First off, a little Introduction.
My name is Jorge D. Fuentes, and I'm a huge Castlevania fan. I have only started playing Minecraft recently, at around April.
After learning the basics, I really got into Creative Mode. This is the first really big build I've done, so please go easy on the critiquing as it's my first time.
A few notes:
-Most of the music was also arranged by me, except for "Silent Madness" which plays in the huge mansion stage.
-The Castle's Exterior is using the default stonebricks. Once the entire set of inside stages is done, I will WorldEdit it so that it uses the cracked and mossy stonebricks.
-This showcase covers about 50% of the exterior of the map, and about 25% of the true map (Castlevania has underground sections, not shown here). I purposely did not showcase everything. Plus, a lot of it is still incomplete in terms of the interiors, furnishings, decorations, and platforming elements.
-Video is about a half hour.
-Yes, the clock tower tells the real Minecraft time, but because I had NightVision on throughout the video, it was not apparent.
-There are many mods used, some in order to add more block types, and others to add more creature mobs to attack the player. But since I was in Creative Mode, they didn't really show up much, hehe.
-I'm not the best at platforming in Minecraft, so I 'fly' through some parts of the courses. There is also some SmartMoving involved.
For the people who don't wanna check out the video, here are some pictures:
Thanks, you guys.
I'm pretty proud of the current progress, but there's still plenty to do.
I have to connect some of the upper buildings to lay down a proper adventuring path.
I also have to see about using Silkspawners to place spawners for mobs to increase difficulty. The current setup relies on the player client increasing the difficulty to see the more exotic mobs.
I'm using these creature mob mods to enhance the adventuring:
-Grimoire of Gaia
-Infernal Mobs (If you see these, run! They are enchanted and have so much health and can probably wipe you out back to the last save point)
-More Mobs (Bukkit Plugin)
...and Chococraft just for fun (so Chocobos are around too)
-Herobrine (Bukkit Plugin adds 'followers of Herobrine' mobs)
It's been a while and I've passed through a couple of computers and setups.
I managed to recover my Castle Map and it's now even larger. It contains more underground sections as well as the Haunted Ship of Fools and the Tower of Terror (both are stages from Castlevania III: Dracula's Curse)
It's getting more difficult to upkeep it because Minecraft keeps upgrading and the map is still stuck at 1.5.1 with the old 1.5.1 mods (I have many enemy mods but chose to remove the block mods from the Castle, though they still are on in the server/instance).
Like everyone's been saying, that's your first big build?!! It's great, and what really amazes me is the depth. Most minecrafters would have to experiment, and find out what seemed right for them! This is pretty amazing! What other things are you working on now?
Quite beautiful. Quite defensive. In case of invaders, you could knock the bridge out to stop entry into the castle, and those walls look thick enough to withstand a major attack. Only problem i see is that the towers inside could be knocked over by invaders to cause damage to or possibly destroy the walls...
All of this is from a real life point of view... From a minecraft point of view, it's a beautiful castle.