I just think it's so unfair that Mojang stopped updating Minecraft Xbox 360 Edition. Not to mention that they could've at least done the 1.20 and 1.15 updates at just left it there in my opinion. Do you know how much I would k*ll to have bees in my xbox 360 worlds? Not to mention, that the cherry trees would be great additions my worlds and would make them more lively. Look, all I'm saying is that they could've updated the game two more times. But alas the xbox 360 was given what it was given and we have to deal with that am I right? But still that would've been cool if it got two more updates at least. I'm not too crazy about the updates after those two though.++++
The problem with the "just one more" reasoning is it can be said at any point, to any thing. If those two things were added, then someone could say that one more thing is justifiable and worthwhile for the fact that it's also "just one more". In that regard, updates are collective and can be likened to a gradient, whereas "is supported" and "isn't supported" is an either or, so a hard line always has to be drawn somewhere. That line happened to be around 1.13 and 1.14 for the two older consoles (by comparison, bees were added in 1.15 and cherry trees were added much more recently in 1.20.). At the time, Minecraft was going all in on Bedrock as the unified version for all other devices (and even on PCs, though Java remained) so continuing the old versions along with them made no financial or business sense.
The other factor is that those older consoles probably wouldn't cope well with more recent versions, the post-1.18 terrain generation in particular being a significant difference. They have pretty weak CPUs and limited RAM/VRAM pools. In a way, it's a surprise they got out of those consoles what they already did. The Switch version is an example of how older hardware eventually struggles once everything else in the market is ahead and software development starts focusing on those higher points. The Switch did better with pre-1.18 and especially pre-Bedrock versions, but it's probably the worst device to play the game on now, even worse than phones in some cases. It uses an old and slow CPU and yet it's faster than the Xbox 360, so no chance those older consoles would handle the current versions of the game. They would have needed the former console editions to have been furthered instead, and even that would have only gone so far, and it makes no sense to maintain an increasing number of software branches for something. While the two particular things you mentioned (bees and cherry trees alone) could be added simply without a real performance cost, it wouldn't be free insofar as time and effort, and the console editions were discontinued long before those individual updates so randomly adding two particular things years and years after the fact seems unlikely.
I just think it's so unfair that Mojang stopped updating Minecraft Xbox 360 Edition. Not to mention that they could've at least done the 1.20 and 1.15 updates at just left it there in my opinion. Do you know how much I would k*ll to have bees in my xbox 360 worlds? Not to mention, that the cherry trees would be great additions my worlds and would make them more lively. Look, all I'm saying is that they could've updated the game two more times. But alas the xbox 360 was given what it was given and we have to deal with that am I right? But still that would've been cool if it got two more updates at least. I'm not too crazy about the updates after those two though.++++
The problem with the "just one more" reasoning is it can be said at any point, to any thing. If those two things were added, then someone could say that one more thing is justifiable and worthwhile for the fact that it's also "just one more". In that regard, updates are collective and can be likened to a gradient, whereas "is supported" and "isn't supported" is an either or, so a hard line always has to be drawn somewhere. That line happened to be around 1.13 and 1.14 for the two older consoles (by comparison, bees were added in 1.15 and cherry trees were added much more recently in 1.20.). At the time, Minecraft was going all in on Bedrock as the unified version for all other devices (and even on PCs, though Java remained) so continuing the old versions along with them made no financial or business sense.
The other factor is that those older consoles probably wouldn't cope well with more recent versions, the post-1.18 terrain generation in particular being a significant difference. They have pretty weak CPUs and limited RAM/VRAM pools. In a way, it's a surprise they got out of those consoles what they already did. The Switch version is an example of how older hardware eventually struggles once everything else in the market is ahead and software development starts focusing on those higher points. The Switch did better with pre-1.18 and especially pre-Bedrock versions, but it's probably the worst device to play the game on now, even worse than phones in some cases. It uses an old and slow CPU and yet it's faster than the Xbox 360, so no chance those older consoles would handle the current versions of the game. They would have needed the former console editions to have been furthered instead, and even that would have only gone so far, and it makes no sense to maintain an increasing number of software branches for something. While the two particular things you mentioned (bees and cherry trees alone) could be added simply without a real performance cost, it wouldn't be free insofar as time and effort, and the console editions were discontinued long before those individual updates so randomly adding two particular things years and years after the fact seems unlikely.