Im currently developing a 1.6.4 Pixelmon Server and this is what iv done so far.
Server will update when the mods i use update
To Join the Server and Witness the Development first hand
You will need to make a Fresh 1.6.4 Mincraft Client and install the lastest forge for 1.6.4.
then you will need to download the Mods - Item ID Files and past them within your .minecraft
and Hit Past and Replace
Mods - Item ID Files : https://www.dropbox....td8m/WIOWDp8HPN
Please note that shaderpacks Folder is removed and shaders/OptiFine within the mods folder if you want them go to there website and install them, as i have removed them from the download encase if these are causing crashes
Other mods like To many items and not enough items are not compatible with the mods i use or any thing similar to these
Video Tutorial:
Then all you need to do is Join the Server and let me know as it is whitelisted
[ Note the Server is still in Alpha Stage and is not complete but you are more then Welcome to join and see what i have done ]
14- Jan Server IP : PixelmonDNS.dtdns.net [ DNS Hostname now created for server ]
You will need the Pokeballers Texture pack that is with the Mods and Item ID Files as i have Added Additional Textures (Changed the minecraft default Clay Block Colors) added them to the Texture Pack - I take no credit for the Texture Pack as it is owned and made by the respected owner
Development Plan
Phase 1
(Complete)
Develop Badge Ranking System with Spawning system
Phase 2
(in Development)
Creating the X and Y Building Area and playable area
Phase 3
(Not there Yet)
Exporting all the assets that iv made in the Plain level and import them to the Kalos Region level
Phase 4
(not there Yet)
Tweaking the region and assets (caves etc)
Phase 5
(Not there Yet)
Testing the Server of performance
Optimal phase 6
(Considering)
Making additional towns to the level for actual players to live in (houses) | (City)
Optimal phase 7
(Considering if Server Does well)
Combine all other Regions to the one Level
Images are not full Resolution (720x720) to protect my project
Development Pictures
Vaniville Town
Aquacorde Town
Route 2 Development
Santalune Forest Development
Route 3 development
Santalune City Development
Final Pictures
Using Pokeballers Texture Pack
Vaniville Town
Route 1
Aquacorde Town
Route 2
Santalune Forest
Route 3
Santalune City
Development Stage
Currently Looking for testers for the Pixelmon Spawning System i created.
Area Currently in Development - Santalune City Finish
X and Y Fan Based server will not look 100% to the X and Y Game
This is a fan based Server, All Trademarks and Copyright are owned by Nintendo | Gamefreak Inc. Support Nintendo | Gamefreak Inc by buying there Games.
Modders have no affiliation to me what so ever and are not responsible for any thing that i do in the Server. If the developers request me to take this down or stop working on this, by all means i will comply as no infringements were intended as i have full respect for the developers
thank all modders in Advance for my Adventure Server.
Looks pretty interesting and like a lot of hard work! I must give you kudos for the amount of time that you have spent on that!
you can say that again, this is taken me ages, thank god for mcedit otherwise id be there even longer filling in the grass and dirt on the mountain barriers. all i use it for actually , the trees i do manually because i like to have control when planting and spreading them out, all i do with mcedit is saving the assets to files and fixing up the terrain after doing a rough draft layout
I just finished route 3 now so im now working on santalune city
It took me 2 weeks to figure out how to use command blocks and to set up a badge system so the areas that you have to use cut, etc u have to have the right badge number to get to the secret places .
I even made a teleport system for players as well and tons more it would take ages to explain but if you wanted to join the server and explore it your more then welcome to while im still on.
