This is a massive project to recreate Spyro the Dragon, Ripto's Rage, and Year of the Dragon in Minecraft! While it's not intended as an adventure, there are optional collectibles, plus puzzles to solve and interiors to visit as you explore a blocky rendition of all the Spyro levels.
This project is updated very slowly. Six months to a year between releases isn't uncommon. But despite any radio silence from me, I haven't lost interest on this project yet, I promise.
Remember to check on this thread if you're interested in seeing the progress of the levels. And if you ever want screenshots or an update, feel free to ask anytime.
Current Progress: 6/22/20 - Artisans World is finally complete! (Yes, really.) I realize 1.16 is literally tomorrow but I just wanted to be done.
I just built what I saw, like had the game running while I built so I wouldn't miss a detail. There were a couple mountains (see the upper western corner) but other than that this level is just hills. xD The terraforming might look a bit sloppy though, landscaping is what I'm the worst at. xD Thanks, you guys.
Yeah, me too. I only just beat all the games recently (except for YotD, that I managed to do before xD), but I'd just spend an entire day playing as a kid. xD
Sorry for the lack of updates, I haven't been working on this as much as I could have. >.< Not much left to do, just add the cliffs to the other side, put hills on them (you can see they're all flat now), add a couple towers I missed and decorate them all, add dandelions to the other side and on the cliffs, and put the sheep and shepherds down. Should only be 1-3 days before I'm done. (Because I'm so great at predicting.) xD
The games I'm building are all on the Playstation original, and available on the PS Store on 3-4 now. The one you played was probably Enter the Dragonfly, or maybe A Hero's Tail (I don't remember if that's just Xbox or Gamecube too). I won't be building those, at least not on this project, I'd start a separate project for them since I don't really consider them canon. xD
Aw, you should pick them up if you ever get a PS3 or 4. Spyro 3 isn't greatest hits though, so some of the music is broken. I just muted the music and played the right track through Youtube. xD Thanks. xD
Sorry for the lack of updates, I've been pretty lazy. This is like two days of work, when I started I only had the tiny hedge area. xD Luckily Dark Hollow is a pretty teeny level so I can make up for my laziness pretty quickly. xD
I know Spyro's lighting is weird and the walls aren't actually blue in that level, but I thought it would be cooler than just using sandstone again. xD
There may be a handful of enemies (for instance the spiders in High Caves), but most of the Spyro enemies don't have a Minecraft counterpart, so I can't put them in. If a modder wants to make a mod that adds gnorcs and gems and whatnot then they can knock themselves out, but otherwise, it's just a simple map.