I think I just found a bug related to fireworks. I've had a full stack of fireworks in a dispenser and decided to fire one away, then I wanted to refill it with another firework from the same type, but it's not adding up to the other 63 fireworks I have on the dispenser. It simply won't add up, like if I had a different type of firework in my hand, but no, it's the same one I fired.
If you still don't understand what I said, try this:
-Open a Creative map;
-Place a dispenser and put a full stack of any firework inside it;
-Launch a firework;
-Now try to get this same firework rocket back using the Creative menu;
-Try to add it to the remaining 63. Not gonna work.
Yeah, I tried both methods more than once and the same thing happens. It's like the game recognizes that one remaining firework rocket as a different item from the same other 63 rockets, and we've seen this happening before with doors two bug fixes ago right?
Just making sure. I was in Creative a lot during the door days, so I don't know how that one went. I guess we'll just have to wait and hope it gets fixed with the quick move bug.
Well, only thing we can do is wait then. Also I can't remember but was the "renaming map, map gets deleted" bug already fixed? I have only one Creative map I've spent a full year on and want to change its name, but I don't want to lose it again.
Hello I don't know if his is only with me but when I got the new update on my Xbox my character will not look around in creative or survival we have tried everything even checking the Xbox to see if something was wrong but the xbox itself is fine. Please help me out here
Hello I don't know if his is only with me but when I got the new update on my Xbox my character will not look around in creative or survival we have tried everything even checking the Xbox to see if something was wrong but the xbox itself is fine. Please help me out here
New to the forums. I've recently noticed a bug from the last update. While in another players world when another player leaves the game you get teleported to the position of that player. It never has happened to the host as far as I've seen.
I had something similar to that happen in a previous version, but it was usually 1+ people being teleported to the same place on a rare and seemingly random occasion.
And I've noticed that zombies can still spawn more zombies when mob spawning is off, and falling entities on rare occasions can produce a drop when tile drops are turned off (not enough to be bad or anything, but just throwing it out there).
Hello I don't know if his is only with me but when I got the new update on my Xbox my character will not look around in creative or survival we have tried everything even checking the Xbox to see if something was wrong but the xbox itself is fine. Please help me out here
As BloodyPhoenix suggested - check your in-game sensitivities. "Help & Options" - "Settings." This is an ancient, well known bug that causes the game to arbitrarily set some of the settings to 0% (usually right after updating). The fix is dead simple, but for some reason people just never seem to think to check their settings before doing things like uninstalling the game. If, instead, you just quickly "reset to defaults," then it corrects it regardless of what specific setting has been affected. If you have custom settings, you can just re-enter those right after doing the "reset to defaults."
As BloodyPhoenix suggested - check your in-game sensitivities. "Help & Options" - "Settings." This is an ancient, well known bug that causes the game to arbitrarily set some of the settings to 0% (usually right after updating). The fix is dead simple, but for some reason people just never seem to think to check their settings before doing things like uninstalling the game. If, instead, you just quickly "reset to defaults," then it corrects it regardless of what specific setting has been affected. If you have custom settings, you can just re-enter those right after doing the "reset to defaults."
UpUp, I love how you somewhat begrudgingly help everyone who has this problem. Maybe you should use that as your signature, "Help & Options" - "Settings"... Keep up the good work
UpUp, I love how you somewhat begrudgingly help everyone who has this problem. Maybe you should use that as your signature, "Help & Options" - "Settings"... Keep up the good work
I know it sound "somewhat begrudgingly" - but really it's not. I just really think it's tragic that people go to such extremes (such as deleting their game) when the solution is so simple. I was just thinking today, perhaps 4J should get the message and finally do something more concrete about this... and add one of those little random notices at the bottom of the screen about "Help & Options" etc.
Here's a bug I found someone reported on 4J's Twitter and tested it yesterday as well:
"name tags aren't working when you try to put them on animals. Is there going to be a bug fix for them?"
Name tags aren't working at all if I want to set a name for my mobs. If I want, let's say use the _jeb or Dinnerbone feature on a sheep, now I have to rename the spawn egg instead of the name tag for the feature to work properly. Just what the hell?
Hey I would like to know if anyone knows what's going on with these mobs being inside of my player when I come out of just about any portal?? Here's a video link of what is going on in my game
Hey I would like to know if anyone knows what's going on with these mobs being inside of my player when I come out of just about any portal?? Here's a video link of what is going on in my game
Erm...Thats a new one. Was there any other players in your world? (Edit: Besides the person that was be followed)
I think I just found a bug related to fireworks. I've had a full stack of fireworks in a dispenser and decided to fire one away, then I wanted to refill it with another firework from the same type, but it's not adding up to the other 63 fireworks I have on the dispenser. It simply won't add up, like if I had a different type of firework in my hand, but no, it's the same one I fired.
