the day i bought it, i was super hungover and was looking for a new game to play. I saw a let's play minecraft video someone posted on digg and thought it looked interesting enough. 13 bucks well spent. this game is worth 4 times that amount easy, and it's not even done yet.
People already make mods and graphic packs and... yea. I bought this, I can do as I wish with it short of resale (which I find wrong on so many levels when you're dealing with bits instead of atoms.)
Notch also seems to approve of this philosophy.
Rollback Post to RevisionRollBack
Cheapie Theatre
Want something to read? Got ten minutes to kill? Here you go!
I pirated Minecraft, but I liked it so much I had to buy it. Two reasons. The first is that multiplayer doesn't work without a bought copy. The second is that the game impressed me with its depth and innovation. Game designers should be rewarded for taking risks and making fun, new games like this instead of cranking out another generic third person shooter with cover mechanics and a color palate consisting of grey, brown, and blood red. I'm proud to give Notch my fifteen bucks. It was worth every penny.
Fair word of warning: Those who are willing to ignore laws to redistribute games online generally care about as much for your computer as they care for the law. There is an increased chance of viruses and trojans when pirating.
. . . and how hard is it to get $15, really?
If the problem is using PayPal, try to contact Notch directly, as he has an email address ([email protected]) for that. I'm pretty sure you can work something out. I'd strongly recommend going through official channels before resorting to piracy.
Rollback Post to RevisionRollBack
When all is said and done, Will you have said more than you have done?
The act of online piracy has been on a rise since the internet became popular, and I personally believe this has given way to a significant proportion of the spread of goods and services bartered over the Internet. By piracy spreading the overall usage of digital goods, the exposure and viral aspect of said goods spreads and extends that utility beyond the value of a single purchase of said digital good or service. Cow Shlong. Take the record market for example, without piracy spreading the titles of some bands, there would be significantly less people sharing music to other potential customers. Less spreading = less purchasing = less revenue.
Although piracy trades a bit less purchasing for more spreading, that spreading leads to more purchasing than the initial purchasing hit to begin with, and thus ultimately leads to higher revenue. Think of it as an investment of sorts, though a forced one.
Fair word of warning: Those who are willing to ignore laws to redistribute games online generally care about as much for your computer as they care for the law. There is an increased chance of viruses and trojans when pirating.
There aren't any global laws about distribution, other than fantasy EULA rules that wouldn't hold up in court in a country where the laws differ from the EULA. Laws about distribution depend on the country you live in. Here for example it is not prohibited to download things but it is prohibited to distribute them (host vs client). The Copyright Defence Force here has been really good with their scare tactics against older people though - making them believe that anyone who downloads "illegal" stuff is a drug addict, criminal or worse. The CDF is also very unwilling to move with the times (it's not the 90's anymore).
Soft-pirating is a reality and is part of society. It is not going away. The best way is to make it work in your favour rather than try and swim against the flow.
I 'pirated' the game in the middle of the weekend where it became free to play, I got much of what I achieved on the game done on the offline mode and then on the FreeClassic MP too. I had trouble with student loans coming in 6 weeks late and was in no position to pay anything so it was a God-send that I could get my fix of minecraft before I got the money to pay for it. Yesterday I remembered that I had played minecraft and had my money, and promptly purchased the account.
This holds true for God knows how many games, I play them by pirating or at a friends or rent them and if I enjoy it I will I go out and buy it even if I stopped playing just to show some Dev love -
Portal, Fantastic Contraption, Machinarium, Braid, Fallout 3, Dragon Age Origins, IM4DEAG43MW1THZ0M813ZIN1T... etc :biggrin.gif:
Now I have a ton of games on thier way from Lovefilm.com over the next three months to gear me up for my next purchases in January :smile.gif:
When I discovered minecraft, I played classic by myself for a few hours, addicted the the very IDEA of minecraft I checked the "How to survive your first night" video series on youtube...
After watching every single one of them in awe and disbelief I bought the game and now 6 of my friends bought it too shortly after having shown them the game!
I don't get what pirating is.. For me being young, I don't understand "Pirating"...
"Piracy" is the scary name they chose for arranging the bits on your hard-drive in the same pattern as the bits on someone else's hard-drive without sending a payment to the first person to arrange bits on his hard-drive in that fashion.
I think that what allowed me to "NOT" pirate this game is simply because the pricetag is very low for the huge amount of content it brings!
I always calculate games on "Hours of quality play time versus price" in comparison to a movie ticket...
Usually, that makes me realize that good games are almost a fart in the wind in terms of my general entertainment expenses...
I'll go to Subway buy a 7$ lunch instead of making a sandwich at home twice a week and BAM! That's a minecraft.
I go a see a movie at the cinema, 8$ a ticket then a pop and popcorn? BAM! That's a minecraft...
