The Meaning of Life, the Universe, and Everything.
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Upplands Väsby
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Ten inspiring locations and build ideas!
After completing the map and the mini games (have you tried them? They are fun!) I have been on the hunt for new locations! I collected no less than twelve of them! One is where the eco-village (my previous post) is, a large plains area. On another one, a seaside plateau very close to the monastery, I have started a colorful wall, planning to build some kind of fantasy styled airbase. I have also completed a project close to the pirate cove, which I will cover in the following posts.
But for now, to give you some new ideas, I will present the different locations and my ideas for them.
I will also give you the coordinates, so you can build whatever YOU feel like in the same locations! It would be really fun to see someone creating something completely different from what I have thought! So I welcome you to build along with me! I am really excited to get some more building done! I think it will be really cool to come back to this post later and compare the outcomes with the original location pictures!
The world seed is -90271392218877277
1) XZ: [-1000,-230]. An enclosed valley with a peninsula. This one really triggers my imagination! I am thinking, perhaps some futuristic dome covered base, with a port on the peninsula
2) XZ: [-200, 950] A large shallow lake with forest around. This place could be perfect for a lake town!
3) XZ: [-200,-750] Rolling hills with a tree in the middle. I How about some kind of festival gathering around the large tree, sprawling out, slightly chaotic? With tents, carriages and all sorts of temporary structures?
4) XZ: [-600, -1100] A strip of land between sea and river. I thought about a goods exchange, elven style. A large elegant sailing ship unloading goods and distributing them to small boats on the river. People coming to get all sorts of exotic things from faraway lands (for example, biomes which I don't have in the current 2000x2000 area. Mesa, mushroom, jungle, desert and savannah comes to mind
5) XZ: [180,-500] A winding river with a mix of steep hills, flat areas and forest. This is where I already started the next project, a kind of amusement park
6) XZ: [300, -780] A large low overhang within a swamp. I can see a kind of modern buildling fitting just perfectly under this. Perhaps some sort of laboratory or observatory? And swamp animals/creatures living around it!
7) XZ: [750, 350]. A lonely mountain in a swamp. Although it reminds me of the Lonely Mountain in Bilbo, I am actually thinking about something futuristic or science fiction on this mountain. A large circular structure with the shape of a wok pan, surveying the surroundings. Maybe the roof is a platform for landing space crafts? I have never built any space crafts, so I would love to try!
8) XZ [-80, 610]. A forest clad hill nestled in a river. This would be the perfect little hobbit home! A garden on the hill, a home underneath! and a bridge for a boat.
9) XZ: [-300,-300] A large extensive mountain plateau with an extremely dramatic sharply cut mountain peak. And snowy peaks behind!
This place already looks somewhat artificial in my opinion. Therefore, I envision a mining operation here. Maybe dwarven or gnomish, to go the fantasy route. They would be mining from the large mountain to the west, then processing the extracted gems, crystals, ores and whatnot on the plateau and then finally shipping it all down along the river.
10) XZ: [930, -400] Steep rift between mountains.
This calls for a building wedged in between, or at least two buildings, one on each peak with a enclosed passage between them. I have yet to choose a style for this. Any ideas are much appreciated.
And last, here I am in the skin of Aerith (I really need to get around making my own skin!), having fun in the amusement park I just built. which will be featured in the upcoming posts!
The Meaning of Life, the Universe, and Everything.
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The amusement park
Build location, before adding anything:
I got the idea for this build just looking this inviting place. It has a beautiful blend of water, hills, trees and beaches.
Contemplating it, I felt like I wanted to integrate as much as I could of things I loved to see and do in parks, playgrounds, amusement and natural parks as a child (and actually still love). These kinds of places where you just want to run around and look at everything at once, because you are so excited! I hope you the feeling I refer too!
So I sat down and brainstormed for some minutes. I came up with this list:
A treehouse
A boardwalk
A platform
A cottage
Boats
A Rope bridge
A tower
A cave
A parkour park, a place to climb and jump
Something including slime
Some kind o f redstone music instrument
A cosy corner for reading/relaxing
A balloon ride
A water slide
A garden with a place to eat
A rollercoaster or train
A trampoline to jump down into the water
I will gradually including the completed builds into this post. I hope you want to follow along!
Here is the first build: The treehouse!
I thought of a cosy place to relax, enjoy the view and the tranquil atmosphere in the shade below the leaves. Thus it is very simple, some mats to sit on, a potted plant and a torch as decoration and a jukebox for soothing music.
I built a boardwalk and extended platform for boats. I imagine running along it, jumping into the water wherever for a swim, just like that octupus
The blue cottage. I like how this turned out. I think I am improving my building skills, if only a bit!
I like it slightly overgrown!
Open living space. Music is a must! Droppers are happy washing machines in my world! And observers are for dirty laundry!
Cozy attic for pink blue and yellow peeps!
Tower and rope bridge.
I went for as much of a red palette as I could when constructing the tower. It was great fun! It even has redstone torches to light up the inside of it, as you can see in the last picture
A cave! A one-way cave never appeals or does it? You want to go in, and then come out somewhere else!
The cave has two entrances, this one is slightly hidden!
This entrance is more obvious
Tried my best to make a damp cavern with fungal growth, stalagmites and stalactites!
It seems like this cave is rich in metals and minerals!
Winding tunnel from the obvious entrance
Parkour challenge! I never built one of these before. While bulding it, I naturally had to try performing on it. I only managed to do the complete thing from begining to end once! I imagine the sponge as something really soft to fall on, similar to what is used in gymnastic halls!
View from start (left). The last pillar is the block to the right.
My favourite build in the park so far: A programmable beat box/sequencer! Starting out, I wasn't sure I had it in me to build such a contraption, but it works! And by a stroke of luck, the redstone was just the right size to fit inside a 16x16x16 box, so how could I resist doing pixel art and making it look like one gigantic note block? I chose the flattest area I could find, but still, it extends out into the river.
The beat box has three floors, one for programming the bass drum, one for the snare and one for the HiHat!
The actual note blocks look like crates since I am not using the vanilla texture pack, I hope you don't mind!
Took a while to figure out the right settings on all the repeaters...