the only thing that annoys me is the weather with random parts snowing or raining
also i have to go to every Pixelmon spawn system and input the Pixelmon and there right levels for that area which is time consuming
Thread Updated -started on Santalune City = done a draft of the wall= what do you think of the wall, because minecraft has limitations this is what i came up with
Server will update when the mods i use update
To Join the Server and Witness the Development first hand
then you will need to download the Mods - Item ID Files and past them within your .minecraft
and Hit Past and Replace
Mods - Item ID Files : https://www.dropbox....td8m/WIOWDp8HPN
Please note that shaderpacks Folder is removed and shaders/OptiFine within the mods folder if you want them go to there website and install them, as i have removed them from the download encase if these are causing crashes
Other mods like To many items and not enough items are not compatible with the mods i use or any thing similar to these
Video Tutorial:
Then all you need to do is Join the Server and let me know as it is whitelisted
[ Note the Server is still in Alpha Stage and is not complete but you are more then Welcome to join and see what i have done ]
14- Jan Server IP : PixelmonDNS.dtdns.net [ DNS Hostname now created for server ]
You will need the Pokeballers Texture pack that is with the Mods and Item ID Files as i have Added Additional Textures (Changed the minecraft default Clay Block Colors) added them to the Texture Pack - I take no credit for the Texture Pack as it is owned and made by the respected owner
Development Plan
Phase 1
(Complete)
Develop Badge Ranking System with Spawning system
Phase 2
(in Development)
Creating the X and Y Building Area and playable area
Phase 3
(Not there Yet)
Exporting all the assets that iv made in the Plain level and import them to the Kalos Region level
Phase 4
(not there Yet)
Tweaking the region and assets (caves etc)
Phase 5
(Not there Yet)
Testing the Server of performance
Optimal phase 6
(Considering)
Making additional towns to the level for actual players to live in (houses) | (City)
Optimal phase 7
(Considering if Server Does well)
Combine all other Regions to the one Level
Images are not full Resolution (720x720) to protect my project
Development Pictures
Vaniville Town
Aquacorde Town
Route 2 Development
Santalune Forest Development
Route 3 development
Santalune City Development
Final Pictures
Using Pokeballers Texture Pack
Vaniville Town
Route 1
Aquacorde Town
Route 2
Santalune Forest
Route 3
Santalune City
Development Stage
Area Currently in Development - Santalune City Finish
X and Y Fan Based server will not look 100% to the X and Y Game
This is a fan based Server, All Trademarks and Copyright are owned by Nintendo | Gamefreak Inc.
Support Nintendo | Gamefreak Inc by buying there Games.
Modders have no affiliation to me what so ever and are not responsible for any thing that i do in the Server.
If the developers request me to take this down or stop working on this, by all means i will comply as no infringements were intended as i have full respect for the developers
thank all modders in Advance for my Adventure Server.
Server - Jammy Furniture http://www.minecraft...-furniture-mod/
Server - Backpacks http://www.minecraft...s-by-brad16840/
Server - Better Signs http://www.minecraft...igns-mod-v164b/
Server - BiblioCraft http://www.minecraft...dated-12152013/
Optional Client - ChatBubbles http://www.minecraft...hatbubbles-etc/
Server - CustomNPC http://www.minecraft...updated-19-dec/
Server - Fancy Fences http://www.minecraft...ncy-fences-mod/
Server - Pixelmon http://pixelmonmod.com/blog/
Server - Railcraft http://railcraft.wikispaces.com/
Server - Slabcraft - Staircraft http://www.minecraft...aft-staircraft/
Server - traincraft http://www.traincraf...traincraft.html
Optional Client - Optifine http://www.minecraft...-and-much-more/
Optional Client - Shaders Mode http://www.minecraft...ed-by-karyonix/
Texture Pack
1.6+ Pokeballers Pixelmon Texturepack 2.2.1 - http://pokeballers.c...reresource-pack
http://pokeballers.com/
thanks each part takes me a hold day to do, depending what part it is, some areas take 2-3 days or more with tweaks etc
= Development Stage =
Currently Looking for testers for my Pixelmon Spawning System
Area Currently in Development - Route 3
you can say that again, this is taken me ages, thank god for mcedit otherwise id be there even longer filling in the grass and dirt on the mountain barriers. all i use it for actually , the trees i do manually because i like to have control when planting and spreading them out, all i do with mcedit is saving the assets to files and fixing up the terrain after doing a rough draft layout
I just finished route 3 now so im now working on santalune city
It took me 2 weeks to figure out how to use command blocks and to set up a badge system so the areas that you have to use cut, etc u have to have the right badge number to get to the secret places .
I even made a teleport system for players as well and tons more it would take ages to explain but if you wanted to join the server and explore it your more then welcome to while im still on.
the only thing that annoys me is the weather with random parts snowing or raining
also i have to go to every Pixelmon spawn system and input the Pixelmon and there right levels for that area which is time consuming
Someone read the "Hypochondriac's pocket guide to horrible diseases you probably already have"
don't click this link...
The main reason I don't like it is because I'm loyal to Pokemobs :/
Someone read the "Hypochondriac's pocket guide to horrible diseases you probably already have"
don't click this link...
in Finished Development