If you take a look a Fed X Gaming's YouTube Channel, he did a Minecraft Xbox 360 video about a major bug in the TU19 update: Redstone becomes broken if too many Pistons are activated at a time. Thus, the Bug fest was born!(jk) Hopefully 4J will soon make a bug fix for TU19.
For Note Block songs, Minecrat Xbox 360 Edition builds(mostly TU19), Note Block door bells, and other things, check out this YouTube channel:
As a Foot Soldier/Demolitions Expert in the Overworld Threat Protection Squad, Alpha Wolf Squad, I protect the Overworld from the latest threats. Creepers.......BAM! Zombies.....SLICE IN HALF! And when the battle gets rough........EXPLOSIVES!!!!!!!!!!!
Never underestimate the Alpha Wolf Squad!
"Not Creeper, nor Endermen, or even a Slime, Nothings to strong for the Alpha Wolf Squad!"
RE: Horses. Horses spawn in the plains biomes, assuming your world still has a defined plains biome (ie. not so old that the biomes shifted during one of the new biome updates to the point that your world seed no longer has a plains biome), then Horses should still spawn in those areas.
RE: Your Sugar Cane farm... your redstone doesn't go all the way to the dispenser (it stops over a glass block, 1 block away from it). but additionally, you need to send a pulse to the dispensers each time your mail levers are flipped. additionally, you have 2 levers providing power to the blocks directly beneath your dispensers, this can cause problems with the functionality. A simpler redstone solution would be to use pistons to open up and cut off the waterflow onto blocks at the height of your dispensers and then out into your field from there.
If you wish to continue using the dispensers in this arrangement, you should put in 2 monostables (inverted from each other) between the main lever and each of the signal lines to the dispensers... connect them all the way to the dispensers, and loose the unnecessary levers on the back of the dispensers.
More on monostable circuits:
So to make this work... to invert them from each other... you need 2 monostables that feed their output to the same output line to the dispenser, but their inputs should be inverted from the lever (the first takes the straight lever output as its input, the second takes the inverted output of the lever as its input). this will cause a pulse each time the lever is toggled.
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Wait for TU21, that's probably the correct answer.
Stay fluffy~
For Note Block songs, Minecrat Xbox 360 Edition builds(mostly TU19), Note Block door bells, and other things, check out this YouTube channel:
https://www.youtube.com/channel/UCv_hGnLMl_l4YfDEpwCaOGQ
As a Foot Soldier/Demolitions Expert in the Overworld Threat Protection Squad, Alpha Wolf Squad, I protect the Overworld from the latest threats. Creepers.......BAM! Zombies.....SLICE IN HALF! And when the battle gets rough........EXPLOSIVES!!!!!!!!!!!
Never underestimate the Alpha Wolf Squad!
"Not Creeper, nor Endermen, or even a Slime, Nothings to strong for the Alpha Wolf Squad!"
-motto
Gregory Nelson
RE: Horses. Horses spawn in the plains biomes, assuming your world still has a defined plains biome (ie. not so old that the biomes shifted during one of the new biome updates to the point that your world seed no longer has a plains biome), then Horses should still spawn in those areas.
RE: Your Sugar Cane farm... your redstone doesn't go all the way to the dispenser (it stops over a glass block, 1 block away from it). but additionally, you need to send a pulse to the dispensers each time your mail levers are flipped. additionally, you have 2 levers providing power to the blocks directly beneath your dispensers, this can cause problems with the functionality. A simpler redstone solution would be to use pistons to open up and cut off the waterflow onto blocks at the height of your dispensers and then out into your field from there.
More on monostable circuits:
So to make this work... to invert them from each other... you need 2 monostables that feed their output to the same output line to the dispenser, but their inputs should be inverted from the lever (the first takes the straight lever output as its input, the second takes the inverted output of the lever as its input). this will cause a pulse each time the lever is toggled.