Are you serious?! Why would they do that? In the previous update I had a few hundred despencers crafted from bows I got off
of skeletons. Why let durability factor in now?
I don't know. I searched the wiki, and it never mentioned change between used and unused in PC version. Maybe it's always been that way and it was a glitch? But according to the wiki, it needs to be new.
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Heyy guys, I noticed with the new TU25 Update on minecraft: 360 edition that when I wanted to do the new customize superflat option, when I wanted to edit the layers, everytime I picked a layer and the picked ok, the xbox would crash and freeze. happened 6 times in a row!!!!
I also believe that was intended. Otherwise, for example, you could use an axe to start cutting the tree, and your hand to finish it. The ultimate result being an unused axe and the wood block. Effectively cheating the game.
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I am currently helping a friend in their world. They wanted to breed some mooshrooms. We found one on the island and Connot get a second.if you kill it another will respawn. But we tried taking it to the other side of the map to get a second mooshroom to spawn and it is not working.....is there a 1 per world cap on mooshrooms now?
I am currently helping a friend in their world. They wanted to breed some mooshrooms. We found one on the island and Connot get a second.if you kill it another will respawn. But we tried taking it to the other side of the map to get a second mooshroom to spawn and it is not working.....is there a 1 per world cap on mooshrooms now?
uote from Minecraft Wiki:Mooshrooms spawn on mycelium blocks in mushroom island biomes in herds of 4 to 8.
Technically, there should be more according to the wiki page. Try killing other passive mobs in the area to allow more to potentially spawn.
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Technically, there should be more according to the wiki page. Try killing other passive mobs in the area to allow more to potentially spawn.
There is something up with Mooshrooms, actually. There seems to be a natural spawn cap of two that has lasted for quite a while. I've never seen three or more naturally spawn.
There is a bug that I have found when I was trying to rename one of my older saves on the Xbox 360 edition, but it renamed my most recent save. I tried again and again, but it persisted. It would be nice if it was fixed.
I'm experiencing a bug where I can't place lava anywhere on my skyblock map because it says it's too close to the spawn. I set the spawn all the way on the other half of the map (seriously, the island was built at on end of the map) and it still won't let me
I had a look at this just now and can't see any issues with changing the World spawn positions (Make sure it's world and not player spawn position that has changed)
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I set up egg farms in my different worlds, consisting of 2 block wide corridors with water to push the chickens and the eggs they drop down towards a pair of hoppers (and a double chest) at one end. Until now, each egg farm would comfortably hold a dozen plus chickens, producing eggs until the double chest was full, at which point I would harvest the chickens themselves, then refill the the farm with chicks by throwing a few spare stacks of eggs into it.
That was the case until I got the update yesterday. Now the chickens are spontaneously taking damage for no apparent reason and dying.
I even got into the farm on one of my worlds and stood there, watching the chicken bouncing up and down in the water at the end of the corridor, and from time to time one of the chickens would just squawk and die for no reason. They were not pushing each other into the walls, so it wasn't suffocation damage they were taking. They were simply taking damage and dying for no reason.
I have no idea why this is happening. It had never happened before prior to this update.
As of TU26 I've noticed a glitch with redstone repeaters. When I flip a switch or push a button the redstone current lights up every repeater at once. Effectively this turns every circuit to a 0-tick pulse whenever power is applied. I did find a way around the glitch using a locked repeater quick pulse circuit. (More info on how can be found in the usage section of the wiki:
Hostile mobs spawn in right next to the player. This has occured since tu 27. Just a second ago I was mining and killed a
zombie, watched 3 more spawn in plus a spider right in front of me not 2 blocks away.
Mobs rarely glitch and become unkillable but also do not move leaving an eerie sort of statue of the mob.
This is normal, and occurs on the PC as well, they shouldn't spawn directly beside you, but a few blocks away, its kinda 'zombies' calling other zombies to help them, however other mobs shouldn't spawn besides you like spiders, and what not.
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Retired StaffI don't know. I searched the wiki, and it never mentioned change between used and unused in PC version. Maybe it's always been that way and it was a glitch? But according to the wiki, it needs to be new.