The location relative to the structures built so far
Almost complete exterior.
Transparent ceiling!
inconspicuous!
Reading corner. Such a small and simple thing, but I almost feel like I want to jump into the game to sit and read there for a while!
The balloon ride. I chose a little hill in the middle of the area as the anchoring ground. Building the balloon was a nice geometric challenge. But it actually wasn't as hard as I thought. Now I am more confident to try other more organic structures in the future, perhaps even sculptures and statues!
Let's go explore the world!
I think we are are getting somewhere!
Water slide. Just take a boat and head straight down!
Garden café! All the veggies you can eat in Minecraft. And flowers! I got some inspiration from Pinterest for this, in particular to build a 'payola', the open wooden structure above the café. I have also visited a few of these in real life, I even used to work in a greenhouse and plant nursery!
You jump of you boat and put a pumpkin on your head?
Lights turn on at nightfall
I'd like a whole cake, yes please! Every day is my birthday!
Roller coaster. I kept this one very simple, it basically just takes you around the park and then back up the hill again. Perhaps I will make a more advanced one in the future!
Lakeside view of rollercoaster
Forestside view of rollercoaster
Trampoline. Simple. You go out and you jump! But with this addition, there are no less than 5 different ways to get down from the hill with the treehouse! You can walk the path, jump from the trampoline, cross the bridge, take a rollercoaster ride or slide down in a boat!
Come on, it's just 13 blocks!
And that is the build complete for now. Here is a picture of the place at sunset, along with an overview from above
The Meaning of Life, the Universe, and Everything.
Location:
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Join Date:
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Swamp laboratory
I chose 6th location in this post for my next build. At XZ: [300, -780] A large low overhang within a swamp
I wrote short build story again (as I did once before in this post), this time slightly tongue-in-cheek featuring myself as a leader of a build team (I am nothing of the sort, I am very shy of taking charge). Enjoy!
The team has arrived on site to build the laboratory!
It is night time and Avion is in charge of the process.
- Get some lighting up here, otherwise we won't see what we are doing
- Put torches up along the walls, the ground needs to be clear. We need to build the foundation first, a good solid base so this lab doesn't slide down into the mud! Fill in the site with concrete!
* The team covers the walls with torches and fills in the designated area with light grey concrete. It starts to rain heavily, and the choice of building under an overhang more and more seems like a
brilliant move *
- Ok, great job, says Avion after the team has finished. Now we are moving on to the basic supports, we need to make sure the overhang doesn't fall on us later on. So, put up pillars at these strategical positions. While you do that, I will mark the areas of the different rooms with this red chalk, so that we can then create the inner walls there in colored concrete. We want some colors to brighten up the working areas, don't we? I will also mark the zones in the rooms with dotted
linees, but these won't have walls, it is only to know how to place the interior furnishing and decoration. We also need to leave the spaces for doorways clear. We need double doors to allow for smooth passage of personnel.
Also, remove enough stone in the ceiling of the inner rooms to get the height there to 3 blocks.
* The team places brick pillars and colored concrete walls according to the instructions
- Ok, so far so good! Before placing the outer walls, lets get some temporary lighting inside.
* The team places lanterns around the different rooms
- Now, the for the outer walls, we want to blend in really well here, so use a mix of brown and green concrete and glass. Glass for the observation deck and café/lounge, and concrete for the other areas
* The team gets busy with glass and concrete.
- We are getting somewhere! Excellent work! However there is still a lot left to do. The ceiling needs to be reinforced and covered. I think a white ceiling is optimal for the work to be done here.
Especially the inner rooms need all the light they can get. Use white quartz along with fluorescent lights in the laboratory
storage and offices, and a warmer light along with wooden ceiling for the reception and café. Then you can remove the temporary lanterns.
* The team gets on the job *
- All right, now lets fill the rooms with the necessary furniture and equipment. The reception needs a counter, the changing room lockers, the laboratory working desks and chairs, the machine room obviously the machines, the storage room needs storing space, the café a bar, a coffee machine, chairs and washing facilities. The offices needs bookshelves, desks, computers and chairs. Also, put plants and paintings to make things a bit more pleasant Some carpets as well in the café.
* The team goes to work like busy bees! *
Reception, changing room, laboratory and café ceiling
We got reception
Changing room with lockers
The laboratory. I don't know exactly what they will work on in here. Something related to the swamp.
Don't neglect decorating the ceiling!
The office, the storage, the café/lounge
Fore serious swampy research
Have a seat, a coffee, chill and watch the slime and lilypads!
Ok, I think that's it for the interior. Place this sign at the entrance, make a stone path and we are done!
- Oh ... crap. We forgot THAT place! Ok, let's get back immediately and add some services! They will have to be outside the main building.
And add a closet with cleaning equipment too!
* The final flaw is fixed with flair by a fantastic build team *
A group of friends arrive to this lake. They are all astoundingly different, but still love and support each other in all endeavors.
They have come to build something beautiful in this lake. They use materials from the surrounding area; wood, clay, sand and stone. The only gather what they need and do not disturb the existing life around the lake. They also bring seeds to grow exotic plants.
Each of the friends has unique skills they use to contribute with:
A is an amazing clay artist, and makes clay into colored and glazed terracotta. A is also an accomplished architect who knows how to shape astounding structures. A has a special affinity for arches.
B is a budding builder, being able to bind any materials from the base up into beautiful buildings. B also binds especially well with boards and wood in general.
C sees to all interiors. C also colors and glass and textiles and is very clever when creating patterns.
L is a leader, lovingly laying out the labour.
P is particularly proficient at putting in points of interest, and purely professional when placing paths between places. P is also a plant expert.
S is stone mason. S shapes all kinds of stone and also works sandstone into strong structures and sculptures.
Everyone gathers around L to listen as L speaks about the longterm plans for the location.
L: This place will be a welcoming sanctuary for and traveller passing by.
Its main areas will be
A nursery for anyone needing to recuperate their strengths
A garden where flowers, melons and pumpkins grow. We will place it next to the river so that as fresh water as possible can be used for irrigation.
A place for dancing and playing music.
To get around, we can make walkways while keeping the water visible in between.
