We all have moments that make us say what or why or just laugh it up because of how our minds humor it.
like example i was strip mining at layer 12 and i found a ravine, since it was at layer 12 the structure wasn't exposed and a rabbit was in it like, humor me, how did it get there in the first place lol, so since minecraft has been out on the 360 since 2012, what are some of the highlighted funniest or weirdest moments you've experienced?
Like i remembered back in november or december 2012 the first time i saw villages on the 360 and yet no villagers - Weird
Trying to breed animals with wheat around the same time period, i'm like this game is broken, *Goes back on the PC* - Weird, also nooby since the game was still in development.
Finding snow in the desert after several title updates, - funny but very weird too.
Feel free to share, i bet all of your stories are alot more funnier than mine or interesting.
Once, we had three players all fall into a single block hole. There we were stuck at the bottom all mashed into that one block space... alive, but no one could swing a pickaxe to dig us out without hitting/killing the other players and hurting themselves as well. In the end, we all eventually killed each other to get out of the predicament and drew straws to see who would fall back down to get all our stuff.
Never found that snow in the desert was weird... snows all the time in real life high-altitude deserts here on earth... just check around on the internet, you'll see lots of pictures of it.
@UpUp_Away95 you remember one of the first title update tutorial worlds? with the castle, i still have it, and due to Numerous Title Updates and new biomes being added, the old tutorial map had a coding issue and snow appeared in the desert. idk how they keep it together on the PC but it just seems the 1.0.0 and 1.2 tutorial worlds took some dramatic changes
@UpUp_Away95 you remember one of the first title update tutorial worlds? with the castle, i still have it, and due to Numerous Title Updates and new biomes being added, the old tutorial map had a coding issue and snow appeared in the desert. idk how they keep it together on the PC but it just seems the 1.0.0 and 1.2 tutorial worlds took some dramatic changes
I'm well aware of "biome shift" - snow falling after a change to the biome code in areas of previously generated maps where it did not fall before and people blowing a hissy fit over it. Still, "snow in the desert" is not that unusual IRL... so I wouldn't have found it weird at all even if Mojang had of intentionally coded it that way. As for how PC kept it together - they didn't, biome shift occurred on PC as well anytime they added biomes... it's just that people don't care as much because they can "move out" of their old world areas into areas of their world where they generate the new biomes. It occurs because the weather algorithm utilizes the seed string rather than detecting what biome actually exists on the ground in that area. When the biome code formula changes it plugs in the same old seed string but gets a different result. Say, the old weather formula is X/Y + seed string = weather. If biomes are added such that the formula becomes X/Z + seed string = weather; then the weather result changes. To accommodate "world expansion" (ie the ability to generate "new" terrain in unexplored areas of the same world; i.e. when the seed string doesn't change), the game would have to keep track of all the pre-existing weather formulas and match them to the IRL time period when those areas of the map were explored and the terrain in those areas was actually generated.
I just took a stroll in my first world (created in July 2012). It was largely a frozen tundra world back then and I stopped building in it when snow stopped falling over much of it due to biome shift and I didn't want to destroy the ambience of my snow covered igloo village and such. Since snow and ice won't melt, it stays snow covered if I don't disturb it... anyway, I now have swamp colored ice in my frozen ocean (btw: frozen ocean is a biome that doesn't exist anymore). Guess I'll have to put that off to an oil tanker sinking in that area.
I'm well aware of "biome shift" - snow falling after a change to the biome code in areas of previously generated maps where it did not fall before and people blowing a hissy fit over it. Still, "snow in the desert" is not that unusual IRL... so I wouldn't have found it weird at all even if Mojang had of intentionally coded it that way. As for how PC kept it together - they didn't, biome shift occurred on PC as well anytime they added biomes... it's just that people don't care as much because they can "move out" of their old world areas into areas of their world where they generate the new biomes. It occurs because the weather algorithm utilizes the seed string rather than detecting what biome actually exists on the ground in that area. When the biome code formula changes it plugs in the same old seed string but gets a different result. Say, the old weather formula is X/Y + seed string = weather. If biomes are added such that the formula becomes X/Z + seed string = weather; then the weather result changes. To accommodate "world expansion" (ie the ability to generate "new" terrain in unexplored areas of the same world; i.e. when the seed string doesn't change), the game would have to keep track of all the pre-existing weather formulas and match them to the IRL time period when those areas of the map were explored and the terrain in those areas was actually generated.
I just took a stroll in my first world (created in July 2012). It was largely a frozen tundra world back then and I stopped building in it when snow stopped falling over much of it due to biome shift and I didn't want to destroy the ambience of my snow covered igloo village and such. Since snow and ice won't melt, it stays snow covered if I don't disturb it... anyway, I now have swamp colored ice in my frozen ocean (btw: frozen ocean is a biome that doesn't exist anymore). Guess I'll have to put that off to an oil tanker sinking in that area.
Whaaaaaat?
Rollback Post to RevisionRollBack
Life is like Herobrine: one second it's there, the next second it's gone.
Go back in the archives and look up "climate change" and "biome shift" on both the PC Edition and on the Console Editions if you don't believe me... there are plenty of posts about it. A couple of months ago, 4JSteve did indicate a little bit before TU31 was released that he thought the problem was resolved, but after the update people were still reporting mismatched weather with pre-existing biomes... and indeed, I do have a frozen ocean in an old world that is currently swamp colored and lots of tundra area where it rains, not snows... exactly what update made it swamp colored, I can't be sure since I hadn't visited that part of that world for a few updates now. I do know that the snow stopped falling in that area when TU9 was released.
