The following is a list of my suggested additions to the game either before or during beta but preferably within the next few months.
// naturally occurring phenomenon
Maple trees: These would also grow in any sufficiently cold(snowy) environment. Maple trees would differ from regular trees in a few ways; 1, they would each have a varying number of sap spots on them to which taps could be attached in order to collect syrup and 2, they would of course have their own leaf and sapling textures.
Pine trees: These would grow in any sufficiently cold(snowy) environment though the main differences of course would be the pine needles and the different sapling design.
saltpeter: would appear in sand about as often as flint does in gravel and would have no use other than to create gunpowder. It would be a crystal white sort of color.
Charcoal: would appear as a result of burning blocks and would be used in gunpowder and face paint.
sulfur: would appear as a yellow speckles in stone or gravel and would be used to burn as a creeper/spider repellent and as an ingredient in gunpowder.
Hair: would be collected by defeating horses and could be used to make string.
Animal droppings: could be scooped up with a shovel in balls and when thrown at an enemy mob other enemy mobs would prioritize it as the main target instead of you. could also be crafted into blocks for storage as the snowballs are.
String: Could be crafted as follows,
[] [] hair
[] [] hair
[] [] hair
// craft-able items
Taps: Taps would be made out of any kind of ready building material (eg wood, stone(real not cobble though it doesn't really matter) iron, gold, etc.) and would be put at the end of pipes to turn water/lava flow on or off. They could also be applied to sap spots on maple trees to allow the collection of sap in buckets. They might be crafted as follows in groups of 4.
[]
[] []
Pipes: Would be crafted out of varying material just like taps but as might be expected, wood pipes would be unable to transport lava or any more volatile liquids which may be added in the future, that being said pipes would be 1/2 a block in height, 1 block in width and 2 blocks in length. Ideally they would be crafted as follows and come in bundles of 4. Pipes would also be able to go over inclines.
[] [] []
[] [] []
Gunpowder: Since the only current method of obtaining gunpowder is by killing creepers(and that can be more than a little annoying/ time consuming) here is a suggestion for an alternative. Here's my suggested in game recipe although some new items would have to be added to the game to make this posable,
// naturally occurring phenomenon
Maple trees: These would also grow in any sufficiently cold(snowy) environment. Maple trees would differ from regular trees in a few ways; 1, they would each have a varying number of sap spots on them to which taps could be attached in order to collect syrup and 2, they would of course have their own leaf and sapling textures.
Pine trees: These would grow in any sufficiently cold(snowy) environment though the main differences of course would be the pine needles and the different sapling design.
saltpeter: would appear in sand about as often as flint does in gravel and would have no use other than to create gunpowder. It would be a crystal white sort of color.
Charcoal: would appear as a result of burning blocks and would be used in gunpowder and face paint.
sulfur: would appear as a yellow speckles in stone or gravel and would be used to burn as a creeper/spider repellent and as an ingredient in gunpowder.
Hair: would be collected by defeating horses and could be used to make string.
Animal droppings: could be scooped up with a shovel in balls and when thrown at an enemy mob other enemy mobs would prioritize it as the main target instead of you. could also be crafted into blocks for storage as the snowballs are.
String: Could be crafted as follows,
[] [] hair
[] [] hair
[] [] hair
// craft-able items
Taps: Taps would be made out of any kind of ready building material (eg wood, stone(real not cobble though it doesn't really matter) iron, gold, etc.) and would be put at the end of pipes to turn water/lava flow on or off. They could also be applied to sap spots on maple trees to allow the collection of sap in buckets. They might be crafted as follows in groups of 4.
[]
[] []
Pipes: Would be crafted out of varying material just like taps but as might be expected, wood pipes would be unable to transport lava or any more volatile liquids which may be added in the future, that being said pipes would be 1/2 a block in height, 1 block in width and 2 blocks in length. Ideally they would be crafted as follows and come in bundles of 4. Pipes would also be able to go over inclines.
[] [] []
[] [] []
Gunpowder: Since the only current method of obtaining gunpowder is by killing creepers(and that can be more than a little annoying/ time consuming) here is a suggestion for an alternative. Here's my suggested in game recipe although some new items would have to be added to the game to make this posable,
saltpeter sulfur saltpeter
charcoal saltpeter charcoal
saltpeter sulfur saltpeter
Face paint: Would be made up of charcoal and water as follows and would serve no purpose other than to make you the coolest square headed guy around.
[]
[] charcoal
// mobs
Horse: A mob that would appear on grassy plains in groups of 2 or more. When defeated they would drop hair.
I have more ideas to post but I will save those for later. Feel free to post on this thread everyone!