I just noticed something while playing MC on my Vita. Fired up MC on my 360 to confirm it. Originally when the MUPs were released, the themed music could only be heard while playing in the world save that came as part of the MUP. But now when playing on any of your worlds with the Skyrim TP on, you can hear the Skyrim music in the background, not the default music. Did that get changed in TU19?
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WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
I just noticed something while playing MC on my Vita. Fired up MC on my 360 to confirm it. Originally when the MUPs were released, the themed music could only be heard while playing in the world save that came as part of the MUP. But now when playing on any of your worlds with the Skyrim TP on, you can hear the Skyrim music in the background, not the default music. Did that get changed in TU19?
music has been for any map since the first MUP came out. the must have been a problem just for you.
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Squawk, skeles for miles abound in piles in the fortress of stone that lay empty and alone!
Oh...and name tags are renewable now...that's nice.
what do you mean by renewable?
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Librarians are going to be able to trade for nametags. This will help older worlds since they are only found in dungeons at the moment or at least this seems to be the intent of the change.
Librarians are going to be able to trade for nametags. This will help older worlds since they are only found in dungeons at the moment or at least this seems to be the intent of the change.
That's great. now i can have them in my much older worlds, that is, if i can actually get more villagers to spawn in that world
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I started a new world because I wanted a witch hut but now I really don't need one, unless I want a witch farm which I don't think I do... or maybe I do. I think the witch spawn rate with the darkness mobs should be fairly good for the mob grinder I have. This is gonna rock! Can't wait.
Hopefully when im invisible i'll actually be invisible now.
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I tested the horse despawning and they don't now. I saddled one up and even tied him with a lead to a fence post. I went all over the world and he was still there when I came back. What I'm trying to do is see if I can get the name tag from a Librarian. I'm stuck on the gold trade and man does it go fast.
Tamed and saddled horses are still despawning for me. Tested this is both a previous world and a newly created world. I didn't even go very far but as soon as the horse was out of sight it was gone.
I tested the horse despawning and they don't now. I saddled one up and even tied him with a lead to a fence post. I went all over the world and he was still there when I came back. What I'm trying to do is see if I can get the name tag from a Librarian. I'm stuck on the gold trade and man does it go fast.
That is good to hear. I just know you have to do more than taming them. As they do despawn if that is the only thing you do. Reason I mentioned having to wait til I got a lead or saddle. That in which was pointed out by 4J how to keep them. So it will be a long haul before I get one for myself. I mainly want a mule, so I have to get at least 1 of each to breed.
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
music has been for any map since the first MUP came out. the must have been a problem just for you.
We've handed over the bug fix update to Microsoft for test. Change lists
Xbox One - http://bit.ly/YSiVA8
Xbox 360 - http://bit.ly/1Bc5yff
now name tags are more obtainable. One thing I wanted to be able to mess with in survival. So to await the changes with leaves cert then.:)
Oh...and name tags are renewable now...that's nice.
Stay fluffy~
what do you mean by renewable?
Librarians are going to be able to trade for nametags. This will help older worlds since they are only found in dungeons at the moment or at least this seems to be the intent of the change.
That's great. now i can have them in my much older worlds, that is, if i can actually get more villagers to spawn in that world
I wound up getting a lot more armour than anything else, though (local difficulty does that after a while).
Stay fluffy~
https://twitter.com/4JStudios/status/558549800103055361
Yup, available in the UK.
Stay fluffy~
So that fix really didn't affect me, although I should wait to tame horses/donkeys until I have a saddle or lead to insure they don't despawn.><
I enjoy the overworld more.:)
And my hunting room now has regen and strength, so I can two-shot everything with stone swords and one-sword with my diamond. It's lovely. -w-
Stay fluffy~
Formerly known as ORabbit around these parts.
That is good to hear. I just know you have to do more than taming them. As they do despawn if that is the only thing you do. Reason I mentioned having to wait til I got a lead or saddle.