Alright so there's 4 corners spaced fairly far apart and a central location with the winning chest... each corner base will start off with 2 chests that has an iron sword, a wooden sword, 2 sets of matching colored leather armour and some rotten flesh. The entire game is based under ground and there are a decent amount of zombie spawners (mainly for food). All mineshafts lead to central point where the winning chest is... all mineshafts eventually intersect with each other via tunneling systems the closer you get to the center. You only survive on rotten flesh but while going through the map there will be random chests that contain better weapons and slightly better armour. Once a team member reaches the winning chest the game is over.
I'm sure there's a crap ton of work that would go into creating said maps, bur I'm down to help create them and also game!
Let me know!
Thanks and stay frosty!!!!
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*Stay Frosty*
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Alright so there's 4 corners spaced fairly far apart and a central location with the winning chest... each corner base will start off with 2 chests that has an iron sword, a wooden sword, 2 sets of matching colored leather armour and some rotten flesh. The entire game is based under ground and there are a decent amount of zombie spawners (mainly for food). All mineshafts lead to central point where the winning chest is... all mineshafts eventually intersect with each other via tunneling systems the closer you get to the center. You only survive on rotten flesh but while going through the map there will be random chests that contain better weapons and slightly better armour. Once a team member reaches the winning chest the game is over.
I'm sure there's a crap ton of work that would go into creating said maps, bur I'm down to help create them and also game!
Let me know!
Thanks and stay frosty!!!!
*Stay Frosty*