don't know, but it'll probably be whenever they add emeralds.
No duh. That is what they are used for other than decoration. because it has an ore it would be like this update. they would have to reconfigure the code for the caves so they spawn emerald ore as well. It is a pretty long and hard process that is hard to do. Example; TU12.
No duh. That is what they are used for other than decoration. because it has an ore it would be like this update. they would have to reconfigure the code for the caves so they spawn emerald ore as well. It is a pretty long and hard process that is hard to do. Example; TU12.
lol it will be one enitire 2-4 month update just to get emeralds in caves
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Do you like Minecraft? Do you like Pokemon? Click here then! ---->
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No duh. That is what they are used for other than decoration. because it has an ore it would be like this update. they would have to reconfigure the code for the caves so they spawn emerald ore as well. It is a pretty long and hard process that is hard to do. Example; TU12.
My guess is update Friday with info on mashup packs aswell.
dont really care about the mash up packs i only care for the texture packs. i have enough skins. sam fisher wont get old
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Do you like Minecraft? Do you like Pokemon? Click here then! ---->
Do you want Pictures to see what it's like? Click here then! ----> GameJolt
If you want information about the game but don't wanna click either links or you just want more information. then go to my profile Bio, Or send me a message.
dont really care about the mash up packs i only care for the texture packs. i have enough skins. sam fisher wont get old
Well it is more than just skins. I'm kind of hoping for texture packs to come separately outside of mash-up packs too though, since its almost sounding like they're only in mash-up packs. Not that I'd buy them outside of mash-up packs, but there are people like you who might only want the texture pack part and may not want to pay for the rest.
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"Only the trees which you know are not trees for food you may destroy and cut down, to build siegeworks against the city that makes war with you, until it is subdued." (Deuteronomy 20:20 NKJV)
Wow. 4J confirmed for all 3 Playstation Editions. Kind of a big deal for the Xbox editions as this could have an effect on many things. I'm really hoping they've added to their staff. Otherwise, the waits are going to be deadly.
Wow. 4J confirmed for all 3 Playstation Editions. Kind of a big deal for the Xbox editions as this could have an effect on many things. I'm really hoping they've added to their staff. Otherwise, the waits are going to be deadly.
PS4 one is a launch title, so it comes out November 15th.
Strange to me that the Xbox One edition is not confirmed to be a launch title. Deals made behind the scenes or One Edition more advanced, requiring more time? I wonder.
That really is depressing that it's coming to all playstation titles, 4J already has enough work with ONE console. I don't think that was a good move, but ehh more money! Anyways.... TU12 in 8th day in cert testing, something's gotta give.
I,m hoping it comes out this morning when Xbox updates their marketplace. Atleast that's how it worked with Battlefield 3. But ill wait patiently if it doesn't. Really wanna see a sneak peek at a texture or mash up pack to. Also with the Playstation systems all getting minecraft do you think they will start them off at the beginning like we did or just give them the latest version?
I,m hoping it comes out this morning when Xbox updates their marketplace. Atleast that's how it worked with Battlefield 3. But ill wait patiently if it doesn't. Really wanna see a sneak peek at a texture or mash up pack to. Also with the Playstation systems all getting minecraft do you think they will start them off at the beginning like we did or just give them the latest version?
probably the latest, if 4J ends up doing it. After all it would be quite simple to convert to that systems coding. Well when you compare what the original was in the first place. I don't see why it would need to start from the beginning...
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
Well it is more than just skins. I'm kind of hoping for texture packs to come separately outside of mash-up packs too though, since its almost sounding like they're only in mash-up packs. Not that I'd buy them outside of mash-up packs, but there are people like you who might only want the texture pack part and may not want to pay for the rest.
yes ecatly thanks for understanding i dont care for their music since i have it at 0 same with sound. i listen to my own music. themes i dont care for,skins are no longer a new thing,but texture packs... i have been waiting since TU7 to see texture packs
Do you like Minecraft? Do you like Pokemon? Click here then! ---->
Do you want Pictures to see what it's like? Click here then! ----> GameJolt
If you want information about the game but don't wanna click either links or you just want more information. then go to my profile Bio, Or send me a message.
yes ecatly thanks for understanding i dont care for their music since i have it at 0 same with sound. i listen to my own music. themes i dont care for,skins are no longer a new thing,but texture packs... i have been waiting since TU7 to see texture packs
I find the music helpful when spending alot of time underground, it changes at the 12th hour so you know when nightfall is coming and can throw down a bed and rest to change the spawn point, so you don't have as far to run to pick up all your stuff if a creeper sneaks up behind you or worse (I've had it happen, just yesterday as a matter of fact) a creeper spawns in right behind you or just above you and you don't even get a chance to defend or run away.
Edit in: correction, every 6 world hours it changes, morning, noon, midnight, and middle of night.
Well the Xbone and PS4 are very similar coding from what I've read so that won't be so bad. PS3 and X360 is probably where the wait could get long.
The system architecture is simular, both using x86 systems to run, but i haven't heard anything about the coding being similar, do you have any links to that effect, i'd like to take a look. Been watching both closely, and wouldn't mind reading about the coding on them both besides the little tidbits ive already seen.
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don't know, but it'll probably be whenever they add emeralds.
No duh. That is what they are used for other than decoration. because it has an ore it would be like this update. they would have to reconfigure the code for the caves so they spawn emerald ore as well. It is a pretty long and hard process that is hard to do. Example; TU12.
Sorry, I'm trying to be nice.
My guess is update Friday with info on mashup packs aswell.
One can hope. Though the legal sign off could mean the map, skins ect.
https://twitter.com/4JStudios/status/370082267596472320
https://twitter.com/4JStudios/status/370084050611879936
still not passed yet.
Well it is more than just skins. I'm kind of hoping for texture packs to come separately outside of mash-up packs too though, since its almost sounding like they're only in mash-up packs. Not that I'd buy them outside of mash-up packs, but there are people like you who might only want the texture pack part and may not want to pay for the rest.
https://twitter.com/4JStudios/status/370111405216649216
PS4 one is a launch title, so it comes out November 15th.
Strange to me that the Xbox One edition is not confirmed to be a launch title. Deals made behind the scenes or One Edition more advanced, requiring more time? I wonder.
probably the latest, if 4J ends up doing it. After all it would be quite simple to convert to that systems coding. Well when you compare what the original was in the first place. I don't see why it would need to start from the beginning...
I find the music helpful when spending alot of time underground, it changes at the 12th hour so you know when nightfall is coming and can throw down a bed and rest to change the spawn point, so you don't have as far to run to pick up all your stuff if a creeper sneaks up behind you or worse (I've had it happen, just yesterday as a matter of fact) a creeper spawns in right behind you or just above you and you don't even get a chance to defend or run away.
Edit in: correction, every 6 world hours it changes, morning, noon, midnight, and middle of night.
The system architecture is simular, both using x86 systems to run, but i haven't heard anything about the coding being similar, do you have any links to that effect, i'd like to take a look. Been watching both closely, and wouldn't mind reading about the coding on them both besides the little tidbits ive already seen.