So I guess you can't use an item to repair the same item any longer. Used to be able to open the menu with Y, move a bow onto another bow, and click X, and it would repair. No longer works. Why would you get rid of that feature? If you have moved that ability to the Anvil, then that sucks even more because the Anvil already has a crappy life expectancy.
For the longest time, you could repair a bunch of different tools with each other, but bows never worked for me. Now it doesn't work for any tools.
As ubergine mentioned, you can still do it in classic crafting, but it's such a pain. Using an anvil to do the repair makes sense, but the level requirement is killer.
If you're only fixing two broken tools, I feel like there shouldn't be any level cost. If you're renaming or repairing/combining something with an enchantment, then it makes sense.
Digging out a massive area is already a pain as it is, and needing to use levels to repair the unenchanted pickaxes you're burning through is absurd. It's not worth the tiny bit of durability you get back from doing the repair!
I'll try using the anvil a bit and see how the xp from mining and repair cost balance out, but I feel like it's not going to be enough.
Given it's still possible to do the quick repair in the crafting grid, I wish it still worked in the console crafting menu.
I don't use anvils much now anyway due to xp costs involved. Cheaper to make and enchant a new one. I can no longer repair my elytra due to the xp cost being to high. Seems that there is something wrong with this system.