covering himself, which he needs to do. It's just common sense.
Seriously, this is a very good thing to happen. I would've happily paid for access to the source. I would have asked for donations to cover the cost of it through my mods, but I would never sell a mod. If notch nted to implement something I had made, and he was willing to buy it off me, fantastic! It shows that he's supporting modding. He could just say all mods are against the terms of service etc, and that's it. No mods. But he's TRYING to help. The mod compatability issue will be fixed by the community, since we have full access.
This is the best thing to happen to the modding community by far. It's now legitimised. We now have source code. Notch will now develop content in those two months instead of an API.
It's good.
Just my 3 cents.
And I expect that's exactly how it's going to be.
The community is used to having mods available free, so any mod that charges for use without being something incredibly big and game changing will probably face a backlash. Just because you give modders the chance to charge money doesn't automatically mean they'll do it.
So why not create a marketplace? A vast majority will probably be free, but the incentive of possibly making a profit could lead to some incredible things, especially with a modding community as creative as Minecraft's. Think about mods now, and then, imagine the sort of mod that people might be willing to pay for.
Win Win situation in either case. But going the "Free" route was the smarter choice anyways. as if the 2mil sales arent enough.
Notch said in his blog post - the one in the OP - that modders would sign up through a license to make their mods with the official code. This means that they have a contract to read before signing up, and can easily choose not to sign up if they don't like what they see. However - for those who do sign up - their mods would be easily seen by Notch. For any that he felt would be good to be in the actual game, he may propose to buy the mod from the creator. Just like the license, this is not something that is forced upon the modder.
Please try reading the thread (or even just the OP) before commenting - it gives people far fewer headaches that way.
Also I think Notch should switch to Mercurial instead of SVN.
Wasn't he using Git for a while? I seem to recall his repo got trashed or he had some other negative experience with it. Hope it hasn't soured him on all DVCS :smile.gif:
Buying =/= stealing. That's just inane.
Stealing? No.
That's what was meant by the "stealing" part. By the way, let me add that I love Minecraft and support Notch's decisions (I'm happy he changed his mind about the Mod API). This is all just in good fun.
I never understood why Notch was wary of implementing other peoples' ideas in his own way. It's not against the law, especially not in Sweden. Notch could have already implemented every mod out there if he programmed it himself and the statement "implement it ourselves" implies just that. I guess he's just covering his ass.
But yeah, this is probably the first thing in a long time that I can say I don't think Notch screwed it up.