Some food, or a movie does not equal the dozens of hours (If not hundreds) of entertainment and unleashed creativity that Minecraft brings... Is buying it worth it? Yes yes yes and YES. Also, consider that it helps its development so that it becomes even BETTER later than what you originally payed for!
I think that what allowed me to "NOT" pirate this game is simply because the pricetag is very low for the huge amount of content it brings!
I always calculate games on "Hours of quality play time versus price" in comparison to a movie ticket...
Usually, that makes me realize that good games are almost a fart in the wind in terms of my general entertainment expenses...
I'll go to Subway buy a 7$ lunch instead of making a sandwich at home twice a week and BAM! That's a minecraft.
I go a see a movie at the cinema, 8$ a ticket then a pop and popcorn? BAM! That's a minecraft...
Some food, or a movie does not equal the dozens of hours (If not hundreds) of entertainment and unleashed creativity that Minecraft brings... Is buying it worth it? Yes yes yes and YES. Also, consider that it helps its development so that it becomes even BETTER later than what you originally payed for!
For those having troubles with PayPal, straight from Notch's blog:
we’re working on setting up a straight credit card purchasing option for people who rather not use paypal, and I think we’re pretty close to having that deal finalized with our bank. I should be able to start implementing that soon after the Halloween update.
Rollback Post to RevisionRollBack
When all is said and done, Will you have said more than you have done?
The free online version wouldn't work with my computer. But I was curious, so I pirated the alpha.
And gave it to my friends. And then I bought it. Then they bought it. Now their friends and room mates are buying it. 6 sales from one pirated copy. I hope that is the average!!
Don't buy it? No updates and you can't play multi with us... sale sale sale lol
Pretty much same happened over here. One guy bought it told us (at least 4 of us) it was good. We pirated it then slowly (just waiting for money) we have been buying our copies.
If you buy something, you should be allowed to do whatever you want with it. Sell it, break it, whatever..
Just my opinion though.
Notch also seems to approve of this philosophy.
Want something to read? Got ten minutes to kill? Here you go!
haha same here i stayed up at my friends playin it till four then went home and bought it.
. . . and how hard is it to get $15, really?
If the problem is using PayPal, try to contact Notch directly, as he has an email address ([email protected]) for that. I'm pretty sure you can work something out. I'd strongly recommend going through official channels before resorting to piracy.
Nobody seems to have noticed what I did there.
There aren't any global laws about distribution, other than fantasy EULA rules that wouldn't hold up in court in a country where the laws differ from the EULA. Laws about distribution depend on the country you live in. Here for example it is not prohibited to download things but it is prohibited to distribute them (host vs client). The Copyright Defence Force here has been really good with their scare tactics against older people though - making them believe that anyone who downloads "illegal" stuff is a drug addict, criminal or worse. The CDF is also very unwilling to move with the times (it's not the 90's anymore).
Soft-pirating is a reality and is part of society. It is not going away. The best way is to make it work in your favour rather than try and swim against the flow.
This holds true for God knows how many games, I play them by pirating or at a friends or rent them and if I enjoy it I will I go out and buy it even if I stopped playing just to show some Dev love -
Portal, Fantastic Contraption, Machinarium, Braid, Fallout 3, Dragon Age Origins, IM4DEAG43MW1THZ0M813ZIN1T... etc :biggrin.gif:
Now I have a ton of games on thier way from Lovefilm.com over the next three months to gear me up for my next purchases in January :smile.gif:
After watching every single one of them in awe and disbelief I bought the game and now 6 of my friends bought it too shortly after having shown them the game!
<3 Minecraft!
"Piracy" is the scary name they chose for arranging the bits on your hard-drive in the same pattern as the bits on someone else's hard-drive without sending a payment to the first person to arrange bits on his hard-drive in that fashion.
Understand now? I don't either.
I always calculate games on "Hours of quality play time versus price" in comparison to a movie ticket...
Usually, that makes me realize that good games are almost a fart in the wind in terms of my general entertainment expenses...
I'll go to Subway buy a 7$ lunch instead of making a sandwich at home twice a week and BAM! That's a minecraft.
I go a see a movie at the cinema, 8$ a ticket then a pop and popcorn? BAM! That's a minecraft...
Some food, or a movie does not equal the dozens of hours (If not hundreds) of entertainment and unleashed creativity that Minecraft brings... Is buying it worth it? Yes yes yes and YES. Also, consider that it helps its development so that it becomes even BETTER later than what you originally payed for!
True, it is a ridiculously good deal.
Murder doesn't get you anywhere, even you Hitler.
Steam: TonyTheBean or http://steamcommunity.com/id/imthebatman
XBL: TonyTheBean
Pretty much same happened over here. One guy bought it told us (at least 4 of us) it was good. We pirated it then slowly (just waiting for money) we have been buying our copies.