A house for sleeping and hanging out in. This can have several floors.
P adds in: Cocoa trees can be planted along these paths
L: Excellent, that will look lavish!
We also want a place to bathe, this should be well in the shallow part, so noone gets swept away by the current.
A: I already have some ideas for that place! I want to work with S on it.
L: Great! There are still a few things left to consider
A library, where people can get their stories written down, and also hear or read others stories.
And last, but not least, welcoming gates, from the forest to the northwest side and the plains to the south. We also want docks for ships from both directions of the river, and a canal going from the river to the southwest, where we might make sea reachable by boat. Now let's work out the layout!
Everyone starts marking the different places.
To begin with, the entrances are decided. The two docks are marked as one rhomboid and one curved shape.
A wide space is reserved for the entrance towards the south, since most travellers are expected to arrive from there. The northwestern planned to be is much smaller.
The canal is laid to naturally follow the less shallow waters in the lake, thus minimizing any disturbance to it.
The library is planned to be at the southern entrance. It will consist of two parts, one on each side of the road, with a walkway going connecting
the two parts overhead.
The bath will be square or circular, and situated to the west of the library.
Next, from the bath, across the canal, the dance scene and music stage will be set. From there one enters the vast garden, and finally the sanctuary will be in the northernmost area, out of the way from most of the commotion.
ORANGE - Gates
LIGHT BLUE - Canal
BROWN - Walkways
BLUE - Bath
RED - Library
WHITE - Nursery
GREEN - Garden
PURPLE - Scene
GREY - House
Pathways
L - Ok, now we have the locations and basic shapes of the areas laid out! A, would you like to A work out some sketches of the buildings for us?
A - Sure, I'd love to!
L - P, could you help A by adding paths to the sketches?
P - I will be a pleasure!
L - And C, I know you want to have a say in any patterns.
C - You read my mind!
L - And while A, C and P are busy, we others can start checking for locations to get materials, and set up a work flow. S, I trust you to know where to find gravel, stone and sand. B and I will make a temporary storage site on this southwestern patch which has been left without any particular build designation. Let's get to it!
A sturdy platform is built with twelve massive chest to store any gathered building material in.
A, C and P comes with the first sketches, enough to start work on the roads. B and L starts building the first one around the future bath, closest to the resource platform, while S provides them with material.
The first road part is built. It is five pairs of stone pillars and supports,
17 blocks in length and 7 blocks wide, making the path 5 blocks wide. The path is mainly wood, short spruce planks alternated with smooth stone slabs along the edges. These are sided with long oak planks, and finally one bright birch plank runs in the middle.
L - Ok, let's continue and make the curvier parts now that we got the basics done!
A and P comes to have look at the work while taking a break from the drawings.
P - Hey, there is already space for a cocoa tree
A - Yeah, let's plant one there right now to celebrate the completion of this first section!
L - I am afraid we have to move the resource platform a few blocks!
And this part in front of the bath house must be raised by two, to accommodate for free passage in the canal under the bridge joining the northwest and southeast part of the area.
After many hours, the pathways are done.
L - Outstanding!
P - Particularly so!
C - Clearly complete!
A - Awfully attractive!
S - Seriously stunning!
B - Bombastic!
Docks
L - Do you want to do the docks next?
B - Give me a break!
S - Yes, how about something else?
B - No, sorry, I think the docks are good to have done.
I am sure the more time we give A, C and P the better their designs for the building will be, and I can definitely keep myself for that!
The first dock in the east is built with several heights with different sized boats and ships in mind. Some large sponges are used as cushions for docking ships.
The second dock is built entirely out of birch logs and birch planks.
It is only at a higher height.
Larger southeastern docks
Smaller northwestern docks
Bath house
L - Now where do we continue?
B - With the bath house! It might be the lowest building, and it will be easier to build before other structures shadow it!
L - Let's see if we have some nice drawings from A, C and P.
B - Oh, it is actually pretty high! But let's get on it!
Working mostly with glazed terracotta, quartz and prismarine they complete the bath house in less than a day.
Exterior front
Exterior back
Interior
Library, part I
Now A comes and shows a drawing of a large structure with red sandstone, white concrete and acacia wood as main materials. It is the library!
The first part of the library is square with both rectangular and semi-circular extensions. It is planned to have a hanging bridge extending from the highest floor, connecting it with the second part.
The roof are made of turquoise prismarine tiles. Inside it has many floors of sandstone and aqacia wood, with color stained glass colors forming patterns.
It holds records, books and papers. In some areas are sofas, chairs, tables and desks. The walls are mostly decorated with large paintings.
The light sources apart from windows are sea lanterns, glowstone lamps and end rods.
Excited about the new building, they all get to work on it. The first part is soon raised.
Library part I, exterior, front
Library part I, exterior, back
Library, part I, first floor
Library part I, first floor, view from sofa corner
Library part I, second floor
Library part I, third floor
Library part II (an even more relaxed section)
The hangbridge eventually gets replaced with a covered skyway! Don't want those books soaked during sudden rainfalls!
Part I and II complete! I added some bits to the facade of Part I as well
Entrance and extension of Part II, and skyway between I and II
The dormitories are next, two buildings with similar architecture, but different shapes. They have been designed to be sturdy but plain, presenting a tranquil atmosphere for sleep and relaxation. The interiors are sparsely decorated with minimum lighting and mattresses spread out across the floors. They both have a lower and an upper floor, connected by ladders. The larger of the buildings have a loft, with an open wall to let the fresh night air in. A short bridge gives access to the smaller building after passing through the larger one.
Under the floor boards, a mesh of heavy logs on stone pillars for support.
The upper floor in the larger building. The open loft can be seen to the left
Gable walls. Some brave use of birch!
The buildings so far, with dormitories situated between bath house, docks and library
Where are the images of the newer builds, none of your posts actually show pictures of the builds
Thanks for letting me know, I am sorry about that!
I fixed the missing links, and now they show up for me.
I also added another build, the first part of the library.
The Meaning of Life, the Universe, and Everything.
