The Hidden is a mini game where it involves one invisible player fighting against the rest of the players.
Summary -
There is 1 to 2 hidden a depending on how many people play, the goal is for the humans to kill the hidden before the hidden kills them all.
The invisible Hidden always has some tell, either it's potion effect bubbles flying around it or it's running particles on the ground.
Map Layouts -
The maps can have a variety of layouts, for a short game sometimes just a maze made out of leaves is fun, the hidden may have a pition of leaping on this map.
There can be a huge cavern map with a mineshaft branching out. There could be supply drops in the mineshaft that could benefit the Hidden and the Humans. A map like this would be a medium length in time.
Another map that I have made is a rundown village map. It is a huge village with cobwebs and broken down buildings, a mine could be relevant even leading into a stronghold. The hidden could spawn in the stronghold where the humans spawn in the village. Supply drops could be in the blacksmith's house.
Classes -
There are two types of classes. Origin Classes and Map Classes. Origin classes are 4 classes for both the human and the hidden, Origin Classes appear in every map. For the humans the 4 Origin Classes are-
Soldier Human- Chain Helmet, Chain Chestplate, Iron Leggings, Chain boots, Stone Sword, Mushroom Stew, 3 Potatos, and 64 Fireworks.
Archer Human- Full Green Leather Armor, 64 Fireworks, 6 Bread, 1 Arrow, a Bow with Enchantments (Power 1, Unbreaking 1, Infinity 1, Punch 2)
Nomad Human- Lime Leather Chestplate with Enchantments (Unbreaking 2, Protection 2), Wood Sword with Knockback 3, 10 Bread, 64 Fireworks,
4 Cow Spawn Eggs, and a 1:07 Splash Speed Potion at 40% more speed.
Animal Enthusiast- Chain Helmet, Chain Leggings, Wood Hoe with Sharpness 2, 4 Carrots, 2 Pig Spawn Eggs, Saddle, Carrot on a Stick, 64 Fireworks, Splash Potion of Swiftness 2:15 with 20% more speed.
Hidden Origin Classes-
(Note: All Hiddens will have a permanent invisibility effect unless stated otherwise. Endermite spawn is also disabled)
Stealth Hidden- 32 Enderpearls, 4 Golden Carrots, Instant Health 2 Potion, Diamond Boots with Feather Falling 4, Poseidon's Wrath with Fire Aspect 2 and Sharpness 5 (Prismarine Shard With Enchantments), Potion of Swiftness 4:00 and 40% more speed
Zombie Doctor Hidden- Rotten Flesh with Sharpness 3, 2 Zombie Spawn Eggs, Flint & Steel, Fire Resistance for 4:00, Splash Potion of Instant Damage 2, 3 Raw Mutton, Potion of Regeneration 1:00, 3 Smite Shards (3 Goldden Nuggets used to place a lighting attack)
Herobrine/Ghastly Hidden- Steve Head, Redstone Torch with Fire Aspect 5, 5 TNT, (Half Used) Flint & Steel, Lava Bucket, 3 Pumpkin Pie, 16 Enderpearls, Wood Sword, Night Vision Potion for 3:00.
Map Bassed Classes-
Along with the 4 Origin Classes each map has 4 of their own special classes for both the Hidden and the humans. If it's a cavern map a human class could be a miner and other related classes. It could just be a random class to that doesn't have to match.
Creativity Classes -
Along with the offered classes I would love to see a feature to be able to ban certain classes while playing with friends and even make your own classes for maps
Dear 4J -
If anything feels to overpowered feel free to change, these are just suggestions! Hopefully you like this mini-game!
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The Hidden is a mini game where it involves one invisible player fighting against the rest of the players.
Summary -
There is 1 to 2 hidden a depending on how many people play, the goal is for the humans to kill the hidden before the hidden kills them all.
The invisible Hidden always has some tell, either it's potion effect bubbles flying around it or it's running particles on the ground.
Map Layouts -
The maps can have a variety of layouts, for a short game sometimes just a maze made out of leaves is fun, the hidden may have a pition of leaping on this map.
There can be a huge cavern map with a mineshaft branching out. There could be supply drops in the mineshaft that could benefit the Hidden and the Humans. A map like this would be a medium length in time.
Another map that I have made is a rundown village map. It is a huge village with cobwebs and broken down buildings, a mine could be relevant even leading into a stronghold. The hidden could spawn in the stronghold where the humans spawn in the village. Supply drops could be in the blacksmith's house.
Classes -
There are two types of classes. Origin Classes and Map Classes. Origin classes are 4 classes for both the human and the hidden, Origin Classes appear in every map. For the humans the 4 Origin Classes are-
Soldier Human- Chain Helmet, Chain Chestplate, Iron Leggings, Chain boots, Stone Sword, Mushroom Stew, 3 Potatos, and 64 Fireworks.
Archer Human- Full Green Leather Armor, 64 Fireworks, 6 Bread, 1 Arrow, a Bow with Enchantments (Power 1, Unbreaking 1, Infinity 1, Punch 2)
Nomad Human- Lime Leather Chestplate with Enchantments (Unbreaking 2, Protection 2), Wood Sword with Knockback 3, 10 Bread, 64 Fireworks,
4 Cow Spawn Eggs, and a 1:07 Splash Speed Potion at 40% more speed.
Animal Enthusiast- Chain Helmet, Chain Leggings, Wood Hoe with Sharpness 2, 4 Carrots, 2 Pig Spawn Eggs, Saddle, Carrot on a Stick, 64 Fireworks, Splash Potion of Swiftness 2:15 with 20% more speed.
Hidden Origin Classes-
(Note: All Hiddens will have a permanent invisibility effect unless stated otherwise. Endermite spawn is also disabled)
Stealth Hidden- 32 Enderpearls, 4 Golden Carrots, Instant Health 2 Potion, Diamond Boots with Feather Falling 4, Poseidon's Wrath with Fire Aspect 2 and Sharpness 5 (Prismarine Shard With Enchantments), Potion of Swiftness 4:00 and 40% more speed
Zombie Doctor Hidden- Rotten Flesh with Sharpness 3, 2 Zombie Spawn Eggs, Flint & Steel, Fire Resistance for 4:00, Splash Potion of Instant Damage 2, 3 Raw Mutton, Potion of Regeneration 1:00, 3 Smite Shards (3 Goldden Nuggets used to place a lighting attack)
Herobrine/Ghastly Hidden- Steve Head, Redstone Torch with Fire Aspect 5, 5 TNT, (Half Used) Flint & Steel, Lava Bucket, 3 Pumpkin Pie, 16 Enderpearls, Wood Sword, Night Vision Potion for 3:00.
Map Bassed Classes-
Along with the 4 Origin Classes each map has 4 of their own special classes for both the Hidden and the humans. If it's a cavern map a human class could be a miner and other related classes. It could just be a random class to that doesn't have to match.
Creativity Classes -
Along with the offered classes I would love to see a feature to be able to ban certain classes while playing with friends and even make your own classes for maps
Dear 4J -
If anything feels to overpowered feel free to change, these are just suggestions! Hopefully you like this mini-game!