Fjalloheim is a massive city built up the side of Shatterpeak, the largest mountain in wherever-the-heck-I'm-going-to-use-this-build. It is thousands of years old, and has been build and rebuilt hundreds of times, giving it a mismatched and patchwork feel. The city is built from wood and stone variants, with some iron and stained clay mixed in. It borrows from Nordic and Dwarven styles, but also keeps its own unique feel. So without any more delay, let's get started!
None right now!
The Commerce District
The equivalent of a port, the Commerce District is where all trade with Fjalloheim is held. It has many airship ports, cranes, storage areas, and shops. The district is also outfitted with multiple defenses, including a massive catapult, in case of sieges or raids, since it isn't protected by the Armory. Notable buildings include the Firebolt Inn.
The Chasm District
The Chasm District is the oldest section of Fjalloheim, and most of the houses are either falling over or already have fallen over. It is a very poor section of town, and has no shops or businesses. The district is very small and VERY claustrophobic, making it a polar opposite from the Quarters District which has a very grand scale.
The Quarters District
The Quarters District is the main entrance to Fjalloheim, and consists mostly of housing, shops, and storage. Notable buildings are the Main Gate, the Rusty Tankard Inn, Harper's General Store, Perendon's Leather, and the Grand Arch. 100% complete.
Do you like the project? Please leave a reputation point, a nice comment, or even a criticism. Your responses are essentially my payment, so everything helps!
Oh, and since this is a thing:
1100 Views: August 31st, 2015
1.5K Views: September 6th, 2015
2000 Views! September 12th, 2015 (approx)
3000 Views! SOMETIME IN OCTOBER IDEK ANYMORE
4000 Views! At some point in time and space (probably around October 29th or so)
5,300 Views: December 13th, 2015
This thread is here to document my progress on Fjalloheim, a capital city for another upcoming Adventure Map. The city is built up the side of a huge mountain, and is made mostly from stone and wood variants, with a bit of iron and stained clay mixed in. It borrows from Nordic and Dwarven styles. So, without further ado, let's get started!
Here's the base for the city. The first order of business was getting the farms and stuff set up.
Here's the windmill.
Here's the farmhouse.
Here's the farmhouse interior.
...And here's the walkway from the house to the windmill.
I'll try to post daily updates as the build process continues!
This is really looking good! I am not sure about this, but a suggestion would be to make the windmill a bit more "3D", more specifically, the wool blocks. Apart from that, the level of detail is good and I am a fan of the terraforming
Today's build was this big mansion built on top of yesterday's platform. It has 3 roofs, 9 rooms, and 4 balconies with different views of the city. I really like this one, so far it's the prime candidate for my house xD
Phew, it's been a while, hasn't it. Well, don't worry; I've been busy.
I completely redesigned the way the city is going to be built. Instead of houses sitting on top of flat bits of mountain, the majority of the mountain WILL be the city. For instance, this part (The Main Gate) will have various terraces going up the mountain, with houses built in and on top. Not only will this make the mountain seem more natural, but it will also increase the size of the city itself to absurd proportions. This is quickly turning into the biggest single build I have ever made.
Also, if it seems like I'm sorta just slapping stuff together without rhyme or reason, there's a method to my madness. I'm going for a sort of jumbled aesthetic; in my lore, the city is incredibly old and has been rebuilt multiple times. Building stuff out of order makes it easier to achieve that.