It's been a while since I last posted something on here - mostly because I just haven't touched the game in a long, loooong time.
Mostly because I was working my butt off for a build I was planning to get out on christmas... 2016.
So where is the build? What happened?
Well... I made a lot of mistakes, a lot of miscalculations and at some point, I lost all motivation to continue the project. A couple days more and it would've gone up as a finished product for download.
A couple months ago, I managed to recover a very early backup of the file and was able to salvage some of the project. Since then I've been trying to recreate the build based on WIP renders, screenshots and memory, improving and changing the design and layout of the build.
The idea is to make a modular battlecruiser-ish ship with interchangeable turrets, superstructures, engines... you name it.
I've decided to make a build log post to get some additional feedback on my way to (hopefully) complete this build once and for all.
This is the earliest render of ship I have. The shape is based on a previous project. The primary engines and their armor plating felt way too small at this point, so I changed them first.
Fast forward a couple weeks and we got ourselves a whole lot of progress. The engines now fit the size of the build and there is a ton of armor plating going on everywhere. I changed the layout of the turrets and added a large section on the belly of the ship to allow for more interior and give myself more surface area to work with. The lower section also has "fake" glowstone windows that make it look a lot larger than it actually is.
You can also see a rough layout for the superstructure. The rear is slightly raised so the superstructure will blend into the rest of the hull later on.
Color scheme was changed and secondary engines were added. I really liked these, especially when looking at the ship from below. I also put dummy turrets on the build to see if I scaled it correctly.
The build is slowly taking shape. The superstructure was added and additional weapons were placed all over the ship, especially in the cutout section that runs across the entire front half.
Switched back to the white color scheme and continued detailing.
Here you can see the effect of the fake windows working really, really well. The ship is about 1300 blocks long but it looks way larger than that.
A shot from below. You can see the small engines under the fins as well as the large hangar bay below the front section.
Here is a screenshot of the interior of the main hangar. It is located right behind the opening you can see in the previous image.
More screenshots of the hangar area. To the left you can see the landing pads.
Another shot of the hangar.
Still gotta eat in space.
More details around the superstructure, but focus was mostly on the interior at this point.
The final version of the ship before the world save was lost due to hardware failure and my sloppy backup strategy. This will not happen again (I promise)...
However, there is something good about this. The new updates gave me a lot of new blocks and mechanics to work with and I'm reworking everything to try and make use of them. I get to redo some sections that I wouldn't have considered redoing and I actually quite like to outcome so far.
I'll let you be the judge...
First, here is what I started with.
I re-started the project by making new turrets to replace the old ones as they have been really ugly to be honest. The new turrets use blue wool as a placeholder to further improve on the modular concept. The wool can be changed out at a later point to blend in with the rest of the color scheme. For now, they'll stay blue.
New rocket turrets. They're slightly smaller than their old versions but I like them way more. The quad barrel turrets are also new. I opened up the hull armor in some areas to add random greeble and lighting to break up the repeating pattern of the armor.
These are the new main cannons for the top of the ship.
Old cannons replaced by new ones. Also added more details here and there. Nothing too dramatic. I also tried to recreate the engines as good as possible. The new superstructure is less complex but much wider. It will make a better base for future modifications as soon as I get the standard variant done.
The superstructure in its current state. I made smaller turrets to add to the sides of it in order to fill some empty space. I mostly tried to stick to the old design for the detailing of the superstructure and tried to fuse it with the new shape.
This is the current state of the ship. I completely redesigned the primary engines. I'm not entirely sure about the wings though. They're probably just a bit too large.
I seperated the central cutout into two parts and connected the small shields on the bottom and rear section of the ship to the rest of the armor plating to tie the entire build together a bit better. I also finished the armor plating on the back. A whole lot of rocket turrets have also been placed on the new engines to fill the empty space created by the armor plating.
Better view of the engines.
Nothing much going on on the bottom though. It's not a priority right now.
I hope you like it so far and I apologize for the wear and tear of your scroll wheel.
If you have any questions please don't hesitate to ask. I'll try my best to answer them.
Since there haven't been any screenshots of the current state - here you go
Screenshots were taken using a variety of window sizes - mostly 2560x1440 - and TME shaders by Crankerman
View from below the engines at night.
The entire superstructure as of right now, minus the front of the lower section.
View from the front section of the superstructure towards the tip of the ship (which is not rendered... for some reason)
The hollow interior. I don't know if I should just try to replicate the old interior and adjust a couple things or completely redo the layout I had. I added a single block of glowstone to show the space available.
More empty interior. You can see the flat wall of the lower section opposite to where I'm standing. That's where the hangar used to be.