Location:
Upplands Väsby
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Dormitories added to the Sanctuary Lake build ! The project is growing little by little! I also started adding some small secret builds, which I intend to sprinkle around the whole creative map. Some of these will be included in the next update of the map download, which will be available when the Sanctuary Lake is finished.
The Meaning of Life, the Universe, and Everything.
Location:
Upplands Väsby
Join Date:
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Posts:
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Location:
Upplands Väsby, Sweden
Minecraft:
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I added the park to the sanctuary build. Check the post for a picture of it. I got inspired by seeing a rainbow outside my window the other day, so I had to add one in the build. I wanted to make miniature biomes, and I thought it turned out pretty well. I also got to practice building a palm tree! I made the rest of the trees miniature sized to not cramp the space too much.
Now it is just one more building, the entrances and the boat channel left. I hope to add some small ship too.
This project took much longer than I thought it would, and I am sorry that I haven't written more on the story. I have been so busy with trying to manage real life.
Hope to hear from you, any thoughts are welcome!
The Meaning of Life, the Universe, and Everything.
Location:
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Location:
Upplands Väsby, Sweden
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Ancient lighthouse and sketchy temple
I built a square lighthouse in the top western corner of the map. The puzzle for this one is quite a head-twister... I would rate it 6/10 in difficulty among the puzzles so far.
After a while the lighthouse got neighbor. I found a scribble I made while clearing out some gathered paper notes, and got inspired to try and recreate what I drew in Minecraft. Here is a link to the instagram post showing the original sketch. You can find other art I post there too!
I tried out rendering with the program Chunky. What do you think?
Here are some more pictures showing how a wool layout was made to get the proportions right from the doodle, and then another closer view of the finished result
The Meaning of Life, the Universe, and Everything.
Location:
Upplands Väsby
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I was inspired by a YouTube tutorial (sorry, I can't remember which one, if I do I will update with the link!) and built this dwarven cottage on build location 9, a mountain plateau (see this post for pictures, descriptions and plans of current build locations)
I used Chunky to render it, my laptop does not have enough performance to use current shaders in-game!
The Meaning of Life, the Universe, and Everything.
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Mining operation
People (including myself) usually doing tunnels and mine-shafts underground, but many mines throughout history have been out in the open. I wanted to try that.
Here is what I did
First, I made a series of scaffolding up the steep almost horizontal cliff side on this mountain plateau. I added plenty of ore veins in it to make the site rich enough to be worth all this effort. Cranes help carry down the rough ores which are then brought along a mine-cart track.
The mining area
The iron and gold ore are processed in a large furnace, and under a roof the crystals ores are refined. After the processing is done, the mine-cart track continues down to be shipped along the river.
The processing and shipping
If you have any ideas for where the mined products should go, I would love to hear them and include it in a future build!
Finally,as a bonus, I felt like the river needed a river monster, can you spot it?
The Meaning of Life, the Universe, and Everything.
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These two builds which were originally just attachments to the title post, which made little sense. While cleaning up the title post I decided it was about these got their own post.
The pirate cove
There is something with lakes, steep hills and natural caves that gets my imagination going, I would just love to visit such a place in real life! Not totally hidden, not totally open, the atmospehere of the location was so inviting I had to make something out it.
The mage castle
I found this mountain side which looked like it was already prepared for something to be built in it.
This was perhaps the first build I created in this world.
A long staircase leads up to a castle-like place. As you enter there is first a smithy, and then upstairs a library and area for enchanting. Finally corridors lead to a bed room with a balcony overlooking the hall.
Looking back on this build, I would definitely do a much better job of both the exterior and interior today!
The Meaning of Life, the Universe, and Everything.
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I just downloaded your world, and wow! Thank you for sharing, can't wait to take more time to explore every build, but the couple I went to first are really neat, and I will start reading your journal to learn more about them. Thanks again!
I just downloaded your world, and wow! Thank you for sharing, can't wait to take more time to explore every build, but the couple I went to first are really neat, and I will start reading your journal to learn more about them. Thanks again!
I just checked back on this thread, it is so cool to hear that you and perhaps others as well are downloading and enjoying this world! I hope the puzzles are not too difficult!
It was a while since I did something and I thought perhaps I would add a build next week, I have been working hard to make my survival world good enough for download, and I will need a break from it!
The Meaning of Life, the Universe, and Everything.
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I am excited to start building in this creative world again, it has been a long time. The only building in creative I have done the last months is participating with a pumpkin house in the Pumpkin Carving Solo Contest on PMC. Despite not building for so long, I think I still did quite a good job.
Here's an update of what's been done lately:
Creating a new unique world name
I thought the name for this world 'Avion's Creative World with Teleportation Mini Games' was a bit long and unoriginal, so figured out a fun way to come up with a new name:
I started with the world seed
I converted it from decimal to binary
I split the 64 resulting bits it in four parts of 16 bits
I then converted each 16 bit part to Unicode. One of the parts didn't become any character... and I got ꕩ䪥ﺿ
To decipher the signs and get something readable in latin characters, I used wiktionary.org .. From right to the left it read Ḍādxièya
In ꕩ䪥ﺿ, the Arabic is the rightmost sign, the Chinese the middle one, and the Vai the leftmost.
I thought this variety of languages reflects the world well, with it many influences and different stories.
While the Arabic and Vai signs are purely phonetic (as far as I know), the Chinese character means 'shallot' or 'scallion. I like to think this represents the different layers of hidden meanings in the builds and puzzles of the world.
Updating the world's spawn
The cliff wall at spawn had a large wall with the worlds name, looking like this
With a bit of work, even streaming it on twitch, I managed to remove the sign and put in the new name in the Latin character version:
I thought about including the original characters in the sign, the Chinese part might be really tricky however, and I'm not sure it would improve the overall look
I also thought the whole spawn and teleportation area might be improved. Here is how it looks:
And with FOV 30:
Thanks for reading and I hope you enjoyed this update!
I would be super grateful for any comments and suggestions on how to improve the spawn area!
And also, what do you think about the name change and the sign designs?
Mystery bath house and mountains side temple (disco?)
--
Two mysterious builds appears out of nowhere! Some new inhabitants must be behind this!
First a bathhouse
Second, what looks like a kind of temple in an impossible to reach location, but at a closer inspection is probably something completely different!
