Imagine your building a house or digging and your pickaxe breaks and someone comes over and helps you or gives you a spare pickaxe and you give his some food and he goes on his way, don't you want a way to track down the people you've met so you can tell which person helped you and which one killed you while you were mining, post your ideas about friend list and enemy list!
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It would be nice, at least for clans, to have some sort of marker that shows what direction your teammates are. Also user-added locations for things like known towns and mining operations. It could be a toggleable overlay or let you filter the results that show up.
I don't think enemies or strangers should show up on it, though. That seems too easily exploitable.
But yeah, we definitely need some way to mark points of interest, or it becomes far to easy to get permanently lost.
i think we need auto updating maps that could tell you the last place you saw someone. personally i dont think we need friend lists. but we do need paper so you could just make a note ... unless they killed you.
Eh, I'd ask if they'd come back so that I could save their beans like they did to me.
Either that or ask them where I should meet them to help them.
If they are socialites, and KNOW HOW TO BE HONEST, TRUSTING, AND RESPECTABLE, I'll let them hang out around my place, they get to chill, but they have to be profitable.
Maps are an interesting idea. Someone could be a mapmaker and explore, making the map, marking landmarks et cetera. Though, I'd rather just Survive with friends or survive amongst enemies.
They're should only be Global Chat for the controller of the server. Everything else should be made differently.
Such as the words you type appearing over your head and other people's heads and be put in the chat box ( as long as you're in the same area as the other person. A set limit to what you could hear from would be needed. )
I read this from another forumer's post and found it interesting, so here's my take on it:
/whisper ( or /w ) , Regular talking ( Press T ) , /shout ( or /s ) and Global Chat.
Whisper would be very faint and you'd have to be very close for whoever whispered to you to "hear" it. ( Have it pop up in your chat box. The one you access when you press T. )
Regular talking would be slightly louder and have a set area of what you could hear it from.
Shouting would be loudest. This would stretch farther than regular talking but still have a limit on it.
Global Chat would just be for the controller of the server.
I definitely like having multiple ranges for text chat.
On maps, I think if we had an in-game "paper" type object, that can be written on, or "drawn" on using a medium sized grid, it'd solve the map issue, as well as many others.. but more useful than maps, and currently available (to an extent) navigation markers, and sign posts. I always leave a trail of 3-4 high mounds of dirt with a torch on top behind me, and never get lost. These could mark roads and such between camps/cities/whatever. Being able to add actual signs (as seen but not part of any public (or paid for) version of the game) would make that doubly useful, but I think we could get by either way.
As for clans, I'm not really in favor of a server driven clan assistance mechanic like that. Keep track of people on your own, etc. etc. More realism, more thought required blah blah blah off topic. (Maybe?)
Maps are an interesting idea. Someone could be a mapmaker and explore, making the map, marking landmarks et cetera. Though, I'd rather just Survive with friends or survive amongst enemies.
They're should only be Global Chat for the controller of the server. Everything else should be made differently.
Such as the words you type appearing over your head and other people's heads and be put in the chat box ( as long as you're in the same area as the other person. A set limit to what you could hear from would be needed. )
I read this from another forumer's post and found it interesting, so here's my take on it:
/whisper ( or /w ) , Regular talking ( Press T ) , /shout ( or /s ) and Global Chat.
Whisper would be very faint and you'd have to be very close for whoever whispered to you to "hear" it. ( Have it pop up in your chat box. The one you access when you press T. )
Regular talking would be slightly louder and have a set area of what you could hear it from.
Shouting would be loudest. This would stretch farther than regular talking but still have a limit on it.
Global Chat would just be for the controller of the server.
I think everybody should be able to use global chat. If a group of people is playing together and want to chat off-topic, they should be able to do so.
Maps are an interesting idea. Someone could be a mapmaker and explore, making the map, marking landmarks et cetera. Though, I'd rather just Survive with friends or survive amongst enemies.
They're should only be Global Chat for the controller of the server. Everything else should be made differently.
Such as the words you type appearing over your head and other people's heads and be put in the chat box ( as long as you're in the same area as the other person. A set limit to what you could hear from would be needed. )
I read this from another forumer's post and found it interesting, so here's my take on it:
/whisper ( or /w ) , Regular talking ( Press T ) , /shout ( or /s ) and Global Chat.
Whisper would be very faint and you'd have to be very close for whoever whispered to you to "hear" it. ( Have it pop up in your chat box. The one you access when you press T. )
Regular talking would be slightly louder and have a set area of what you could hear it from.
Shouting would be loudest. This would stretch farther than regular talking but still have a limit on it.
Global Chat would just be for the controller of the server.
I think everybody should be able to use global chat. If a group of people is playing together and want to chat off-topic, they should be able to do so.
I don't think enemies or strangers should show up on it, though. That seems too easily exploitable.
But yeah, we definitely need some way to mark points of interest, or it becomes far to easy to get permanently lost.
>.> I don't actually want a list.
Waking up early is like having two days.
Friends list? What friends list? You mean like Steam?
*edit*
Holy crap, this board has a friends list! Well how about that...
Your not crazy n'tll ya memorize at least 3 of the Gorillaz songs... ****, that means I'm insane...
more memes then YOUR BODY HAS ROOM FOR!
im hopeing there wont be a global chat
Either that or ask them where I should meet them to help them.
If they are socialites, and KNOW HOW TO BE HONEST, TRUSTING, AND RESPECTABLE, I'll let them hang out around my place, they get to chill, but they have to be profitable.
They're should only be Global Chat for the controller of the server. Everything else should be made differently.
Such as the words you type appearing over your head and other people's heads and be put in the chat box ( as long as you're in the same area as the other person. A set limit to what you could hear from would be needed. )
I read this from another forumer's post and found it interesting, so here's my take on it:
/whisper ( or /w ) , Regular talking ( Press T ) , /shout ( or /s ) and Global Chat.
Whisper would be very faint and you'd have to be very close for whoever whispered to you to "hear" it. ( Have it pop up in your chat box. The one you access when you press T. )
Regular talking would be slightly louder and have a set area of what you could hear it from.
Shouting would be loudest. This would stretch farther than regular talking but still have a limit on it.
Global Chat would just be for the controller of the server.
On maps, I think if we had an in-game "paper" type object, that can be written on, or "drawn" on using a medium sized grid, it'd solve the map issue, as well as many others.. but more useful than maps, and currently available (to an extent) navigation markers, and sign posts. I always leave a trail of 3-4 high mounds of dirt with a torch on top behind me, and never get lost. These could mark roads and such between camps/cities/whatever. Being able to add actual signs (as seen but not part of any public (or paid for) version of the game) would make that doubly useful, but I think we could get by either way.
As for clans, I'm not really in favor of a server driven clan assistance mechanic like that. Keep track of people on your own, etc. etc. More realism, more thought required blah blah blah off topic. (Maybe?)
I think everybody should be able to use global chat. If a group of people is playing together and want to chat off-topic, they should be able to do so.
that is exactly what i want
Grammar please. (>_>)