If you still don't understand what I said, try this:
-Open a Creative map;
-Place a dispenser and put a full stack of any firework inside it;
-Launch a firework;
-Now try to get this same firework rocket back using the Creative menu;
-Try to add it to the remaining 63. Not gonna work.
This is probably the same bug that happens when you move the same item using Y and it goes to the hotbar instead of appropriate slot.
Did you try both Y and manual placement?
Stay fluffy~
Yeah, I tried both methods more than once and the same thing happens. It's like the game recognizes that one remaining firework rocket as a different item from the same other 63 rockets, and we've seen this happening before with doors two bug fixes ago right?
Just making sure. I was in Creative a lot during the door days, so I don't know how that one went. I guess we'll just have to wait and hope it gets fixed with the quick move bug.
Stay fluffy~
Well, only thing we can do is wait then. Also I can't remember but was the "renaming map, map gets deleted" bug already fixed? I have only one Creative map I've spent a full year on and want to change its name, but I don't want to lose it again.
netherwart appears to have a texture bug. When it is planted small red lines ascend from the mushrooms/warts to the block
height.
Youtube-eonwolfx9, Twitter @eonwolfx9
Hello I don't know if his is only with me but when I got the new update on my Xbox my character will not look around in creative or survival we have tried everything even checking the Xbox to see if something was wrong but the xbox itself is fine. Please help me out here
Did you try checking your in-game sensitivity...?
Stay fluffy~
New to the forums. I've recently noticed a bug from the last update. While in another players world when another player leaves the game you get teleported to the position of that player. It never has happened to the host as far as I've seen.
I had something similar to that happen in a previous version, but it was usually 1+ people being teleported to the same place on a rare and seemingly random occasion.
And I've noticed that zombies can still spawn more zombies when mob spawning is off, and falling entities on rare occasions can produce a drop when tile drops are turned off (not enough to be bad or anything, but just throwing it out there).
Stay fluffy~
As BloodyPhoenix suggested - check your in-game sensitivities. "Help & Options" - "Settings." This is an ancient, well known bug that causes the game to arbitrarily set some of the settings to 0% (usually right after updating). The fix is dead simple, but for some reason people just never seem to think to check their settings before doing things like uninstalling the game. If, instead, you just quickly "reset to defaults," then it corrects it regardless of what specific setting has been affected. If you have custom settings, you can just re-enter those right after doing the "reset to defaults."
UpUp, I love how you somewhat begrudgingly help everyone who has this problem. Maybe you should use that as your signature, "Help & Options" - "Settings"... Keep up the good work
I know it sound "somewhat begrudgingly" - but really it's not. I just really think it's tragic that people go to such extremes (such as deleting their game) when the solution is so simple. I was just thinking today, perhaps 4J should get the message and finally do something more concrete about this... and add one of those little random notices at the bottom of the screen about "Help & Options" etc.
Here's a bug I found someone reported on 4J's Twitter and tested it yesterday as well:
"name tags aren't working when you try to put them on animals. Is there going to be a bug fix for them?"
Name tags aren't working at all if I want to set a name for my mobs. If I want, let's say use the _jeb or Dinnerbone feature on a sheep, now I have to rename the spawn egg instead of the name tag for the feature to work properly. Just what the hell?
Hey I would like to know if anyone knows what's going on with these mobs being inside of my player when I come out of just about any portal?? Here's a video link of what is going on in my game
Just found a bug with hostile mobs spawning in lit areas again. I have a village that is torched to high heaven and blocked
off from the rest of the world. I spawned in and there were about 7 zombies inside my village. There was no po
ssiblespawn block for them and no way into my city. Plus they were not there when I saved but were there after I loaded
back in.
Youtube-eonwolfx9, Twitter @eonwolfx9
The game just loves causing seiges as soon as your load a world. This has been happening for ages now and is why I never save near villages.
Stay fluffy~
Erm...Thats a new one. Was there any other players in your world? (Edit: Besides the person that was be followed)
Hello. I like Blazes. Goodbye now.
SPOILER ALERT!!!!!!!!!!!!!!!!!!!!!!

I just noticed that the names are missing for the Plastic, Natural, Halloween, and Fantasy texture packs.
Oh wow so I was not the only one to see these missing as well.