What's This???
It all seems to be powered by something strange and complex beyond my understanding!
PMC's Pumpkin Carving Solo Contest Entry
Eco-village
--
I had fun figuring out how to add different sustainable features!
Even the horse likes my build.
Sun flower power!
Interiors
The observer says, 'Am I now a laundry machine?
Green bed!
I imagine someone very ascetic living here... A just 'sleep, wash face, do yoga, eat' type of person
PMC's Pumpkin Carving Solo Contest Entry
Ten inspiring locations and build ideas!
After completing the map and the mini games (have you tried them? They are fun!) I have been on the hunt for new locations! I collected no less than twelve of them! One is where the eco-village (my previous post) is, a large plains area. On another one, a seaside plateau very close to the monastery, I have started a colorful wall, planning to build some kind of fantasy styled airbase. I have also completed a project close to the pirate cove, which I will cover in the following posts.
But for now, to give you some new ideas, I will present the different locations and my ideas for them.
I will also give you the coordinates, so you can build whatever YOU feel like in the same locations! It would be really fun to see someone creating something completely different from what I have thought! So I welcome you to build along with me! I am really excited to get some more building done! I think it will be really cool to come back to this post later and compare the outcomes with the original location pictures!
The world seed is -90271392218877277
1) XZ: [-1000,-230]. An enclosed valley with a peninsula. This one really triggers my imagination! I am thinking, perhaps some futuristic dome covered base, with a port on the peninsula
2) XZ: [-200, 950] A large shallow lake with forest around. This place could be perfect for a lake town!
3) XZ: [-200,-750] Rolling hills with a tree in the middle. I How about some kind of festival gathering around the large tree, sprawling out, slightly chaotic? With tents, carriages and all sorts of temporary structures?
4) XZ: [-600, -1100] A strip of land between sea and river. I thought about a goods exchange, elven style. A large elegant sailing ship unloading goods and distributing them to small boats on the river. People coming to get all sorts of exotic things from faraway lands (for example, biomes which I don't have in the current 2000x2000 area. Mesa, mushroom, jungle, desert and savannah comes to mind
5) XZ: [180,-500] A winding river with a mix of steep hills, flat areas and forest. This is where I already started the next project, a kind of amusement park
6) XZ: [300, -780] A large low overhang within a swamp. I can see a kind of modern buildling fitting just perfectly under this. Perhaps some sort of laboratory or observatory? And swamp animals/creatures living around it!
7) XZ: [750, 350]. A lonely mountain in a swamp. Although it reminds me of the Lonely Mountain in Bilbo, I am actually thinking about something futuristic or science fiction on this mountain. A large circular structure with the shape of a wok pan, surveying the surroundings. Maybe the roof is a platform for landing space crafts? I have never built any space crafts, so I would love to try!
8) XZ [-80, 610]. A forest clad hill nestled in a river. This would be the perfect little hobbit home! A garden on the hill, a home underneath! and a bridge for a boat.
9) XZ: [-300,-300] A large extensive mountain plateau with an extremely dramatic sharply cut mountain peak. And snowy peaks behind!
This place already looks somewhat artificial in my opinion. Therefore, I envision a mining operation here. Maybe dwarven or gnomish, to go the fantasy route. They would be mining from the large mountain to the west, then processing the extracted gems, crystals, ores and whatnot on the plateau and then finally shipping it all down along the river.
10) XZ: [930, -400] Steep rift between mountains.
This calls for a building wedged in between, or at least two buildings, one on each peak with a enclosed passage between them. I have yet to choose a style for this. Any ideas are much appreciated.
And last, here I am in the skin of Aerith (I really need to get around making my own skin!), having fun in the amusement park I just built. which will be featured in the upcoming posts!
PMC's Pumpkin Carving Solo Contest Entry
The amusement park
Build location, before adding anything:
I got the idea for this build just looking this inviting place. It has a beautiful blend of water, hills, trees and beaches.
Contemplating it, I felt like I wanted to integrate as much as I could of things I loved to see and do in parks, playgrounds, amusement and natural parks as a child (and actually still love). These kinds of places where you just want to run around and look at everything at once, because you are so excited! I hope you the feeling I refer too!
So I sat down and brainstormed for some minutes. I came up with this list:
I will gradually including the completed builds into this post. I hope you want to follow along!
Here is the first build: The treehouse!
I thought of a cosy place to relax, enjoy the view and the tranquil atmosphere in the shade below the leaves. Thus it is very simple, some mats to sit on, a potted plant and a torch as decoration and a jukebox for soothing music.
I built a boardwalk and extended platform for boats. I imagine running along it, jumping into the water wherever for a swim, just like that octupus
The blue cottage. I like how this turned out. I think I am improving my building skills, if only a bit!
I like it slightly overgrown!
Open living space. Music is a must! Droppers are happy washing machines in my world! And observers are for dirty laundry!
Cozy attic for pink blue and yellow peeps!
Tower and rope bridge.
I went for as much of a red palette as I could when constructing the tower. It was great fun! It even has redstone torches to light up the inside of it, as you can see in the last picture
A cave! A one-way cave never appeals or does it? You want to go in, and then come out somewhere else!
The cave has two entrances, this one is slightly hidden!
This entrance is more obvious
Tried my best to make a damp cavern with fungal growth, stalagmites and stalactites!
It seems like this cave is rich in metals and minerals!
Winding tunnel from the obvious entrance
Parkour challenge! I never built one of these before. While bulding it, I naturally had to try performing on it. I only managed to do the complete thing from begining to end once! I imagine the sponge as something really soft to fall on, similar to what is used in gymnastic halls!
View from start (left). The last pillar is the block to the right.
My favourite build in the park so far: A programmable beat box/sequencer! Starting out, I wasn't sure I had it in me to build such a contraption, but it works! And by a stroke of luck, the redstone was just the right size to fit inside a 16x16x16 box, so how could I resist doing pixel art and making it look like one gigantic note block? I chose the flattest area I could find, but still, it extends out into the river.
The beat box has three floors, one for programming the bass drum, one for the snare and one for the HiHat!