I just took a stroll in my first world (created in July 2012). It was largely a frozen tundra world back then and I stopped building in it when snow stopped falling over much of it due to biome shift and I didn't want to destroy the ambience of my snow covered igloo village and such. Since snow and ice won't melt, it stays snow covered if I don't disturb it... anyway, I now have swamp colored ice in my frozen ocean (btw: frozen ocean is a biome that doesn't exist anymore). Guess I'll have to put that off to an oil tanker sinking in that area.
This one gave me a nice chuckle. Either it was an oil tanker, or has BP been secretly setting up an oil rig in your ocean? xd
I was at layer 12 and I heard thunder as if I were on the surface.
I shot a Creeper that was on top of my Nether Portal and it disappeared. Later (when I was making a video) I went into the portal not even remembering shooting the Creeper, and it blew up the instant I spawned in the Nether.
I was trying to get rabbits into a pen and it turned to evening and I put two zombies in the same pen and the bunnies I caught managed to get out of the pen (I didn't know they could jump fences).
My derpiest moments in MCX360.
Rollback Post to RevisionRollBack
KrayZ about gaming!
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We all have moments that make us say what or why or just laugh it up because of how our minds humor it.
like example i was strip mining at layer 12 and i found a ravine, since it was at layer 12 the structure wasn't exposed and a rabbit was in it like, humor me, how did it get there in the first place lol, so since minecraft has been out on the 360 since 2012, what are some of the highlighted funniest or weirdest moments you've experienced?
Like i remembered back in november or december 2012 the first time i saw villages on the 360 and yet no villagers - Weird
Trying to breed animals with wheat around the same time period, i'm like this game is broken, *Goes back on the PC* - Weird, also nooby since the game was still in development.
Finding snow in the desert after several title updates, - funny but very weird too.
Feel free to share, i bet all of your stories are alot more funnier than mine or interesting.
When I first saw a spider jockey back in the day. I was thinking what the heck is this skelly doing
Once, we had three players all fall into a single block hole. There we were stuck at the bottom all mashed into that one block space... alive, but no one could swing a pickaxe to dig us out without hitting/killing the other players and hurting themselves as well. In the end, we all eventually killed each other to get out of the predicament and drew straws to see who would fall back down to get all our stuff.
Never found that snow in the desert was weird... snows all the time in real life high-altitude deserts here on earth... just check around on the internet, you'll see lots of pictures of it.
@UpUp_Away95 you remember one of the first title update tutorial worlds? with the castle, i still have it, and due to Numerous Title Updates and new biomes being added, the old tutorial map had a coding issue and snow appeared in the desert. idk how they keep it together on the PC but it just seems the 1.0.0 and 1.2 tutorial worlds took some dramatic changes
I'm well aware of "biome shift" - snow falling after a change to the biome code in areas of previously generated maps where it did not fall before and people blowing a hissy fit over it. Still, "snow in the desert" is not that unusual IRL... so I wouldn't have found it weird at all even if Mojang had of intentionally coded it that way. As for how PC kept it together - they didn't, biome shift occurred on PC as well anytime they added biomes... it's just that people don't care as much because they can "move out" of their old world areas into areas of their world where they generate the new biomes. It occurs because the weather algorithm utilizes the seed string rather than detecting what biome actually exists on the ground in that area. When the biome code formula changes it plugs in the same old seed string but gets a different result. Say, the old weather formula is X/Y + seed string = weather. If biomes are added such that the formula becomes X/Z + seed string = weather; then the weather result changes. To accommodate "world expansion" (ie the ability to generate "new" terrain in unexplored areas of the same world; i.e. when the seed string doesn't change), the game would have to keep track of all the pre-existing weather formulas and match them to the IRL time period when those areas of the map were explored and the terrain in those areas was actually generated.
I just took a stroll in my first world (created in July 2012). It was largely a frozen tundra world back then and I stopped building in it when snow stopped falling over much of it due to biome shift and I didn't want to destroy the ambience of my snow covered igloo village and such. Since snow and ice won't melt, it stays snow covered if I don't disturb it... anyway, I now have swamp colored ice in my frozen ocean (btw: frozen ocean is a biome that doesn't exist anymore). Guess I'll have to put that off to an oil tanker sinking in that area.
Killed the wither then fell into lava with the nether star... I was like, "Are you kidding me?" respawned, forgot i had keepinventory on.
Life is like Herobrine: one second it's there, the next second it's gone.
Whaaaaaat?
Life is like Herobrine: one second it's there, the next second it's gone.
Go back in the archives and look up "climate change" and "biome shift" on both the PC Edition and on the Console Editions if you don't believe me... there are plenty of posts about it. A couple of months ago, 4JSteve did indicate a little bit before TU31 was released that he thought the problem was resolved, but after the update people were still reporting mismatched weather with pre-existing biomes... and indeed, I do have a frozen ocean in an old world that is currently swamp colored and lots of tundra area where it rains, not snows... exactly what update made it swamp colored, I can't be sure since I hadn't visited that part of that world for a few updates now. I do know that the snow stopped falling in that area when TU9 was released.
This one gave me a nice chuckle. Either it was an oil tanker, or has BP been secretly setting up an oil rig in your ocean? xd
I was at layer 12 and I heard thunder as if I were on the surface.
I shot a Creeper that was on top of my Nether Portal and it disappeared. Later (when I was making a video) I went into the portal not even remembering shooting the Creeper, and it blew up the instant I spawned in the Nether.
I was trying to get rabbits into a pen and it turned to evening and I put two zombies in the same pen and the bunnies I caught managed to get out of the pen (I didn't know they could jump fences).
My derpiest moments in MCX360.
KrayZ about gaming!