In the last two updates, I noticed a couple glitches happening to some of the mobs in my worlds:
•Newly spawned,or re-loaded Spiders would be acting like their attacking something,but there would be no players around them for them to go into hostile mode,and I was in Creative mode single player.
•Tamed Sitting Un-nametagged Parrots will sometimes despawn if I leave my house,and I return,even after few minutes of me being somewhere else. Nametagged parrots however seem to be fine.
•if I attack any mobs that run when a player attacks them(in my current sightings,Cows&Chickens), they'll stay in running mode indefinitely(or maybe until I re-load the chunk, I haven't found out yet,but there's something wrong with the animals regardless). Hopefully I posted my bug report in the right place in the Forums,and I hope that these bugs are fixed,even though the newest update is considered the last one on MineCraft Xbox One,before the Better Together Version kicks in.
Edit: Also playing on my world I just noticed that sheep and pigs don't even run anymore when attacked.
Also I might as well've added that if you mine grass,and boats with swords,no durability is used.
Edit:it seems like each time I re-load,certain animals(I only tested Cows,Chickens,Sheep,and Pigs so far)act one way when hit,and act differently when I re-loaded,and attacked them again. They would either run indefinitely,walk while having the running path AI indefinitely,or not react to getting hit at all,like the old days in MineCraft.
Also Wolves,or Llamas won't turn hostile to me,or attack me when I attack them.
Basically most of the bugs I've experienced recently are mob AI glitches,and one sword glitch.
In the last two updates, I noticed a couple glitches happening to some of the mobs in my worlds:
•Newly spawned,or re-loaded Spiders would be acting like their attacking something,but there would be no players around them for them to go into hostile mode,and I was in Creative mode single player.
•Tamed Sitting Un-nametagged Parrots will sometimes despawn if I leave my house,and I return,even after few minutes of me being somewhere else. Nametagged parrots however seem to be fine.
•if I attack any mobs that run when a player attacks them(in my current sightings,Cows&Chickens), they'll stay in running mode indefinitely(or maybe until I re-load the chunk, I haven't found out yet,but there's something wrong with the animals regardless). Hopefully I posted my bug report in the right place in the Forums,and I hope that these bugs are fixed,even though the newest update is considered the last one on MineCraft Xbox One,before the Better Together Version kicks in.
Edit: Also playing on my world I just noticed that sheep and pigs don't even run anymore when attacked.
Also I might as well've added that if you mine grass,and boats with swords,no durability is used.
Edit:it seems like each time I re-load,certain animals(I only tested Cows,Chickens,Sheep,and Pigs so far)act one way when hit,and act differently when I re-loaded,and attacked them again. They would either run indefinitely,walk while having the running path AI indefinitely,or not react to getting hit at all,like the old days in MineCraft.
Also Wolves,or Llamas won't turn hostile to me,or attack me when I attack them.
Basically most of the bugs I've experienced recently are mob AI glitches,and one sword glitch.