The actual note blocks look like crates since I am not using the vanilla texture pack, I hope you don't mind!
Took a while to figure out the right settings on all the repeaters...
The location relative to the structures built so far
Almost complete exterior.
Transparent ceiling!
inconspicuous!
Reading corner. Such a small and simple thing, but I almost feel like I want to jump into the game to sit and read there for a while!
The balloon ride. I chose a little hill in the middle of the area as the anchoring ground. Building the balloon was a nice geometric challenge. But it actually wasn't as hard as I thought. Now I am more confident to try other more organic structures in the future, perhaps even sculptures and statues!
Let's go explore the world!
I think we are are getting somewhere!
Water slide. Just take a boat and head straight down!
Garden café! All the veggies you can eat in Minecraft. And flowers! I got some inspiration from Pinterest for this, in particular to build a 'payola', the open wooden structure above the café. I have also visited a few of these in real life, I even used to work in a greenhouse and plant nursery!
You jump of you boat and put a pumpkin on your head?
Lights turn on at nightfall
I'd like a whole cake, yes please! Every day is my birthday!
Roller coaster. I kept this one very simple, it basically just takes you around the park and then back up the hill again. Perhaps I will make a more advanced one in the future!
Lakeside view of rollercoaster
Forestside view of rollercoaster
Trampoline. Simple. You go out and you jump! But with this addition, there are no less than 5 different ways to get down from the hill with the treehouse! You can walk the path, jump from the trampoline, cross the bridge, take a rollercoaster ride or slide down in a boat!
Come on, it's just 13 blocks!
And that is the build complete for now. Here is a picture of the place at sunset, along with an overview from above
Do I really have to leave already??
PMC's Pumpkin Carving Solo Contest Entry
Thank you Staikkko45! <3
PMC's Pumpkin Carving Solo Contest Entry
Swamp laboratory
I chose 6th location in this post for my next build. At XZ: [300, -780] A large low overhang within a swamp
I wrote short build story again (as I did once before in this post), this time slightly tongue-in-cheek featuring myself as a leader of a build team (I am nothing of the sort, I am very shy of taking charge). Enjoy!
The team has arrived on site to build the laboratory!
It is night time and Avion is in charge of the process.
- Get some lighting up here, otherwise we won't see what we are doing
- Put torches up along the walls, the ground needs to be clear. We need to build the foundation first, a good solid base so this lab doesn't slide down into the mud! Fill in the site with concrete!
* The team covers the walls with torches and fills in the designated area with light grey concrete. It starts to rain heavily, and the choice of building under an overhang more and more seems like a
brilliant move *
- Ok, great job, says Avion after the team has finished. Now we are moving on to the basic supports, we need to make sure the overhang doesn't fall on us later on. So, put up pillars at these strategical positions. While you do that, I will mark the areas of the different rooms with this red chalk, so that we can then create the inner walls there in colored concrete. We want some colors to brighten up the working areas, don't we? I will also mark the zones in the rooms with dotted
linees, but these won't have walls, it is only to know how to place the interior furnishing and decoration. We also need to leave the spaces for doorways clear. We need double doors to allow for smooth passage of personnel.
Also, remove enough stone in the ceiling of the inner rooms to get the height there to 3 blocks.
* The team places brick pillars and colored concrete walls according to the instructions
- Ok, so far so good! Before placing the outer walls, lets get some temporary lighting inside.
* The team places lanterns around the different rooms
- Now, the for the outer walls, we want to blend in really well here, so use a mix of brown and green concrete and glass. Glass for the observation deck and café/lounge, and concrete for the other areas
* The team gets busy with glass and concrete.
- We are getting somewhere! Excellent work! However there is still a lot left to do. The ceiling needs to be reinforced and covered. I think a white ceiling is optimal for the work to be done here.
Especially the inner rooms need all the light they can get. Use white quartz along with fluorescent lights in the laboratory
storage and offices, and a warmer light along with wooden ceiling for the reception and café. Then you can remove the temporary lanterns.
* The team gets on the job *
- All right, now lets fill the rooms with the necessary furniture and equipment. The reception needs a counter, the changing room lockers, the laboratory working desks and chairs, the machine room obviously the machines, the storage room needs storing space, the café a bar, a coffee machine, chairs and washing facilities. The offices needs bookshelves, desks, computers and chairs. Also, put plants and paintings to make things a bit more pleasant Some carpets as well in the café.
* The team goes to work like busy bees! *
Reception, changing room, laboratory and café ceiling
We got reception
Changing room with lockers
The laboratory. I don't know exactly what they will work on in here. Something related to the swamp.
Don't neglect decorating the ceiling!
The office, the storage, the café/lounge
Fore serious swampy research
Have a seat, a coffee, chill and watch the slime and lilypads!
Ok, I think that's it for the interior. Place this sign at the entrance, make a stone path and we are done!
- Oh ... crap. We forgot THAT place! Ok, let's get back immediately and add some services! They will have to be outside the main building.
And add a closet with cleaning equipment too!
* The final flaw is fixed with flair by a fantastic build team *
PMC's Pumpkin Carving Solo Contest Entry
Sanctuary Lake
Another project underway. This time on the lake featured in the post with locations.
Build story w. pictures in spoilers:
Introduction/Layout
A group of friends arrive to this lake. They are all astoundingly different, but still love and support each other in all endeavors.
They have come to build something beautiful in this lake. They use materials from the surrounding area; wood, clay, sand and stone. The only gather what they need and do not disturb the existing life around the lake. They also bring seeds to grow exotic plants.
Each of the friends has unique skills they use to contribute with:
A is an amazing clay artist, and makes clay into colored and glazed terracotta. A is also an accomplished architect who knows how to shape astounding structures. A has a special affinity for arches.
B is a budding builder, being able to bind any materials from the base up into beautiful buildings. B also binds especially well with boards and wood in general.
C sees to all interiors. C also colors and glass and textiles and is very clever when creating patterns.
L is a leader, lovingly laying out the labour.
P is particularly proficient at putting in points of interest, and purely professional when placing paths between places. P is also a plant expert.
S is stone mason. S shapes all kinds of stone and also works sandstone into strong structures and sculptures.
