This is a massive project to recreate Spyro the Dragon, Ripto's Rage, and Year of the Dragon in Minecraft! It's simply a blocky rendition of the levels; it is not an adventure with collectibles. However, there are plenty of journals to find that will flesh out the lore of the Dragon Realms, interiors to explore (unlike in Spyro, all castles, towers, and buildings are open to visit!), and I'd love to include mini-games and speedways as well!
This project is updated very slowly. Six months to a year between releases isn't uncommon. But despite any radio silence from me, I haven't lost interest on this project yet, I promise.
Remember to check on this thread if you're interested in seeing the progress of the levels. And if you ever want screenshots or an update, feel free to ask anytime.
Current Progress: 5/13/18 - Renewed interest in the project. Still working on interiors for Toasty, and there's a lot to do, but I'll get there. What's left:
-Interiors (about 50% done)
-Notebooks (not started yet)
-Check for mobs/flags/other actors that don't appear in Spyro World Viewer
-Speed boosts, whirlwinds, where necessary
-Toasty... boss fight? Maybe? Maybe??
Other non-Toasty things I've completed:
-Rewrote some notebooks to make the story less stupid and any darker themes more, uh... subtle and not as overtly edgy. I'm sorry. 17-year-old me was cringy and I'm still cleaning up after her.
-Fixed some redstone stuff the update broke.
-Moved Sunny Flight puzzle's redstone so it's not wedged between chunks (hopefully stop the redstone clock freeze issue).
-Going through a portal changes your spawnpoint just in case you die.
-Lots of small improvements and fixes (coloured beds, a few block changes thanks to colourful update, changing blocks where I didn't realize there was a different texture in-game, adding a few details I missed like Dark Hollow trees, etc etc).
-Not as big of a changelog as Town Square... but yeah I have, again, been screwing around in the worlds a lot instead of focusing on the world I'm supposed to be building. XD
I just built what I saw, like had the game running while I built so I wouldn't miss a detail. There were a couple mountains (see the upper western corner) but other than that this level is just hills. xD The terraforming might look a bit sloppy though, landscaping is what I'm the worst at. xD Thanks, you guys.
Yeah, me too. I only just beat all the games recently (except for YotD, that I managed to do before xD), but I'd just spend an entire day playing as a kid. xD
Sorry for the lack of updates, I haven't been working on this as much as I could have. >.< Not much left to do, just add the cliffs to the other side, put hills on them (you can see they're all flat now), add a couple towers I missed and decorate them all, add dandelions to the other side and on the cliffs, and put the sheep and shepherds down. Should only be 1-3 days before I'm done. (Because I'm so great at predicting.) xD
It's polite to put a spoiler when you have more than 1 or 2 pictures in your post to reduce loading/scrolling time. Also Spyro 1-3 has 101 levels, so even if I only posted 1 image per level (and now I'm going with 3 per level), that's a lot of pictures. xD
And most people read the whole post before they comment, whether their comment is positive or negative... like why bother saying anything if you're not even going to read it all. I'm just saying. xD
The games I'm building are all on the Playstation original, and available on the PS Store on 3-4 now. The one you played was probably Enter the Dragonfly, or maybe A Hero's Tail (I don't remember if that's just Xbox or Gamecube too). I won't be building those, at least not on this project, I'd start a separate project for them since I don't really consider them canon. xD
Aw, you should pick them up if you ever get a PS3 or 4. Spyro 3 isn't greatest hits though, so some of the music is broken. I just muted the music and played the right track through Youtube. xD Thanks. xD
Sorry for the lack of updates, I've been pretty lazy. This is like two days of work, when I started I only had the tiny hedge area. xD Luckily Dark Hollow is a pretty teeny level so I can make up for my laziness pretty quickly. xD
I know Spyro's lighting is weird and the walls aren't actually blue in that level, but I thought it would be cooler than just using sandstone again. xD