Thank you. Apparently that was the problem. Dispensres can only be crafted using An undamaged bow.
JR;)
In one of the last few updates they enhanced name tag gts....but now I have to walk up to my pets to see their names. What gives?
JR;)
If you have the PC version go check if this features works the same way as on console. I don't own the PC version so I can't tell you exactly.
Heyy guys, I noticed with the new TU25 Update on minecraft: 360 edition that when I wanted to do the new customize superflat option, when I wanted to edit the layers, everytime I picked a layer and the picked ok, the xbox would crash and freeze. happened 6 times in a row!!!!
PLEASE FIX!
The one and only Firestorm44. Youtube: XxXFirestorm44XxX
So...fireworks are now firing up into blocks and exploding inside them, making them impossible to see....
Stay fluffy~
Try this.
With your hand, punch wood. Now, as you are punching wood, change the item in your hand. Now you have to start all over again.
PLEASE FIX THAT! That did not happen before!
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Retired StaffI also believe that was intended. Otherwise, for example, you could use an axe to start cutting the tree, and your hand to finish it. The ultimate result being an unused axe and the wood block. Effectively cheating the game.
I am currently helping a friend in their world. They wanted to breed some mooshrooms. We found one on the island and Connot get a second.if you kill it another will respawn. But we tried taking it to the other side of the map to get a second mooshroom to spawn and it is not working.....is there a 1 per world cap on mooshrooms now?
JR;)
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Retired StaffTechnically, there should be more according to the wiki page. Try killing other passive mobs in the area to allow more to potentially spawn.
There is something up with Mooshrooms, actually. There seems to be a natural spawn cap of two that has lasted for quite a while. I've never seen three or more naturally spawn.
Stay fluffy~
Thank you...it worked....and I had fun killing all those other mobs too
JR;)
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Retired StaffGlad to hear it helped.
There is a bug that I have found when I was trying to rename one of my older saves on the Xbox 360 edition, but it renamed my most recent save. I tried again and again, but it persisted. It would be nice if it was fixed.
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4J StudiosI had a look at this just now and can't see any issues with changing the World spawn positions (Make sure it's world and not player spawn position that has changed)
Twitter - @4JSteve
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Found a new bug.
My chickens are dying.
I set up egg farms in my different worlds, consisting of 2 block wide corridors with water to push the chickens and the eggs they drop down towards a pair of hoppers (and a double chest) at one end. Until now, each egg farm would comfortably hold a dozen plus chickens, producing eggs until the double chest was full, at which point I would harvest the chickens themselves, then refill the the farm with chicks by throwing a few spare stacks of eggs into it.
That was the case until I got the update yesterday. Now the chickens are spontaneously taking damage for no apparent reason and dying.
I even got into the farm on one of my worlds and stood there, watching the chicken bouncing up and down in the water at the end of the corridor, and from time to time one of the chickens would just squawk and die for no reason. They were not pushing each other into the walls, so it wasn't suffocation damage they were taking. They were simply taking damage and dying for no reason.
I have no idea why this is happening. It had never happened before prior to this update.
Ceci n'est pas une signature.
I've been noticing the same problem.
As of TU26 I've noticed a glitch with redstone repeaters. When I flip a switch or push a button the redstone current lights up every repeater at once. Effectively this turns every circuit to a 0-tick pulse whenever power is applied. I did find a way around the glitch using a locked repeater quick pulse circuit. (More info on how can be found in the usage section of the wiki:
http://minecraft.gamepedia.com/Redstone_Repeater)
Is this an issue with the recent updates or something I never noticed before?
Hostile mobs spawn in right next to the player. This has occured since tu 27. Just a second ago I was mining and killed a
zombie, watched 3 more spawn in plus a spider right in front of me not 2 blocks away.
Mobs rarely glitch and become unkillable but also do not move leaving an eerie sort of statue of the mob.
Youtube-eonwolfx9, Twitter @eonwolfx9
This is normal, and occurs on the PC as well, they shouldn't spawn directly beside you, but a few blocks away, its kinda 'zombies' calling other zombies to help them, however other mobs shouldn't spawn besides you like spiders, and what not.