Everyone gathers around L to listen as L speaks about the longterm plans for the location.
L: This place will be a welcoming sanctuary for and traveller passing by.
Its main areas will be
A nursery for anyone needing to recuperate their strengths
A garden where flowers, melons and pumpkins grow. We will place it next to the river so that as fresh water as possible can be used for irrigation.
A place for dancing and playing music.
To get around, we can make walkways while keeping the water visible in between.
A house for sleeping and hanging out in. This can have several floors.
P adds in: Cocoa trees can be planted along these paths
L: Excellent, that will look lavish!
We also want a place to bathe, this should be well in the shallow part, so noone gets swept away by the current.
A: I already have some ideas for that place! I want to work with S on it.
L: Great! There are still a few things left to consider
A library, where people can get their stories written down, and also hear or read others stories.
And last, but not least, welcoming gates, from the forest to the northwest side and the plains to the south. We also want docks for ships from both directions of the river, and a canal going from the river to the southwest, where we might make sea reachable by boat. Now let's work out the layout!
Everyone starts marking the different places.
To begin with, the entrances are decided. The two docks are marked as one rhomboid and one curved shape.
A wide space is reserved for the entrance towards the south, since most travellers are expected to arrive from there. The northwestern planned to be is much smaller.
The canal is laid to naturally follow the less shallow waters in the lake, thus minimizing any disturbance to it.
The library is planned to be at the southern entrance. It will consist of two parts, one on each side of the road, with a walkway going connecting
the two parts overhead.
The bath will be square or circular, and situated to the west of the library.
Next, from the bath, across the canal, the dance scene and music stage will be set. From there one enters the vast garden, and finally the sanctuary will be in the northernmost area, out of the way from most of the commotion.
ORANGE - Gates
LIGHT BLUE - Canal
BROWN - Walkways
BLUE - Bath
RED - Library
WHITE - Nursery
GREEN - Garden
PURPLE - Scene
GREY - House
Pathways
L - Ok, now we have the locations and basic shapes of the areas laid out! A, would you like to A work out some sketches of the buildings for us?
A - Sure, I'd love to!
L - P, could you help A by adding paths to the sketches?
P - I will be a pleasure!
L - And C, I know you want to have a say in any patterns.
C - You read my mind!
L - And while A, C and P are busy, we others can start checking for locations to get materials, and set up a work flow. S, I trust you to know where to find gravel, stone and sand. B and I will make a temporary storage site on this southwestern patch which has been left without any particular build designation. Let's get to it!
A sturdy platform is built with twelve massive chest to store any gathered building material in.
A, C and P comes with the first sketches, enough to start work on the roads. B and L starts building the first one around the future bath, closest to the resource platform, while S provides them with material.
The first road part is built. It is five pairs of stone pillars and supports,
17 blocks in length and 7 blocks wide, making the path 5 blocks wide. The path is mainly wood, short spruce planks alternated with smooth stone slabs along the edges. These are sided with long oak planks, and finally one bright birch plank runs in the middle.
L - Ok, let's continue and make the curvier parts now that we got the basics done!
A and P comes to have look at the work while taking a break from the drawings.
P - Hey, there is already space for a cocoa tree
A - Yeah, let's plant one there right now to celebrate the completion of this first section!
L - I am afraid we have to move the resource platform a few blocks!
And this part in front of the bath house must be raised by two, to accommodate for free passage in the canal under the bridge joining the northwest and southeast part of the area.
After many hours, the pathways are done.
L - Outstanding!
P - Particularly so!
C - Clearly complete!
A - Awfully attractive!
S - Seriously stunning!
B - Bombastic!
Docks
L - Do you want to do the docks next?
B - Give me a break!
S - Yes, how about something else?
B - No, sorry, I think the docks are good to have done.
I am sure the more time we give A, C and P the better their designs for the building will be, and I can definitely keep myself for that!
The first dock in the east is built with several heights with different sized boats and ships in mind. Some large sponges are used as cushions for docking ships.
The second dock is built entirely out of birch logs and birch planks.
It is only at a higher height.
Larger southeastern docks
Smaller northwestern docks
Bath house
L - Now where do we continue?
B - With the bath house! It might be the lowest building, and it will be easier to build before other structures shadow it!
L - Let's see if we have some nice drawings from A, C and P.
B - Oh, it is actually pretty high! But let's get on it!
Working mostly with glazed terracotta, quartz and prismarine they complete the bath house in less than a day.
Exterior front
Exterior back
Interior
Library, part I
Now A comes and shows a drawing of a large structure with red sandstone, white concrete and acacia wood as main materials. It is the library!
The first part of the library is square with both rectangular and semi-circular extensions. It is planned to have a hanging bridge extending from the highest floor, connecting it with the second part.
The roof are made of turquoise prismarine tiles. Inside it has many floors of sandstone and aqacia wood, with color stained glass colors forming patterns.
It holds records, books and papers. In some areas are sofas, chairs, tables and desks. The walls are mostly decorated with large paintings.
The light sources apart from windows are sea lanterns, glowstone lamps and end rods.
Excited about the new building, they all get to work on it. The first part is soon raised.
Library part I, exterior, front
Library part I, exterior, back
Library, part I, first floor
Library part I, first floor, view from sofa corner
Library part I, second floor
Library part I, third floor
Library part II (an even more relaxed section)
The hangbridge eventually gets replaced with a covered skyway! Don't want those books soaked during sudden rainfalls!
Part I and II complete! I added some bits to the facade of Part I as well
Entrance and extension of Part II, and skyway between I and II
The dormitories are next, two buildings with similar architecture, but different shapes. They have been designed to be sturdy but plain, presenting a tranquil atmosphere for sleep and relaxation. The interiors are sparsely decorated with minimum lighting and mattresses spread out across the floors. They both have a lower and an upper floor, connected by ladders. The larger of the buildings have a loft, with an open wall to let the fresh night air in. A short bridge gives access to the smaller building after passing through the larger one.
Under the floor boards, a mesh of heavy logs on stone pillars for support.
The upper floor in the larger building. The open loft can be seen to the left
Gable walls. Some brave use of birch!
The buildings so far, with dormitories situated between bath house, docks and library
The dance scene and music stage is up!
Entrance
Side view
Position relative to other buildings
Biome park
PMC's Pumpkin Carving Solo Contest Entry
Where are the images of the newer builds, none of your posts actually show pictures of the builds
Thanks for letting me know, I am sorry about that!
I fixed the missing links, and now they show up for me.
I also added another build, the first part of the library.
PMC's Pumpkin Carving Solo Contest Entry
Updated the lake sanctuary post with the finished library! I am quite happy with the style. Any critique or ideas are warmly welcomed!
PMC's Pumpkin Carving Solo Contest Entry
Dormitories added to the Sanctuary Lake build ! The project is growing little by little! I also started adding some small secret builds, which I intend to sprinkle around the whole creative map. Some of these will be included in the next update of the map download, which will be available when the Sanctuary Lake is finished.
PMC's Pumpkin Carving Solo Contest Entry
I added the park to the sanctuary build. Check the post for a picture of it. I got inspired by seeing a rainbow outside my window the other day, so I had to add one in the build. I wanted to make miniature biomes, and I thought it turned out pretty well. I also got to practice building a palm tree! I made the rest of the trees miniature sized to not cramp the space too much.
Now it is just one more building, the entrances and the boat channel left. I hope to add some small ship too.
This project took much longer than I thought it would, and I am sorry that I haven't written more on the story. I have been so busy with trying to manage real life.
Hope to hear from you, any thoughts are welcome!
Love, Avion
PMC's Pumpkin Carving Solo Contest Entry
Ancient lighthouse and sketchy temple
I built a square lighthouse in the top western corner of the map. The puzzle for this one is quite a head-twister... I would rate it 6/10 in difficulty among the puzzles so far.
After a while the lighthouse got neighbor. I found a scribble I made while clearing out some gathered paper notes, and got inspired to try and recreate what I drew in Minecraft. Here is a link to the instagram post showing the original sketch. You can find other art I post there too!
I tried out rendering with the program Chunky. What do you think?
Here are some more pictures showing how a wool layout was made to get the proportions right from the doodle, and then another closer view of the finished result
PMC's Pumpkin Carving Solo Contest Entry
I was inspired by a YouTube tutorial (sorry, I can't remember which one, if I do I will update with the link!) and built this dwarven cottage on build location 9, a mountain plateau (see this post for pictures, descriptions and plans of current build locations)
I used Chunky to render it, my laptop does not have enough performance to use current shaders in-game!
PMC's Pumpkin Carving Solo Contest Entry
Mining operation
People (including myself) usually doing tunnels and mine-shafts underground, but many mines throughout history have been out in the open. I wanted to try that.
Here is what I did
First, I made a series of scaffolding up the steep almost horizontal cliff side on this mountain plateau. I added plenty of ore veins in it to make the site rich enough to be worth all this effort. Cranes help carry down the rough ores which are then brought along a mine-cart track.
The mining area
The iron and gold ore are processed in a large furnace, and under a roof the crystals ores are refined. After the processing is done, the mine-cart track continues down to be shipped along the river.
The processing and shipping
If you have any ideas for where the mined products should go, I would love to hear them and include it in a future build!
Finally,as a bonus, I felt like the river needed a river monster, can you spot it?
PMC's Pumpkin Carving Solo Contest Entry
These two builds which were originally just attachments to the title post, which made little sense. While cleaning up the title post I decided it was about these got their own post.
The pirate cove
There is something with lakes, steep hills and natural caves that gets my imagination going, I would just love to visit such a place in real life! Not totally hidden, not totally open, the atmospehere of the location was so inviting I had to make something out it.
The mage castle
I found this mountain side which looked like it was already prepared for something to be built in it.
This was perhaps the first build I created in this world.
A long staircase leads up to a castle-like place. As you enter there is first a smithy, and then upstairs a library and area for enchanting. Finally corridors lead to a bed room with a balcony overlooking the hall.
Looking back on this build, I would definitely do a much better job of both the exterior and interior today!
Exteriors
Interiors
PMC's Pumpkin Carving Solo Contest Entry
UPDATE: The world download now includes puzzles for ALL official builds! WOHOO!
PMC's Pumpkin Carving Solo Contest Entry
I just downloaded your world, and wow! Thank you for sharing, can't wait to take more time to explore every build, but the couple I went to first are really neat, and I will start reading your journal to learn more about them. Thanks again!
I just checked back on this thread, it is so cool to hear that you and perhaps others as well are downloading and enjoying this world! I hope the puzzles are not too difficult!
It was a while since I did something and I thought perhaps I would add a build next week, I have been working hard to make my survival world good enough for download, and I will need a break from it!
PMC's Pumpkin Carving Solo Contest Entry
I am excited to start building in this creative world again, it has been a long time. The only building in creative I have done the last months is participating with a pumpkin house in the Pumpkin Carving Solo Contest on PMC. Despite not building for so long, I think I still did quite a good job.
Here's an update of what's been done lately:
Creating a new unique world name
I thought the name for this world 'Avion's Creative World with Teleportation Mini Games' was a bit long and unoriginal, so figured out a fun way to come up with a new name:
In ꕩ䪥ﺿ, the Arabic is the rightmost sign, the Chinese the middle one, and the Vai the leftmost.
I thought this variety of languages reflects the world well, with it many influences and different stories.
While the Arabic and Vai signs are purely phonetic (as far as I know), the Chinese character means 'shallot' or 'scallion. I like to think this represents the different layers of hidden meanings in the builds and puzzles of the world.
Updating the world's spawn
The cliff wall at spawn had a large wall with the worlds name, looking like this
With a bit of work, even streaming it on twitch, I managed to remove the sign and put in the new name in the Latin character version:
I thought about including the original characters in the sign, the Chinese part might be really tricky however, and I'm not sure it would improve the overall look
I also thought the whole spawn and teleportation area might be improved. Here is how it looks:
And with FOV 30:
Thanks for reading and I hope you enjoyed this update!
I would be super grateful for any comments and suggestions on how to improve the spawn area!
And also, what do you think about the name change and the sign designs?
PMC's Pumpkin Carving Solo Contest Entry